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1/////////////////////////////////////////////////////////////////////////////
2// Name: renderer.h
bbc5b7f8 3// Purpose: interface of wxRendererNative
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4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
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10 @anchor wxCONTROL_FLAGS
11
12 The following rendering flags are defined for wxRendererNative:
13*/
14enum
15{
16 /** Control is disabled. */
17 wxCONTROL_DISABLED = 0x00000001,
18
19 /** Currently has keyboard focus. */
20 wxCONTROL_FOCUSED = 0x00000002,
21
22 /** (Button) is pressed. */
23 wxCONTROL_PRESSED = 0x00000004,
24
25 /** Control-specific bit. */
26 wxCONTROL_SPECIAL = 0x00000008,
27
28 /** Only for the buttons. */
29 wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL,
30
31 /** Only for the menu items. */
32 wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL,
33
34 /** Only for the tree items. */
35 wxCONTROL_EXPANDED = wxCONTROL_SPECIAL,
36
37 /** Only for the status bar panes. */
38 wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL,
39
40 /** Checkboxes only: flat border. */
41 wxCONTROL_FLAT = wxCONTROL_SPECIAL,
42
43 /** Mouse is currently over the control. */
44 wxCONTROL_CURRENT = 0x00000010,
45
46 /** Selected item in e.g. listbox. */
47 wxCONTROL_SELECTED = 0x00000020,
48
49 /** (Check/radio button) is checked. */
50 wxCONTROL_CHECKED = 0x00000040,
51
52 /** (Menu) item can be checked. */
53 wxCONTROL_CHECKABLE = 0x00000080,
54
55 /** (Check) undetermined state. */
56 wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE
57};
58
59/**
60 @struct wxSplitterRenderParams
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61
62 This is just a simple @c struct used as a return value of
bbc5b7f8 63 wxRendererNative::GetSplitterParams().
7c913512 64
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65 It doesn't have any methods and all of its fields are constant, so they can
66 only be examined but not modified.
7c913512 67
23324ae1 68 @library{wxbase}
bbc5b7f8 69 @category{gdi}
23324ae1 70*/
bbc5b7f8 71struct wxSplitterRenderParams
23324ae1 72{
23324ae1 73 /**
bbc5b7f8 74 The only way to initialize this struct is by using this ctor.
23324ae1 75 */
bbc5b7f8 76 wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_);
23324ae1 77
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78 /**
79 The width of the border drawn by the splitter inside it, may be 0.
80 */
81 const wxCoord border;
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82
83 /**
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84 @true if the sash changes appearance when the mouse passes over it, @false
85 otherwise.
86 */
bbc5b7f8 87 const bool isHotSensitive;
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88
89 /**
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90 The width of the splitter sash.
91 */
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92 const wxCoord widthSash;
93};
94
95/**
96 @struct wxHeaderButtonParams
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97
98 This @c struct can optionally be used with
99 wxRendererNative::DrawHeaderButton() to specify custom values used to draw
100 the text or bitmap label.
101
102 @library{wxbase}
103 @category{gdi}
104*/
105struct wxHeaderButtonParams
106{
107 wxHeaderButtonParams();
108
109 wxColour m_arrowColour;
110 wxColour m_selectionColour;
111 wxString m_labelText;
112 wxFont m_labelFont;
113 wxColour m_labelColour;
114 wxBitmap m_labelBitmap;
115 int m_labelAlignment;
116};
117
118/**
119 Used to specify the type of sort arrow used with
120 wxRendererNative::DrawHeaderButton().
121*/
122enum wxHeaderSortIconType
123{
124 wxHDR_SORT_ICON_NONE, ///< Don't draw a sort arrow.
125 wxHDR_SORT_ICON_UP, ///< Draw a sort arrow icon pointing up.
126 wxHDR_SORT_ICON_DOWN ///< Draw a sort arrow icon pointing down.
