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1/////////////////////////////////////////////////////////////////////////////
2// Name: life.cpp
29b07a38 3// Purpose: The game of Life, created by J. H. Conway
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4// Author: Guillermo Rodriguez Garcia, <guille@iies.es>
5// Modified by:
6// Created: Jan/2000
7// RCS-ID: $Id$
8// Copyright: (c) 2000, Guillermo Rodriguez Garcia
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ==========================================================================
e0a40292 13// headers, declarations, constants
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14// ==========================================================================
15
5a1dca12 16#ifdef __GNUG__
2480be69 17 #pragma implementation "life.h"
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18#endif
19
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20// For compilers that support precompilation, includes "wx/wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
29b07a38 24 #pragma hdrstop
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25#endif
26
27#ifndef WX_PRECOMP
29b07a38 28 #include "wx/wx.h"
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29#endif
30
5a1dca12 31#include "wx/statline.h"
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32#include "wx/wfstream.h"
33#include "wx/filedlg.h"
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34
35#include "life.h"
36#include "game.h"
37#include "dialogs.h"
f6bcfd97 38#include "reader.h"
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39
40// --------------------------------------------------------------------------
41// resources
42// --------------------------------------------------------------------------
43
e334d0ea 44#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
29b07a38 45 // application icon
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46 #include "mondrian.xpm"
47
48 // bitmap buttons for the toolbar
49 #include "bitmaps/reset.xpm"
f6bcfd97 50 #include "bitmaps/open.xpm"
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51 #include "bitmaps/play.xpm"
52 #include "bitmaps/stop.xpm"
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53 #include "bitmaps/zoomin.xpm"
54 #include "bitmaps/zoomout.xpm"
f6bcfd97 55 #include "bitmaps/info.xpm"
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56
57 // navigator
58 #include "bitmaps/north.xpm"
59 #include "bitmaps/south.xpm"
60 #include "bitmaps/east.xpm"
61 #include "bitmaps/west.xpm"
62 #include "bitmaps/center.xpm"
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63#endif
64
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65// --------------------------------------------------------------------------
66// constants
67// --------------------------------------------------------------------------
68
22c1c01b 69// IDs for the controls and the menu commands. Exluding those already defined
be5a51fb 70// by wxWidgets, such as wxID_NEW.
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71enum
72{
29b07a38 73 // timer
22c1c01b 74 ID_TIMER = wxID_HIGHEST,
29b07a38 75
f6bcfd97 76 // file menu
087e4f4a 77 ID_SAMPLES,
29b07a38 78
f6bcfd97 79 // view menu
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80 ID_SHOWNAV,
81 ID_ORIGIN,
82 ID_CENTER,
83 ID_NORTH,
84 ID_SOUTH,
85 ID_EAST,
86 ID_WEST,
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87 ID_ZOOMIN,
88 ID_ZOOMOUT,
89 ID_INFO,
90
91 // game menu
92 ID_START,
93 ID_STEP,
94 ID_STOP,
95 ID_TOPSPEED,
96
97 // speed selection slider
22c1c01b 98 ID_SLIDER
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99};
100
101// --------------------------------------------------------------------------
be5a51fb 102// event tables and other macros for wxWidgets
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103// --------------------------------------------------------------------------
104
105// Event tables
5a1dca12 106BEGIN_EVENT_TABLE(LifeFrame, wxFrame)
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107 EVT_MENU (wxID_NEW, LifeFrame::OnMenu)
108 EVT_MENU (wxID_OPEN, LifeFrame::OnOpen)
e0a40292 109 EVT_MENU (ID_SAMPLES, LifeFrame::OnSamples)
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110 EVT_MENU (wxID_ABOUT, LifeFrame::OnMenu)
111 EVT_MENU (wxID_EXIT, LifeFrame::OnMenu)
