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1/////////////////////////////////////////////////////////////////////////////
2// Name: shaped.cpp
3// Purpose: Shaped Window sample
4// Author: Robin Dunn
5// Modified by:
6// Created: 28-Mar-2003
7// RCS-ID: $Id$
8// Copyright: (c) Robin Dunn
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx/wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27// for all others, include the necessary headers
28#ifndef WX_PRECOMP
29 #include "wx/app.h"
30 #include "wx/log.h"
31 #include "wx/frame.h"
32 #include "wx/panel.h"
33 #include "wx/stattext.h"
34 #include "wx/menu.h"
35 #include "wx/layout.h"
36 #include "wx/msgdlg.h"
6a7e6411 37 #include "wx/image.h"
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38#endif
39
40#include "wx/dcclient.h"
3b3ca9be 41#include "wx/image.h"
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42
43// ----------------------------------------------------------------------------
44// private classes
45// ----------------------------------------------------------------------------
46
47// Define a new application type, each program should derive a class from wxApp
48class MyApp : public wxApp
49{
50public:
51 // override base class virtuals
52 // ----------------------------
53
54 // this one is called on application startup and is a good place for the app
55 // initialization (doing it here and not in the ctor allows to have an error
56 // return: if OnInit() returns false, the application terminates)
57 virtual bool OnInit();
58};
59
60
61// Define a new frame type: this is going to be our main frame
62class ShapedFrame : public wxFrame
63{
64public:
65 // ctor(s)
66 ShapedFrame();
67 void SetWindowShape();
68
69 // event handlers (these functions should _not_ be virtual)
70 void OnDoubleClick(wxMouseEvent& evt);
71 void OnLeftDown(wxMouseEvent& evt);
72 void OnLeftUp(wxMouseEvent& evt);
73 void OnMouseMove(wxMouseEvent& evt);
74 void OnExit(wxMouseEvent& evt);
75 void OnPaint(wxPaintEvent& evt);
76 void OnWindowCreate(wxWindowCreateEvent& evt);
77
78private:
79 bool m_hasShape;
80 wxBitmap m_bmp;
81 wxPoint m_delta;
82
be5a51fb 83 // any class wishing to process wxWidgets events must use this macro
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84 DECLARE_EVENT_TABLE()
85};
86
87
88// ----------------------------------------------------------------------------
be5a51fb 89// event tables and other macros for wxWidgets
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90// ----------------------------------------------------------------------------
91
be5a51fb 92// the event tables connect the wxWidgets events with the functions (event
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93// handlers) which process them. It can be also done at run-time, but for the
94// simple menu events like this the static method is much simpler.
95BEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
96 EVT_LEFT_DCLICK(ShapedFrame::OnDoubleClick)
97 EVT_LEFT_DOWN(ShapedFrame::OnLeftDown)
98 EVT_LEFT_UP(ShapedFrame::OnLeftUp)
99 EVT_MOTION(ShapedFrame::OnMouseMove)
100 EVT_RIGHT_UP(ShapedFrame::OnExit)
101
102 EVT_PAINT(ShapedFrame::OnPaint)
103
104#ifdef __WXGTK__
105 EVT_WINDOW_CREATE(ShapedFrame::OnWindowCreate)
106#endif
107END_EVENT_TABLE()
108
109
be5a51fb 110// Create a new application object: this macro will allow wxWidgets to create
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111// the application object during program execution (it's better than using a
112// static object for many reasons) and also declares the accessor function
113// wxGetApp() which will return the reference of the right type (i.e. MyApp and
114// not wxApp)
115IMPLEMENT_APP(MyApp)
116
117// ============================================================================
118// implementation
119// ============================================================================
120
121// ----------------------------------------------------------------------------
122// the application class
123// ----------------------------------------------------------------------------
124
125// `Main program' equivalent: the program execution "starts" here
126bool MyApp::OnInit()
127{
128 wxInitAllImageHandlers();
129
130 // Create the main application window
131 ShapedFrame *frame = new ShapedFrame();
b62ca03d 132 frame->Show(true);
6a7e6411 133 SetTopWindow(frame);
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134
135 // success: wxApp::OnRun() will be called which will enter the main message
b62ca03d 136 // loop and the application will run. If we returned false here, the
1542ea39 137 // application would exit immediately.