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127};
128
129
e54c96f1 130
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131/**
132 @class wxDelegateRendererNative
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133
134 wxDelegateRendererNative allows reuse of renderers code by forwarding all the
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135 wxRendererNative methods to the given object and
136 thus allowing you to only modify some of its methods -- without having to
137 reimplement all of them.
7c913512 138
cdbcf4c2 139 Note that the "normal", inheritance-based approach, doesn't work with the
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140 renderers as it is impossible to derive from a class unknown at compile-time
141 and the renderer is only chosen at run-time. So suppose that you want to only
142 add something to the drawing of the tree control buttons but leave all the
143 other methods unchanged -- the only way to do it, considering that the renderer
144 class which you want to customize might not even be written yet when you write
145 your code (it could be written later and loaded from a DLL during run-time), is
146 by using this class.
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147
148 Except for the constructor, it has exactly the same methods as
23324ae1 149 wxRendererNative and their implementation is
cdbcf4c2 150 trivial: they are simply forwarded to the real renderer. Note that the "real"
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151 renderer may, in turn, be a wxDelegateRendererNative as well and that there may
152 be arbitrarily many levels like this -- but at the end of the chain there must
153 be a real renderer which does the drawing.
7c913512 154
23324ae1 155 @library{wxcore}
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156 @category{gdi}
157
158 @see wxRendererNative
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159*/
160class wxDelegateRendererNative : public wxRendererNative
161{
162public:
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163 /**
164 The default constructor does the same thing as the other one except that it
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165 uses the @ref wxRendererNative::GetGeneric() "generic renderer" instead of the
166 user-specified @a rendererNative.
167
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168 In any case, this sets up the delegate renderer object to follow all calls to
169 the specified real renderer.
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170 */
171 wxDelegateRendererNative();
23324ae1 172 /**
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173 This constructor uses the user-specified @a rendererNative to set up the delegate
174 renderer object to follow all calls to the specified real renderer.
175
176 @note
177 This object does not take ownership of (i.e. won't delete) @a rendererNative.
23324ae1 178 */
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179 wxDelegateRendererNative(wxRendererNative& rendererNative);
180
181 // The rest of these functions inherit the documentation from wxRendererNative
182
183 virtual int DrawHeaderButton(wxWindow *win, wxDC& dc,
184 const wxRect& rect, int flags = 0,
185 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
186 wxHeaderButtonParams* params = NULL);
187
188 virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc,
189 const wxRect& rect, int flags = 0,
190 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
191 wxHeaderButtonParams* params = NULL);
192
193 virtual int GetHeaderButtonHeight(wxWindow *win);
194
195 virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc,
196 const wxRect& rect, int flags = 0);
197
198 virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc,
199 const wxRect& rect, int flags = 0);
200
201 virtual void DrawSplitterSash(wxWindow *win, wxDC& dc,
202 const wxSize& size, wxCoord position,
203 wxOrientation orient, int flags = 0);
204
205 virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc,
206 const wxRect& rect, int flags = 0);
207
208 virtual void DrawDropArrow(wxWindow *win, wxDC& dc,
209 const wxRect& rect, int flags = 0);
210
211 virtual void DrawCheckBox(wxWindow *win, wxDC& dc,
212 const wxRect& rect, int flags = 0 );
213
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214 virtual wxSize GetCheckBoxSize(wxWindow *win);
215
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216 virtual void DrawPushButton(wxWindow *win, wxDC& dc,
217 const wxRect& rect, int flags = 0 );
218
219 virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc,
220 const wxRect& rect, int flags = 0 );
221
222 virtual void DrawFocusRect(wxWindow* win, wxDC& dc,
223 const wxRect& rect, int flags = 0);
224
225 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
226
227 virtual wxRendererVersion GetVersion() const;
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228};
229
230
e54c96f1 231
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232/**
233 @class wxRendererNative
7c913512 234
bbc5b7f8 235 First, a brief introduction to wxRendererNative and why it is needed.
