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On screens with restricted space, it's useful to be able to add controls
[wxWidgets.git] / include / wx / mac / classic / radiobut.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: radiobut.h
3// Purpose: wxRadioButton class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_RADIOBUT_H_
13#define _WX_RADIOBUT_H_
14
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15class WXDLLEXPORT wxRadioButton: public wxControl
16{
17 DECLARE_DYNAMIC_CLASS(wxRadioButton)
18 protected:
19public:
20 inline wxRadioButton() {}
21 inline wxRadioButton(wxWindow *parent, wxWindowID id,
22 const wxString& label,
23 const wxPoint& pos = wxDefaultPosition,
24 const wxSize& size = wxDefaultSize, long style = 0,
25 const wxValidator& validator = wxDefaultValidator,
26 const wxString& name = wxRadioButtonNameStr)
27 {
28 Create(parent, id, label, pos, size, style, validator, name);
29 }
30
31 bool Create(wxWindow *parent, wxWindowID id,
32 const wxString& label,
33 const wxPoint& pos = wxDefaultPosition,
34 const wxSize& size = wxDefaultSize, long style = 0,
35 const wxValidator& validator = wxDefaultValidator,
36 const wxString& name = wxRadioButtonNameStr);
37
38 virtual void SetValue(bool val);
39 virtual bool GetValue() const ;
40
41 // implementation
42
43 virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown );
44 void Command(wxCommandEvent& event);
45 wxRadioButton *AddInCycle(wxRadioButton *cycle);
46 inline wxRadioButton *NextInCycle() {return m_cycle;}
47
48 protected:
49
50 wxRadioButton *m_cycle;
51};
52
53// Not implemented
54#if 0
55class WXDLLEXPORT wxBitmap ;
56
63ec432b 57WXDLLEXPORT_DATA(extern const wxChar) wxBitmapRadioButtonNameStr[];
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58
59class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton
60{
61 DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton)
62 protected:
63 wxBitmap *theButtonBitmap;
64 public:
65 inline wxBitmapRadioButton() { theButtonBitmap = NULL; }
66 inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
67 const wxBitmap *label,
68 const wxPoint& pos = wxDefaultPosition,
69 const wxSize& size = wxDefaultSize, long style = 0,
70 const wxValidator& validator = wxDefaultValidator,
71 const wxString& name = wxBitmapRadioButtonNameStr)
72 {
73 Create(parent, id, label, pos, size, style, validator, name);
74 }
75
76 bool Create(wxWindow *parent, wxWindowID id,
77 const wxBitmap *label,
78 const wxPoint& pos = wxDefaultPosition,
79 const wxSize& size = wxDefaultSize, long style = 0,
80 const wxValidator& validator = wxDefaultValidator,
81 const wxString& name = wxBitmapRadioButtonNameStr);
82
83 virtual void SetLabel(const wxBitmap *label);
84 virtual void SetValue(bool val) ;
85 virtual bool GetValue() const ;
86};
87#endif
88
89#endif
90 // _WX_RADIOBUT_H_