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On screens with restricted space, it's useful to be able to add controls
[wxWidgets.git] / include / wx / mac / carbon / control.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: control.h
3// Purpose: wxControl class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 1998-01-01
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_
13#define _WX_CONTROL_H_
14
63ec432b 15WXDLLEXPORT_DATA(extern const wxChar) wxControlNameStr[];
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16
17// General item class
18class WXDLLEXPORT wxControl : public wxControlBase
19{
20 DECLARE_ABSTRACT_CLASS(wxControl)
21
22public:
23 wxControl();
24 wxControl(wxWindow *parent, wxWindowID id,
25 const wxPoint& pos = wxDefaultPosition,
26 const wxSize& size = wxDefaultSize, long style = 0,
27 const wxValidator& validator = wxDefaultValidator,
28 const wxString& name = wxControlNameStr)
29 {
30 Create(parent, id, pos, size, style, validator, name);
31 }
32
33 bool Create(wxWindow *parent, wxWindowID id,
34 const wxPoint& pos = wxDefaultPosition,
35 const wxSize& size = wxDefaultSize, long style = 0,
36 const wxValidator& validator = wxDefaultValidator,
37 const wxString& name = wxControlNameStr);
38 virtual ~wxControl();
39
40 // Simulates an event
41 virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
42
43 // implementation from now on
44 // --------------------------
45
46 // Calls the callback and appropriate event handlers
47 bool ProcessCommand(wxCommandEvent& event);
8cf73271 48
4f305456 49 void OnKeyDown( wxKeyEvent &event ) ;
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50};
51
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52#endif
53 // _WX_CONTROL_H_