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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
14f355c2 20#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
edccf428 21 #pragma implementation "button.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
edccf428 28 #pragma hdrstop
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29#endif
30
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31#if wxUSE_BUTTON
32
2bda0e17 33#ifndef WX_PRECOMP
bac409a0 34 #include "wx/app.h"
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35 #include "wx/button.h"
36 #include "wx/brush.h"
4e938f5b 37 #include "wx/panel.h"
8a4df159 38 #include "wx/bmpbuttn.h"
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39 #include "wx/settings.h"
40 #include "wx/dcscreen.h"
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41#endif
42
5f7bcb48 43#include "wx/stockitem.h"
2376eee2 44#include "wx/tokenzr.h"
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45#include "wx/msw/private.h"
46
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47// ----------------------------------------------------------------------------
48// macros
49// ----------------------------------------------------------------------------
50
51596bcb 51#if wxUSE_EXTENDED_RTTI
067e9be6 52
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53WX_DEFINE_FLAGS( wxButtonStyle )
54
3ff066a4 55wxBEGIN_FLAGS( wxButtonStyle )
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56 // new style border flags, we put them first to
57 // use them for streaming out
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58 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
59 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
60 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
61 wxFLAGS_MEMBER(wxBORDER_RAISED)
62 wxFLAGS_MEMBER(wxBORDER_STATIC)
63 wxFLAGS_MEMBER(wxBORDER_NONE)
fcf90ee1 64
f3291a82 65 // old style border flags
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66 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
67 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
68 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
69 wxFLAGS_MEMBER(wxRAISED_BORDER)
70 wxFLAGS_MEMBER(wxSTATIC_BORDER)
cb0afb26 71 wxFLAGS_MEMBER(wxBORDER)
f3291a82 72
bc9fb572 73 // standard window styles
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74 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
75 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
76 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
77 wxFLAGS_MEMBER(wxWANTS_CHARS)
cb0afb26 78 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
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79 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
80 wxFLAGS_MEMBER(wxVSCROLL)
81 wxFLAGS_MEMBER(wxHSCROLL)
82
83 wxFLAGS_MEMBER(wxBU_LEFT)
84 wxFLAGS_MEMBER(wxBU_RIGHT)
85 wxFLAGS_MEMBER(wxBU_TOP)
86 wxFLAGS_MEMBER(wxBU_BOTTOM)
87 wxFLAGS_MEMBER(wxBU_EXACTFIT)
88wxEND_FLAGS( wxButtonStyle )
067e9be6 89
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90IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
91
3ff066a4 92wxBEGIN_PROPERTIES_TABLE(wxButton)
fcf90ee1 93 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
067e9be6 94
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95 wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
96 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
067e9be6 97
af498247 98 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
51741307 99
3ff066a4 100wxEND_PROPERTIES_TABLE()
51596bcb 101
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102wxBEGIN_HANDLERS_TABLE(wxButton)
103wxEND_HANDLERS_TABLE()
51596bcb 104
3ff066a4 105wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
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106
107
108#else
cd0b1709 109IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
51596bcb 110#endif
2bda0e17 111
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112// this macro tries to adjust the default button height to a reasonable value
113// using the char height as the base
1c4a764c 114#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 115
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116// ============================================================================
117// implementation
118// ============================================================================
119
120// ----------------------------------------------------------------------------
121// creation/destruction
122// ----------------------------------------------------------------------------
123
124bool wxButton::Create(wxWindow *parent,
125 wxWindowID id,
5f7bcb48 126 const wxString& lbl,
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127 const wxPoint& pos,
128 const wxSize& size,
129 long style,
130 const wxValidator& validator,
131 const wxString& name)
2bda0e17 132{
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133 wxString label(lbl);
134 if (label.empty() && wxIsStockID(id))
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135 {
136 // On Windows, some buttons aren't supposed to have
137 // mnemonics, so strip them out.
