]>
Commit | Line | Data |
---|---|---|
227869da | 1 | # |
af111fc3 | 2 | # File: makevc.env |
227869da JS |
3 | # Author: Ulrich Leodolter |
4 | # Created: Wed May 17 08:36:42 1995 | |
5 | # Updated: | |
6 | # | |
7 | # MSVC++ 32-bit makefile include file | |
8 | # | |
9 | !include <ntwin32.mak> | |
10 | ||
0ad07724 | 11 | WXVERSION=21_14 |
227869da JS |
12 | WIN95=1 |
13 | ||
14 | !if "$(WIN95)" == "0" | |
15 | # With 3.50, Win95 will use your existing icons to show smaller ones. | |
16 | # With 4.0, you'll have to follow Win95 procedures for icons or you'll get the | |
17 | # default Windows icon. | |
18 | APPVER=3.50 | |
19 | WINVERSION=-DWINVER=0x0350 # Generic WIN32 | |
20 | !else | |
21 | APPVER=3.50 # 4.0 | |
22 | # This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0). | |
23 | WINVERSION=-DWINVER=0x0400 /D__WIN95__ | |
24 | !endif | |
25 | ||
26 | # On Alpha machines, change to CPU=ALPHA | |
27 | CPU=i386 | |
28 | ||
29 | # Suffixes | |
30 | OBJSUFF=obj | |
31 | SRCSUFF=cpp | |
32 | ||
e12f91dc RD |
33 | WAITFLAG=/w |
34 | ||
227869da | 35 | # If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally |
0492c5a0 JS |
36 | #WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) |
37 | WINFLAGS=-c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) | |
227869da JS |
38 | #WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER) |
39 | WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER) | |
40 | #WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\ | |
41 | # comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2 | |
0ad07724 | 42 | |
227869da | 43 | WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\ |
7921cf2b | 44 | comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib # libci.lib # libci.lib required for VC++ 4.2 |
227869da | 45 | |
0ad07724 RD |
46 | ##WINLIBS=kernel32.lib advapi32.lib user32.lib gdi32.lib comdlg32.lib \ |
47 | ## comctl32.lib ole32.lib oleaut32.lib rpcrt4.lib winmm.lib | |
48 | ||
49 | #winspool.lib winmm.lib shell32.lib oldnames.lib\ | |
50 | # ctl3d32.lib odbc32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2 | |
51 | ||
52 | ||
b4d1ebf0 RD |
53 | # Set a WXWIN environment variable be the path to your WXWIN directory |
54 | WXDIR=$(WXWIN) | |
227869da JS |
55 | |
56 | WXSRC=$(WXDIR)\src\msw | |
57 | WXINC=$(WXDIR)\include | |
58 | WXBASESRC=$(WXDIR)\src\common | |
59 | ||
60 | ##################################################################### | |
61 | # These are the possible DLL/non-DLL usages: | |
62 | # | |
63 | # Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library | |
64 | #-------------------------------------------------------------------- | |
65 | # Normal application - - - wx.lib | |
66 | # | |
cb1b6606 | 67 | # wxWin as DLL Defined - Defined wx$(WXVERSION).lib |
227869da | 68 | # |
cb1b6606 | 69 | # App using wxWin DLL - Defined - wx$(WXVERSION).lib |
227869da JS |
70 | # |
71 | # App built as one DLL Defined - - wx.lib | |
72 | # | |
73 | ###################################################################### | |
74 | # | |
75 | # Compiling your app: | |
76 | #-------------------- | |
77 | # when compiling an app to use the DLL version of wxWindows | |
78 | # (but not to be a DLL itself), set WXUSINGDLL to 1 in your | |
79 | # makefile just before including ntwxwin.mak. | |
80 | # To compile wxWin _and_ app itself as a DLL, set DLL to 1 | |
81 | # in ntwxwin.mak, and do not set WXUSINGDLL. | |
82 | # | |
83 | # Compiling wxWindows: | |
84 | #--------------------- | |
85 | # Use the dll target to compile wxWindows as DLL; then make 'pch' | |
86 | # to generate a precompiled header for your apps to use. BUG: must compile without | |
87 | # wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. | |
88 | # Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) | |
89 | ||
90 | #DLL=0 | |
91 | ||
227869da JS |
92 | !if "$(WXUSINGDLL)" == "1" |
93 | EXTRADLLFLAGS=/DWXUSINGDLL=1 | |
94 | !endif | |
95 | ||