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112 EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu)
113 EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate)
114 EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate)
115 EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate)
116 EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate)
117 EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate)
118 EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate)
119 EVT_MENU (ID_ZOOMIN, LifeFrame::OnZoom)
120 EVT_MENU (ID_ZOOMOUT, LifeFrame::OnZoom)
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121 EVT_MENU (ID_INFO, LifeFrame::OnMenu)
122 EVT_MENU (ID_START, LifeFrame::OnMenu)
123 EVT_MENU (ID_STEP, LifeFrame::OnMenu)
124 EVT_MENU (ID_STOP, LifeFrame::OnMenu)
125 EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu)
e0a40292 126 EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider)
29b07a38 127 EVT_TIMER (ID_TIMER, LifeFrame::OnTimer)
e0a40292 128 EVT_CLOSE ( LifeFrame::OnClose)
ecbdd409 129END_EVENT_TABLE()
5a1dca12 130
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131BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame)
132 EVT_CLOSE ( LifeNavigator::OnClose)
133END_EVENT_TABLE()
134
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135BEGIN_EVENT_TABLE(LifeCanvas, wxWindow)
136 EVT_PAINT ( LifeCanvas::OnPaint)
137 EVT_SCROLLWIN ( LifeCanvas::OnScroll)
138 EVT_SIZE ( LifeCanvas::OnSize)
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139 EVT_MOTION ( LifeCanvas::OnMouse)
140 EVT_LEFT_DOWN ( LifeCanvas::OnMouse)
141 EVT_LEFT_UP ( LifeCanvas::OnMouse)
142 EVT_LEFT_DCLICK ( LifeCanvas::OnMouse)
e0a40292 143 EVT_ERASE_BACKGROUND( LifeCanvas::OnEraseBackground)
ecbdd409 144END_EVENT_TABLE()
5a1dca12 145
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146
147// Create a new application object
148IMPLEMENT_APP(LifeApp)
149
e0a40292 150
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151// ==========================================================================
152// implementation
153// ==========================================================================
154
2480be69 155// some shortcuts
f6bcfd97 156#define ADD_TOOL(id, bmp, tooltip, help) \
422d0ff0 157 toolBar->AddTool(id, bmp, wxNullBitmap, false, wxDefaultCoord, wxDefaultCoord, (wxObject *)NULL, tooltip, help)
2480be69 158
2480be69 159
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160// --------------------------------------------------------------------------
161// LifeApp
162// --------------------------------------------------------------------------
163
e0a40292 164// 'Main program' equivalent: the program execution "starts" here
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165bool LifeApp::OnInit()
166{
167 // create the main application window
168 LifeFrame *frame = new LifeFrame();
169
170 // show it and tell the application that it's our main window
22c1c01b 171 frame->Show(true);
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172 SetTopWindow(frame);
173
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174 // just for Motif
175#ifdef __WXMOTIF__
176 frame->UpdateInfoText();
177#endif
178
5a1dca12 179 // enter the main message loop and run the app
22c1c01b 180 return true;
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181}
182
183// --------------------------------------------------------------------------
184// LifeFrame
185// --------------------------------------------------------------------------
186
187// frame constructor
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188LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY,
189 _("Life!"), wxPoint(200, 200) )
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190{
191 // frame icon
192 SetIcon(wxICON(mondrian));
193
194 // menu bar
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195 wxMenu *menuFile = new wxMenu(wxMENU_TEAROFF);
196 wxMenu *menuView = new wxMenu(wxMENU_TEAROFF);
197 wxMenu *menuGame = new wxMenu(wxMENU_TEAROFF);
198 wxMenu *menuHelp = new wxMenu(wxMENU_TEAROFF);
5a1dca12 199
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200 menuFile->Append(wxID_NEW, _("&New"), _("Start a new game"));
201 menuFile->Append(wxID_OPEN, _("&Open..."), _("Open an existing Life pattern"));
f6bcfd97 202 menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration"));
5a1dca12 203 menuFile->AppendSeparator();
