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4946a942 GD |
2 | #if 0 /* in case someone actually tries to compile this */ |
3 | ||
75b6e0a0 GD |
4 | /* example.c - an example of using libpng */ |
5 | ||
6 | /* This is an example of how to use libpng to read and write PNG files. | |
7 | * The file libpng.txt is much more verbose then this. If you have not | |
8 | * read it, do so first. This was designed to be a starting point of an | |
4946a942 GD |
9 | * implementation. This is not officially part of libpng, is hereby placed |
10 | * in the public domain, and therefore does not require a copyright notice. | |
75b6e0a0 GD |
11 | * |
12 | * This file does not currently compile, because it is missing certain | |
13 | * parts, like allocating memory to hold an image. You will have to | |
14 | * supply these parts to get it to compile. For an example of a minimal | |
4946a942 GD |
15 | * working PNG reader/writer, see pngtest.c, included in this distribution; |
16 | * see also the programs in the contrib directory. | |
75b6e0a0 GD |
17 | */ |
18 | ||
19 | #include "png.h" | |
20 | ||
4946a942 GD |
21 | /* The png_jmpbuf() macro, used in error handling, became available in |
22 | * libpng version 1.0.6. If you want to be able to run your code with older | |
23 | * versions of libpng, you must define the macro yourself (but only if it | |
24 | * is not already defined by libpng!). | |
25 | */ | |
26 | ||
27 | #ifndef png_jmpbuf | |
28 | # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) | |
29 | #endif | |
30 | ||
75b6e0a0 GD |
31 | /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() |
32 | * returns zero if the image is a PNG and nonzero if it isn't a PNG. | |
33 | * | |
34 | * The function check_if_png() shown here, but not used, returns nonzero (true) | |
35 | * if the file can be opened and is a PNG, 0 (false) otherwise. | |
36 | * | |
37 | * If this call is successful, and you are going to keep the file open, | |
38 | * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once | |
39 | * you have created the png_ptr, so that libpng knows your application | |
40 | * has read that many bytes from the start of the file. Make sure you | |
41 | * don't call png_set_sig_bytes() with more than 8 bytes read or give it | |
42 | * an incorrect number of bytes read, or you will either have read too | |
43 | * many bytes (your fault), or you are telling libpng to read the wrong | |
44 | * number of magic bytes (also your fault). | |
45 | * | |
46 | * Many applications already read the first 2 or 4 bytes from the start | |
47 | * of the image to determine the file type, so it would be easiest just | |
48 | * to pass the bytes to png_sig_cmp() or even skip that if you know | |
49 | * you have a PNG file, and call png_set_sig_bytes(). | |
50 | */ | |
51 | #define PNG_BYTES_TO_CHECK 4 | |
52 | int check_if_png(char *file_name, FILE **fp) | |
53 | { | |
54 | char buf[PNG_BYTES_TO_CHECK]; | |
55 | ||
56 | /* Open the prospective PNG file. */ | |
4946a942 | 57 | if ((*fp = fopen(file_name, "rb")) == NULL) |
75b6e0a0 GD |
58 | return 0; |
59 | ||
60 | /* Read in some of the signature bytes */ | |
61 | if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) | |
62 | return 0; | |
63 | ||
64 | /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. | |
65 | Return nonzero (true) if they match */ | |
66 | ||
67 | return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); | |
68 | } | |
69 | ||
70 | /* Read a PNG file. You may want to return an error code if the read | |
71 | * fails (depending upon the failure). There are two "prototypes" given | |
72 | * here - one where we are given the filename, and we need to open the | |
73 | * file, and the other where we are given an open file (possibly with | |
74 | * some or all of the magic bytes read - see comments above). | |
75 | */ | |
76 | #ifdef open_file /* prototype 1 */ | |
77 | void read_png(char *file_name) /* We need to open the file */ | |
78 | { | |
79 | png_structp png_ptr; | |
80 | png_infop info_ptr; | |
81 | unsigned int sig_read = 0; | |
82 | png_uint_32 width, height; | |
83 | int bit_depth, color_type, interlace_type; | |
84 | FILE *fp; | |
85 | ||
86 | if ((fp = fopen(file_name, "rb")) == NULL) | |
4946a942 | 87 | return (ERROR); |
75b6e0a0 GD |
88 | #else no_open_file /* prototype 2 */ |
89 | void read_png(FILE *fp, unsigned int sig_read) /* file is already open */ | |
90 | { | |
91 | png_structp png_ptr; | |
92 | png_infop info_ptr; | |
93 | png_uint_32 width, height; | |
94 | int bit_depth, color_type, interlace_type; | |
