]> git.saurik.com Git - wxWidgets.git/blame - src/regex/regexec.c
removed the extra offset in moveto in DrawRotatedText() (why was it there?)
[wxWidgets.git] / src / regex / regexec.c
CommitLineData
34275176 1/*
1f0db2d9 2 * the outer shell of regexec()
34275176 3 *
1f0db2d9
VZ
4 * This file includes engine.c *twice*, after muchos fiddling with the
5 * macros that code uses. This lets the same code operate on two different
6 * representations for state sets.
7 */
1b6b675b
SC
8#ifdef __MWERKS__
9typedef long off_t ;
10#else
1f0db2d9 11#include <sys/types.h>
1b6b675b 12#endif
1f0db2d9
VZ
13#include <stdio.h>
14#include <stdlib.h>
15#include <string.h>
16#include <limits.h>
17#include <ctype.h>
9b588fe1 18#include "regex.h"
1f0db2d9
VZ
19
20#include "utils.h"
21#include "regex2.h"
22
f7ba8899
VZ
23#ifdef REDEBUG
24static int nope = 0; /* for use in asserts; shuts lint up */
25#endif
26
1f0db2d9
VZ
27/* macros for manipulating states, small version */
28#define states unsigned
29#define states1 unsigned /* for later use in regexec() decision */
30#define CLEAR(v) ((v) = 0)
31#define SET0(v, n) ((v) &= ~((unsigned)1 << (n)))
32#define SET1(v, n) ((v) |= (unsigned)1 << (n))
33#define ISSET(v, n) ((v) & ((unsigned)1 << (n)))
34#define ASSIGN(d, s) ((d) = (s))
35#define EQ(a, b) ((a) == (b))
36#define STATEVARS int dummy /* dummy version */
37#define STATESETUP(m, n) /* nothing */
38#define STATETEARDOWN(m) /* nothing */
39#define SETUP(v) ((v) = 0)
40#define onestate unsigned
41#define INIT(o, n) ((o) = (unsigned)1 << (n))
42#define INC(o) ((o) <<= 1)
43#define ISSTATEIN(v, o) ((v) & (o))
44/* some abbreviations; note that some of these know variable names! */
45/* do "if I'm here, I can also be there" etc without branches */
46#define FWD(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) << (n))
47#define BACK(dst, src, n) ((dst) |= ((unsigned)(src)&(here)) >> (n))
48#define ISSETBACK(v, n) ((v) & ((unsigned)here >> (n)))
49/* function names */
50#define SNAMES /* engine.c looks after details */
51
52#include "engine.c"
53
54/* now undo things */
55#undef states
56#undef CLEAR
57#undef SET0
58#undef SET1
59#undef ISSET
60#undef ASSIGN
61#undef EQ
62#undef STATEVARS
63#undef STATESETUP
64#undef STATETEARDOWN
65#undef SETUP
66#undef onestate
67#undef INIT
68#undef INC
69#undef ISSTATEIN
70#undef FWD
71#undef BACK
72#undef ISSETBACK
73#undef SNAMES
74
75/* macros for manipulating states, large version */
76#define states char *
77#define CLEAR(v) memset(v, 0, m->g->nstates)
78#define SET0(v, n) ((v)[n] = 0)
79#define SET1(v, n) ((v)[n] = 1)
80#define ISSET(v, n) ((v)[n])
81#define ASSIGN(d, s) memcpy(d, s, m->g->nstates)
82#define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0)
83#define STATEVARS int vn; char *space
84#define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \
85 if ((m)->space == NULL) return(REG_ESPACE); \
86 (m)->vn = 0; }
87#define STATETEARDOWN(m) { free((m)->space); }
88#define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates])
89#define onestate int
90#define INIT(o, n) ((o) = (n))
91#define INC(o) ((o)++)
92#define ISSTATEIN(v, o) ((v)[o])
93/* some abbreviations; note that some of these know variable names! */
94/* do "if I'm here, I can also be there" etc without branches */
95#define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here])
96#define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here])
97#define ISSETBACK(v, n) ((v)[here - (n)])
98/* function names */
99#define LNAMES /* flag */
100
101#include "engine.c"
102
103/*
104 - regexec - interface for matching
105 = extern int regexec(const regex_t *, const char *, size_t, \
106 = regmatch_t [], int);
107 = #define REG_NOTBOL 00001
108 = #define REG_NOTEOL 00002
109 = #define REG_STARTEND 00004
110 = #define REG_TRACE 00400 // tracing of execution
111 = #define REG_LARGE 01000 // force large representation
112 = #define REG_BACKR 02000 // force use of backref code
34275176 113 *
1f0db2d9
VZ
114 * We put this here so we can exploit knowledge of the state representation
115 * when choosing which matcher to call. Also, by this point the matchers
116 * have been prototyped.
117 */
118int /* 0 success, REG_NOMATCH failure */
119regexec(preg, string, nmatch, pmatch, eflags)
120const regex_t *preg;
121const char *string;
34275176
VZ
122size_t nmatch;
123regmatch_t pmatch[];
1f0db2d9 124int eflags;
34275176 125{
1f0db2d9
VZ
126 register struct re_guts *g = preg->re_g;
127#ifdef REDEBUG
128# define GOODFLAGS(f) (f)
129#else
130# define GOODFLAGS(f) ((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND))
131#endif
132
133 if (preg->re_magic != MAGIC1 || g->magic != MAGIC2)
134 return(REG_BADPAT);
135 assert(!(g->iflags&BAD));
136 if (g->iflags&BAD) /* backstop for no-debug case */
137 return(REG_BADPAT);
138 eflags = GOODFLAGS(eflags);
139
140 if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags&REG_LARGE))
141 return(smatcher(g, (char *)string, nmatch, pmatch, eflags));
34275176 142 else
1f0db2d9 143 return(lmatcher(g, (char *)string, nmatch, pmatch, eflags));
34275176 144}