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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/checkbox.cpp | |
3 | // Purpose: wxCheckBox implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
9 | // Licence: wxWindows license |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
a3870b2f | 21 | #pragma implementation "univcheckbox.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_CHECKBOX | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/dcclient.h" | |
34 | #include "wx/checkbox.h" | |
35 | #include "wx/validate.h" | |
36 | ||
37 | #include "wx/button.h" // for wxACTION_BUTTON_XXX | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/theme.h" | |
41 | #include "wx/univ/renderer.h" | |
42 | #include "wx/univ/inphand.h" | |
43 | #include "wx/univ/colschem.h" | |
44 | ||
45 | // ============================================================================ | |
46 | // implementation | |
47 | // ============================================================================ | |
48 | ||
49 | IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl) | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxCheckBox | |
53 | // ---------------------------------------------------------------------------- | |
54 | ||
55 | void wxCheckBox::Init() | |
56 | { | |
57 | m_isPressed = FALSE; | |
58 | m_status = Status_Unchecked; | |
59 | } | |
60 | ||
61 | bool wxCheckBox::Create(wxWindow *parent, | |
62 | wxWindowID id, | |
63 | const wxString &label, | |
64 | const wxPoint &pos, | |
65 | const wxSize &size, | |
66 | long style, | |
67 | const wxValidator& validator, | |
68 | const wxString &name) | |
69 | { | |
70 | if ( !wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
71 | return FALSE; | |
72 | ||
73 | SetLabel(label); | |
74 | SetBestSize(size); | |
75 | ||
76 | CreateInputHandler(wxINP_HANDLER_CHECKBOX); | |
77 | ||
78 | return TRUE; | |
79 | } | |
80 | ||
81 | // ---------------------------------------------------------------------------- | |
82 | // checkbox interface | |
83 | // ---------------------------------------------------------------------------- | |
84 | ||
85 | bool wxCheckBox::GetValue() const | |
86 | { | |
87 | return m_status == Status_Checked; | |
88 | } | |
89 | ||
90 | void wxCheckBox::SetValue(bool value) | |
91 | { | |
92 | Status status = value ? Status_Checked : Status_Unchecked; | |
93 | if ( status != m_status ) | |
94 | { | |
95 | m_status = status; | |
96 | ||
97 | if ( m_status == Status_Checked ) | |
98 | { | |
99 | // invoke the hook | |
100 | OnCheck(); | |
101 | } | |
102 | ||
103 | Refresh(); | |
104 | } | |
105 | } | |
106 | ||
107 | void wxCheckBox::OnCheck() | |
108 | { | |
109 | // we do nothing here | |
110 | } | |
111 | ||
112 | // ---------------------------------------------------------------------------- | |
113 | // indicator bitmaps | |
114 | // ---------------------------------------------------------------------------- | |
115 | ||
116 | wxBitmap wxCheckBox::GetBitmap(State state, Status status) const | |
117 | { | |
118 | wxBitmap bmp = m_bitmaps[state][status]; | |
119 | if ( !bmp.Ok() ) | |
120 | bmp = m_bitmaps[State_Normal][status]; | |
121 | ||
122 | return bmp; | |
123 | } | |
124 | ||
125 | void wxCheckBox::SetBitmap(const wxBitmap& bmp, State state, Status status) | |
126 | { | |
127 | m_bitmaps[state][status] = bmp; | |
128 | } | |
129 | ||
130 | // ---------------------------------------------------------------------------- | |
131 | // drawing | |
132 | // ---------------------------------------------------------------------------- | |
133 | ||
134 | wxCheckBox::State wxCheckBox::GetState(int flags) const | |
135 | { | |
136 | if ( flags & wxCONTROL_DISABLED ) | |
137 | return State_Disabled; | |
138 | else if ( flags & wxCONTROL_PRESSED ) | |
139 | return State_Pressed; | |
140 | else if ( flags & wxCONTROL_CURRENT ) | |
141 | return State_Current; | |
142 | else | |
143 | return State_Normal; | |
144 | } | |
145 | ||
146 | void wxCheckBox::DoDraw(wxControlRenderer *renderer) | |
147 | { | |
148 | int flags = GetStateFlags(); | |
149 | ||
150 | wxDC& dc = renderer->GetDC(); | |
151 | dc.SetFont(GetFont()); | |
152 | dc.SetTextForeground(GetForegroundColour()); | |
153 | ||
154 | if ( m_status == Status_Checked ) | |
155 | flags |= wxCONTROL_CHECKED; | |
156 | ||
62e1ba75 JS |