95 | #endif no_open_file /* only use one prototype! */ | |
96 | ||
97 | /* Create and initialize the png_struct with the desired error handler | |
98 | * functions. If you want to use the default stderr and longjump method, | |
99 | * you can supply NULL for the last three parameters. We also supply the | |
100 | * the compiler header file version, so that we know if the application | |
101 | * was compiled with a compatible version of the library. REQUIRED | |
102 | */ | |
103 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
104 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
105 | ||
106 | if (png_ptr == NULL) | |
107 | { | |
108 | fclose(fp); | |
4946a942 | 109 | return (ERROR); |
75b6e0a0 GD |
110 | } |
111 | ||
112 | /* Allocate/initialize the memory for image information. REQUIRED. */ | |
113 | info_ptr = png_create_info_struct(png_ptr); | |
114 | if (info_ptr == NULL) | |
115 | { | |
116 | fclose(fp); | |
4946a942 GD |
117 | png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); |
118 | return (ERROR); | |
75b6e0a0 GD |
119 | } |
120 | ||
121 | /* Set error handling if you are using the setjmp/longjmp method (this is | |
122 | * the normal method of doing things with libpng). REQUIRED unless you | |
123 | * set up your own error handlers in the png_create_read_struct() earlier. | |
124 | */ | |
4946a942 GD |
125 | |
126 | if (setjmp(png_jmpbuf(png_ptr))) | |
75b6e0a0 GD |
127 | { |
128 | /* Free all of the memory associated with the png_ptr and info_ptr */ | |
4946a942 | 129 | png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
75b6e0a0 GD |
130 | fclose(fp); |
131 | /* If we get here, we had a problem reading the file */ | |
4946a942 | 132 | return (ERROR); |
75b6e0a0 GD |
133 | } |
134 | ||
135 | /* One of the following I/O initialization methods is REQUIRED */ | |
136 | #ifdef streams /* PNG file I/O method 1 */ | |
137 | /* Set up the input control if you are using standard C streams */ | |
138 | png_init_io(png_ptr, fp); | |
139 | ||
140 | #else no_streams /* PNG file I/O method 2 */ | |
141 | /* If you are using replacement read functions, instead of calling | |
142 | * png_init_io() here you would call: | |
143 | */ | |
144 | png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); | |
145 | /* where user_io_ptr is a structure you want available to the callbacks */ | |
146 | #endif no_streams /* Use only one I/O method! */ | |
147 | ||
148 | /* If we have already read some of the signature */ | |
149 | png_set_sig_bytes(png_ptr, sig_read); | |
150 | ||
4946a942 GD |
151 | #ifdef hilevel |
152 | /* | |
153 | * If you have enough memory to read in the entire image at once, | |
154 | * and you need to specify only transforms that can be controlled | |
155 | * with one of the PNG_TRANSFORM_* bits (this presently excludes | |
156 | * dithering, filling, setting background, and doing gamma | |
157 | * adjustment), then you can read the entire image (including | |
158 | * pixels) into the info structure with this call: | |
159 | */ | |
160 | png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); | |
161 | #else | |
162 | /* OK, you're doing it the hard way, with the lower-level functions */ | |
163 | ||
75b6e0a0 GD |
164 | /* The call to png_read_info() gives us all of the information from the |
165 | * PNG file before the first IDAT (image data chunk). REQUIRED | |
166 | */ | |
167 | png_read_info(png_ptr, info_ptr); | |
168 | ||
169 | png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, | |
4946a942 | 170 | &interlace_type, int_p_NULL, int_p_NULL); |
75b6e0a0 | 171 | |
4946a942 GD |
172 | /* Set up the data transformations you want. Note that these are all |
173 | * optional. Only call them if you want/need them. Many of the | |
174 | * transformations only work on specific types of images, and many | |
175 | * are mutually exclusive. | |
176 | */ | |
75b6e0a0 GD |
177 | |
178 | /* tell libpng to strip 16 bit/color files down to 8 bits/color */ | |
179 | png_set_strip_16(png_ptr); | |
180 | ||
4946a942 | 181 | /* Strip alpha bytes from the input data without combining with the |
75b6e0a0 GD |
182 | * background (not recommended). |
183 | */ | |
184 | png_set_strip_alpha(png_ptr); | |
185 | ||
186 | /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single | |
187 | * byte into separate bytes (useful for paletted and grayscale images). | |
188 | */ | |
189 | png_set_packing(png_ptr); | |
190 | ||
191 | /* Change the order of packed pixels to least significant bit first | |