7c913512 236
23324ae1 237 Usually wxWidgets uses the underlying low level GUI system to draw all the
cdbcf4c2 238 controls - this is what we mean when we say that it is a "native" framework.
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239 However not all controls exist under all (or even any) platforms and in this
240 case wxWidgets provides a default, generic, implementation of them written in
241 wxWidgets itself.
7c913512 242
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243 These controls don't have the native appearance if only the standard
244 line drawing and other graphics primitives are used, because the native
245 appearance is different under different platforms while the lines are always
246 drawn in the same way.
7c913512 247
bbc5b7f8 248 This is why we have renderers: wxRendererNative is a class which virtualizes the
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249 drawing, i.e. it abstracts the drawing operations and allows you to draw say, a
250 button, without caring about exactly how this is done. Of course, as we
251 can draw the button differently in different renderers, this also allows us to
252 emulate the native look and feel.
7c913512 253
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254 So the renderers work by exposing a large set of high-level drawing functions
255 which are used by the generic controls. There is always a default global
7c913512 256 renderer but it may be changed or extended by the user, see
bbc5b7f8 257 @ref page_samples_render.
7c913512 258
23324ae1 259 All drawing functions take some standard parameters:
7c913512 260
bbc5b7f8 261 @li @a win - The window being drawn. It is normally not used and when
7c913512 262 it is it should only be used as a generic wxWindow
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263 (in order to get its low level handle, for example), but you should
264 not assume that it is of some given type as the same renderer
265 function may be reused for drawing different kinds of control.
bbc5b7f8 266 @li @a dc - The wxDC to draw on. Only this device
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267 context should be used for drawing. It is not necessary to restore
268 pens and brushes for it on function exit but, on the other hand, you
269 shouldn't assume that it is in any specific state on function entry:
270 the rendering functions should always prepare it.
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271 @li @a rect - The bounding rectangle for the element to be drawn.
272 @li @a flags - The optional flags (none by default) which can be a
273 combination of the @ref wxCONTROL_FLAGS.
7c913512 274
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275 Note that each drawing function restores the wxDC attributes if
276 it changes them, so it is safe to assume that the same pen, brush and colours
277 that were active before the call to this function are still in effect after it.
7c913512 278
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279 @library{wxcore}
280 @category{gdi}
281*/
7c913512 282class wxRendererNative
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283{
284public:
285 /**
286 Virtual destructor as for any base class.
287 */
adaaa686 288 virtual ~wxRendererNative();
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289
290 /**
e8759560 291 Draw a check box.
bbc5b7f8 292
4cc4bfaf 293 @a flags may have the @c wxCONTROL_CHECKED, @c wxCONTROL_CURRENT or
bbc5b7f8 294 @c wxCONTROL_UNDETERMINED bit set, see @ref wxCONTROL_FLAGS.
23324ae1 295 */
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296 virtual void DrawCheckBox(wxWindow* win, wxDC& dc,
297 const wxRect& rect, int flags);
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298
299 /**
300 Draw a button like the one used by wxComboBox to show a
301 drop down window. The usual appearance is a downwards pointing arrow.
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302
303 @a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set,
304 see @ref wxCONTROL_FLAGS.
23324ae1 305 */
bbc5b7f8 306 virtual void DrawComboBoxDropButton(wxWindow* win, wxDC& dc,
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307 const wxRect& rect,
308 int flags);
309
310 /**
311 Draw a drop down arrow that is suitable for use outside a combo box. Arrow will
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312 have transparent background.
313
4cc4bfaf 314 @a rect is not entirely filled by the arrow. Instead, you should use bounding
23324ae1 315 rectangle of a drop down button which arrow matches the size you need.
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316
317 @a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set,
318 see @ref wxCONTROL_FLAGS.
23324ae1 319 */
bbc5b7f8 320 virtual void DrawDropArrow(wxWindow* win, wxDC& dc, const wxRect& rect,
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321 int flags);
322
323 /**
324 Draw a focus rectangle using the specified rectangle.
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325 wxListCtrl.