b62ca03d 138 return true;
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139}
140
141// ----------------------------------------------------------------------------
142// main frame
143// ----------------------------------------------------------------------------
144
145// frame constructor
146ShapedFrame::ShapedFrame()
b62ca03d 147 : wxFrame((wxFrame *)NULL, wxID_ANY, wxEmptyString,
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148 wxDefaultPosition, wxSize(100, 100), //wxDefaultSize,
149 0
150 | wxFRAME_SHAPED
151 | wxSIMPLE_BORDER
152 | wxFRAME_NO_TASKBAR
153 | wxSTAY_ON_TOP
154 )
1542ea39 155{
b62ca03d 156 m_hasShape = false;
7df07b10 157 m_bmp = wxBitmap(_T("star.png"), wxBITMAP_TYPE_PNG);
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158 SetSize(wxSize(m_bmp.GetWidth(), m_bmp.GetHeight()));
159 SetToolTip(wxT("Right-click to exit"));
94a5c401 160
6a7e6411 161#ifndef __WXGTK__
1542ea39 162 // On wxGTK we can't do this yet because the window hasn't been created
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163 // yet so we wait until the EVT_WINDOW_CREATE event happens. On wxMSW and
164 // wxMac the window has been created at this point so we go ahead and set
165 // the shape now.
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166 SetWindowShape();
167#endif
168}
169
170void ShapedFrame::SetWindowShape()
171{
172 wxRegion region(m_bmp, *wxWHITE);
173 m_hasShape = SetShape(region);
174}
175
256b8649 176void ShapedFrame::OnDoubleClick(wxMouseEvent& WXUNUSED(evt))
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177{
178 if (m_hasShape)
179 {
180 wxRegion region;
181 SetShape(region);
b62ca03d 182 m_hasShape = false;
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183 }
184 else
185 SetWindowShape();
186}
187
188void ShapedFrame::OnLeftDown(wxMouseEvent& evt)
189{
190 CaptureMouse();
6a7e6411 191 //printf("Mouse captured\n");
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192 wxPoint pos = ClientToScreen(evt.GetPosition());
193 wxPoint origin = GetPosition();
194 int dx = pos.x - origin.x;
195 int dy = pos.y - origin.y;
196 m_delta = wxPoint(dx, dy);
197}
198
256b8649 199void ShapedFrame::OnLeftUp(wxMouseEvent& WXUNUSED(evt))
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200{
201 if (HasCapture())
6a7e6411 202 {
1542ea39 203 ReleaseMouse();
6a7e6411 204 //printf("Mouse released\n");
256b8649 205 }
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206}
207
208void ShapedFrame::OnMouseMove(wxMouseEvent& evt)
209{
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210 wxPoint pt = evt.GetPosition();
211 //printf("x:%d y:%d\n", pt.x, pt.y);
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212 if (evt.Dragging() && evt.LeftIsDown())
213 {
6a7e6411 214 wxPoint pos = ClientToScreen(pt);
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215 Move(wxPoint(pos.x - m_delta.x, pos.y - m_delta.y));
216 }
217}
218
256b8649 219void ShapedFrame::OnExit(wxMouseEvent& WXUNUSED(evt))
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220{
221 Close();
222}
223
256b8649 224void ShapedFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
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225{
226 wxPaintDC dc(this);
b62ca03d 227 dc.DrawBitmap(m_bmp, 0, 0, true);
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228}
229
256b8649 230void ShapedFrame::OnWindowCreate(wxWindowCreateEvent& WXUNUSED(evt))
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231{
232 SetWindowShape();
233}
234