192 | * (not useful if you are using png_set_packing). */ | |
193 | png_set_packswap(png_ptr); | |
194 | ||
195 | /* Expand paletted colors into true RGB triplets */ | |
196 | if (color_type == PNG_COLOR_TYPE_PALETTE) | |
4946a942 | 197 | png_set_palette_rgb(png_ptr); |
75b6e0a0 GD |
198 | |
199 | /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ | |
200 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) | |
4946a942 | 201 | png_set_gray_1_2_4_to_8(png_ptr); |
75b6e0a0 GD |
202 | |
203 | /* Expand paletted or RGB images with transparency to full alpha channels | |
204 | * so the data will be available as RGBA quartets. | |
205 | */ | |
206 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) | |
4946a942 | 207 | png_set_tRNS_to_alpha(png_ptr); |
75b6e0a0 GD |
208 | |
209 | /* Set the background color to draw transparent and alpha images over. | |
210 | * It is possible to set the red, green, and blue components directly | |
211 | * for paletted images instead of supplying a palette index. Note that | |
212 | * even if the PNG file supplies a background, you are not required to | |
213 | * use it - you should use the (solid) application background if it has one. | |
214 | */ | |
215 | ||
216 | png_color_16 my_background, *image_background; | |
217 | ||
218 | if (png_get_bKGD(png_ptr, info_ptr, &image_background)) | |
219 | png_set_background(png_ptr, image_background, | |
220 | PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); | |
221 | else | |
222 | png_set_background(png_ptr, &my_background, | |
223 | PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); | |
224 | ||
225 | /* Some suggestions as to how to get a screen gamma value */ | |
226 | ||
4946a942 GD |
227 | /* Note that screen gamma is the display_exponent, which includes |
228 | * the CRT_exponent and any correction for viewing conditions */ | |
75b6e0a0 GD |
229 | if (/* We have a user-defined screen gamma value */) |
230 | { | |
231 | screen_gamma = user-defined screen_gamma; | |
232 | } | |
233 | /* This is one way that applications share the same screen gamma value */ | |
234 | else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) | |
235 | { | |
236 | screen_gamma = atof(gamma_str); | |
237 | } | |
238 | /* If we don't have another value */ | |
239 | else | |
240 | { | |
241 | screen_gamma = 2.2; /* A good guess for a PC monitors in a dimly | |
242 | lit room */ | |
243 | screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ | |
244 | } | |
245 | ||
4946a942 | 246 | /* Tell libpng to handle the gamma conversion for you. The final call |
75b6e0a0 GD |
247 | * is a good guess for PC generated images, but it should be configurable |
248 | * by the user at run time by the user. It is strongly suggested that | |
249 | * your application support gamma correction. | |
250 | */ | |
251 | ||
252 | int intent; | |
253 | ||
254 | if (png_get_sRGB(png_ptr, info_ptr, &intent)) | |
4946a942 | 255 | png_set_gamma(png_ptr, screen_gamma, 0.45455); |
75b6e0a0 GD |
256 | else |
257 | { | |
258 | double image_gamma; | |
259 | if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) | |
260 | png_set_gamma(png_ptr, screen_gamma, image_gamma); | |
261 | else | |
262 | png_set_gamma(png_ptr, screen_gamma, 0.45455); | |
263 | } | |
264 | ||
265 | /* Dither RGB files down to 8 bit palette or reduce palettes | |
266 | * to the number of colors available on your screen. | |
267 | */ | |
268 | if (color_type & PNG_COLOR_MASK_COLOR) | |
269 | { | |
4946a942 | 270 | int num_palette; |
75b6e0a0 GD |
271 | png_colorp palette; |
272 | ||
273 | /* This reduces the image to the application supplied palette */ | |
274 | if (/* we have our own palette */) | |
275 | { | |
276 | /* An array of colors to which the image should be dithered */ | |
277 | png_color std_color_cube[MAX_SCREEN_COLORS]; | |
278 | ||
279 | png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, | |
4946a942 | 280 | MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); |
75b6e0a0 GD |
281 | } |
282 | /* This reduces the image to the palette supplied in the file */ | |
283 | else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) | |
284 | { | |
2b5f62a0 | 285 | png_uint_16p histogram = NULL; |
75b6e0a0 GD |
286 | |
287 | png_get_hIST(png_ptr, info_ptr, &histogram); | |
288 | ||
289 | png_set_dither(png_ptr, palette, num_palette, | |
290 | max_screen_colors, histogram, 0); | |
291 | } | |
292 | } | |
293 | ||
4946a942 | 294 | /* invert monochrome files to have 0 as white and 1 as black */ |
75b6e0a0 GD |
295 | png_set_invert_mono(png_ptr); |
296 | ||
