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1/////////////////////////////////////////////////////////////////////////////
2// Name: propsize.cpp
be5a51fb 3// Purpose: wxWidgets propsize sample
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4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
aec18ff7 9// License: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
788233da 19#if defined(__GNUG__) && !defined(__APPLE__)
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20 #pragma implementation "propsize.cpp"
21 #pragma interface "propsize.cpp"
22#endif
23
24// For compilers that support precompilation, includes "wx/wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31// for all others, include the necessary headers (this file is usually all you
be5a51fb 32// need because it includes almost all "standard" wxWidgets headers
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33#ifndef WX_PRECOMP
34 #include "wx/wx.h"
35#endif
36
37#include "wx/statline.h"
38
39// ----------------------------------------------------------------------------
40// ressources
41// ----------------------------------------------------------------------------
42// the application icon
618f2efa 43#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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44 #include "mondrian.xpm"
45#endif
46
47// ----------------------------------------------------------------------------
48// private classes
49// ----------------------------------------------------------------------------
50
51// Define a new application type, each program should derive a class from wxApp
52class MyApp : public wxApp
53{
54public:
55 // override base class virtuals
56 // ----------------------------
57
58 // this one is called on application startup and is a good place for the app
59 // initialization (doing it here and not in the ctor allows to have an error
60 // return: if OnInit() returns false, the application terminates)
61 virtual bool OnInit();
62};
63
64// Define a new frame type: this is going to be our main frame
65class MyFrame : public wxFrame
66{
67public:
68 // ctor(s)
69 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
70
71 // event handlers (these functions should _not_ be virtual)
72 void OnQuit(wxCommandEvent& event);
73 void OnAbout(wxCommandEvent& event);
74
75private:
be5a51fb 76 // any class wishing to process wxWidgets events must use this macro
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77 DECLARE_EVENT_TABLE()
78};
79
80// ----------------------------------------------------------------------------
81// constants
82// ----------------------------------------------------------------------------
83
84// IDs for the controls and the menu commands
85enum
86{
87 // menu items
88 Minimal_Quit = 1,
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89};
90
91// ----------------------------------------------------------------------------
be5a51fb 92// event tables and other macros for wxWidgets
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93// ----------------------------------------------------------------------------
94
be5a51fb 95// the event tables connect the wxWidgets events with the functions (event
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96// handlers) which process them. It can be also done at run-time, but for the
97// simple menu events like this the static method is much simpler.
98BEGIN_EVENT_TABLE(MyFrame, wxFrame)
99 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
aec18ff7 100 EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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101END_EVENT_TABLE()
102
be5a51fb 103// Create a new application object: this macro will allow wxWidgets to create
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104// the application object during program execution (it's better than using a
105// static object for many reasons) and also declares the accessor function
106// wxGetApp() which will return the reference of the right type (i.e. MyApp and
107// not wxApp)
108IMPLEMENT_APP(MyApp)
109
110// ============================================================================
111// implementation
112// ============================================================================
113
114// ----------------------------------------------------------------------------
115// the application class
116// ----------------------------------------------------------------------------
117
118// `Main program' equivalent: the program execution "starts" here
119bool MyApp::OnInit()
120{
121 // Create the main application window
600683ca 122 MyFrame *frame = new MyFrame(_T("Proportional resize"),
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123 wxPoint(50, 50), wxSize(450, 340));
124
125 // Show it and tell the application that it's our main window
126 // @@@ what does it do exactly, in fact? is it necessary here?
b62ca03d 127 frame->Show(true);
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128 SetTopWindow(frame);
129
130 // success: wxApp::OnRun() will be called which will enter the main message
b62ca03d 131 // loop and the application will run. If we returned false here, the
be2577e4 132 // application would exit immediately.
b62ca03d 133 return true;
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134}
135
136// ----------------------------------------------------------------------------
137// main frame
138// ----------------------------------------------------------------------------
139
140// frame constructor
141MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
b62ca03d 142 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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143{
144 // set the frame icon
145 SetIcon(wxICON(mondrian));
146
147 // create a menu bar
600683ca 148 wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
be2577e4 149
600683ca 150 menuFile->Append(wxID_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
be2577e4 151 menuFile->AppendSeparator();
600683ca 152 menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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153
154 // now append the freshly created menu to the menu bar...
