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Fixed to work with the new wxMacControl system.
[wxWidgets.git] / include / wx / toplevel.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/toplevel.h
3// Purpose: declares wxTopLevelWindow class, the base class for all
4// top level windows (such as frames and dialogs)
7d9f12f3 5// Author: Vadim Zeitlin, Vaclav Slavik
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6// Modified by:
7// Created: 06.08.01
8// RCS-ID: $Id$
9// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
77ffb593 10// Vaclav Slavik <vaclav@wxwidgets.org>
65571936 11// Licence: wxWindows licence
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12///////////////////////////////////////////////////////////////////////////////
13
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14#ifndef _WX_TOPLEVEL_BASE_H_
15#define _WX_TOPLEVEL_BASE_H_
16
12028905 17#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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18 #pragma interface "toplevelbase.h"
19#endif
20
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21// ----------------------------------------------------------------------------
22// headers
23// ----------------------------------------------------------------------------
24
ec4f95c4 25#include "wx/window.h"
f618020a 26#include "wx/iconbndl.h"
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27
28// the default names for various classs
29WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
30
31class WXDLLEXPORT wxTopLevelWindowBase;
32
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33// ----------------------------------------------------------------------------
34// constants
35// ----------------------------------------------------------------------------
36
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37// style common to both wxFrame and wxDialog
38#define wxSTAY_ON_TOP 0x8000
39#define wxICONIZE 0x4000
40#define wxMINIMIZE wxICONIZE
41#define wxMAXIMIZE 0x2000
42#define wxCLOSE_BOX 0x1000
43
44#define wxSYSTEM_MENU 0x0800
45#define wxMINIMIZE_BOX 0x0400
46#define wxMAXIMIZE_BOX 0x0200
47#define wxTINY_CAPTION_HORIZ 0x0100
48#define wxTINY_CAPTION_VERT 0x0080
49#define wxRESIZE_BORDER 0x0040
50
51// deprecated versions defined for compatibility reasons
52#define wxRESIZE_BOX wxMAXIMIZE_BOX
53#define wxTHICK_FRAME wxRESIZE_BORDER
54
55// obsolete styles, unused any more
56#define wxDIALOG_MODAL 0
57#define wxDIALOG_MODELESS 0
58#define wxNO_3D 0
59#define wxUSER_COLOURS 0
60
61// default style
62//
63// under Windows CE (at least when compiling with eVC 4) we should create
64// top level windows without any styles at all for them to appear
65// "correctly", i.e. as full screen windows with a "hide" button (same as
66// "close" but round instead of squared and just hides the applications
67// instead of closing it) in the title bar
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68#if defined(__WXWINCE__)
69 #if defined(__SMARTPHONE__)
82eda5ec 70 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
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71 #elif defined(__WINCE_STANDARDSDK__)
72 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
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73 #else
74 #define wxDEFAULT_FRAME_STYLE (0)
75 #endif
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76#else // !__WXWINCE__
77 #define wxDEFAULT_FRAME_STYLE \
78 (wxSYSTEM_MENU | \
79 wxRESIZE_BORDER | \
80 wxMINIMIZE_BOX | \
81 wxMAXIMIZE_BOX | \
82 wxCLOSE_BOX | \
83 wxCAPTION | \
84 wxCLIP_CHILDREN)
85#endif
86
87
7d9f12f3 88// Dialogs are created in a special way
21f4383a 89#define wxTOPLEVEL_EX_DIALOG 0x00000008
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90
91// Styles for ShowFullScreen
92// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
93// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
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94enum
95{
96 wxFULLSCREEN_NOMENUBAR = 0x0001,
97 wxFULLSCREEN_NOTOOLBAR = 0x0002,
98 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
99 wxFULLSCREEN_NOBORDER = 0x0008,
100 wxFULLSCREEN_NOCAPTION = 0x0010,
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101
102 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
103 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
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104 wxFULLSCREEN_NOCAPTION
105};
106
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107// ----------------------------------------------------------------------------
108// wxTopLevelWindow: a top level (as opposed to child) window
109// ----------------------------------------------------------------------------
110
7d9f12f3 111class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
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112{
113public:
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114 // construction
115 wxTopLevelWindowBase();
799ea011 116 virtual ~wxTopLevelWindowBase();
b22d16ad 117
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118 // top level wnd state
119 // --------------------
120
121 // maximize = TRUE => maximize, otherwise - restore
122 virtual void Maximize(bool maximize = TRUE) = 0;
123
124 // undo Maximize() or Iconize()
125 virtual void Restore() = 0;
126
127 // iconize = TRUE => iconize, otherwise - restore
128 virtual void Iconize(bool iconize = TRUE) = 0;
129
130 // return TRUE if the frame is maximized
131 virtual bool IsMaximized() const = 0;
132
133 // return TRUE if the frame is iconized
134 virtual bool IsIconized() const = 0;
135
136 // get the frame icon
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137 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
138
139 // get the frame icons
140 const wxIconBundle& GetIcons() const { return m_icons; }
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141
142 // set the frame icon
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143 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
144
145 // set the frame icons
146 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
7d9f12f3 147
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148 // maximize the window to cover entire screen
149 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
d4597e13 150
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151 // return TRUE if the frame is in fullscreen mode
152 virtual bool IsFullScreen() const = 0;
153
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154 /*
155 for now we already have them in wxWindow, but this is wrong: these
156 methods really only make sense for wxTopLevelWindow!
