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1\section{\class{wxBrush}}\label{wxbrush}
2
3A brush is a drawing tool for filling in areas. It is used for painting
4the background of rectangles, ellipses, etc. It has a colour and a
5style.
6
7\wxheading{Derived from}
8
9\helpref{wxGDIObject}{wxgdiobject}\\
10\helpref{wxObject}{wxobject}
11
12\wxheading{Remarks}
13
14On a monochrome display, wxWindows shows
15all brushes as white unless the colour is really black.
16
17Do not initialize objects on the stack before the program commences,
18since other required structures may not have been set up yet. Instead,
19define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
20when required.
21
22An application may wish to create brushes with different
23characteristics dynamically, and there is the consequent danger that a
24large number of duplicate brushes will be created. Therefore an
25application may wish to get a pointer to a brush by using the global
26list of brushes {\bf wxTheBrushList}, and calling the member function
27\rtfsp{\bf FindOrCreateBrush}.
28
29wxBrush uses a reference counting system, so assignments between brushes are very
30cheap. You can therefore use actual wxBrush objects instead of pointers without
31efficiency problems. Bear in mind, though, that changing a brush's properties may
32affect another brush which has been involved in an assignment with the first brush,
33because of the way internal brush data is shared.
34
35TODO: an overview for wxBrush.
36
37\wxheading{See also}
38
39\helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
40
41\latexignore{\rtfignore{\wxheading{Members}}}
42
43\membersection{wxBrush::wxBrush}
44
45\func{}{wxBrush}{\void}
46
47Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will
48return FALSE.
49
eaaa6a06 50\func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style}}
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51
52Constructs a brush from a colour object and style.
53
eaaa6a06 54\func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
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55
56Constructs a brush from a colour name and style.
57
58\func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
59
60Constructs a stippled brush using a bitmap.
61
62\func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
63
64Copy constructor. This uses reference counting so is a cheap operation.
65
66\func{}{wxBrush}{\param{const wxBrush*}{ brush}}
67
68Copy constructor. This uses reference counting so is a cheap operation.
69
70\wxheading{Parameters}
71
72\docparam{colour}{Colour object.}
73
74\docparam{colourName}{Colour name. The name will be looked up in the colour database.}
75
76\docparam{style}{One of:
77
78\begin{twocollist}\itemsep=0pt
79\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
80\twocolitem{{\bf wxSOLID}}{Solid.}
81\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
82\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
83\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
84\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
85\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
86\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
87\end{twocollist}}
88
89\docparam{brush}{Pointer or reference to a brush to copy.}
90
91\docparam{stippleBitmap}{A bitmap to use for stippling.}
92
93\wxheading{Remarks}
94
95If a stipple brush is created, the brush style will be set to wxSTIPPLE.
96
97\wxheading{See also}
98
99\helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
100
101\membersection{wxBrush::\destruct{wxBrush}}
102
103\func{void}{\destruct{wxBrush}}{\void}
104
105Destructor.
106
107\wxheading{Remarks}
108
109The destructor may not delete the underlying brush object of the native windowing
110system, since wxBrush uses a reference counting system for efficiency.
111
112Although all remaining brushes are deleted when the application exits,
113the application should try to clean up all brushes itself. This is because
114wxWindows cannot know if a pointer to the brush object is stored in an
115application data structure, and there is a risk of double deletion.
116
117\membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
118
119\constfunc{wxColour\&}{GetColour}{\void}
120
121Returns a reference to the brush colour.
122
123\wxheading{See also}
124
125\helpref{wxBrush::SetColour}{wxbrushsetcolour}
126
127\membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
128
129\constfunc{wxBitmap *}{GetStipple}{\void}
130
131Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
132this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns FALSE).
133
134\wxheading{See also}
135
136\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
137
138\membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
139
140\constfunc{int}{GetStyle}{\void}
141
142Returns the brush style, one of:
143
144\begin{twocollist}\itemsep=0pt
145\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
146\twocolitem{{\bf wxSOLID}}{Solid.}
147\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
148\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
149\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
150\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
151\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
152\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
153\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
154\end{twocollist}
155
156\wxheading{See also}
157
158\helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
159\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
160
161\membersection{wxBrush::Ok}\label{wxbrushok}
162
163\constfunc{bool}{Ok}{\void}
164
165Returns TRUE if the brush is initialised. It will return FALSE if the default
166constructor has been used (for example, the brush is a member of a class, or
167NULL has been assigned to it).
168
169\membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
170
171\func{void}{SetColour}{\param{wxColour\& }{colour}}
172
173Sets the brush colour using a reference to a colour object.
174
175\func{void}{SetColour}{\param{const wxString\& }{colourName}}
176
177Sets the brush colour using a colour name from the colour database.
