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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: test.cpp | |
3 | // Purpose: wxHtml testing example | |
4 | ///////////////////////////////////////////////////////////////////////////// | |
5 | ||
6 | #ifdef __GNUG__ | |
7 | #pragma implementation "test.cpp" | |
8 | #pragma interface "test.cpp" | |
9 | #endif | |
10 | ||
11 | // For compilers that support precompilation, includes "wx/wx.h". | |
12 | #include <wx/wxprec.h> | |
13 | ||
14 | #ifdef __BORLANDC__ | |
15 | #pragma hdrstop | |
16 | #endif | |
17 | ||
18 | // for all others, include the necessary headers (this file is usually all you | |
19 | // need because it includes almost all "standard" wxWindows headers | |
20 | #ifndef WX_PRECOMP | |
21 | #include <wx/wx.h> | |
22 | #endif | |
23 | ||
24 | #include <wx/image.h> | |
25 | #include <wx/html/htmlwin.h> | |
26 | ||
27 | // ---------------------------------------------------------------------------- | |
28 | // private classes | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
31 | // Define a new application type, each program should derive a class from wxApp | |
32 | class MyApp : public wxApp | |
33 | { | |
34 | public: | |
35 | // override base class virtuals | |
36 | // ---------------------------- | |
37 | ||
38 | // this one is called on application startup and is a good place for the app | |
39 | // initialization (doing it here and not in the ctor allows to have an error | |
40 | // return: if OnInit() returns false, the application terminates) | |
41 | virtual bool OnInit(); | |
42 | }; | |
43 | ||
44 | // Define a new frame type: this is going to be our main frame | |
45 | class MyFrame : public wxFrame | |
46 | { | |
47 | public: | |
48 | // ctor(s) | |
49 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
50 | ||
51 | // event handlers (these functions should _not_ be virtual) | |
52 | void OnQuit(wxCommandEvent& event); | |
53 | void OnAbout(wxCommandEvent& event); | |
54 | void OnBack(wxCommandEvent& event); | |
55 | void OnForward(wxCommandEvent& event); | |
56 | ||
57 | private: | |
58 | // any class wishing to process wxWindows events must use this macro | |
59 | DECLARE_EVENT_TABLE() | |
60 | }; | |
61 | ||
62 | // ---------------------------------------------------------------------------- | |
63 | // constants | |
64 | // ---------------------------------------------------------------------------- | |
65 | ||
66 | // IDs for the controls and the menu commands | |
67 | enum | |
68 | { | |
69 | // menu items | |
70 | Minimal_Quit = 1, | |
71 | Minimal_About, | |
72 | Minimal_Back, | |
73 | Minimal_Forward, | |
74 | ||
75 | // controls start here (the numbers are, of course, arbitrary) | |
76 | Minimal_Text = 1000, | |
77 | }; | |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // event tables and other macros for wxWindows | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
83 | // the event tables connect the wxWindows events with the functions (event | |
84 | // handlers) which process them. It can be also done at run-time, but for the | |
85 | // simple menu events like this the static method is much simpler. | |
86 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
87 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) | |
88 | EVT_MENU(Minimal_About, MyFrame::OnAbout) | |
89 | EVT_MENU(Minimal_Back, MyFrame::OnBack) | |
90 | EVT_MENU(Minimal_Forward, MyFrame::OnForward) | |
91 | END_EVENT_TABLE() | |
92 | ||
93 | // Create a new application object: this macro will allow wxWindows to create | |
94 | // the application object during program execution (it's better than using a | |
95 | // static object for many reasons) and also declares the accessor function | |
96 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
97 | // not wxApp) | |
98 | IMPLEMENT_APP(MyApp) | |
