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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: richtext/richtextsymboldlg.h | |
21b447dc | 3 | // Purpose: interface of wxSymbolPickerDialog |
23324ae1 | 4 | // Author: wxWidgets team |
526954c5 | 5 | // Licence: wxWindows licence |
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6 | ///////////////////////////////////////////////////////////////////////////// |
7 | ||
8 | /** | |
9 | @class wxSymbolPickerDialog | |
7c913512 | 10 | |
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11 | wxSymbolPickerDialog presents the user with a choice of fonts and a grid |
12 | of available characters. This modal dialog provides the application with | |
13 | a selected symbol and optional font selection. | |
7c913512 | 14 | |
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15 | Although this dialog is contained in the rich text library, the dialog |
16 | is generic and can be used in other contexts. | |
7c913512 | 17 | |
23324ae1 | 18 | To use the dialog, pass a default symbol specified as a string, an initial font |
9e7ad1ca | 19 | name, and a current font name. The difference between the initial font and |
23324ae1 | 20 | current font is that the initial font determines what the font control will be |
9e7ad1ca FM |
21 | set to when the dialog shows - an empty string will show the selection |
22 | @e normal text. | |
23324ae1 | 23 | The current font, on the other hand, is used by the dialog to determine what |
9e7ad1ca | 24 | font to display the characters in, even when no initial font is selected. |
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25 | This allows the user (and application) to distinguish between inserting a |
26 | symbol in the current font, and inserting it with a specified font. | |
7c913512 | 27 | |
23324ae1 | 28 | When the dialog is dismissed, the application can get the selected symbol |
9e7ad1ca FM |
29 | with wxSymbolPickerDialog::GetSymbol and test whether a font was specified |
30 | with wxSymbolPickerDialog::UseNormalFont,fetching the specified font with | |
31 | wxSymbolPickerDialog::GetFontName. | |
7c913512 | 32 | |
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33 | Here's a realistic example, inserting the supplied symbol into a |
34 | rich text control in either the current font or specified font. | |
7c913512 | 35 | |
23324ae1 | 36 | @code |
9e7ad1ca | 37 | wxRichTextCtrl* ctrl = (wxRichTextCtrl*) FindWindow(ID_RICHTEXT_CTRL); |
7c913512 | 38 | |
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39 | wxTextAttr attr; |
40 | attr.SetFlags(wxTEXT_ATTR_FONT); | |
9e7ad1ca | 41 | ctrl-GetStyle(ctrl->GetInsertionPoint(), attr); |
7c913512 | 42 | |
23324ae1 | 43 | wxString currentFontName; |
eb2b6166 | 44 | if (attr.HasFont() && attr.GetFont().IsOk()) |
23324ae1 | 45 | currentFontName = attr.GetFont().GetFaceName(); |
7c913512 | 46 | |
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47 | // Don't set the initial font in the dialog (so the user is choosing |
48 | // 'normal text', i.e. the current font) but do tell the dialog | |
49 | // what 'normal text' is. | |
7c913512 | 50 | |
f8ebb70d | 51 | wxSymbolPickerDialog dlg("*", wxEmptyString, currentFontName, this); |
7c913512 | 52 | |
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53 | if (dlg.ShowModal() == wxID_OK) |
54 | { | |
55 | if (dlg.HasSelection()) | |
56 | { | |
57 | long insertionPoint = ctrl-GetInsertionPoint(); | |
7c913512 | 58 | |
9e7ad1ca | 59 | ctrl->WriteText(dlg.GetSymbol()); |
7c913512 | 60 | |
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61 | if (!dlg.UseNormalFont()) |
62 | { | |
63 | wxFont font(attr.GetFont()); | |
64 | font.SetFaceName(dlg.GetFontName()); | |
65 | attr.SetFont(font); | |
66 | ctrl-SetStyle(insertionPoint, insertionPoint+1, attr); | |
67 | } | |
68 | } | |
69 | } | |
70 | @endcode | |
7c913512 | 71 | |
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72 | @library{wxrichtext} |
73 | @category{cmndlg} | |
74 | */ | |
75 | class wxSymbolPickerDialog : public wxDialog | |
76 | { | |
77 | public: | |
23324ae1 | 78 | /** |
9e7ad1ca FM |
79 | Default ctor. |
80 | */ | |
81 | wxSymbolPickerDialog(); | |
82 | ||
83 | /** | |
84 | Constructor. | |
85 | ||
7c913512 | 86 | @param symbol |
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87 | The initial symbol to show. |
88 | Specify a single character in a string, or an empty string. | |