326
327 The only supported flags is @c wxCONTROL_SELECTED for items which are selected.
328 see @ref wxCONTROL_FLAGS.
23324ae1 329 */
bbc5b7f8 330 virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect,
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331 int flags = 0);
332
333 /**
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334 Draw the header control button (used, for example, by wxListCtrl).
335
336 Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED
337 @c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
338
339 @return
340 The optimal width to contain the the unabreviated label text or
341 bitmap, the sort arrow if present, and internal margins.
23324ae1 342 */
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343 virtual int DrawHeaderButton(wxWindow* win, wxDC& dc, const wxRect& rect,
344 int flags = 0,
345 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) = 0;
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346
347 /**
348 Draw the contents of a header control button (label, sort arrows,
349 etc.). This function is normally only called by DrawHeaderButton().
350
351 Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED
352 @c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
353
354 @return
355 The optimal width to contain the the unabreviated label text or
356 bitmap, the sort arrow if present, and internal margins.
357 */
da1ed74c 358 virtual int DrawHeaderButtonContents(wxWindow* win, wxDC& dc,
bbc5b7f8 359 const wxRect& rect, int flags = 0,
da1ed74c 360 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) = 0;
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361
362 /**
7c913512 363 Draw a selection rectangle underneath the text as used e.g. in a
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364 wxListCtrl.
365
366 The supported @a flags are @c wxCONTROL_SELECTED for items
367 which are selected (e.g. often a blue rectangle) and @c wxCONTROL_CURRENT
368 for the item that has the focus (often a dotted line around the item's text).
369 @c wxCONTROL_FOCUSED may be used to indicate if the control has the focus
370 (othewise the the selection rectangle is e.g. often grey and not blue).
371 This may be ignored by the renderer or deduced by the code directly from
372 the @a win.
23324ae1 373 */
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374 virtual void DrawItemSelectionRect(wxWindow* win, wxDC& dc,
375 const wxRect& rect, int flags = 0);
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376
377 /**
378 Draw a blank push button that looks very similar to wxButton.
bbc5b7f8 379
4cc4bfaf 380 @a flags may have the @c wxCONTROL_PRESSED, @c wxCONTROL_CURRENT or
bbc5b7f8 381 @c wxCONTROL_ISDEFAULT bit set, see @ref wxCONTROL_FLAGS.
23324ae1 382 */
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383 virtual void DrawPushButton(wxWindow* win, wxDC& dc,
384 const wxRect& rect, int flags);
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385
386 /**
387 Draw the border for sash window: this border must be such that the sash
bbc5b7f8 388 drawn by DrawSplitterSash() blends into it well.
23324ae1 389 */
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390 virtual void DrawSplitterBorder(wxWindow* win, wxDC& dc,
391 const wxRect& rect, int flags = 0);
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392
393 /**
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394 Draw a sash. The @a orient parameter defines whether the sash should be
395 vertical or horizontal and how the @a position should be interpreted.
23324ae1 396 */
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397 virtual void DrawSplitterSash(wxWindow* win, wxDC& dc, const wxSize& size,
398 wxCoord position, wxOrientation orient,
399 int flags = 0) = 0;
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400
401 /**
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402 Draw the expanded/collapsed icon for a tree control item.
403
404 To draw an expanded button the @a flags parameter must contain @c wxCONTROL_EXPANDED bit,
405 see @ref wxCONTROL_FLAGS.
23324ae1 406 */
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407 virtual void DrawTreeItemButton(wxWindow* win, wxDC& dc,
408 const wxRect& rect, int flags = 0);
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409
410 /**
411 Return the currently used renderer.
412 */
bbc5b7f8 413 static wxRendererNative Get();
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414
415 /**
416 Return the default (native) implementation for this platform -- this is also
7c913512 417 the one used by default but this may be changed by calling
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418 Set() in which case the return value of this
419 method may be different from the return value of Get().