138
139 label = wxGetStockLabel(id
140#if defined(__WXMSW__) || defined(__WXWINCE__)
141 , ( id != wxID_OK &&
142 id != wxID_CANCEL &&
143 id != wxID_CLOSE )
144#endif
145 );
146 }
5f7bcb48 147
5b2f31eb 148 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
fcf90ee1 149 return false;
edccf428 150
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151 WXDWORD exstyle;
152 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
153
154#ifdef __WIN32__
155 // if the label contains several lines we must explicitly tell the button
156 // about it or it wouldn't draw it correctly ("\n"s would just appear as
157 // black boxes)
158 //
159 // NB: we do it here and not in MSWGetStyle() because we need the label
160 // value and m_label is not set yet when MSWGetStyle() is called;
161 // besides changing BS_MULTILINE during run-time is pointless anyhow
162 if ( label.find(_T('\n')) != wxString::npos )
163 {
164 msStyle |= BS_MULTILINE;
165 }
166#endif // __WIN32__
167
168 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
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169}
170
171wxButton::~wxButton()
172{
173}
edccf428 174
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175// ----------------------------------------------------------------------------
176// flags
177// ----------------------------------------------------------------------------
cd0b1709 178
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179WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
180{
181 // buttons never have an external border, they draw their own one
182 WXDWORD msStyle = wxControl::MSWGetStyle
183 (
184 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
185 );
f6bcfd97 186
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187 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
188 // each other in any resizeable dialog which has more than one button in
189 // the bottom
190 msStyle |= WS_CLIPSIBLINGS;
b0766406 191
f6bcfd97 192#ifdef __WIN32__
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193 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
194 // and wxBU_RIGHT to get BS_CENTER!
195 if ( style & wxBU_LEFT )
f6bcfd97 196 msStyle |= BS_LEFT;
5b2f31eb 197 if ( style & wxBU_RIGHT )
f6bcfd97 198 msStyle |= BS_RIGHT;
5b2f31eb 199 if ( style & wxBU_TOP )
f6bcfd97 200 msStyle |= BS_TOP;
5b2f31eb 201 if ( style & wxBU_BOTTOM )
f6bcfd97 202 msStyle |= BS_BOTTOM;
8cc4850c 203#ifndef __WXWINCE__
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204 // flat 2d buttons
205 if ( style & wxNO_BORDER )
206 msStyle |= BS_FLAT;
8cc4850c 207#endif // __WXWINCE__
5b2f31eb 208#endif // __WIN32__
edccf428 209
5b2f31eb 210 return msStyle;
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211}
212
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213// ----------------------------------------------------------------------------
214// size management including autosizing
215// ----------------------------------------------------------------------------
216
f68586e5 217wxSize wxButton::DoGetBestSize() const
2bda0e17 218{
c4e28380 219 wxClientDC dc(wx_const_cast(wxButton *, this));
0c8b041f 220 dc.SetFont(GetFont());
4438caf4 221
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222 wxCoord wBtn,
223 hBtn;
224 dc.GetMultiLineTextExtent(GetLabel(), &wBtn, &hBtn);
2376eee2 225
1e023926 226 // add a margin -- the button is wider than just its label
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227 wBtn += 3*GetCharWidth();
228 hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn);
4438caf4 229
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230 // all buttons have at least the standard size unless the user explicitly
231 // wants them to be of smaller size and used wxBU_EXACTFIT style when
232 // creating the button
233 if ( !HasFlag(wxBU_EXACTFIT) )
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234 {
235 wxSize sz = GetDefaultSize();
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236 if (wBtn > sz.x)
237 sz.x = wBtn;
238 if (hBtn > sz.y)
239 sz.y = hBtn;
240
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241 return sz;
242 }
a63f2bec 243
1e023926 244 return wxSize(wBtn, hBtn);
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245}
246
e1f36ff8 247/* static */
1e6feb95 248wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 249{
8c3c31d4 250 static wxSize s_sizeBtn;
e1f36ff8 251
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252 if ( s_sizeBtn.x == 0 )
253 {
254 wxScreenDC dc;
a756f210 255 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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256
257 // the size of a standard button in the dialog units is 50x14,
258 // translate this to pixels
259 // NB1: the multipliers come from the Windows convention
260 // NB2: the extra +1/+2 were needed to get the size be the same as the
261 // size of the buttons in the standard dialog - I don't know how
262 // this happens, but on my system this size is 75x23 in pixels and
263 // 23*8 isn't even divisible by 14... Would be nice to understand
264 // why these constants are needed though!
265 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
266 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
267 }
e1f36ff8 268
8c3c31d4 269 return s_sizeBtn;
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270}
271
4438caf4 272// ----------------------------------------------------------------------------
036da5e3 273// default button handling
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274// ----------------------------------------------------------------------------
275
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276/*
277 "Everything you ever wanted to know about the default buttons" or "Why do we
278 have to do all this?"
