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32b8ec41 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dcscreen.cpp | |
a4bbc9f7 | 3 | // Author: Vaclav Slavik |
32b8ec41 | 4 | // Id: $Id$ |
a4bbc9f7 | 5 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
32b8ec41 VZ |
6 | // Licence: wxWindows licence |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | #ifdef __GNUG__ | |
10 | #pragma implementation "dcscreen.h" | |
11 | #endif | |
12 | ||
a4bbc9f7 VS |
13 | // For compilers that support precompilation, includes "wx.h". |
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #ifdef __BORLANDC__ | |
17 | #pragma hdrstop | |
18 | #endif | |
19 | ||
32b8ec41 | 20 | #include "wx/dcscreen.h" |
a4bbc9f7 | 21 | #include "wx/mgl/private.h" |
32b8ec41 | 22 | |
a4bbc9f7 | 23 | IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC) |
32b8ec41 | 24 | |
a4bbc9f7 VS |
25 | wxScreenDC::wxScreenDC() : wxDC() |
26 | { | |
27 | SetMGLDC(g_displayDC, FALSE /* no ownership */); | |
69830d1f VS |
28 | |
29 | // VS: we have to hide the mouse, otherwise rendering artifacts may occur | |
30 | MS_obscure(); | |
31 | } | |
32 | ||
33 | wxScreenDC::~wxScreenDC() | |
34 | { | |
35 | MS_show(); | |
a4bbc9f7 | 36 | } |