297 | /* If you want to shift the pixel values from the range [0,255] or | |
298 | * [0,65535] to the original [0,7] or [0,31], or whatever range the | |
299 | * colors were originally in: | |
300 | */ | |
301 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) | |
302 | { | |
4946a942 | 303 | png_color_8p sig_bit; |
75b6e0a0 GD |
304 | |
305 | png_get_sBIT(png_ptr, info_ptr, &sig_bit); | |
306 | png_set_shift(png_ptr, sig_bit); | |
307 | } | |
308 | ||
309 | /* flip the RGB pixels to BGR (or RGBA to BGRA) */ | |
4946a942 GD |
310 | if (color_type & PNG_COLOR_MASK_COLOR) |
311 | png_set_bgr(png_ptr); | |
75b6e0a0 GD |
312 | |
313 | /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ | |
314 | png_set_swap_alpha(png_ptr); | |
315 | ||
316 | /* swap bytes of 16 bit files to least significant byte first */ | |
317 | png_set_swap(png_ptr); | |
318 | ||
319 | /* Add filler (or alpha) byte (before/after each RGB triplet) */ | |
320 | png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); | |
321 | ||
322 | /* Turn on interlace handling. REQUIRED if you are not using | |
323 | * png_read_image(). To see how to handle interlacing passes, | |
324 | * see the png_read_row() method below: | |
325 | */ | |
326 | number_passes = png_set_interlace_handling(png_ptr); | |
327 | ||
328 | /* Optional call to gamma correct and add the background to the palette | |
329 | * and update info structure. REQUIRED if you are expecting libpng to | |
330 | * update the palette for you (ie you selected such a transform above). | |
331 | */ | |
332 | png_read_update_info(png_ptr, info_ptr); | |
333 | ||
334 | /* Allocate the memory to hold the image using the fields of info_ptr. */ | |
335 | ||
336 | /* The easiest way to read the image: */ | |
337 | png_bytep row_pointers[height]; | |
338 | ||
339 | for (row = 0; row < height; row++) | |
340 | { | |
4946a942 GD |
341 | row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, |
342 | info_ptr)); | |
75b6e0a0 GD |
343 | } |
344 | ||
345 | /* Now it's time to read the image. One of these methods is REQUIRED */ | |
346 | #ifdef entire /* Read the entire image in one go */ | |
347 | png_read_image(png_ptr, row_pointers); | |
348 | ||
349 | #else no_entire /* Read the image one or more scanlines at a time */ | |
350 | /* The other way to read images - deal with interlacing: */ | |
351 | ||
352 | for (pass = 0; pass < number_passes; pass++) | |
353 | { | |
354 | #ifdef single /* Read the image a single row at a time */ | |
355 | for (y = 0; y < height; y++) | |
356 | { | |
4946a942 | 357 | png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); |
75b6e0a0 GD |
358 | } |
359 | ||
360 | #else no_single /* Read the image several rows at a time */ | |
361 | for (y = 0; y < height; y += number_of_rows) | |
362 | { | |
363 | #ifdef sparkle /* Read the image using the "sparkle" effect. */ | |
4946a942 GD |
364 | png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, |
365 | number_of_rows); | |
75b6e0a0 | 366 | #else no_sparkle /* Read the image using the "rectangle" effect */ |
4946a942 GD |
367 | png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], |
368 | number_of_rows); | |
75b6e0a0 GD |
369 | #endif no_sparkle /* use only one of these two methods */ |
370 | } | |
371 | ||
372 | /* if you want to display the image after every pass, do | |
373 | so here */ | |
374 | #endif no_single /* use only one of these two methods */ | |
375 | } | |
376 | #endif no_entire /* use only one of these two methods */ | |
377 | ||
378 | /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ | |
379 | png_read_end(png_ptr, info_ptr); | |
4946a942 GD |
380 | #endif hilevel |
381 | ||
382 | /* At this point you have read the entire image */ | |
75b6e0a0 GD |
383 | |
384 | /* clean up after the read, and free any memory allocated - REQUIRED */ | |
4946a942 | 385 | png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
75b6e0a0 GD |
386 | |
387 | /* close the file */ | |
388 | fclose(fp); | |
389 | ||
390 | /* that's it */ | |
4946a942 | 391 | return (OK); |
75b6e0a0 GD |
392 | } |
393 | ||
394 | /* progressively read a file */ | |
395 | ||
396 | int | |
397 | initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) | |
398 | { | |
399 | /* Create and initialize the png_struct with the desired error handler | |
400 | * functions. If you want to use the default stderr and longjump method, | |
401 | * you can supply NULL for the last three parameters. We also check that | |
402 | * the library version is compatible in case we are using dynamically | |