279
280 In MSW the default button should be activated when the user presses Enter
281 and the current control doesn't process Enter itself somehow. This is
282 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
283 Another aspect of "defaultness" is that the default button has different
284 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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285 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
286 be unset if our parent window is not active so it should be unset whenever
287 we lose activation and set back when we regain it.
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288
289 Final complication is that when a button is active, it should be the default
290 one, i.e. pressing Enter on a button always activates it and not another
291 one.
292
293 We handle this by maintaining a permanent and a temporary default items in
294 wxControlContainer (both may be NULL). When a button becomes the current
295 control (i.e. gets focus) it sets itself as the temporary default which
296 ensures that it has the right appearance and that Enter will be redirected
297 to it. When the button loses focus, it unsets the temporary default and so
298 the default item will be the permanent default -- that is the default button
299 if any had been set or none otherwise, which is just what we want.
300
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301 NB: all this is quite complicated by now and the worst is that normally
302 it shouldn't be necessary at all as for the normal Windows programs
303 DefWindowProc() and IsDialogMessage() take care of all this
77ffb593 304 automatically -- however in wxWidgets programs this doesn't work for
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305 nested hierarchies (i.e. a notebook inside a notebook) for unknown
306 reason and so we have to reproduce all this code ourselves. It would be
307 very nice if we could avoid doing it.
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308 */
309
036da5e3 310// set this button as the (permanently) default one in its panel
edccf428 311void wxButton::SetDefault()
2bda0e17 312{
edccf428 313 wxWindow *parent = GetParent();
2bda0e17 314
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315 wxCHECK_RET( parent, _T("button without parent?") );
316
77ffb593 317 // set this one as the default button both for wxWidgets ...
036da5e3 318 wxWindow *winOldDefault = parent->SetDefaultItem(this);
036da5e3 319
7fb1b2b4 320 // ... and Windows
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321 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
322 SetDefaultStyle(this, true);
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323}
324
7fb1b2b4 325// set this button as being currently default
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326void wxButton::SetTmpDefault()
327{
328 wxWindow *parent = GetParent();
329
330 wxCHECK_RET( parent, _T("button without parent?") );
331
332 wxWindow *winOldDefault = parent->GetDefaultItem();
333 parent->SetTmpDefaultItem(this);
7fb1b2b4 334
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335 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
336 SetDefaultStyle(this, true);
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337}
338
7fb1b2b4 339// unset this button as currently default, it may still stay permanent default
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340void wxButton::UnsetTmpDefault()
341{
342 wxWindow *parent = GetParent();
343
344 wxCHECK_RET( parent, _T("button without parent?") );
345
346 parent->SetTmpDefaultItem(NULL);
347
348 wxWindow *winOldDefault = parent->GetDefaultItem();
7fb1b2b4 349
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350 SetDefaultStyle(this, false);
351 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
036da5e3 352}
8ed57d93 353
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354/* static */
355void
7fb1b2b4 356wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 357{
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358 // we may be called with NULL pointer -- simpler to do the check here than
359 // in the caller which does wxDynamicCast()
360 if ( !btn )
361 return;
362
363 // first, let DefDlgProc() know about the new default button
364 if ( on )
5d1d2d46 365 {
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366 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
367 // focus at all any more
368 if ( !wxTheApp->IsActive() )
369 return;
cd0b1709 370
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371 // look for a panel-like window
372 wxWindow *win = btn->GetParent();
373 while ( win && !win->HasFlag(wxTAB_TRAVERSAL) )
374 win = win->GetParent();
375
376 if ( win )
be4017f8 377 {
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378 ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L);
379
380 // sending DM_SETDEFID also changes the button style to
381 // BS_DEFPUSHBUTTON so there is nothing more to do
be4017f8 382 }
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383 }
384
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385 // then also change the style as needed
386 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
387 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 388 {
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389 // don't do it with the owner drawn buttons because it will
390 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
391 // BS_DEFPUSHBUTTON != 0)!
