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3b3dc801 WS |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/univ/themes/metal.cpp | |
67d947ba RR |
3 | // Purpose: wxUniversal theme implementing Win32-like LNF |
4 | // Author: Vadim Zeitlin, Robert Roebling | |
5 | // Modified by: | |
6 | // Created: 06.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
65571936 | 9 | // Licence: wxWindows licence |
67d947ba RR |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // =========================================================================== | |
13 | // declarations | |
14 | // =========================================================================== | |
15 | ||
16 | // --------------------------------------------------------------------------- | |
17 | // headers | |
18 | // --------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/timer.h" | |
29 | #include "wx/intl.h" | |
30 | #include "wx/dc.h" | |
31 | #include "wx/window.h" | |
32 | ||
33 | #include "wx/dcmemory.h" | |
34 | ||
35 | #include "wx/button.h" | |
36 | #include "wx/listbox.h" | |
37 | #include "wx/checklst.h" | |
38 | #include "wx/combobox.h" | |
39 | #include "wx/scrolbar.h" | |
40 | #include "wx/slider.h" | |
41 | #include "wx/textctrl.h" | |
42 | #include "wx/toolbar.h" | |
43 | ||
44 | #ifdef __WXMSW__ | |
45 | // for COLOR_* constants | |
46 | #include "wx/msw/private.h" | |
47 | #endif | |
3b3dc801 | 48 | #include "wx/menu.h" |
9eddec69 | 49 | #include "wx/settings.h" |
67d947ba RR |
50 | #endif // WX_PRECOMP |
51 | ||
52 | #include "wx/notebook.h" | |
53 | #include "wx/spinbutt.h" | |
67d947ba RR |
54 | #include "wx/artprov.h" |
55 | #include "wx/toplevel.h" | |
56 | ||
57 | #include "wx/univ/scrtimer.h" | |
58 | #include "wx/univ/renderer.h" | |
59 | #include "wx/univ/inphand.h" | |
60 | #include "wx/univ/colschem.h" | |
61 | #include "wx/univ/theme.h" | |
62 | ||
67d947ba RR |
63 | // wxMetalRenderer: draw the GUI elements in Metal style |
64 | // ---------------------------------------------------------------------------- | |
65 | ||
490da436 | 66 | class wxMetalRenderer : public wxDelegateRenderer |
67d947ba | 67 | { |
490da436 | 68 | // FIXME cut'n'paste from Win32 |
67d947ba RR |
69 | enum wxArrowDirection |
70 | { | |
71 | Arrow_Left, | |
72 | Arrow_Right, | |
73 | Arrow_Up, | |
74 | Arrow_Down, | |
75 | Arrow_Max | |
76 | }; | |
77 | ||
78 | enum wxArrowStyle | |
79 | { | |
80 | Arrow_Normal, | |
81 | Arrow_Disabled, | |
82 | Arrow_Pressed, | |
d6922577 JS |
83 | Arrow_Inverted, |
84 | Arrow_InvertedDisabled, | |
67d947ba RR |
85 | Arrow_StateMax |
86 | }; | |
490da436 MB |
87 | public: |
88 | wxMetalRenderer(wxRenderer *renderer, wxColourScheme* scheme); | |
67d947ba | 89 | |
193e19cf | 90 | virtual void DrawButtonSurface(wxDC& dc, |
61fef19b | 91 | const wxColour& WXUNUSED(col), |
490da436 | 92 | const wxRect& rect, |
61fef19b VZ |
93 | int WXUNUSED(flags)) |
94 | { DrawMetal(dc, rect); } | |
490da436 | 95 | |
67d947ba RR |
96 | virtual void DrawScrollbarThumb(wxDC& dc, |
97 | wxOrientation orient, | |
98 | const wxRect& rect, | |
490da436 MB |
99 | int flags); |
100 | ||
67d947ba RR |
101 | virtual void DrawScrollbarShaft(wxDC& dc, |
102 | wxOrientation orient, | |
490da436 MB |
103 | const wxRect& rectBar, |
104 | int flags); | |
67d947ba RR |
105 | |
106 | virtual void GetComboBitmaps(wxBitmap *bmpNormal, | |
107 | wxBitmap *bmpFocus, | |
