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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/renderer.h
3// Purpose: wxRendererNative class declaration
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
77ffb593 8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12/*
77ffb593 13 Renderers are used in wxWidgets for two similar but different things:
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14 (a) wxUniversal uses them to draw everything, i.e. all the control
15 (b) all the native ports use them to draw generic controls only
16
17 wxUniversal needs more functionality than what is included in the base class
18 as it needs to draw stuff like scrollbars which are never going to be
19 generic. So we put the bare minimum needed by the native ports here and the
20 full wxRenderer class is declared in wx/univ/renderer.h and is only used by
21 wxUniveral (although note that native ports can load wxRenderer objects from
22 theme DLLs and use them as wxRendererNative ones, of course).
23 */
24
25#ifndef _WX_RENDERER_H_
26#define _WX_RENDERER_H_
27
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28class WXDLLIMPEXP_FWD_CORE wxDC;
29class WXDLLIMPEXP_FWD_CORE wxWindow;
38c4cb6a 30
e8759560 31#include "wx/gdicmn.h" // for wxPoint, wxSize
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32#include "wx/colour.h"
33#include "wx/font.h"
34#include "wx/bitmap.h"
35#include "wx/string.h"
7df07b10 36
f0244295 37// some platforms have their own renderers, others use the generic one
ac9e3f1f 38#if defined(__WXMSW__) || ( defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON ) || defined(__WXGTK__)
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39 #define wxHAS_NATIVE_RENDERER
40#else
41 #undef wxHAS_NATIVE_RENDERER
42#endif
43
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44// only MSW and OS X currently provides DrawTitleBarBitmap() method
45#if defined(__WXMSW__) || (defined(__WXMAC__) && wxUSE_LIBPNG && wxUSE_IMAGE)
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46 #define wxHAS_DRAW_TITLE_BAR_BITMAP
47#endif
48
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49// ----------------------------------------------------------------------------
50// constants
51// ----------------------------------------------------------------------------
52
53// control state flags used in wxRenderer and wxColourScheme
54enum
55{
56 wxCONTROL_DISABLED = 0x00000001, // control is disabled
57 wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
58 wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
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59 wxCONTROL_SPECIAL = 0x00000008, // control-specific bit:
60 wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons
61 wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items
62 wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items
63 wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes
8a461249 64 wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border
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65 wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
66 wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
67 wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
68 wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
415a0ff1 69 wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state
9c7f49f5 70
a61c9122 71 wxCONTROL_FLAGS_MASK = 0x000000ff,
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72
73 // this is a pseudo flag not used directly by wxRenderer but rather by some
74 // controls internally
75 wxCONTROL_DIRTY = 0x80000000
76};
77
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78// title bar buttons supported by DrawTitleBarBitmap()
79//
80// NB: they have the same values as wxTOPLEVEL_BUTTON_XXX constants in
81// wx/univ/toplevel.h as they really represent the same things
82enum wxTitleBarButton
83{
84 wxTITLEBAR_BUTTON_CLOSE = 0x01000000,
85 wxTITLEBAR_BUTTON_MAXIMIZE = 0x02000000,
3427bc78 86 wxTITLEBAR_BUTTON_ICONIZE = 0x04000000,
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87 wxTITLEBAR_BUTTON_RESTORE = 0x08000000,
88 wxTITLEBAR_BUTTON_HELP = 0x10000000
89};
90
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91// ----------------------------------------------------------------------------
92// helper structs
93// ----------------------------------------------------------------------------
94
95// wxSplitterWindow parameters
53a2db12 96struct WXDLLIMPEXP_CORE wxSplitterRenderParams
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97{
98 // the only way to initialize this struct is by using this ctor
99 wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_)
100 : widthSash(widthSash_), border(border_), isHotSensitive(isSens_)
101 {
102 }
103
104 // the width of the splitter sash
105 const wxCoord widthSash;
106
107 // the width of the border of the splitter window
108 const wxCoord border;
109
110 // true if the splitter changes its appearance when the mouse is over it
111 const bool isHotSensitive;
112};
113
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114
115// extra optional parameters for DrawHeaderButton
53a2db12 116struct WXDLLIMPEXP_CORE wxHeaderButtonParams
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117{
118 wxHeaderButtonParams()
119 : m_labelAlignment(wxALIGN_LEFT)
120 { }
0856300f 121
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122 wxColour m_arrowColour;
123 wxColour m_selectionColour;
124 wxString m_labelText;
125 wxFont m_labelFont;
126 wxColour m_labelColour;
127 wxBitmap m_labelBitmap;
128 int m_labelAlignment;
129};
130
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131enum wxHeaderSortIconType
132{
80752b57 133 wxHDR_SORT_ICON_NONE, // Header button has no sort arrow
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134 wxHDR_SORT_ICON_UP, // Header button an up sort arrow icon
135 wxHDR_SORT_ICON_DOWN // Header button a down sort arrow icon
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136};
137
4b94ddc4 138
04857cb7 139// wxRendererNative interface version
53a2db12 140struct WXDLLIMPEXP_CORE wxRendererVersion
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141{
142 wxRendererVersion(int version_, int age_) : version(version_), age(age_) { }
143
144 // default copy ctor, assignment operator and dtor are ok
145
146 // the current version and age of wxRendererNative interface: different
147 // versions are incompatible (in both ways) while the ages inside the same
148 // version are upwards compatible, i.e. the version of the renderer must
149 // match the version of the main program exactly while the age may be
150 // highergreater or equal to it
151 //
152 // NB: don't forget to increment age after adding any new virtual function!