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392 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
393 {
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394 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
395 on ? style | BS_DEFPUSHBUTTON
396 : style & ~BS_DEFPUSHBUTTON,
397 1L /* redraw */);
036da5e3 398 }
7fb1b2b4 399 else // owner drawn
036da5e3 400 {
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401 // redraw the button - it will notice itself that it's
402 // [not] the default one [any longer]
403 btn->Refresh();
036da5e3 404 }
be4017f8 405 }
7fb1b2b4 406 //else: already has correct style
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407}
408
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409// ----------------------------------------------------------------------------
410// helpers
411// ----------------------------------------------------------------------------
412
413bool wxButton::SendClickEvent()
2bda0e17 414{
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415 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
416 event.SetEventObject(this);
417
418 return ProcessCommand(event);
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419}
420
edccf428 421void wxButton::Command(wxCommandEvent & event)
2bda0e17 422{
edccf428 423 ProcessCommand(event);
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424}
425
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426// ----------------------------------------------------------------------------
427// event/message handlers
428// ----------------------------------------------------------------------------
2bda0e17 429
33ac7e6f 430bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
edccf428 431{
fcf90ee1 432 bool processed = false;
57c0af52 433 switch ( param )
edccf428 434 {
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435 // NOTE: Apparently older versions (NT 4?) of the common controls send
436 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
87b6002d 437 // buttons, so in order to send two EVT_BUTTON events we should
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438 // catch both types. Currently (Feb 2003) up-to-date versions of
439 // win98, win2k and winXP all send two BN_CLICKED messages for
440 // all button types, so we don't catch BN_DOUBLECLICKED anymore
441 // in order to not get 3 EVT_BUTTON events. If this is a problem
442 // then we need to figure out which version of the comctl32 changed
443 // this behaviour and test for it.
444
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445 case 1: // message came from an accelerator
446 case BN_CLICKED: // normal buttons send this
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447 processed = SendClickEvent();
448 break;
edccf428 449 }
2bda0e17 450
edccf428 451 return processed;
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452}
453
c140b7e7 454WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
678cd6de 455{
87b6002d 456 // when we receive focus, we want to temporarily become the default button in
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457 // our parent panel so that pressing "Enter" would activate us -- and when
458 // losing it we should restore the previous default button as well
be4017f8 459 if ( nMsg == WM_SETFOCUS )
678cd6de 460 {
036da5e3 461 SetTmpDefault();
be4017f8 462
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463 // let the default processing take place too
464 }
465 else if ( nMsg == WM_KILLFOCUS )
466 {
467 UnsetTmpDefault();
678cd6de 468 }
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469 else if ( nMsg == WM_LBUTTONDBLCLK )
470 {
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471 // emulate a click event to force an owner-drawn button to change its
472 // appearance - without this, it won't do it
473 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
474
036da5e3 475 // and continue with processing the message normally as well
a95e38c0 476 }
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477
478 // let the base class do all real processing
479 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
480}
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481
482// ----------------------------------------------------------------------------
483// owner-drawn buttons support
484// ----------------------------------------------------------------------------
485
486#ifdef __WIN32__
487
488// drawing helpers
489
490static void DrawButtonText(HDC hdc,
491 RECT *pRect,
492 const wxString& text,
493 COLORREF col)
494{
495 COLORREF colOld = SetTextColor(hdc, col);
496 int modeOld = SetBkMode(hdc, TRANSPARENT);
497
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498 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
499 ::DrawText(hdc, text, text.length(), pRect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
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500
501 SetBkMode(hdc, modeOld);
502 SetTextColor(hdc, colOld);
503}
504
505static void DrawRect(HDC hdc, const RECT& r)
506{
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507 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
508 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
509 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
510 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
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511}
512
513void wxButton::MakeOwnerDrawn()
514{
515 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 516 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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517 {
518 // make it so
519 style |= BS_OWNERDRAW;
520 SetWindowLong(GetHwnd(), GWL_STYLE, style);
521 }
522}
523