178
179\func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}}
180
181Sets the brush colour using red, green and blue values.
182
183\wxheading{See also}
184
185\helpref{wxBrush::GetColour}{wxbrushgetcolour}
186
187\membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
188
189\func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
190
191Sets the stipple bitmap.
192
193\wxheading{Parameters}
194
195\docparam{bitmap}{The bitmap to use for stippling.}
196
197\wxheading{Remarks}
198
199The style will be set to wxSTIPPLE.
200
201Note that there is a big difference between stippling in X and Windows.
202On X, the stipple is a mask between the wxBitmap and current colour.
203On Windows, the current colour is ignored, and the bitmap colour is used.
204However, for pre-defined modes like wxCROSS\_HATCH, the behaviour is the
205same for both platforms.
206
207\wxheading{See also}
208
209\helpref{wxBitmap}{wxbitmap}
210
211\membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
212
eaaa6a06 213\func{void}{SetStyle}{\param{int}{ style}}
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214
215Sets the brush style.
216
217\docparam{style}{One of:
218
219\begin{twocollist}\itemsep=0pt
220\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
221\twocolitem{{\bf wxSOLID}}{Solid.}
222\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
223\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
224\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
225\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
226\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
227\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
228\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
229\end{twocollist}}
230
231\wxheading{See also}
232
233\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
234
235\membersection{wxBrush::operator $=$}\label{wxbrushassignment}
236
237\func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
238
239Assignment operator, using reference counting. Returns a reference
240to `this'.
241
242\membersection{wxBrush::operator $==$}\label{wxbrushequals}
243
244\func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
245
246Equality operator. Two brushes are equal if they contain pointers
247to the same underlying brush data. It does not compare each attribute,
248so two independently-created brushes using the same parameters will
249fail the test.
250
251\membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
252
253\func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
254
255Inequality operator. Two brushes are not equal if they contain pointers
256to different underlying brush data. It does not compare each attribute.
257
258\section{\class{wxBrushList}}\label{wxbrushlist}
259
260A brush list is a list containing all brushes which have been created.
261
262\wxheading{Derived from}
263
264\helpref{wxList}{wxlist}\\
265\helpref{wxObject}{wxobject}
266
267\wxheading{Remarks}
268
269There is only one instance of this class: {\bf wxTheBrushList}. Use
270this object to search for a previously created brush of the desired
271type and create it if not already found. In some windowing systems,
272the brush may be a scarce resource, so it can pay to reuse old
273resources if possible. When an application finishes, all brushes will
274be deleted and their resources freed, eliminating the possibility of
275`memory leaks'. However, it is best not to rely on this automatic
276cleanup because it can lead to double deletion in some circumstances.
277
278There are two mechanisms in recent versions of wxWindows which make the
279brush list less useful than it once was. Under Windows, scarce resources
280are cleaned up internally if they are not being used. Also, a referencing
281counting mechanism applied to all GDI objects means that some sharing
282of underlying resources is possible. You don't have to keep track of pointers,
283working out when it is safe delete a brush, because the referencing counting does
284it for you. For example, you can set a brush in a device context, and then
285immediately delete the brush you passed, because the brush is `copied'.
286
287So you may find it easier to ignore the brush list, and instead create
288and copy brushes as you see fit. If your Windows resource meter suggests
289your application is using too many resources, you can resort to using
290GDI lists to share objects explicitly.
291
292The only compelling use for the brush list is for wxWindows to keep
293track of brushes in order to clean them up on exit. It is also kept for
294backward compatibility with earlier versions of wxWindows.
295
296\wxheading{See also}
297
298\helpref{wxBrush}{wxbrush}
299
300\latexignore{\rtfignore{\wxheading{Members}}}
301
302\membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
303
304\func{void}{wxBrushList}{\void}
305
306Constructor. The application should not construct its own brush list:
307use the object pointer {\bf wxTheBrushList}.
308
309\membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush}
310
311\func{void}{AddBrush}{\param{wxBrush *}{brush}}
312
313Used internally by wxWindows to add a brush to the list.
314
315\membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
316
eaaa6a06 317\func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style}}
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318
319Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
320to the brush list, and returns it.
321
eaaa6a06 322\func{wxBrush *}{FindOrCreateBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
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323
324Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
325to the brush list, and returns it.
326
327Finds a brush of the given specification, or creates one and adds it to the list.
328
329\wxheading{Parameters}
330
331\docparam{colour}{Colour object.}
332
333\docparam{colourName}{Colour name, which should be in the colour database.}
334
335\docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
336
337\membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush}
338
339\func{void}{RemoveBrush}{\param{wxBrush *}{brush}}
340
341Used by wxWindows to remove a brush from the list.
342
343