157
7d9f12f3 158 virtual void SetTitle(const wxString& title) = 0;
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159 virtual wxString GetTitle() const = 0;
160 */
7d9f12f3 161
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162 // Set the shape of the window to the given region.
163 // Returns TRUE if the platform supports this feature (and the
164 // operation is successful.)
fc7a2a60 165 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; }
1542ea39 166
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167 // implementation only from now on
168 // -------------------------------
169
170 // override some base class virtuals
171 virtual bool Destroy();
172 virtual bool IsTopLevel() const { return TRUE; }
34c3ffca 173 virtual wxSize GetMaxSize() const;
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174
175 // event handlers
176 void OnCloseWindow(wxCloseEvent& event);
177 void OnSize(wxSizeEvent& event);
178
179 // this should go away, but for now it's called from docview.cpp,
180 // so should be there for all platforms
181 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
182
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183 // do the window-specific processing after processing the update event
184 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
185
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186protected:
187 // the frame client to screen translation should take account of the
188 // toolbar which may shift the origin of the client area
189 virtual void DoClientToScreen(int *x, int *y) const;
190 virtual void DoScreenToClient(int *x, int *y) const;
191
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192 // test whether this window makes part of the frame
193 // (menubar, toolbar and statusbar are excluded from automatic layout)
194 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
195 { return FALSE; }
196
5c363878 197 // check if we should exit the program after deleting this top level
1cbee0b4 198 // window (this is used in common dtor and wxMSW code)
5c363878 199 bool IsLastBeforeExit() const;
1cbee0b4 200
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201 // send the iconize event, return TRUE if processed
202 bool SendIconizeEvent(bool iconized = TRUE);
203
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204 // Get the default size for the new window if no explicit size given. If
205 // there are better default sizes then these can be changed, just as long
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206 // as they are not too small for TLWs (and not larger than screen).
207 static wxSize GetDefaultSize();
208 static int WidthDefault(int w) { return w == -1 ? GetDefaultSize().x : w; }
209 static int HeightDefault(int h) { return h == -1 ? GetDefaultSize().y : h; }
66202a7e 210
7d9f12f3 211 // the frame icon
f618020a 212 wxIconBundle m_icons;
7d9f12f3 213
fc7a2a60 214 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
7d9f12f3 215 DECLARE_EVENT_TABLE()
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216};
217
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218
219// include the real class declaration
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220#if defined(__WXMSW__)
221 #include "wx/msw/toplevel.h"
222 #define wxTopLevelWindowNative wxTopLevelWindowMSW
223#elif defined(__WXGTK__)
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224 #include "wx/gtk/toplevel.h"
225 #define wxTopLevelWindowNative wxTopLevelWindowGTK
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226#elif defined(__WXX11__)
227 #include "wx/x11/toplevel.h"
228 #define wxTopLevelWindowNative wxTopLevelWindowX11
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229#elif defined(__WXMGL__)
230 #include "wx/mgl/toplevel.h"
231 #define wxTopLevelWindowNative wxTopLevelWindowMGL
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232#elif defined(__WXMAC__)
233 #include "wx/mac/toplevel.h"
234 #define wxTopLevelWindowNative wxTopLevelWindowMac
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235#elif defined(__WXCOCOA__)
236 #include "wx/cocoa/toplevel.h"
237 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
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238#elif defined(__WXPM__)
239 #include "wx/os2/toplevel.h"
240 #define wxTopLevelWindowNative wxTopLevelWindowOS2
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241#elif defined(__WXMOTIF__)
242 #include "wx/motif/toplevel.h"
243 #define wxTopLevelWindowNative wxTopLevelWindowMotif
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244#endif
245
246#ifdef __WXUNIVERSAL__
247 #include "wx/univ/toplevel.h"
248#else // !__WXUNIVERSAL__
249 #ifdef wxTopLevelWindowNative
250 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
251 {
252 public:
253 // construction
254 wxTopLevelWindow() { Init(); }
255 wxTopLevelWindow(wxWindow *parent,
d9e2e4c2 256 wxWindowID winid,
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257 const wxString& title,
258 const wxPoint& pos = wxDefaultPosition,
259 const wxSize& size = wxDefaultSize,
260 long style = wxDEFAULT_FRAME_STYLE,
261 const wxString& name = wxFrameNameStr)
262 {
263 Init();
d9e2e4c2 264 Create(parent, winid, title, pos, size, style, name);
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265 }
266
fc7a2a60 267 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
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268 };
269 #endif // wxTopLevelWindowNative
270#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
271
272
273#endif // _WX_TOPLEVEL_BASE_H_