153 enum
154 {
155 Current_Version = 1,
156 Current_Age = 5
157 };
158
159
160 // check if the given version is compatible with the current one
161 static bool IsCompatible(const wxRendererVersion& ver)
162 {
163 return ver.version == Current_Version && ver.age >= Current_Age;
164 }
165
166 const int version;
167 const int age;
168};
169
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170// ----------------------------------------------------------------------------
171// wxRendererNative: abstracts drawing methods needed by the native controls
172// ----------------------------------------------------------------------------
173
53a2db12 174class WXDLLIMPEXP_CORE wxRendererNative
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175{
176public:
177 // drawing functions
178 // -----------------
179
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180 // draw the header control button (used by wxListCtrl) Returns optimal
181 // width for the label contents.
182 virtual int DrawHeaderButton(wxWindow *win,
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183 wxDC& dc,
184 const wxRect& rect,
4b94ddc4 185 int flags = 0,
80752b57 186 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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187 wxHeaderButtonParams* params=NULL) = 0;
188
189
190 // Draw the contents of a header control button (label, sort arrows, etc.)
191 // Normally only called by DrawHeaderButton.
c97c9952 192 virtual int DrawHeaderButtonContents(wxWindow *win,
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193 wxDC& dc,
194 const wxRect& rect,
195 int flags = 0,
80752b57 196 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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197 wxHeaderButtonParams* params=NULL) = 0;
198
199 // Returns the default height of a header button, either a fixed platform
200 // height if available, or a generic height based on the window's font.
201 virtual int GetHeaderButtonHeight(wxWindow *win) = 0;
202
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203
204 // draw the expanded/collapsed icon for a tree control item
205 virtual void DrawTreeItemButton(wxWindow *win,
206 wxDC& dc,
207 const wxRect& rect,
208 int flags = 0) = 0;
209
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210 // draw the border for sash window: this border must be such that the sash
211 // drawn by DrawSash() blends into it well
212 virtual void DrawSplitterBorder(wxWindow *win,
213 wxDC& dc,
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214 const wxRect& rect,
215 int flags = 0) = 0;
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216
217 // draw a (vertical) sash
218 virtual void DrawSplitterSash(wxWindow *win,
219 wxDC& dc,
220 const wxSize& size,
62dc9cb4 221 wxCoord position,
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222 wxOrientation orient,
223 int flags = 0) = 0;
b3208e11 224
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225 // draw a combobox dropdown button
226 //
4c85ab75 227 // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
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228 virtual void DrawComboBoxDropButton(wxWindow *win,
229 wxDC& dc,
230 const wxRect& rect,
231 int flags = 0) = 0;
232
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233 // draw a dropdown arrow
234 //
235 // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
236 virtual void DrawDropArrow(wxWindow *win,
237 wxDC& dc,
238 const wxRect& rect,
239 int flags = 0) = 0;
b3208e11 240
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241 // draw check button
242 //
243 // flags may use wxCONTROL_CHECKED, wxCONTROL_UNDETERMINED and wxCONTROL_CURRENT
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244 virtual void DrawCheckBox(wxWindow *win,
245 wxDC& dc,
246 const wxRect& rect,
247 int flags = 0) = 0;
2209baae 248
e8759560 249 // Returns the default size of a check box.