420 */
bbc5b7f8 421 static wxRendererNative GetDefault();
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422
423 /**
424 Return the generic implementation of the renderer. Under some platforms, this
425 is the default renderer implementation, others have platform-specific default
426 renderer which can be retrieved by calling GetDefault().
427 */
bbc5b7f8 428 static wxRendererNative GetGeneric();
23324ae1 429
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430 /**
431 Returns the size of a check box.
432 */
da1ed74c 433 virtual wxSize GetCheckBoxSize(wxWindow* win) = 0;
e8759560 434
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435 /**
436 Returns the height of a header button, either a fixed platform height if
7c913512 437 available, or a
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438 generic height based on the window's font.
439 */
da1ed74c 440 virtual int GetHeaderButtonHeight(wxWindow* win) = 0;
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441
442 /**
7c913512 443 Get the splitter parameters, see
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444 wxSplitterRenderParams.
445 */
da1ed74c 446 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow* win) = 0;
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447
448 /**
7c913512 449 This function is used for version checking: Load()
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450 refuses to load any shared libraries implementing an older or incompatible
451 version.
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452
453 @remarks
23324ae1 454 The implementation of this method is always the same in all renderers (simply
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455 construct wxRendererVersion using the @c wxRendererVersion::Current_XXX values),
456 but it has to be in the derived, not base, class, to detect mismatches between
457 the renderers versions and so you have to implement it anew in all renderers.
23324ae1 458 */
da1ed74c 459 virtual wxRendererVersion GetVersion() const = 0;
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460
461 /**
462 Load the renderer from the specified DLL, the returned pointer must be
463 deleted by caller if not @NULL when it is not used any more.
bbc5b7f8 464
4cc4bfaf 465 The @a name should be just the base name of the renderer and not the full
7c913512 466 name of the DLL file which is constructed differently (using
bbc5b7f8 467 wxDynamicLibrary::CanonicalizePluginName())
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468 on different systems.
469 */
bbc5b7f8 470 static wxRendererNative* Load(const wxString& name);
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471
472 /**
473 Set the renderer to use, passing @NULL reverts to using the default
474 renderer (the global renderer must always exist).
bbc5b7f8 475
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476 Return the previous renderer used with Set() or @NULL if none.
477 */
bbc5b7f8 478 static wxRendererNative* Set(wxRendererNative* renderer);
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479};
480
481
e54c96f1 482
23324ae1 483/**
bbc5b7f8 484 @struct wxRendererVersion
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485
486 This simple struct represents the wxRendererNative
487 interface version and is only used as the return value of
bbc5b7f8 488 wxRendererNative::GetVersion().
7c913512 489
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490 The version has two components: the version itself and the age. If the main
491 program and the renderer have different versions they are never compatible with
492 each other because the version is only changed when an existing virtual
493 function is modified or removed. The age, on the other hand, is incremented
494 each time a new virtual method is added and so, at least for the compilers
495 using a common C++ object model, the calling program is compatible with any
496 renderer which has the age greater or equal to its age. This verification is
e54c96f1 497 done by IsCompatible() method.
7c913512 498
23324ae1 499 @library{wxbase}
bbc5b7f8 500 @category{gdi}
23324ae1 501*/
bbc5b7f8 502struct wxRendererVersion
23324ae1 503{
23324ae1 504 /**
7c913512 505 Checks if the main program is compatible with the renderer having the version
23324ae1 506 @e ver, returns @true if it is and @false otherwise.
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507
508 This method is used by wxRendererNative::Load() to determine whether a
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509 renderer can be used.
510 */
511 static bool IsCompatible(const wxRendererVersion& ver);
512
513 /**
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514 The age component.
515 */
bbc5b7f8 516 const int age;
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517
518 /**
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519 The version component.
520 */
bbc5b7f8 521 const int version;
23324ae1 522};
e54c96f1 523