108 | wxBitmap *bmpPressed, | |
109 | wxBitmap *bmpDisabled); | |
110 | ||
490da436 MB |
111 | virtual void DrawArrow(wxDC& dc, |
112 | wxDirection dir, | |
113 | const wxRect& rect, | |
114 | int flags = 0); | |
67d947ba | 115 | protected: |
490da436 MB |
116 | void DrawArrowButton(wxDC& dc, |
117 | const wxRect& rectAll, | |
118 | wxArrowDirection arrowDir, | |
119 | wxArrowStyle arrowStyle); | |
67d947ba | 120 | |
67d947ba RR |
121 | void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen); |
122 | ||
67d947ba RR |
123 | void DrawShadedRect(wxDC& dc, wxRect *rect, |
124 | const wxPen& pen1, const wxPen& pen2); | |
125 | ||
a290fa5a | 126 | void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false); |
67d947ba | 127 | |
67d947ba RR |
128 | void DrawArrow(wxDC& dc, const wxRect& rect, |
129 | wxArrowDirection arrowDir, wxArrowStyle arrowStyle); | |
130 | ||
490da436 | 131 | void DrawMetal(wxDC &dc, const wxRect &rect ); |
67d947ba | 132 | private: |
67d947ba RR |
133 | wxPen m_penBlack, |
134 | m_penDarkGrey, | |
135 | m_penLightGrey, | |
136 | m_penHighlight; | |
137 | ||
67d947ba RR |
138 | wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; |
139 | }; | |
140 | ||
67d947ba RR |
141 | // ---------------------------------------------------------------------------- |
142 | // wxMetalTheme | |
143 | // ---------------------------------------------------------------------------- | |
144 | ||
d5d29b8a | 145 | WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers); |
67d947ba RR |
146 | |
147 | class wxMetalTheme : public wxTheme | |
148 | { | |
149 | public: | |
150 | wxMetalTheme(); | |
151 | virtual ~wxMetalTheme(); | |
152 | ||
153 | virtual wxRenderer *GetRenderer(); | |
154 | virtual wxArtProvider *GetArtProvider(); | |
155 | virtual wxInputHandler *GetInputHandler(const wxString& control); | |
156 | virtual wxColourScheme *GetColourScheme(); | |
67d947ba | 157 | private: |
490da436 MB |
158 | bool GetOrCreateTheme() |
159 | { | |
160 | if ( !m_win32Theme ) | |
2b5f62a0 | 161 | m_win32Theme = wxTheme::Create( wxT("win32") ); |
36633c5c | 162 | return m_win32Theme != NULL; |
490da436 MB |
163 | } |
164 | private: | |
165 | wxTheme *m_win32Theme; | |
67d947ba | 166 | wxMetalRenderer *m_renderer; |
32b13913 | 167 | |
67d947ba RR |
168 | WX_DECLARE_THEME(Metal) |
169 | }; | |
170 | ||
67d947ba RR |
171 | // ============================================================================ |
172 | // implementation | |
173 | // ============================================================================ | |
174 | ||
175 | WX_IMPLEMENT_THEME(wxMetalTheme, Metal, wxTRANSLATE("Metal theme")); | |
176 | ||
177 | // ---------------------------------------------------------------------------- | |
178 | // wxMetalTheme | |
179 | // ---------------------------------------------------------------------------- | |
180 | ||
181 | wxMetalTheme::wxMetalTheme() | |
182 | { | |
490da436 | 183 | m_win32Theme = NULL; |
67d947ba | 184 | m_renderer = NULL; |
67d947ba RR |
185 | } |
186 | ||
187 | wxMetalTheme::~wxMetalTheme() | |
188 | { | |
490da436 | 189 | delete m_win32Theme; |
67d947ba | 190 | delete m_renderer; |
67d947ba RR |
191 | } |
192 | ||
193 | wxRenderer *wxMetalTheme::GetRenderer() | |
194 | { | |
490da436 MB |
195 | if ( !GetOrCreateTheme() ) |
196 | return 0; | |
67d947ba | 197 | if ( !m_renderer ) |
490da436 MB |