22c1c01b 204 menuFile->Append(wxID_EXIT, _("E&xit\tAlt-X"), _("Quit this program"));
087e4f4a 205
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206 menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), wxITEM_CHECK);
207 menuView->Check(ID_SHOWNAV, true);
29b07a38 208 menuView->AppendSeparator();
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209 menuView->Append(ID_ORIGIN, _("&Absolute origin"), _("Go to (0, 0)"));
210 menuView->Append(ID_CENTER, _("&Center of mass"), _("Find center of mass"));
211 menuView->Append(ID_NORTH, _("&North"), _("Find northernmost cell"));
212 menuView->Append(ID_SOUTH, _("&South"), _("Find southernmost cell"));
213 menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell"));
214 menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell"));
29b07a38 215 menuView->AppendSeparator();
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216 menuView->Append(ID_ZOOMIN, _("Zoom &in\tCtrl-I"), _("Zoom in"));
217 menuView->Append(ID_ZOOMOUT, _("Zoom &out\tCtrl-O"), _("Zoom out"));
22c1c01b 218 menuView->Append(ID_INFO, _("&Description\tCtrl-D"), _("View pattern description"));
29b07a38 219
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220 menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start"));
221 menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step"));
222 menuGame->Append(ID_STOP, _("S&top\tCtrl-T"), _("Stop"));
22c1c01b 223 menuGame->Enable(ID_STOP, false);
087e4f4a 224 menuGame->AppendSeparator();
f6bcfd97 225 menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible"));
087e4f4a 226
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227 menuHelp->Append(wxID_ABOUT, _("&About\tCtrl-A"), _("Show about dialog"));
228
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229 wxMenuBar *menuBar = new wxMenuBar();
230 menuBar->Append(menuFile, _("&File"));
29b07a38 231 menuBar->Append(menuView, _("&View"));
087e4f4a 232 menuBar->Append(menuGame, _("&Game"));
22c1c01b 233 menuBar->Append(menuHelp, _("&Help"));
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234 SetMenuBar(menuBar);
235
236 // tool bar
f6bcfd97 237 wxBitmap tbBitmaps[7];
471ed537 238
5a1dca12 239 tbBitmaps[0] = wxBITMAP(reset);
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240 tbBitmaps[1] = wxBITMAP(open);
241 tbBitmaps[2] = wxBITMAP(zoomin);
242 tbBitmaps[3] = wxBITMAP(zoomout);
243 tbBitmaps[4] = wxBITMAP(info);
244 tbBitmaps[5] = wxBITMAP(play);
245 tbBitmaps[6] = wxBITMAP(stop);
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246
247 wxToolBar *toolBar = CreateToolBar();
248 toolBar->SetMargins(5, 5);
249 toolBar->SetToolBitmapSize(wxSize(16, 16));
f6bcfd97 250
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251 ADD_TOOL(wxID_NEW, tbBitmaps[0], _("New"), _("Start a new game"));
252 ADD_TOOL(wxID_OPEN, tbBitmaps[1], _("Open"), _("Open an existing Life pattern"));
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253 toolBar->AddSeparator();
254 ADD_TOOL(ID_ZOOMIN, tbBitmaps[2], _("Zoom in"), _("Zoom in"));
255 ADD_TOOL(ID_ZOOMOUT, tbBitmaps[3], _("Zoom out"), _("Zoom out"));
256 ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description"));
e0a40292 257 toolBar->AddSeparator();
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258 ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start"));
259 ADD_TOOL(ID_STOP, tbBitmaps[6], _("Stop"), _("Stop"));
260
5a1dca12 261 toolBar->Realize();
22c1c01b 262 toolBar->EnableTool(ID_STOP, false); // must be after Realize() !
5a1dca12 263
67a99992 264#if wxUSE_STATUSBAR
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265 // status bar
266 CreateStatusBar(2);
267 SetStatusText(_("Welcome to Life!"));
67a99992 268#endif // wxUSE_STATUSBAR
5a1dca12 269
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270 // game and timer
271 m_life = new Life();
272 m_timer = new wxTimer(this, ID_TIMER);
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273 m_running = false;
274 m_topspeed = false;
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275 m_interval = 500;
276 m_tics = 0;
5a1dca12 277
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278 // We use two different panels to reduce flicker in wxGTK, because
279 // some widgets (like wxStaticText) don't have their own X11 window,
280 // and thus updating the text would result in a refresh of the canvas
281 // if they belong to the same parent.