191e43fd 250 virtual wxSize GetCheckBoxSize(wxWindow *win) = 0;
e8759560 251
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252 // draw blank button
253 //
254 // flags may use wxCONTROL_PRESSED, wxCONTROL_CURRENT and wxCONTROL_ISDEFAULT
255 virtual void DrawPushButton(wxWindow *win,
256 wxDC& dc,
257 const wxRect& rect,
258 int flags = 0) = 0;
259
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260 // draw rectangle indicating that an item in e.g. a list control
261 // has been selected or focused
262 //
0856300f 263 // flags may use
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264 // wxCONTROL_SELECTED (item is selected, e.g. draw background)
265 // wxCONTROL_CURRENT (item is the current item, e.g. dotted border)
266 // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise)
267 virtual void DrawItemSelectionRect(wxWindow *win,
268 wxDC& dc,
269 const wxRect& rect,
270 int flags = 0) = 0;
271
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272 // draw the focus rectangle around the label contained in the given rect
273 //
274 // only wxCONTROL_SELECTED makes sense in flags here
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275 virtual void DrawFocusRect(wxWindow* win,
276 wxDC& dc,
277 const wxRect& rect,
278 int flags = 0) = 0;
6d789987 279
e4131985 280 // Draw a native wxChoice
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281 virtual void DrawChoice(wxWindow* win,
282 wxDC& dc,
283 const wxRect& rect,
284 int flags = 0) = 0;
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285
286 // Draw a native wxComboBox
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287 virtual void DrawComboBox(wxWindow* win,
288 wxDC& dc,
289 const wxRect& rect,
290 int flags = 0) = 0;
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291
292 // Draw a native wxTextCtrl frame
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293 virtual void DrawTextCtrl(wxWindow* win,
294 wxDC& dc,
295 const wxRect& rect,
296 int flags = 0) = 0;
e4131985 297
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298 // Draw a native wxRadioButton bitmap
299 virtual void DrawRadioBitmap(wxWindow* win,
300 wxDC& dc,
301 const wxRect& rect,
302 int flags = 0) = 0;
e4131985 303
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304#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
305 // Draw one of the standard title bar buttons
306 //
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307 // This is currently implemented only for MSW and OS X (for the close
308 // button only) because there is no way to render standard title bar
309 // buttons under the other platforms, the best can be done is to use normal
310 // (only) images which wxArtProvider provides for wxART_HELP and
311 // wxART_CLOSE (but not any other title bar buttons)
312 //
313 // NB: make sure PNG handler is enabled if using this function under OS X
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314 virtual void DrawTitleBarBitmap(wxWindow *win,
315 wxDC& dc,
316 const wxRect& rect,
317 wxTitleBarButton button,
318 int flags = 0) = 0;
319#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
320
321
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322 // geometry functions
323 // ------------------
324
325 // get the splitter parameters: the x field of the returned point is the
326 // sash width and the y field is the border width
af99040c 327 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0;
b3208e11 328
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329
330 // pseudo constructors
331 // -------------------
332
333 // return the currently used renderer
334 static wxRendererNative& Get();
335
336 // return the generic implementation of the renderer
337 static wxRendererNative& GetGeneric();
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338
339 // return the default (native) implementation for this platform
340 static wxRendererNative& GetDefault();
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341
342
343 // changing the global renderer
344 // ----------------------------
345
346#if wxUSE_DYNLIB_CLASS
347 // load the renderer from the specified DLL, the returned pointer must be
348 // deleted by caller if not NULL when it is not used any more
349 static wxRendererNative *Load(const wxString& name);
350#endif // wxUSE_DYNLIB_CLASS
351
352 // set the renderer to use, passing NULL reverts to using the default
353 // renderer
354 //
355 // return the previous renderer used with Set() or NULL if none
356 static wxRendererNative *Set(wxRendererNative *renderer);
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357
358
359 // miscellaneous stuff
360 // -------------------
361
362 // this function is used for version checking: Load() refuses to load any
363 // DLLs implementing an older or incompatible version; it should be
364 // implemented simply by returning wxRendererVersion::Current_XXX values
365 virtual wxRendererVersion GetVersion() const = 0;
366
367 // virtual dtor for any base class
368 virtual ~wxRendererNative();
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369};
370
371// ----------------------------------------------------------------------------
372// wxDelegateRendererNative: allows reuse of renderers code
373// ----------------------------------------------------------------------------
374
53a2db12 375class WXDLLIMPEXP_CORE wxDelegateRendererNative : public wxRendererNative
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376{
377public:
378 wxDelegateRendererNative()
379 : m_rendererNative(GetGeneric()) { }
380
381 wxDelegateRendererNative(wxRendererNative& rendererNative)
382 : m_rendererNative(rendererNative) { }
383
384
c97c9952 385 virtual int DrawHeaderButton(wxWindow *win,
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386 wxDC& dc,
387 const wxRect& rect,
4b94ddc4 388 int flags = 0,
80752b57 389 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
