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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/univ/glx11.cpp
3// Purpose: code common to all X11-based wxGLCanvas implementations
4// Author: Vadim Zeitlin
5// Created: 2007-04-15
6// RCS-ID: $Id$
7// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// for compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#if wxUSE_GLCANVAS
23
24#ifndef WX_PRECOMP
50c95f69 25 #include "wx/log.h"
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26#endif //WX_PRECOMP
27
28#include "wx/glcanvas.h"
29
30// ============================================================================
31// wxGLContext implementation
32// ============================================================================
33
34IMPLEMENT_CLASS(wxGLContext, wxObject)
35
36wxGLContext::wxGLContext(wxGLCanvas *gc, const wxGLContext *other)
37{
38 if ( wxGLCanvas::GetGLXVersion() >= 13 )
39 {
40 GLXFBConfig *fbc = gc->GetGLXFBConfig();
41 wxCHECK_RET( fbc, _T("invalid GLXFBConfig for OpenGL") );
42
43 m_glContext = glXCreateNewContext( wxGetX11Display(), fbc[0], GLX_RGBA_TYPE,
44 other ? other->m_glContext : None,
45 GL_TRUE );
46 }
47 else // GLX <= 1.2
48 {
49 XVisualInfo *vi = gc->GetXVisualInfo();
50 wxCHECK_RET( vi, _T("invalid visual for OpenGL") );
51
52 m_glContext = glXCreateContext( wxGetX11Display(), vi,
53 other ? other->m_glContext : None,
54 GL_TRUE );
55 }
56
57 wxASSERT_MSG( m_glContext, _T("Couldn't create OpenGL context") );
58}
59
60wxGLContext::~wxGLContext()
61{
62 if ( !m_glContext )
63 return;
64
65 if ( m_glContext == glXGetCurrentContext() )
66 MakeCurrent(None, NULL);
67
68 glXDestroyContext( wxGetX11Display(), m_glContext );
69}
70
71void wxGLContext::SetCurrent(const wxGLCanvas& win) const
72{
73 if ( !m_glContext )
74 return;
75
76 const Window xid = win.GetXWindow();
77 wxCHECK_RET( xid, _T("window must be shown") );
78
79 MakeCurrent(xid, m_glContext);
80}
81
82// wrapper around glXMakeContextCurrent/glXMakeCurrent depending on GLX
83// version
84/* static */
85void wxGLContext::MakeCurrent(GLXDrawable drawable, GLXContext context)
86{
87 if (wxGLCanvas::GetGLXVersion() >= 13)
88 glXMakeContextCurrent( wxGetX11Display(), drawable, drawable, context);
89 else // GLX <= 1.2 doesn't have glXMakeContextCurrent()
90 glXMakeCurrent( wxGetX11Display(), drawable, context);
91}
92
93// ============================================================================
94// wxGLCanvasX11 implementation
95// ============================================================================
96
97// ----------------------------------------------------------------------------
98// initialization methods and dtor
99// ----------------------------------------------------------------------------
100
101wxGLCanvasX11::wxGLCanvasX11()
102{
103 m_fbc = NULL;
104 m_vi = NULL;
105}
106
107bool wxGLCanvasX11::InitVisual(const int *attribList)
108{
109 return InitXVisualInfo(attribList, &m_fbc, &m_vi);
110}
111
112wxGLCanvasX11::~wxGLCanvasX11()
113{
114 if ( m_fbc && m_fbc != ms_glFBCInfo )
115 XFree(m_fbc);
116