198 | m_renderer = new wxMetalRenderer(m_win32Theme->GetRenderer(), |
199 | m_win32Theme->GetColourScheme()); | |
67d947ba RR |
200 | |
201 | return m_renderer; | |
202 | } | |
203 | ||
204 | wxArtProvider *wxMetalTheme::GetArtProvider() | |
205 | { | |
490da436 MB |
206 | if ( !GetOrCreateTheme() ) |
207 | return 0; | |
208 | return m_win32Theme->GetArtProvider(); | |
67d947ba RR |
209 | } |
210 | ||
211 | wxInputHandler *wxMetalTheme::GetInputHandler(const wxString& control) | |
212 | { | |
490da436 MB |
213 | if ( !GetOrCreateTheme() ) |
214 | return 0; | |
215 | return m_win32Theme->GetInputHandler(control); | |
67d947ba RR |
216 | } |
217 | ||
218 | wxColourScheme *wxMetalTheme::GetColourScheme() | |
219 | { | |
490da436 MB |
220 | if ( !GetOrCreateTheme() ) |
221 | return 0; | |
222 | return m_win32Theme->GetColourScheme(); | |
67d947ba RR |
223 | } |
224 | ||
490da436 MB |
225 | // ---------------------------------------------------------------------------- |
226 | // wxMetalRenderer | |
227 | // ---------------------------------------------------------------------------- | |
67d947ba | 228 | |
490da436 MB |
229 | wxMetalRenderer::wxMetalRenderer(wxRenderer *renderer, wxColourScheme *scheme) |
230 | : wxDelegateRenderer(renderer) | |
67d947ba | 231 | { |
67d947ba RR |
232 | // init colours and pens |
233 | m_penBlack = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_DARK), 0, wxSOLID); | |
490da436 | 234 | m_penDarkGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_OUT), 0, wxSOLID); |
67d947ba | 235 | m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN), 0, wxSOLID); |
490da436 | 236 | m_penHighlight = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT), 0, wxSOLID); |
67d947ba RR |
237 | |
238 | // init the arrow bitmaps | |
239 | static const size_t ARROW_WIDTH = 7; | |
240 | static const size_t ARROW_LENGTH = 4; | |
241 | ||
242 | wxMask *mask; | |
243 | wxMemoryDC dcNormal, | |
244 | dcDisabled, | |
245 | dcInverse; | |
246 | for ( size_t n = 0; n < Arrow_Max; n++ ) | |
247 | { | |
248 | bool isVertical = n > Arrow_Right; | |
249 | int w, h; | |
250 | if ( isVertical ) | |
251 | { | |
252 | w = ARROW_WIDTH; | |
253 | h = ARROW_LENGTH; | |
254 | } | |
255 | else | |
256 | { | |
257 | h = ARROW_WIDTH; | |
258 | w = ARROW_LENGTH; | |
259 | } | |
260 | ||
261 | // disabled arrow is larger because of the shadow | |
262 | m_bmpArrows[Arrow_Normal][n].Create(w, h); | |
263 | m_bmpArrows[Arrow_Disabled][n].Create(w + 1, h + 1); | |
264 | ||
265 | dcNormal.SelectObject(m_bmpArrows[Arrow_Normal][n]); | |
266 | dcDisabled.SelectObject(m_bmpArrows[Arrow_Disabled][n]); | |
267 | ||
268 | dcNormal.SetBackground(*wxWHITE_BRUSH); | |
269 | dcDisabled.SetBackground(*wxWHITE_BRUSH); | |
270 | dcNormal.Clear(); | |
271 | dcDisabled.Clear(); | |
272 | ||
273 | dcNormal.SetPen(m_penBlack); | |
274 | dcDisabled.SetPen(m_penDarkGrey); | |
275 | ||
276 | // calculate the position of the point of the arrow | |
277 | wxCoord x1, y1; | |
278 | if ( isVertical ) | |
279 | { | |
280 | x1 = (ARROW_WIDTH - 1)/2; | |
281 | y1 = n == Arrow_Up ? 0 : ARROW_LENGTH - 1; | |
282 | } | |
283 | else // horizontal | |
284 | { | |
285 | x1 = n == Arrow_Left ? 0 : ARROW_LENGTH - 1; | |
286 | y1 = (ARROW_WIDTH - 1)/2; | |
287 | } | |
288 | ||
289 | wxCoord x2 = x1, | |
290 | y2 = y1; | |
291 | ||
292 | if ( isVertical ) | |
293 | x2++; | |
294 | else | |
295 | y2++; | |
296 | ||