403 | * linked libraries. | |
404 | */ | |
405 | *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
406 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
407 | ||
408 | if (*png_ptr == NULL) | |
409 | { | |
410 | *info_ptr = NULL; | |
4946a942 | 411 | return (ERROR); |
75b6e0a0 GD |
412 | } |
413 | ||
414 | *info_ptr = png_create_info_struct(png_ptr); | |
415 | ||
416 | if (*info_ptr == NULL) | |
417 | { | |
4946a942 GD |
418 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
419 | return (ERROR); | |
75b6e0a0 GD |
420 | } |
421 | ||
4946a942 | 422 | if (setjmp(png_jmpbuf((*png_ptr)))) |
75b6e0a0 | 423 | { |
4946a942 GD |
424 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
425 | return (ERROR); | |
75b6e0a0 GD |
426 | } |
427 | ||
428 | /* This one's new. You will need to provide all three | |
429 | * function callbacks, even if you aren't using them all. | |
430 | * If you aren't using all functions, you can specify NULL | |
431 | * parameters. Even when all three functions are NULL, | |
432 | * you need to call png_set_progressive_read_fn(). | |
433 | * These functions shouldn't be dependent on global or | |
434 | * static variables if you are decoding several images | |
435 | * simultaneously. You should store stream specific data | |
436 | * in a separate struct, given as the second parameter, | |
437 | * and retrieve the pointer from inside the callbacks using | |
438 | * the function png_get_progressive_ptr(png_ptr). | |
439 | */ | |
440 | png_set_progressive_read_fn(*png_ptr, (void *)stream_data, | |
441 | info_callback, row_callback, end_callback); | |
442 | ||
4946a942 | 443 | return (OK); |
75b6e0a0 GD |
444 | } |
445 | ||
446 | int | |
447 | process_data(png_structp *png_ptr, png_infop *info_ptr, | |
448 | png_bytep buffer, png_uint_32 length) | |
449 | { | |
4946a942 | 450 | if (setjmp(png_jmpbuf((*png_ptr)))) |
75b6e0a0 GD |
451 | { |
452 | /* Free the png_ptr and info_ptr memory on error */ | |
4946a942 GD |
453 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
454 | return (ERROR); | |
75b6e0a0 GD |
455 | } |
456 | ||
457 | /* This one's new also. Simply give it chunks of data as | |
458 | * they arrive from the data stream (in order, of course). | |
459 | * On Segmented machines, don't give it any more than 64K. | |
460 | * The library seems to run fine with sizes of 4K, although | |
461 | * you can give it much less if necessary (I assume you can | |
462 | * give it chunks of 1 byte, but I haven't tried with less | |
463 | * than 256 bytes yet). When this function returns, you may | |
464 | * want to display any rows that were generated in the row | |
465 | * callback, if you aren't already displaying them there. | |
466 | */ | |
467 | png_process_data(*png_ptr, *info_ptr, buffer, length); | |
4946a942 | 468 | return (OK); |
75b6e0a0 GD |
469 | } |
470 | ||
471 | info_callback(png_structp png_ptr, png_infop info) | |
472 | { | |
473 | /* do any setup here, including setting any of the transformations | |
474 | * mentioned in the Reading PNG files section. For now, you _must_ | |
475 | * call either png_start_read_image() or png_read_update_info() | |
476 | * after all the transformations are set (even if you don't set | |
477 | * any). You may start getting rows before png_process_data() | |
478 | * returns, so this is your last chance to prepare for that. | |
479 | */ | |
480 | } | |
481 | ||
482 | row_callback(png_structp png_ptr, png_bytep new_row, | |
483 | png_uint_32 row_num, int pass) | |
484 | { | |
4946a942 GD |
485 | /* |
486 | * This function is called for every row in the image. If the | |
487 | * image is interlaced, and you turned on the interlace handler, | |
75b6e0a0 | 488 | * this function will be called for every row in every pass. |
4946a942 GD |
489 | * |
490 | * In this function you will receive a pointer to new row data from | |
491 | * libpng called new_row that is to replace a corresponding row (of | |
492 | * the same data format) in a buffer allocated by your application. | |
493 | * | |
494 | * The new row data pointer new_row may be NULL, indicating there is | |
495 | * no new data to be replaced (in cases of interlace loading). | |
496 | * | |
497 | * If new_row is not NULL then you need to call | |
498 | * png_progressive_combine_row() to replace the corresponding row as | |
499 | * shown below: | |
500 | */ | |
501 | /* Check if row_num is in bounds. */ | |
502 | if((row_num >= 0) && (row_num < height)) | |
503 | { | |
504 | /* Get pointer to corresponding row in our | |
505 | * PNG read buffer. | |