155 wxMenuBar *menuBar = new wxMenuBar();
600683ca 156 menuBar->Append(menuFile, _T("&File"));
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157
158 // ... and attach this menu bar to the frame
159 SetMenuBar(menuBar);
160
161#if wxUSE_STATUSBAR
162 // create a status bar just for fun (by default with 1 pane only)
163 CreateStatusBar(1);
600683ca 164 SetStatusText(_T("Resize the frame to see how controls react"));
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165#endif // wxUSE_STATUSBAR
166
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167#if wxUSE_STATLINE
168 #define AddLine(orient) \
169 Add( new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxSize(2,2), orient), \
170 0, wxEXPAND)
171#else
172 #define AddLine(orient) \
173 Add( 2, 2)
174#endif // wxUSE_STATLINE
aec18ff7 175
be2577e4 176#define AddButton(label,align) Add( \
b62ca03d 177 new wxButton( this, wxID_ANY, label, wxDefaultPosition, wxSize(100,50)), \
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178 1, wxSHAPED | align)
179
180 wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
181 // top row -- top-aligned
182 wxBoxSizer *hsizer1 = new wxBoxSizer( wxHORIZONTAL );
600683ca 183 hsizer1->AddButton( _T("one"), wxALIGN_LEFT | wxALIGN_TOP);
aec18ff7 184 hsizer1->AddLine(wxVERTICAL);
600683ca 185 hsizer1->AddButton( _T("two"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_TOP);
aec18ff7 186 hsizer1->AddLine(wxVERTICAL);
600683ca 187 hsizer1->AddButton( _T("three"), wxALIGN_RIGHT | wxALIGN_TOP);
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188
189 topsizer->Add(hsizer1, 1, wxEXPAND);
190 topsizer->AddLine(wxHORIZONTAL);
191
192 wxBoxSizer *hsizer2 = new wxBoxSizer( wxHORIZONTAL );
600683ca 193 hsizer2->AddButton( _T("four"), wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL);
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194 hsizer2->AddLine(wxVERTICAL);
195 // sizer that preserves it's shape
196 wxBoxSizer *vsizer = new wxBoxSizer( wxVERTICAL );
197 vsizer->Add(
b62ca03d 198 new wxButton( this, wxID_ANY, _T("up"), wxDefaultPosition, wxSize(100,25) ),
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199 1, wxEXPAND);
200
201 vsizer->Add(
b62ca03d 202 new wxButton( this, wxID_ANY, _T("down"), wxDefaultPosition, wxSize(100,25) ),
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203 1, wxEXPAND);
204
205 hsizer2->Add(vsizer, 1, wxSHAPED | wxALIGN_CENTER);
206 hsizer2->AddLine(wxVERTICAL);
600683ca 207 hsizer2->AddButton( _T("six"), wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL);
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208
209 topsizer->Add(hsizer2, 1, wxEXPAND);
210 topsizer->AddLine(wxHORIZONTAL);
211
212 wxBoxSizer *hsizer3 = new wxBoxSizer( wxHORIZONTAL );
600683ca 213 hsizer3->AddButton( _T("seven"), wxALIGN_LEFT | wxALIGN_BOTTOM);
aec18ff7 214 hsizer3->AddLine(wxVERTICAL);
600683ca 215 hsizer3->AddButton( _T("eight"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_BOTTOM);
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216 hsizer3->AddLine(wxVERTICAL);
217 // wxEXPAND should have no effect
600683ca 218 hsizer3->AddButton( _T("nine"), wxEXPAND | wxALIGN_RIGHT | wxALIGN_BOTTOM);
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219
220 topsizer->Add(hsizer3, 1, wxEXPAND);
221
222 // set frame to minimum size
223 topsizer->Fit( this );
224
225 // don't allow frame to get smaller than what the sizers tell ye
226 // topsizer->SetSizeHints( this );
227
228 SetSizer( topsizer );
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229}
230
231
232// event handlers
233
234void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
235{
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236 // true is to force the frame to close
237 Close(true);
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238}
239
240void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
241{
242 wxString msg;
243 msg.Printf( _T("This is the about dialog of proportional sizer test.\n")
244 _T("Welcome to %s")
245#ifdef wxBETA_NUMBER
246 _T(" (beta %d)!")
247#endif // wxBETA_NUMBER
248 , wxVERSION_STRING
249#ifdef wxBETA_NUMBER
250 , wxBETA_NUMBER
251#endif // wxBETA_NUMBER
252 );
253
600683ca 254 wxMessageBox(msg, _T("About Shaped Sizer"), wxOK | wxICON_INFORMATION, this);
be2577e4 255}