4b94ddc4 390 wxHeaderButtonParams* params = NULL)
c97c9952 391 { return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); }
0856300f 392
c97c9952 393 virtual int DrawHeaderButtonContents(wxWindow *win,
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394 wxDC& dc,
395 const wxRect& rect,
396 int flags = 0,
80752b57 397 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
4b94ddc4 398 wxHeaderButtonParams* params = NULL)
c97c9952 399 { return m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); }
0856300f 400
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401 virtual int GetHeaderButtonHeight(wxWindow *win)
402 { return m_rendererNative.GetHeaderButtonHeight(win); }
b3208e11 403
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404 virtual void DrawTreeItemButton(wxWindow *win,
405 wxDC& dc,
406 const wxRect& rect,
407 int flags = 0)
408 { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); }
409
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410 virtual void DrawSplitterBorder(wxWindow *win,
411 wxDC& dc,
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412 const wxRect& rect,
413 int flags = 0)
2c0e6de1 414 { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); }
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415
416 virtual void DrawSplitterSash(wxWindow *win,
417 wxDC& dc,
418 const wxSize& size,
62dc9cb4 419 wxCoord position,
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420 wxOrientation orient,
421 int flags = 0)
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422 { m_rendererNative.DrawSplitterSash(win, dc, size,
423 position, orient, flags); }
b3208e11 424
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425 virtual void DrawComboBoxDropButton(wxWindow *win,
426 wxDC& dc,
427 const wxRect& rect,
428 int flags = 0)
429 { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
430
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431 virtual void DrawDropArrow(wxWindow *win,
432 wxDC& dc,
433 const wxRect& rect,
434 int flags = 0)
435 { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
b3208e11 436
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437 virtual void DrawCheckBox(wxWindow *win,
438 wxDC& dc,
439 const wxRect& rect,
99c4be68 440 int flags = 0)
90b903c2 441 { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
2209baae 442
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443 virtual wxSize GetCheckBoxSize(wxWindow *win)
444 { return m_rendererNative.GetCheckBoxSize(win); }
e8759560 445
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446 virtual void DrawPushButton(wxWindow *win,
447 wxDC& dc,
448 const wxRect& rect,
99c4be68 449 int flags = 0)
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450 { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
451
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452 virtual void DrawItemSelectionRect(wxWindow *win,
453 wxDC& dc,
454 const wxRect& rect,
99c4be68 455 int flags = 0)
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456 { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
457
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458 virtual void DrawFocusRect(wxWindow* win,
459 wxDC& dc,
460 const wxRect& rect,
461 int flags = 0)
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462 { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
463
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464 virtual void DrawChoice(wxWindow* win,
465 wxDC& dc,
466 const wxRect& rect,
467 int flags = 0)
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468 { m_rendererNative.DrawChoice( win, dc, rect, flags); }
469
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470 virtual void DrawComboBox(wxWindow* win,
471 wxDC& dc,
472 const wxRect& rect,
473 int flags = 0)
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474 { m_rendererNative.DrawComboBox( win, dc, rect, flags); }
475
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476 virtual void DrawTextCtrl(wxWindow* win,
477 wxDC& dc,
478 const wxRect& rect,
479 int flags = 0)
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480 { m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
481
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482 virtual void DrawRadioBitmap(wxWindow* win,
483 wxDC& dc,
484 const wxRect& rect,
485 int flags = 0)
486 { m_rendererNative.DrawRadioBitmap(win, dc, rect, flags); }
e4131985 487
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488#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
489 virtual void DrawTitleBarBitmap(wxWindow *win,
490 wxDC& dc,
491 const wxRect& rect,
492 wxTitleBarButton button,
493 int flags = 0)
494 { m_rendererNative.DrawTitleBarBitmap(win, dc, rect, button, flags); }
495#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
496
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497 virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
498 { return m_rendererNative.GetSplitterParams(win); }
b3208e11 499
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500 virtual wxRendererVersion GetVersion() const
501 { return m_rendererNative.GetVersion(); }
502
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503protected:
504 wxRendererNative& m_rendererNative;
fc7a2a60 505
c0c133e1 506 wxDECLARE_NO_COPY_CLASS(wxDelegateRendererNative);
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507};
508
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509// ----------------------------------------------------------------------------
510// inline functions implementation
511// ----------------------------------------------------------------------------
512
513#ifndef wxHAS_NATIVE_RENDERER
514
515// default native renderer is the generic one then
516/* static */ inline
517wxRendererNative& wxRendererNative::GetDefault()
518{
519 return GetGeneric();
520}
521
522#endif // !wxHAS_NATIVE_RENDERER
523
9c7f49f5 524#endif // _WX_RENDERER_H_