117 if ( m_vi && m_vi != ms_glVisualInfo )
118 XFree(m_vi);
119}
120
121// ----------------------------------------------------------------------------
122// working with GL attributes
123// ----------------------------------------------------------------------------
124
125bool
126wxGLCanvasX11::ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n)
127{
128 wxCHECK_MSG( n >= 16, false, _T("GL attributes buffer too small") );
129
130 if ( !wxattrs )
131 {
132 if ( GetGLXVersion() >= 13 )
133 {
134 // leave GLX >= 1.3 choose the default attributes
135 glattrs[0] = None;
136 }
137 else // GLX < 1.3
138 {
139 // default settings if attriblist = 0
140 size_t i = 0;
141 glattrs[i++] = GLX_RGBA;
142 glattrs[i++] = GLX_DOUBLEBUFFER;
143 glattrs[i++] = GLX_DEPTH_SIZE; glattrs[i++] = 1;
144 glattrs[i++] = GLX_RED_SIZE; glattrs[i++] = 1;
145 glattrs[i++] = GLX_GREEN_SIZE; glattrs[i++] = 1;
146 glattrs[i++] = GLX_BLUE_SIZE; glattrs[i++] = 1;
147 glattrs[i++] = GLX_ALPHA_SIZE; glattrs[i++] = 0;
148 glattrs[i++] = None;
149
150 wxASSERT_MSG( i < n, _T("GL attributes buffer too small") );
151 }
152 }
153 else // have non-default attributes
154 {
155 size_t p = 0;
156 for ( int arg = 0; wxattrs[arg] != 0; )
157 {
158 // check if we have any space left, knowing that we may insert 2
159 // more elements during this loop iteration and we always need to
160 // terminate the list with None (hence -3)
161 if ( p >= n - 2 )
162 return false;
163
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164 switch ( wxattrs[arg++] )
165 {
166 case WX_GL_RGBA:
167 // for GLX >= 1.3, GLX_RGBA is useless and apparently
168 // harmful for some implementations
169 //
170 // FIXME: is this true?
171 if ( GetGLXVersion() <= 12 )
172 {
173 glattrs[p++] = GLX_RGBA;
174 }
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175
176 // use "continue" to skip the assignment of the attribute
177 // value at the end of the loop
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178 continue;
179
180 case WX_GL_BUFFER_SIZE:
181 glattrs[p++] = GLX_BUFFER_SIZE;
182 break;
183
184 case WX_GL_LEVEL:
185 glattrs[p++] = GLX_LEVEL;
186 break;
187
188 case WX_GL_DOUBLEBUFFER:
189 glattrs[p++] = GLX_DOUBLEBUFFER;
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190 glattrs[p++] = True;
191
192 // again, we don't have value for this one in wx list (even
193 // though OpenGL does use it)
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194 continue;
195
196 case WX_GL_STEREO:
197 glattrs[p++] = GLX_STEREO;
198 break;
199
200 case WX_GL_AUX_BUFFERS:
201 glattrs[p++] = GLX_AUX_BUFFERS;
202 break;
203
204 case WX_GL_MIN_RED:
205 glattrs[p++] = GLX_RED_SIZE;
206 break;
207
208 case WX_GL_MIN_GREEN:
209 glattrs[p++] = GLX_GREEN_SIZE;
210 break;
211
212 case WX_GL_MIN_BLUE:
213 glattrs[p++] = GLX_BLUE_SIZE;
214 break;
215
216 case WX_GL_MIN_ALPHA:
217 glattrs[p++] = GLX_ALPHA_SIZE;
218 break;
219
220 case WX_GL_DEPTH_SIZE:
221 glattrs[p++] = GLX_DEPTH_SIZE;
222 break;
223
224 case WX_GL_STENCIL_SIZE:
225 glattrs[p++] = GLX_STENCIL_SIZE;
226 break;
227
228 case WX_GL_MIN_ACCUM_RED:
229 glattrs[p++] = GLX_ACCUM_RED_SIZE;