7c913512 | 89 | @param initialFont |
9e7ad1ca FM |
90 | The initial font to be displayed in the font list. |
91 | If empty, the item normal text will be selected. | |
7c913512 | 92 | @param normalTextFont |
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93 | The font the dialog will use to display the symbols if the |
94 | initial font is empty. | |
7c913512 | 95 | @param parent |
4cc4bfaf | 96 | The dialog's parent. |
7c913512 | 97 | @param id |
4cc4bfaf | 98 | The dialog's identifier. |
7c913512 | 99 | @param title |
4cc4bfaf | 100 | The dialog's caption. |
7c913512 | 101 | @param pos |
4cc4bfaf | 102 | The dialog's position. |
7c913512 | 103 | @param size |
4cc4bfaf | 104 | The dialog's size. |
7c913512 | 105 | @param style |
4cc4bfaf | 106 | The dialog's window style. |
23324ae1 FM |
107 | */ |
108 | wxSymbolPickerDialog(const wxString& symbol, | |
109 | const wxString& initialFont, | |
110 | const wxString& normalTextFont, | |
111 | wxWindow* parent, | |
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112 | wxWindowID id = wxID_ANY, |
113 | const wxString& title = _("Symbols"), | |
114 | const wxPoint& pos = wxDefaultPosition, | |
115 | const wxSize& size = wxDefaultSize, | |
116 | long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxCLOSE_BOX); | |
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117 | |
118 | /** | |
9e7ad1ca | 119 | Creation: see @ref wxSymbolPickerDialog() "the constructor" for details about |
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120 | the parameters. |
121 | */ | |
5267aefd FM |
122 | bool Create(const wxString& symbol, const wxString& initialFont, |
123 | const wxString& normalTextFont, wxWindow* parent, | |
9e7ad1ca | 124 | wxWindowID id = wxID_ANY, |
5267aefd | 125 | const wxString& caption = wxGetTranslation("Symbols"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(400, 300), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxCLOSE_BOX); |
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126 | |
127 | /** | |
128 | Returns the font name (the font reflected in the font list). | |
129 | */ | |
328f5751 | 130 | wxString GetFontName() const; |
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131 | |
132 | /** | |
133 | Returns @true if the dialog is showing the full range of Unicode characters. | |
134 | */ | |
328f5751 | 135 | bool GetFromUnicode() const; |
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136 | |
137 | /** | |
9e7ad1ca | 138 | Gets the font name used for displaying symbols in the absence of a selected font. |
23324ae1 | 139 | */ |
328f5751 | 140 | wxString GetNormalTextFontName() const; |
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141 | |
142 | /** | |
143 | Gets the current or initial symbol as a string. | |
144 | */ | |
328f5751 | 145 | wxString GetSymbol() const; |
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146 | |
147 | /** | |
148 | Gets the selected symbol character as an integer. | |
149 | */ | |
328f5751 | 150 | int GetSymbolChar() const; |
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151 | |
152 | /** | |
153 | Returns @true if a symbol is selected. | |
154 | */ | |
328f5751 | 155 | bool HasSelection() const; |
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156 | |
157 | /** | |
158 | Sets the initial/selected font name. | |
159 | */ | |
5267aefd | 160 | void SetFontName(wxString value); |
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161 | |
162 | /** | |
163 | Sets the internal flag indicating that the full Unicode range should be | |
164 | displayed. | |
165 | */ | |
166 | void SetFromUnicode(bool value); | |
167 | ||
168 | /** | |
169 | Sets the name of the font to be used in the absence of a selected font. | |
170 | */ | |
5267aefd | 171 | void SetNormalTextFontName(wxString value); |
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172 | |
173 | /** | |
174 | Sets the symbol as a one or zero character string. | |
175 | */ | |
5267aefd | 176 | void SetSymbol(wxString value); |
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177 | |
178 | /** | |
179 | Sets Unicode display mode. | |
180 | */ | |
181 | void SetUnicodeMode(bool unicodeMode); | |
182 | ||
183 | /** | |
9e7ad1ca | 184 | Returns @true if the has specified normal text - that is, there is no selected font. |
23324ae1 | 185 | */ |
328f5751 | 186 | bool UseNormalFont() const; |
23324ae1 | 187 | }; |
e54c96f1 | 188 |