99 | ||
100 | // ============================================================================ | |
101 | // implementation | |
102 | // ============================================================================ | |
103 | ||
104 | // ---------------------------------------------------------------------------- | |
105 | // the application class | |
106 | // ---------------------------------------------------------------------------- | |
107 | // `Main program' equivalent: the program execution "starts" here | |
108 | bool MyApp::OnInit() | |
109 | { | |
110 | wxLogDebug("[starting testing app]"); | |
111 | #if wxUSE_LIBPNG | |
112 | wxImage::AddHandler(new wxPNGHandler); | |
113 | #endif | |
114 | #if wxUSE_LIBJPEG | |
115 | wxImage::AddHandler(new wxJPEGHandler); | |
116 | #endif | |
117 | // Create the main application window | |
118 | MyFrame *frame = new MyFrame("wxHtmlWindow testing application", | |
119 | wxPoint(50, 50), wxSize(640, 480)); | |
120 | ||
121 | // Show it and tell the application that it's our main window | |
122 | // @@@ what does it do exactly, in fact? is it necessary here? | |
123 | frame->Show(TRUE); | |
124 | SetTopWindow(frame); | |
125 | ||
126 | ||
127 | // success: wxApp::OnRun() will be called which will enter the main message | |
128 | // loop and the application will run. If we returned FALSE here, the | |
129 | // application would exit immediately. | |
130 | return TRUE; | |
131 | } | |
132 | ||
133 | // ---------------------------------------------------------------------------- | |
134 | // main frame | |
135 | // ---------------------------------------------------------------------------- | |
136 | ||
137 | wxHtmlWindow *html; | |
138 | ||
139 | // frame constructor | |
140 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
141 | : wxFrame((wxFrame *)NULL, -1, title, pos, size) | |
142 | { | |
143 | // create a menu bar | |
144 | wxMenu *menuFile = new wxMenu; | |
145 | wxMenu *menuNav = new wxMenu; | |
146 | ||
147 | menuFile->Append(Minimal_About, "&Load wxWindows manual page"); | |
148 | menuFile->AppendSeparator(); | |
149 | menuFile->Append(Minimal_Quit, "E&xit"); | |
150 | menuNav->Append(Minimal_Back, "Go &BACK"); | |
151 | menuNav->Append(Minimal_Forward, "Go &FORWARD"); | |
152 | ||
153 | // now append the freshly created menu to the menu bar... | |
154 | wxMenuBar *menuBar = new wxMenuBar; | |
155 | menuBar->Append(menuFile, "&File"); | |
156 | menuBar->Append(menuNav, "&Navigate"); | |
157 | ||
158 | // ... and attach this menu bar to the frame | |
159 | SetMenuBar(menuBar); | |
160 | ||
161 | CreateStatusBar(1); | |
162 | ||
163 | { | |
164 | wxConfig *cfg = new wxConfig("wxHtmlTest"); | |
165 | html = new wxHtmlWindow(this); | |
166 | html -> SetRelatedFrame(this, "HTML : %s"); | |
167 | html -> SetRelatedStatusBar(0); | |
168 | html -> ReadCustomization(cfg); | |
169 | delete cfg; | |
170 | html -> LoadPage("test.htm"); | |
171 | } | |
172 | } | |
173 | ||
174 | ||
175 | // event handlers | |
176 | ||
177 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
178 | { | |
179 | // TRUE is to force the frame to close | |
180 | wxLogDebug("about to save config..."); | |
181 | wxConfig *cfg = new wxConfig("wxHtmlTest"); | |
182 | html -> WriteCustomization(cfg); | |
183 | delete cfg; | |
184 | Close(TRUE); | |
185 | } | |
186 | ||
187 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
188 | { | |
189 | html -> LoadPage("fft.html"); | |
190 | } | |
191 | ||
192 | ||
193 | ||
194 | void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) | |
195 | { | |
196 | if (!html -> HistoryBack()) wxMessageBox("You reached prehistory era!"); | |
197 | } | |
198 | ||
199 | ||
200 | void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) | |
201 | { | |
202 | if (!html -> HistoryForward()) wxMessageBox("No more items in history!"); | |
203 | } |