506 | */ | |
507 | png_bytep old_row = ((png_bytep *)our_data)[row_num]; | |
508 | ||
509 | /* If both rows are allocated then copy the new row | |
510 | * data to the corresponding row data. | |
511 | */ | |
512 | if((old_row != NULL) && (new_row != NULL)) | |
513 | png_progressive_combine_row(png_ptr, old_row, new_row); | |
514 | } | |
515 | /* | |
75b6e0a0 GD |
516 | * The rows and passes are called in order, so you don't really |
517 | * need the row_num and pass, but I'm supplying them because it | |
518 | * may make your life easier. | |
519 | * | |
520 | * For the non-NULL rows of interlaced images, you must call | |
4946a942 GD |
521 | * png_progressive_combine_row() passing in the new row and the |
522 | * old row, as demonstrated above. You can call this function for | |
523 | * NULL rows (it will just return) and for non-interlaced images | |
524 | * (it just does the png_memcpy for you) if it will make the code | |
525 | * easier. Thus, you can just do this for all cases: | |
75b6e0a0 GD |
526 | */ |
527 | ||
528 | png_progressive_combine_row(png_ptr, old_row, new_row); | |
529 | ||
530 | /* where old_row is what was displayed for previous rows. Note | |
531 | * that the first pass (pass == 0 really) will completely cover | |
532 | * the old row, so the rows do not have to be initialized. After | |
533 | * the first pass (and only for interlaced images), you will have | |
4946a942 GD |
534 | * to pass the current row as new_row, and the function will combine |
535 | * the old row and the new row. | |
75b6e0a0 GD |
536 | */ |
537 | } | |
538 | ||
539 | end_callback(png_structp png_ptr, png_infop info) | |
540 | { | |
541 | /* this function is called when the whole image has been read, | |
542 | * including any chunks after the image (up to and including | |
543 | * the IEND). You will usually have the same info chunk as you | |
544 | * had in the header, although some data may have been added | |
545 | * to the comments and time fields. | |
546 | * | |
547 | * Most people won't do much here, perhaps setting a flag that | |
548 | * marks the image as finished. | |
549 | */ | |
550 | } | |
551 | ||
552 | /* write a png file */ | |
553 | void write_png(char *file_name /* , ... other image information ... */) | |
554 | { | |
555 | FILE *fp; | |
556 | png_structp png_ptr; | |
557 | png_infop info_ptr; | |
4946a942 | 558 | png_colorp palette; |
75b6e0a0 GD |
559 | |
560 | /* open the file */ | |
561 | fp = fopen(file_name, "wb"); | |
562 | if (fp == NULL) | |
4946a942 | 563 | return (ERROR); |
75b6e0a0 GD |
564 | |
565 | /* Create and initialize the png_struct with the desired error handler | |
566 | * functions. If you want to use the default stderr and longjump method, | |
567 | * you can supply NULL for the last three parameters. We also check that | |
568 | * the library version is compatible with the one used at compile time, | |
569 | * in case we are using dynamically linked libraries. REQUIRED. | |
570 | */ | |
571 | png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, | |
572 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
573 | ||
574 | if (png_ptr == NULL) | |
575 | { | |
576 | fclose(fp); | |
4946a942 | 577 | return (ERROR); |
75b6e0a0 GD |
578 | } |
579 | ||
580 | /* Allocate/initialize the image information data. REQUIRED */ | |
581 | info_ptr = png_create_info_struct(png_ptr); | |
582 | if (info_ptr == NULL) | |
583 | { | |
584 | fclose(fp); | |
4946a942 GD |
585 | png_destroy_write_struct(&png_ptr, png_infopp_NULL); |
586 | return (ERROR); | |
75b6e0a0 GD |
587 | } |
588 | ||
589 | /* Set error handling. REQUIRED if you aren't supplying your own | |
4946a942 | 590 | * error handling functions in the png_create_write_struct() call. |
75b6e0a0 | 591 | */ |
4946a942 | 592 | if (setjmp(png_jmpbuf(png_ptr))) |
75b6e0a0 GD |
593 | { |
594 | /* If we get here, we had a problem reading the file */ | |
595 | fclose(fp); | |
4946a942 GD |
596 | png_destroy_write_struct(&png_ptr, &info_ptr); |
597 | return (ERROR); | |
75b6e0a0 GD |
598 | } |
599 | ||
600 | /* One of the following I/O initialization functions is REQUIRED */ | |
601 | #ifdef streams /* I/O initialization method 1 */ | |
602 | /* set up the output control if you are using standard C streams */ | |
603 | png_init_io(png_ptr, fp); | |
604 | #else no_streams /* I/O initialization method 2 */ | |
605 | /* If you are using replacement read functions, instead of calling | |
606 | * png_init_io() here you would call */ | |
607 | png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, | |
