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[wxWidgets.git] / src / msw / ole / dropsrc.cpp
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1///////////////////////////////////////////////////////////////////////////////
2// Name: msw/ole/dropsrc.cpp
3// Purpose: implementation of wxIDropSource and wxDropSource
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 10.05.98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "dropsrc.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#if defined(__BORLANDC__)
28 #pragma hdrstop
29#endif
30
31#include <wx/setup.h>
32
33#if USE_DRAG_AND_DROP
34
35#include <wx/log.h>
36#include <wx/msw/ole/oleutils.h>
37#include <wx/msw/ole/dataobj.h>
38#include <wx/msw/ole/dropsrc.h>
39
40#ifndef __WIN32__
41 #include <ole2.h>
42 #include <olestd.h>
43#endif
44
45// ----------------------------------------------------------------------------
46// wxIDropSource implementation of IDropSource interface
47// ----------------------------------------------------------------------------
48
49class wxIDropSource : public IDropSource
50{
51public:
52 wxIDropSource(wxDropSource *pDropSource);
53
54 DECLARE_IUNKNOWN_METHODS;
55
56 // IDropSource
57 STDMETHODIMP QueryContinueDrag(BOOL fEscapePressed, DWORD grfKeyState);
58 STDMETHODIMP GiveFeedback(DWORD dwEffect);
59
60private:
61 DWORD m_grfInitKeyState; // button which started the d&d operation
62 wxDropSource *m_pDropSource; // pointer to C++ class we belong to
63};
64
65// ============================================================================
66// Implementation
67// ============================================================================
68
69// ----------------------------------------------------------------------------
70// wxIDropSource implementation
71// ----------------------------------------------------------------------------
72BEGIN_IID_TABLE(wxIDropSource)
73 ADD_IID(Unknown)
74 ADD_IID(DropSource)
75END_IID_TABLE;
76
77IMPLEMENT_IUNKNOWN_METHODS(wxIDropSource)
78
79wxIDropSource::wxIDropSource(wxDropSource *pDropSource)
80{
81 wxASSERT( pDropSource != NULL );
82
83 m_pDropSource = pDropSource;
84 m_grfInitKeyState = 0;
85 m_cRef = 0;
86}
87
88// Name : wxIDropSource::QueryContinueDrag
89// Purpose : decide if drag operation must be continued or not
90// Returns : HRESULT: S_OK if we should continue
91// DRAGDROP_S_DROP to drop right now
92// DRAGDROP_S_CANCEL to cancel everything
93// Params : [in] BOOL fEscapePressed <Esc> pressed since last call?
94// [in] DWORD grfKeyState mask containing state of kbd keys
95// Notes : as there is no reasonably simple portable way to implement this
96// function, we currently don't give the possibility to override the
97// default behaviour implemented here
98STDMETHODIMP wxIDropSource::QueryContinueDrag(BOOL fEscapePressed,
99 DWORD grfKeyState)
100{
101 if ( fEscapePressed )
102 return DRAGDROP_S_CANCEL;
103
104 // initialize ourself with the drag begin button
105 if ( m_grfInitKeyState == 0 ) {
106 m_grfInitKeyState = grfKeyState & (MK_LBUTTON | MK_RBUTTON | MK_MBUTTON);
107 }
108
109 if ( !(grfKeyState & m_grfInitKeyState) ) {
110 // button which started d&d released, go!
111 return DRAGDROP_S_DROP;
112 }
113
114 return S_OK;
115}
116
117// Name : wxIDropSource::GiveFeedback
118// Purpose : give UI feedback according to current state of operation
119// Returns : STDMETHODIMP
120// Params : [in] DWORD dwEffect - what would happen if we dropped now
121// Notes : default implementation is ok in more than 99% of cases
122STDMETHODIMP wxIDropSource::GiveFeedback(DWORD dwEffect)
123{
124 wxDropSource::DragResult effect;
125 if ( dwEffect & DROPEFFECT_COPY )
126 effect = wxDropSource::Copy;
127 else if ( dwEffect & DROPEFFECT_MOVE )
128 effect = wxDropSource::Move;
129 else
130 effect = wxDropSource::None;
131
132 if ( m_pDropSource->GiveFeedback(effect,
133 (dwEffect & DROPEFFECT_SCROLL) != 0 ) )
134 return S_OK;
135
136 return DRAGDROP_S_USEDEFAULTCURSORS;
137}
138
139// ----------------------------------------------------------------------------
140// wxDropSource implementation
141// ----------------------------------------------------------------------------
142
143// ctors
144
145// common part of all ctors
146void wxDropSource::Init()
147{
148 m_pIDropSource = new wxIDropSource(this);
149 m_pIDropSource->AddRef();
150}
151
088a95f5 152wxDropSource::wxDropSource(wxWindow* WXUNUSED(win))
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153{
154 Init();
155 m_pData = NULL;
156}
157
088a95f5 158wxDropSource::wxDropSource(wxDataObject& data, wxWindow* WXUNUSED(win))
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159{
160 Init();
161 SetData(data);
162}
163
164void wxDropSource::SetData(wxDataObject& data)
165{
166 m_pData = &data;
167}
168
169wxDropSource::~wxDropSource()
170{
171 m_pIDropSource->Release();
172}
173
174// Name : DoDragDrop
175// Purpose : start drag and drop operation
176// Returns : DragResult - the code of performed operation
177// Params : [in] bool bAllowMove: if false, only copy is allowed
178// Notes : you must call SetData() before if you had used def ctor
179wxDropSource::DragResult wxDropSource::DoDragDrop(bool bAllowMove)
180{
a539b39f 181 wxCHECK_MSG( m_pData != NULL, None, "No data in wxDropSource!" );
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182
183 DWORD dwEffect;
184 HRESULT hr = ::DoDragDrop(m_pData->GetInterface(),
185 m_pIDropSource,
186 bAllowMove ? DROPEFFECT_COPY | DROPEFFECT_MOVE
187 : DROPEFFECT_COPY,
188 &dwEffect);
189
190 if ( hr == DRAGDROP_S_CANCEL ) {
191 return Cancel;
192 }
193 else if ( hr == DRAGDROP_S_DROP ) {
194 if ( dwEffect & DROPEFFECT_COPY ) {
195 return Copy;
196 }
197 else if ( dwEffect & DROPEFFECT_MOVE ) {
198 // consistency check: normally, we shouldn't get "move" at all
199 // here if !bAllowMove, but in practice it does happen quite often
200 if ( bAllowMove )
201 return Move;
202 else
203 return Copy;
204 }
205 else {
206 // not copy or move
207 return None;
208 }
209 }
210 else {
211 if ( FAILED(hr) ) {
212 wxLogApiError("DoDragDrop", hr);
213 wxLogError("Drag & drop operation failed.");
214 }
215 else {
216 wxLogDebug("Unexpected success return code %08lx from DoDragDrop.", hr);
217 }
218
219 return Error;
220 }
221}
222
223// Name : wxDropSource::GiveFeedback
224// Purpose : visually inform the user about d&d operation state
225// Returns : bool: true if we do all ourselves or false for default feedback
226// Params : [in] DragResult effect - what would happen if we dropped now
227// [in] bool bScrolling - true if target is scrolling
228// Notes : here we just leave this stuff for default implementation
229bool wxDropSource::GiveFeedback(DragResult effect, bool bScrolling)
230{
e8435fa3 231 return FALSE;
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232}
233
234#endif //USE_DRAG_AND_DROP