297 | for ( size_t i = 0; i < ARROW_LENGTH; i++ ) | |
298 | { | |
299 | dcNormal.DrawLine(x1, y1, x2, y2); | |
300 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
301 | ||
302 | if ( isVertical ) | |
303 | { | |
304 | x1--; | |
305 | x2++; | |
306 | ||
307 | if ( n == Arrow_Up ) | |
308 | { | |
309 | y1++; | |
310 | y2++; | |
311 | } | |
312 | else // down arrow | |
313 | { | |
314 | y1--; | |
315 | y2--; | |
316 | } | |
317 | } | |
318 | else // left or right arrow | |
319 | { | |
320 | y1--; | |
321 | y2++; | |
322 | ||
323 | if ( n == Arrow_Left ) | |
324 | { | |
325 | x1++; | |
326 | x2++; | |
327 | } | |
328 | else | |
329 | { | |
330 | x1--; | |
331 | x2--; | |
332 | } | |
333 | } | |
334 | } | |
335 | ||
336 | // draw the shadow for the disabled one | |
337 | dcDisabled.SetPen(m_penHighlight); | |
338 | switch ( n ) | |
339 | { | |
340 | case Arrow_Left: | |
341 | y1 += 2; | |
342 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
343 | break; | |
344 | ||
345 | case Arrow_Right: | |
346 | x1 = ARROW_LENGTH - 1; | |
347 | y1 = (ARROW_WIDTH - 1)/2 + 1; | |
348 | x2 = 0; | |
349 | y2 = ARROW_WIDTH; | |
350 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
351 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
352 | break; | |
353 | ||
354 | case Arrow_Up: | |
355 | x1 += 2; | |
356 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
357 | break; | |
358 | ||
359 | case Arrow_Down: | |
360 | x1 = ARROW_WIDTH - 1; | |
361 | y1 = 1; | |
362 | x2 = (ARROW_WIDTH - 1)/2; | |
363 | y2 = ARROW_LENGTH; | |
364 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
365 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
366 | break; | |
367 | ||
368 | } | |
369 | ||
d6922577 | 370 | // create the inverted bitmap but only for the right arrow as we only |
67d947ba RR |
371 | // use it for the menus |
372 | if ( n == Arrow_Right ) | |
373 | { | |
d6922577 JS |
374 | m_bmpArrows[Arrow_Inverted][n].Create(w, h); |
375 | dcInverse.SelectObject(m_bmpArrows[Arrow_Inverted][n]); | |
67d947ba RR |
376 | dcInverse.Clear(); |
377 | dcInverse.Blit(0, 0, w, h, | |
378 | &dcNormal, 0, 0, | |
379 | wxXOR); | |
380 | dcInverse.SelectObject(wxNullBitmap); | |
381 | ||
d6922577 JS |
382 | mask = new wxMask(m_bmpArrows[Arrow_Inverted][n], *wxBLACK); |
383 | m_bmpArrows[Arrow_Inverted][n].SetMask(mask); | |
67d947ba | 384 | |
d6922577 JS |
385 | m_bmpArrows[Arrow_InvertedDisabled][n].Create(w, h); |
386 | dcInverse.SelectObject(m_bmpArrows[Arrow_InvertedDisabled][n]); | |
67d947ba RR |
387 | dcInverse.Clear(); |
388 | dcInverse.Blit(0, 0, w, h, | |
389 | &dcDisabled, 0, 0, | |
390 | wxXOR); | |
391 | dcInverse.SelectObject(wxNullBitmap); | |
392 | ||
d6922577 JS |
393 | mask = new wxMask(m_bmpArrows[Arrow_InvertedDisabled][n], *wxBLACK); |
394 | m_bmpArrows[Arrow_InvertedDisabled][n].SetMask(mask); | |
67d947ba RR |
395 | } |
396 | ||
397 | dcNormal.SelectObject(wxNullBitmap); | |
398 | dcDisabled.SelectObject(wxNullBitmap); | |
399 | ||
400 | mask = new wxMask(m_bmpArrows[Arrow_Normal][n], *wxWHITE); | |
401 | m_bmpArrows[Arrow_Normal][n].SetMask(mask); | |
402 | mask = new wxMask(m_bmpArrows[Arrow_Disabled][n], *wxWHITE); | |
403 | m_bmpArrows[Arrow_Disabled][n].SetMask(mask); | |
404 | ||
405 | m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; | |
406 | } | |
490da436 MB |
407 | } |
408 | ||
409 | void wxMetalRenderer::DrawScrollbarThumb(wxDC& dc, | |