608 | user_IO_flush_function); | |
609 | /* where user_io_ptr is a structure you want available to the callbacks */ | |
610 | #endif no_streams /* only use one initialization method */ | |
611 | ||
4946a942 GD |
612 | #ifdef hilevel |
613 | /* This is the easy way. Use it if you already have all the | |
614 | * image info living info in the structure. You could "|" many | |
615 | * PNG_TRANSFORM flags into the png_transforms integer here. | |
616 | */ | |
617 | png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); | |
618 | #else | |
619 | /* This is the hard way */ | |
620 | ||
75b6e0a0 GD |
621 | /* Set the image information here. Width and height are up to 2^31, |
622 | * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on | |
623 | * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, | |
624 | * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, | |
625 | * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or | |
626 | * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST | |
627 | * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED | |
628 | */ | |
629 | png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, | |
630 | PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); | |
631 | ||
632 | /* set the palette if there is one. REQUIRED for indexed-color images */ | |
4946a942 | 633 | palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH |
5b02c8a1 | 634 | * png_sizeof (png_color)); |
75b6e0a0 | 635 | /* ... set palette colors ... */ |
4946a942 GD |
636 | png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); |
637 | /* You must not free palette here, because png_set_PLTE only makes a link to | |
638 | the palette that you malloced. Wait until you are about to destroy | |
639 | the png structure. */ | |
75b6e0a0 GD |
640 | |
641 | /* optional significant bit chunk */ | |
642 | /* if we are dealing with a grayscale image then */ | |
643 | sig_bit.gray = true_bit_depth; | |
644 | /* otherwise, if we are dealing with a color image then */ | |
645 | sig_bit.red = true_red_bit_depth; | |
646 | sig_bit.green = true_green_bit_depth; | |
647 | sig_bit.blue = true_blue_bit_depth; | |
648 | /* if the image has an alpha channel then */ | |
649 | sig_bit.alpha = true_alpha_bit_depth; | |
650 | png_set_sBIT(png_ptr, info_ptr, sig_bit); | |
651 | ||
652 | ||
653 | /* Optional gamma chunk is strongly suggested if you have any guess | |
654 | * as to the correct gamma of the image. | |
655 | */ | |
656 | png_set_gAMA(png_ptr, info_ptr, gamma); | |
657 | ||
658 | /* Optionally write comments into the image */ | |
659 | text_ptr[0].key = "Title"; | |
660 | text_ptr[0].text = "Mona Lisa"; | |
661 | text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; | |
662 | text_ptr[1].key = "Author"; | |
663 | text_ptr[1].text = "Leonardo DaVinci"; | |
664 | text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; | |
665 | text_ptr[2].key = "Description"; | |
666 | text_ptr[2].text = "<long text>"; | |
667 | text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; | |
4946a942 GD |
668 | #ifdef PNG_iTXt_SUPPORTED |
669 | text_ptr[0].lang = NULL; | |
670 | text_ptr[1].lang = NULL; | |
671 | text_ptr[2].lang = NULL; | |
672 | #endif | |
75b6e0a0 GD |
673 | png_set_text(png_ptr, info_ptr, text_ptr, 3); |
674 | ||
675 | /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ | |
4946a942 | 676 | /* note that if sRGB is present the gAMA and cHRM chunks must be ignored |
75b6e0a0 GD |
677 | * on read and must be written in accordance with the sRGB profile */ |
678 | ||
679 | /* Write the file header information. REQUIRED */ | |
680 | png_write_info(png_ptr, info_ptr); | |
681 | ||
4946a942 GD |
682 | /* If you want, you can write the info in two steps, in case you need to |
683 | * write your private chunk ahead of PLTE: | |
684 | * | |
685 | * png_write_info_before_PLTE(write_ptr, write_info_ptr); | |
686 | * write_my_chunk(); | |
687 | * png_write_info(png_ptr, info_ptr); | |
688 | * | |
689 | * However, given the level of known- and unknown-chunk support in 1.1.0 | |
690 | * and up, this should no longer be necessary. | |
691 | */ | |
692 | ||
75b6e0a0 GD |
693 | /* Once we write out the header, the compression type on the text |
694 | * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or | |
695 | * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again | |
696 | * at the end. | |
697 | */ | |
698 | ||
699 | /* set up the transformations you want. Note that these are | |
700 | * all optional. Only call them if you want them. | |
701 | */ | |