96 | !if "$(WXMAKINGDLL)" == "1" | |
97 | EXTRADLLFLAGS=/DWXMAKINGDLL=1 | |
98 | !endif | |
99 | ||
100 | !if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" | |
101 | EXTRADLLFLAGS= | |
102 | !endif | |
103 | ||
104 | !if "$(NOMAIN)" == "1" | |
105 | EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN | |
106 | !endif | |
107 | ||
227869da JS |
108 | !ifndef FINAL |
109 | FINAL=0 | |
110 | DEBUG=1 | |
111 | !endif | |
112 | ||
113 | !ifndef DLL | |
114 | DLL=0 | |
115 | !endif | |
116 | ||
117 | # Set this to 1 if you don't want to use precompiled headers | |
118 | !ifndef NOPCH | |
119 | NOPCH=0 | |
120 | !endif | |
121 | ||
ca5c8b2d JS |
122 | # This sets 'D' to a suitable directory name |
123 | # for this kind of build, and WXLIBNAME to one of wx (static release), wx_d (static debug), | |
cb1b6606 | 124 | # wx$(WXVERSION) (DLL release), wx$(WXVERSION)_d (DLL debug) |
ca5c8b2d JS |
125 | |
126 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
cb1b6606 | 127 | WXLIBNAME=wx$(WXVERSION) |
ca5c8b2d JS |
128 | !else |
129 | WXLIBNAME=wx | |
130 | !endif | |
131 | ||
a4fe6524 RD |
132 | !if "$(NEW_WXLIBNAME)" != "" |
133 | WXLIBNAME=$(NEW_WXLIBNAME) | |
134 | !endif | |
135 | ||
ca5c8b2d JS |
136 | !if "$(FINAL)" == "1" |
137 | D=Release | |
138 | !else | |
139 | D=Debug | |
cb1b6606 RD |
140 | LIBEXT=_d |
141 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
ca5c8b2d JS |
142 | !endif |
143 | ||
144 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
145 | D=$(D)DLL | |
146 | !endif | |
147 | ||
148 | WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib | |
149 | ||
b49576e0 RD |
150 | INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff $(EXTRAINC) |
151 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\jpeg.lib $(WXDIR)\lib\tiff.lib $(WXDIR)\lib\xpm.lib | |
ca5c8b2d | 152 | |
227869da JS |
153 | MAKEPRECOMP=/YcWX/WXPREC.H |
154 | OPTIONS= | |
155 | ||
156 | !if "$(FINAL)" == "0" | |
157 | OPT = /Od /Gy | |
158 | # ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated | |
159 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR | |
160 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE | |
7bf54362 | 161 | _CRTFLAG=/MDd |
227869da JS |
162 | !else |
163 | # /O1 - smallest code | |
164 | # /O2 - fastest code | |
165 | OPT = /O1 # /O2 # /Od | |
166 | DEBUG_FLAGS= | |
167 | LINK_DEBUG_FLAGS=/RELEASE | |
7bf54362 RD |
168 | _CRTFLAG=/MD |
169 | !endif | |
170 | ||
171 | !if "$(CRTFLAG)" == "" | |
172 | CRTFLAG=$(_CRTFLAG) | |
227869da JS |
173 | !endif |
174 | ||
175 | !if "$(DLL)" == "0" | |
176 | ||
177 | !if "$(NOPCH)" == "1" | |
178 | PCH= | |
179 | PRECOMP= | |
180 | MAKEPRECOMP= | |
181 | !else | |
ca5c8b2d JS |
182 | PCH=$(WXLIBNAME).pch |
183 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb | |
227869da JS |
184 | MAKEPRECOMP=/YcWX/WXPREC.H |
185 | !endif | |
186 | ||
187 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
188 | # If you don't include wxprec.h, use CPPFLAGS2 | |
189 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
190 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup | |
191 | DUMMY=dummy | |
192 | ||
193 | !else | |
194 | ||
195 | !if "$(WXMAKINGDLL)" == "1" | |
ca5c8b2d | 196 | PCH=$(WXLIBNAME).pch |
227869da JS |
197 | DUMMY=dummydll |
198 | !else | |
ca5c8b2d | 199 | PCH=$(WXLIBNAME).pch |
227869da JS |
200 | DUMMY=dummy |
201 | !endif | |
202 | ||
ca5c8b2d | 203 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb |
227869da JS |
204 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL |
205 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL | |
206 | LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY) | |
207 | !endif | |
208 | ||
ca5c8b2d | 209 | DUMMYOBJ=$(WXDIR)\src\msw\$D\$(DUMMY).obj |
227869da | 210 | |
e9c4b1a2 JS |
211 | .c.obj: |
212 | cl @<< | |
213 | $(CPPFLAGS2) /Fo$@ /c $< | |
214 | << | |
215 | ||
216 | .cpp.obj: | |
217 | cl @<< | |
218 | $(CPPFLAGS2) /Fo$@ /c $< | |
219 | << | |
220 |