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Add a new event type for new window creation, document and implement under MSW. Updat...
[wxWidgets.git] / include / wx / cocoa / dcscreen.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/cocoa/dcscreen.h
938156b2 3// Purpose: wxScreenDCImpl class
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4// Author: David Elliott
5// Modified by:
6// Created: 2003/03/16
1c4e8f38 7// RCS-ID: $Id$
fb896a32 8// Copyright: (c) 2003 David Elliott
1c4e8f38 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef __WX_COCOA_DCSCREEN_H__
13#define __WX_COCOA_DCSCREEN_H__
14
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15#include "wx/dcscreen.h"
16#include "wx/cocoa/dc.h"
fb896a32 17
53a2db12 18class WXDLLIMPEXP_CORE wxScreenDCImpl: public wxCocoaDCImpl
fb896a32 19{
938156b2 20 DECLARE_DYNAMIC_CLASS(wxScreenDCImpl)
fb896a32 21public:
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22 wxScreenDCImpl(wxScreenDC *owner);
23 wxScreenDCImpl(wxScreenDC *owner, wxDC *dc ); // Create compatible DC
24 virtual ~wxScreenDCImpl(void);
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25
26 // Compatibility with X's requirements for drawing on top of all windows
27 static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return true; }
28 static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return true; }
29 static bool EndDrawingOnTop() { return true; }
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30};
31
32#endif // __WX_COCOA_DCSCREEN_H__