702 | ||
4946a942 | 703 | /* invert monochrome pixels */ |
75b6e0a0 GD |
704 | png_set_invert_mono(png_ptr); |
705 | ||
706 | /* Shift the pixels up to a legal bit depth and fill in | |
707 | * as appropriate to correctly scale the image. | |
708 | */ | |
709 | png_set_shift(png_ptr, &sig_bit); | |
710 | ||
711 | /* pack pixels into bytes */ | |
712 | png_set_packing(png_ptr); | |
713 | ||
714 | /* swap location of alpha bytes from ARGB to RGBA */ | |
715 | png_set_swap_alpha(png_ptr); | |
716 | ||
717 | /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into | |
718 | * RGB (4 channels -> 3 channels). The second parameter is not used. | |
719 | */ | |
720 | png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); | |
721 | ||
722 | /* flip BGR pixels to RGB */ | |
723 | png_set_bgr(png_ptr); | |
724 | ||
725 | /* swap bytes of 16-bit files to most significant byte first */ | |
726 | png_set_swap(png_ptr); | |
727 | ||
728 | /* swap bits of 1, 2, 4 bit packed pixel formats */ | |
729 | png_set_packswap(png_ptr); | |
730 | ||
731 | /* turn on interlace handling if you are not using png_write_image() */ | |
732 | if (interlacing) | |
733 | number_passes = png_set_interlace_handling(png_ptr); | |
734 | else | |
735 | number_passes = 1; | |
736 | ||
737 | /* The easiest way to write the image (you may have a different memory | |
738 | * layout, however, so choose what fits your needs best). You need to | |
739 | * use the first method if you aren't handling interlacing yourself. | |
740 | */ | |
741 | png_uint_32 k, height, width; | |
4946a942 | 742 | png_byte image[height][width*bytes_per_pixel]; |
75b6e0a0 | 743 | png_bytep row_pointers[height]; |
5b02c8a1 | 744 | |
706b8807 VS |
745 | if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) |
746 | png_error (png_ptr, "Image is too tall to process in memory"); | |
747 | ||
75b6e0a0 | 748 | for (k = 0; k < height; k++) |
4946a942 | 749 | row_pointers[k] = image + k*width*bytes_per_pixel; |
75b6e0a0 GD |
750 | |
751 | /* One of the following output methods is REQUIRED */ | |
752 | #ifdef entire /* write out the entire image data in one call */ | |
753 | png_write_image(png_ptr, row_pointers); | |
754 | ||
755 | /* the other way to write the image - deal with interlacing */ | |
756 | ||
757 | #else no_entire /* write out the image data by one or more scanlines */ | |
758 | /* The number of passes is either 1 for non-interlaced images, | |
759 | * or 7 for interlaced images. | |
760 | */ | |
761 | for (pass = 0; pass < number_passes; pass++) | |
762 | { | |
763 | /* Write a few rows at a time. */ | |
764 | png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); | |
765 | ||
766 | /* If you are only writing one row at a time, this works */ | |
767 | for (y = 0; y < height; y++) | |
768 | { | |
769 | png_write_rows(png_ptr, &row_pointers[y], 1); | |
770 | } | |
771 | } | |
772 | #endif no_entire /* use only one output method */ | |
773 | ||
774 | /* You can write optional chunks like tEXt, zTXt, and tIME at the end | |
4946a942 GD |
775 | * as well. Shouldn't be necessary in 1.1.0 and up as all the public |
776 | * chunks are supported and you can use png_set_unknown_chunks() to | |
777 | * register unknown chunks into the info structure to be written out. | |
75b6e0a0 GD |
778 | */ |
779 | ||
780 | /* It is REQUIRED to call this to finish writing the rest of the file */ | |
781 | png_write_end(png_ptr, info_ptr); | |
4946a942 GD |
782 | #endif hilevel |
783 | ||
784 | /* If you png_malloced a palette, free it here (don't free info_ptr->palette, | |
785 | as recommended in versions 1.0.5m and earlier of this example; if | |
786 | libpng mallocs info_ptr->palette, libpng will free it). If you | |
787 | allocated it with malloc() instead of png_malloc(), use free() instead | |
788 | of png_free(). */ | |
789 | png_free(png_ptr, palette); | |
790 | palette=NULL; | |
791 | ||
792 | /* Similarly, if you png_malloced any data that you passed in with | |
793 | png_set_something(), such as a hist or trans array, free it here, | |
794 | when you can be sure that libpng is through with it. */ | |
795 | png_free(png_ptr, trans); | |
796 | trans=NULL; | |
75b6e0a0 GD |
797 | |
798 | /* clean up after the write, and free any memory allocated */ | |
4946a942 | 799 | png_destroy_write_struct(&png_ptr, &info_ptr); |
75b6e0a0 GD |
800 | |
801 | /* close the file */ | |
802 | fclose(fp); | |
803 | ||
804 | /* that's it */ | |
4946a942 | 805 | return (OK); |
75b6e0a0 GD |
806 | } |
807 | ||
4946a942 | 808 | #endif /* if 0 */ |