61fef19b | 410 | wxOrientation WXUNUSED(orient), |
490da436 | 411 | const wxRect& rect, |
61fef19b | 412 | int WXUNUSED(flags)) |
490da436 MB |
413 | { |
414 | // we don't use the flags, the thumb never changes appearance | |
415 | wxRect rectThumb = rect; | |
416 | DrawArrowBorder(dc, &rectThumb); | |
417 | DrawMetal(dc, rectThumb); | |
418 | } | |
67d947ba | 419 | |
490da436 | 420 | void wxMetalRenderer::DrawScrollbarShaft(wxDC& dc, |
61fef19b | 421 | wxOrientation WXUNUSED(orient), |
490da436 | 422 | const wxRect& rectBar, |
61fef19b | 423 | int WXUNUSED(flags)) |
490da436 | 424 | { |
61fef19b | 425 | DrawMetal(dc, rectBar); |
67d947ba RR |
426 | } |
427 | ||
490da436 | 428 | void wxMetalRenderer::GetComboBitmaps(wxBitmap *bmpNormal, |
61fef19b | 429 | wxBitmap * WXUNUSED(bmpFocus), |
490da436 MB |
430 | wxBitmap *bmpPressed, |
431 | wxBitmap *bmpDisabled) | |
432 | { | |
433 | static const wxCoord widthCombo = 16; | |
434 | static const wxCoord heightCombo = 17; | |
67d947ba | 435 | |
490da436 | 436 | wxMemoryDC dcMem; |
67d947ba | 437 | |
490da436 MB |
438 | if ( bmpNormal ) |
439 | { | |
440 | bmpNormal->Create(widthCombo, heightCombo); | |
441 | dcMem.SelectObject(*bmpNormal); | |
442 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
443 | Arrow_Down, Arrow_Normal); | |
444 | } | |
67d947ba | 445 | |
490da436 MB |
446 | if ( bmpPressed ) |
447 | { | |
448 | bmpPressed->Create(widthCombo, heightCombo); | |
449 | dcMem.SelectObject(*bmpPressed); | |
450 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
451 | Arrow_Down, Arrow_Pressed); | |
452 | } | |
67d947ba | 453 | |
490da436 MB |
454 | if ( bmpDisabled ) |
455 | { | |
456 | bmpDisabled->Create(widthCombo, heightCombo); | |
457 | dcMem.SelectObject(*bmpDisabled); | |
458 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
459 | Arrow_Down, Arrow_Disabled); | |
460 | } | |
461 | } | |
67d947ba | 462 | |
490da436 MB |
463 | void wxMetalRenderer::DrawArrow(wxDC& dc, |
464 | wxDirection dir, | |
465 | const wxRect& rect, | |
466 | int flags) | |
467 | { | |
468 | // get the bitmap for this arrow | |
469 | wxArrowDirection arrowDir; | |
470 | switch ( dir ) | |
471 | { | |
472 | case wxLEFT: arrowDir = Arrow_Left; break; | |
473 | case wxRIGHT: arrowDir = Arrow_Right; break; | |
474 | case wxUP: arrowDir = Arrow_Up; break; | |
475 | case wxDOWN: arrowDir = Arrow_Down; break; | |
67d947ba | 476 | |
490da436 MB |
477 | default: |
478 | wxFAIL_MSG(_T("unknown arrow direction")); | |
479 | return; | |
480 | } | |
67d947ba | 481 | |
490da436 MB |
482 | wxArrowStyle arrowStyle; |
483 | if ( flags & wxCONTROL_PRESSED ) | |
484 | { | |
485 | // can't be pressed and disabled | |
486 | arrowStyle = Arrow_Pressed; | |
487 | } | |
488 | else | |
489 | { | |
490 | arrowStyle = flags & wxCONTROL_DISABLED ? Arrow_Disabled : Arrow_Normal; | |
491 | } | |
67d947ba | 492 | |
490da436 MB |
493 | DrawArrowButton(dc, rect, arrowDir, arrowStyle); |
494 | } | |
67d947ba | 495 | |
490da436 MB |
496 | // |
497 | // protected functions | |
498 | // | |
67d947ba | 499 | |
490da436 MB |
500 | void wxMetalRenderer::DrawArrowButton(wxDC& dc, |
501 | const wxRect& rectAll, | |
502 | wxArrowDirection arrowDir, | |
503 | wxArrowStyle arrowStyle) | |
504 | { | |
505 | wxRect rect = rectAll; | |
506 | DrawMetal( dc, rect ); | |
507 | DrawArrowBorder(dc, &rect, arrowStyle == Arrow_Pressed); | |
508 | DrawArrow(dc, rect, arrowDir, arrowStyle); | |