157 | wxBitmap bitmap(GetBitmap(GetState(flags), m_status)); |
158 | ||
1e6feb95 VZ |
159 | renderer->GetRenderer()-> |
160 | DrawCheckButton(dc, | |
161 | GetLabel(), | |
62e1ba75 | 162 | bitmap, |
1e6feb95 VZ |
163 | renderer->GetRect(), |
164 | flags, | |
165 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT | |
166 | : wxALIGN_LEFT, | |
167 | GetAccelIndex()); | |
168 | } | |
169 | ||
170 | // ---------------------------------------------------------------------------- | |
171 | // geometry calculations | |
172 | // ---------------------------------------------------------------------------- | |
173 | ||
174 | wxSize wxCheckBox::GetBitmapSize() const | |
175 | { | |
176 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); | |
177 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) | |
178 | : GetRenderer()->GetCheckBitmapSize(); | |
179 | } | |
180 | ||
181 | wxSize wxCheckBox::DoGetBestClientSize() const | |
182 | { | |
183 | wxClientDC dc(wxConstCast(this, wxCheckBox)); | |
184 | dc.SetFont(GetFont()); | |
185 | wxCoord width, height; | |
186 | dc.GetMultiLineTextExtent(GetLabel(), &width, &height); | |
187 | ||
188 | wxSize sizeBmp = GetBitmapSize(); | |
189 | if ( height < sizeBmp.y ) | |
190 | height = sizeBmp.y; | |
191 | ||
192 | #if wxUNIV_COMPATIBLE_MSW | |
193 | // this looks better but is different from what wxMSW does | |
194 | height += GetCharHeight()/2; | |
195 | #endif // wxUNIV_COMPATIBLE_MSW | |
196 | ||
197 | width += sizeBmp.x + 2*GetCharWidth(); | |
198 | ||
199 | return wxSize(width, height); | |
200 | } | |
201 | ||
202 | // ---------------------------------------------------------------------------- | |
203 | // checkbox actions | |
204 | // ---------------------------------------------------------------------------- | |
205 | ||
206 | void wxCheckBox::Press() | |
207 | { | |
208 | if ( !m_isPressed ) | |
209 | { | |
210 | m_isPressed = TRUE; | |
211 | ||
212 | Refresh(); | |
213 | } | |
214 | } | |
215 | ||
216 | void wxCheckBox::Release() | |
217 | { | |
218 | if ( m_isPressed ) | |
219 | { | |
220 | m_isPressed = FALSE; | |
221 | ||
222 | Refresh(); | |
223 | } | |
224 | } | |
225 | ||
226 | void wxCheckBox::Toggle() | |
227 | { | |
228 | m_isPressed = FALSE; | |
229 | ||
230 | ChangeValue(!GetValue()); | |
231 | } | |
232 | ||
233 | void wxCheckBox::ChangeValue(bool value) | |
234 | { | |
235 | SetValue(value); | |
236 | ||
237 | SendEvent(); | |
238 | } | |
239 | ||
240 | void wxCheckBox::SendEvent() | |
241 | { | |
242 | wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId()); | |
243 | InitCommandEvent(event); | |
244 | event.SetInt(IsChecked()); | |
245 | Command(event); | |
246 | } | |
247 | ||
248 | // ---------------------------------------------------------------------------- | |
249 | // input handling | |
250 | // ---------------------------------------------------------------------------- | |
251 | ||
252 | bool wxCheckBox::PerformAction(const wxControlAction& action, | |
253 | long numArg, | |
254 | const wxString& strArg) | |
255 | { | |
256 | if ( action == wxACTION_BUTTON_PRESS ) | |
257 | Press(); | |
258 | else if ( action == wxACTION_BUTTON_RELEASE ) | |
259 | Release(); | |
260 | if ( action == wxACTION_CHECKBOX_CHECK ) | |
261 | ChangeValue(TRUE); | |
262 | else if ( action == wxACTION_CHECKBOX_CLEAR ) | |
263 | ChangeValue(FALSE); | |
264 | else if ( action == wxACTION_CHECKBOX_TOGGLE ) | |
265 | Toggle(); | |
266 | else | |
267 | return wxControl::PerformAction(action, numArg, strArg); | |
268 | ||
269 | return TRUE; | |
270 | } | |
271 | ||
272 | // ---------------------------------------------------------------------------- | |
273 | // wxStdCheckboxInputHandler | |
274 | // ---------------------------------------------------------------------------- | |
275 | ||
276 | wxStdCheckboxInputHandler::wxStdCheckboxInputHandler(wxInputHandler *inphand) | |
277 | : wxStdButtonInputHandler(inphand) | |
278 | { | |
279 | } | |
280 | ||
23645bfa | 281 | bool wxStdCheckboxInputHandler::HandleActivation(wxInputConsumer *consumer, |
1e6feb95 VZ |
282 | bool activated) |
283 | { | |
284 | // only the focused checkbox appearance changes when the app gains/loses | |
285 | // activation | |
23645bfa | 286 | return consumer->GetInputWindow()->IsFocused(); |
1e6feb95 VZ |
287 | } |
288 | ||
289 | #endif // wxUSE_CHECKBOX |