524bool wxButton::SetBackgroundColour(const wxColour &colour)
525{
526 if ( !wxControl::SetBackgroundColour(colour) )
527 {
528 // nothing to do
fcf90ee1 529 return false;
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530 }
531
532 MakeOwnerDrawn();
533
534 Refresh();
535
fcf90ee1 536 return true;
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537}
538
539bool wxButton::SetForegroundColour(const wxColour &colour)
540{
541 if ( !wxControl::SetForegroundColour(colour) )
542 {
543 // nothing to do
fcf90ee1 544 return false;
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545 }
546
547 MakeOwnerDrawn();
548
549 Refresh();
550
fcf90ee1 551 return true;
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552}
553
554/*
555 The button frame looks like this normally:
556
557 WWWWWWWWWWWWWWWWWWB
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558 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
559 WH GB H = light grey (LIGHT)
560 WH GB G = dark grey (SHADOW)
561 WH GB B = black (DKSHADOW)
562 WH GB
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563 WGGGGGGGGGGGGGGGGGB
564 BBBBBBBBBBBBBBBBBBB
565
566 When the button is selected, the button becomes like this (the total button
567 size doesn't change):
568
569 BBBBBBBBBBBBBBBBBBB
570 BWWWWWWWWWWWWWWWWBB
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571 BWHHHHHHHHHHHHHHGBB
572 BWH GBB
573 BWH GBB
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574 BWGGGGGGGGGGGGGGGBB
575 BBBBBBBBBBBBBBBBBBB
576 BBBBBBBBBBBBBBBBBBB
577
578 When the button is pushed (while selected) it is like:
579
580 BBBBBBBBBBBBBBBBBBB
581 BGGGGGGGGGGGGGGGGGB
582 BG GB
583 BG GB
584 BG GB
16162a64 585 BG GB
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586 BGGGGGGGGGGGGGGGGGB
587 BBBBBBBBBBBBBBBBBBB
588*/
589
590static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
591 bool selected, bool pushed)
592{
593 RECT r;
594 CopyRect(&r, &rectBtn);
595
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596 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
597 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
598 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
599 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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600
601 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
602
603 r.right--;
604 r.bottom--;
605
606 if ( pushed )
607 {
608 DrawRect(hdc, r);
609
610 (void)SelectObject(hdc, hpenGrey);
fcf90ee1 611 ::InflateRect(&r, -1, -1);
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612
613 DrawRect(hdc, r);
614 }
615 else // !pushed
616 {
617 if ( selected )
618 {
619 DrawRect(hdc, r);
620
fcf90ee1 621 ::InflateRect(&r, -1, -1);
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622 }
623
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624 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
625 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
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626
627 (void)SelectObject(hdc, hpenWhite);
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628 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
629 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
cd0b1709 630
16162a64 631 (void)SelectObject(hdc, hpenLightGr);
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632 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
633 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
16162a64 634
cd0b1709 635 (void)SelectObject(hdc, hpenGrey);
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636 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
637 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
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638 }
639
640 (void)SelectObject(hdc, hpenOld);
641 DeleteObject(hpenWhite);
16162a64 642 DeleteObject(hpenLightGr);
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643 DeleteObject(hpenGrey);
644 DeleteObject(hpenBlack);
645}
646
647bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
648{
649 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
650
651 RECT rectBtn;
652 CopyRect(&rectBtn, &lpDIS->rcItem);
653
654 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
655 colFg = wxColourToRGB(GetForegroundColour());
656
657 HDC hdc = lpDIS->hDC;
658 UINT state = lpDIS->itemState;
659
660 // first, draw the background
661 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
662
663 FillRect(hdc, &rectBtn, hbrushBackground);
664
665 // draw the border for the current state
666 bool selected = (state & ODS_SELECTED) != 0;
667 if ( !selected )
668 {
669 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
670 if ( panel )
671 {
672 selected = panel->GetDefaultItem() == this;
673 }
674 }
675 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
676
677 DrawButtonFrame(hdc, rectBtn, selected, pushed);
678
679 // draw the focus rect if needed
680 if ( state & ODS_FOCUS )
681 {
682 RECT rectFocus;
683 CopyRect(&rectFocus, &rectBtn);
684
685 // I don't know where does this constant come from, but this is how
686 // Windows draws them
687 InflateRect(&rectFocus, -4, -4);
688
689 DrawFocusRect(hdc, &rectFocus);
690 }
691
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692 if ( pushed )
693 {
694 // the label is shifted by 1 pixel to create "pushed" effect
695 OffsetRect(&rectBtn, 1, 1);
696 }
697
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698 DrawButtonText(hdc, &rectBtn, GetLabel(),
699 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
700 : colFg);
701
702 ::DeleteObject(hbrushBackground);
703
fcf90ee1 704 return true;
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705}
706
707#endif // __WIN32__
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708
709#endif // wxUSE_BUTTON
710