509 | } | |
67d947ba RR |
510 | |
511 | void wxMetalRenderer::DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen) | |
512 | { | |
513 | // draw | |
514 | dc.SetPen(pen); | |
515 | dc.SetBrush(*wxTRANSPARENT_BRUSH); | |
516 | dc.DrawRectangle(*rect); | |
517 | ||
518 | // adjust the rect | |
519 | rect->Inflate(-1); | |
520 | } | |
521 | ||
67d947ba RR |
522 | void wxMetalRenderer::DrawShadedRect(wxDC& dc, wxRect *rect, |
523 | const wxPen& pen1, const wxPen& pen2) | |
524 | { | |
525 | // draw the rectangle | |
526 | dc.SetPen(pen1); | |
527 | dc.DrawLine(rect->GetLeft(), rect->GetTop(), | |
528 | rect->GetLeft(), rect->GetBottom()); | |
529 | dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), | |
530 | rect->GetRight(), rect->GetTop()); | |
531 | dc.SetPen(pen2); | |
532 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
533 | rect->GetRight(), rect->GetBottom()); | |
534 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
535 | rect->GetRight() + 1, rect->GetBottom()); | |
536 | ||
537 | // adjust the rect | |
538 | rect->Inflate(-1); | |
539 | } | |
540 | ||
67d947ba RR |
541 | void wxMetalRenderer::DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed) |
542 | { | |
543 | if ( isPressed ) | |
544 | { | |
545 | DrawRect(dc, rect, m_penDarkGrey); | |
546 | ||
547 | // the arrow is usually drawn inside border of width 2 and is offset by | |
548 | // another pixel in both directions when it's pressed - as the border | |
549 | // in this case is more narrow as well, we have to adjust rect like | |
550 | // this: | |
551 | rect->Inflate(-1); | |
552 | rect->x++; | |
553 | rect->y++; | |
554 | } | |
555 | else | |
556 | { | |
557 | DrawShadedRect(dc, rect, m_penLightGrey, m_penBlack); | |
558 | DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey); | |
559 | } | |
560 | } | |
561 | ||
490da436 MB |
562 | void wxMetalRenderer::DrawArrow(wxDC& dc, |
563 | const wxRect& rect, | |
564 | wxArrowDirection arrowDir, | |
565 | wxArrowStyle arrowStyle) | |
67d947ba | 566 | { |
490da436 | 567 | const wxBitmap& bmp = m_bmpArrows[arrowStyle][arrowDir]; |
67d947ba | 568 | |
490da436 MB |
569 | // under Windows the arrows always have the same size so just centre it in |
570 | // the provided rectangle | |
571 | wxCoord x = rect.x + (rect.width - bmp.GetWidth()) / 2, | |
572 | y = rect.y + (rect.height - bmp.GetHeight()) / 2; | |
67d947ba | 573 | |
490da436 MB |
574 | // Windows does it like this... |
575 | if ( arrowDir == Arrow_Left ) | |
576 | x--; | |
67d947ba | 577 | |
490da436 | 578 | // draw it |
a290fa5a | 579 | dc.DrawBitmap(bmp, x, y, true /* use mask */); |
67d947ba RR |
580 | } |
581 | ||
582 | // ---------------------------------------------------------------------------- | |
490da436 | 583 | // metal gradient |
67d947ba RR |
584 | // ---------------------------------------------------------------------------- |
585 | ||
490da436 | 586 | void wxMetalRenderer::DrawMetal(wxDC &dc, const wxRect &rect ) |
67d947ba | 587 | { |
490da436 MB |
588 | dc.SetPen(*wxTRANSPARENT_PEN); |
589 | for (int y = rect.y; y < rect.height+rect.y; y++) | |
67d947ba | 590 | { |
32b13913 | 591 | unsigned char intens = (unsigned char)(230 + 80 * (rect.y-y) / rect.height); |
490da436 MB |
592 | dc.SetBrush( wxBrush( wxColour(intens,intens,intens), wxSOLID ) ); |
593 | dc.DrawRectangle( rect.x, y, rect.width, 1 ); | |
67d947ba RR |
594 | } |
595 | } |