230 break;
231
232 case WX_GL_MIN_ACCUM_GREEN:
233 glattrs[p++] = GLX_ACCUM_GREEN_SIZE;
234 break;
235
236 case WX_GL_MIN_ACCUM_BLUE:
237 glattrs[p++] = GLX_ACCUM_BLUE_SIZE;
238 break;
239
240 case WX_GL_MIN_ACCUM_ALPHA:
241 glattrs[p++] = GLX_ACCUM_ALPHA_SIZE;
242 break;
243
244 default:
245 wxLogDebug(_T("Unsupported OpenGL attribute %d"),
246 wxattrs[arg - 1]);
247 continue;
248 }
249
250 // copy attribute value as is
251 glattrs[p++] = wxattrs[arg++];
252 }
253
254 glattrs[p] = None;
255 }
256
257 return true;
258}
259
260/* static */
261bool
262wxGLCanvasX11::InitXVisualInfo(const int *attribList,
263 GLXFBConfig **pFBC,
264 XVisualInfo **pXVisual)
265{
266 int data[512];
267 if ( !ConvertWXAttrsToGL(attribList, data, WXSIZEOF(data)) )
268 return false;
269
270 Display * const dpy = wxGetX11Display();
271
272 if ( GetGLXVersion() >= 13 )
273 {
274 int returned;
275 *pFBC = glXChooseFBConfig(dpy, DefaultScreen(dpy), data, &returned);
276
277 if ( *pFBC )
278 {
279 *pXVisual = glXGetVisualFromFBConfig(wxGetX11Display(), **pFBC);
280 if ( !*pXVisual )
281 {
282 XFree(*pFBC);
283 *pFBC = NULL;
284 }
285 }
286 }
287 else // GLX <= 1.2
288 {
289 *pFBC = NULL;
290 *pXVisual = glXChooseVisual(dpy, DefaultScreen(dpy), data);
291 }
292
293 return *pXVisual != NULL;
294}
295
296// ----------------------------------------------------------------------------
297// default visual management
298// ----------------------------------------------------------------------------
299
300XVisualInfo *wxGLCanvasX11::ms_glVisualInfo = NULL;
301GLXFBConfig *wxGLCanvasX11::ms_glFBCInfo = NULL;
302
303/* static */
304bool wxGLCanvasX11::InitDefaultVisualInfo(const int *attribList)
305{
306 FreeDefaultVisualInfo();
307
308 return InitXVisualInfo(attribList, &ms_glFBCInfo, &ms_glVisualInfo);
309}
310
311/* static */
312void wxGLCanvasX11::FreeDefaultVisualInfo()
313{
314 if ( ms_glFBCInfo )
315 {
316 XFree(ms_glFBCInfo);
317 ms_glFBCInfo = NULL;
318 }
319
320 if ( ms_glVisualInfo )
321 {
322 XFree(ms_glVisualInfo);
323 ms_glVisualInfo = NULL;
324 }
325}
326
327// ----------------------------------------------------------------------------
328// other GL methods
329// ----------------------------------------------------------------------------
330
331/* static */
332int wxGLCanvasX11::GetGLXVersion()
333{
334 static int s_glxVersion = 0;
335 if ( s_glxVersion == 0 )
336 {
337 // check the GLX version
338 int glxMajorVer, glxMinorVer;
339 bool ok = glXQueryVersion(wxGetX11Display(), &glxMajorVer, &glxMinorVer);
340 wxASSERT_MSG( ok, _T("GLX version not found") );
341 if (!ok)
342 s_glxVersion = 10; // 1.0 by default
343 else
344 s_glxVersion = glxMajorVer*10 + glxMinorVer;
345 }
346
347 return s_glxVersion;
348}
349
350void wxGLCanvasX11::SwapBuffers()
351{
352 const Window xid = GetXWindow();
353 wxCHECK_RET( xid, _T("window must be shown") );
354
355 glXSwapBuffers(wxGetX11Display(), xid);
356}
357
358bool wxGLCanvasX11::IsShownOnScreen() const
359{
360 return GetXWindow() && wxGLCanvasBase::IsShownOnScreen();
361}
362
363#endif // wxUSE_GLCANVAS
364