282
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283 wxPanel *panel1 = new wxPanel(this, wxID_ANY);
284 wxPanel *panel2 = new wxPanel(this, wxID_ANY);
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285
286 // canvas
287 m_canvas = new LifeCanvas(panel1, m_life);
288
289 // info panel
22c1c01b 290 m_text = new wxStaticText(panel2, wxID_ANY,
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291 wxEmptyString,
292 wxDefaultPosition,
293 wxDefaultSize,
294 wxALIGN_CENTER | wxST_NO_AUTORESIZE);
295
296 wxSlider *slider = new wxSlider(panel2, ID_SLIDER,
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297 5, 1, 10,
298 wxDefaultPosition,
422d0ff0 299 wxSize(200, wxDefaultCoord),
2480be69 300 wxSL_HORIZONTAL | wxSL_AUTOTICKS);
5a1dca12 301
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302 UpdateInfoText();
303
5a1dca12 304 // component layout
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305 wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
306 wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL);
307 wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL);
308
27dc5184 309#if wxUSE_STATLINE
22c1c01b 310 sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW );
27dc5184 311#endif // wxUSE_STATLINE
29b07a38 312 sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 );
27dc5184 313#if wxUSE_STATLINE
22c1c01b 314 sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW );
27dc5184 315#endif // wxUSE_STATLINE
29b07a38 316 panel1->SetSizer( sizer1 );
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317 sizer1->Fit( panel1 );
318
319 sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 );
320 sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 );
281b0186 321
29b07a38 322 panel2->SetSizer( sizer2 );
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323 sizer2->Fit( panel2 );
324
325 sizer3->Add( panel1, 1, wxGROW );
326 sizer3->Add( panel2, 0, wxGROW );
327 SetSizer( sizer3 );
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328 sizer3->Fit( this );
329
330 // set minimum frame size
331 sizer3->SetSizeHints( this );
332
333 // navigator frame
334 m_navigator = new LifeNavigator(this);
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335}
336
337LifeFrame::~LifeFrame()
338{
339 delete m_timer;
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340}
341
342void LifeFrame::UpdateInfoText()
343{
344 wxString msg;
345
29b07a38 346 msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "),
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347 m_tics,
348 m_topspeed? 0 : m_interval,
349 m_life->GetNumCells());
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350 m_text->SetLabel(msg);
351}
352
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353// Enable or disable tools and menu entries according to the current
354// state. See also wxEVT_UPDATE_UI events for a slightly different
355// way to do this.
356void LifeFrame::UpdateUI()
357{
a9cf4097 358 // start / stop
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359 GetToolBar()->EnableTool(ID_START, !m_running);
360 GetToolBar()->EnableTool(ID_STOP, m_running);
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361 GetMenuBar()->Enable(ID_START, !m_running);
362 GetMenuBar()->Enable(ID_STEP, !m_running);
363 GetMenuBar()->Enable(ID_STOP, m_running);
364 GetMenuBar()->Enable(ID_TOPSPEED, !m_topspeed);
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365
366 // zooming
367 int cellsize = m_canvas->GetCellSize();
368 GetToolBar()->EnableTool(ID_ZOOMIN, cellsize < 32);
369 GetToolBar()->EnableTool(ID_ZOOMOUT, cellsize > 1);
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370 GetMenuBar()->Enable(ID_ZOOMIN, cellsize < 32);
371 GetMenuBar()->Enable(ID_ZOOMOUT, cellsize > 1);
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372}
373
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374// Event handlers -----------------------------------------------------------
375
376// OnMenu handles all events which don't have their own event handler
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377void LifeFrame::OnMenu(wxCommandEvent& event)
378{
379 switch (event.GetId())
380 {
22c1c01b 381 case wxID_NEW:
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382 {
383 // stop if it was running
384 OnStop();
385 m_life->Clear();
386 m_canvas->Recenter(0, 0);
387 m_tics = 0;
388 UpdateInfoText();
389 break;
390 }
22c1c01b 391 case wxID_ABOUT:
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392 {
393 LifeAboutDialog dialog(this);
394 dialog.ShowModal();
395 break;
396 }
22c1c01b 397 case wxID_EXIT:
f6bcfd97 398 {
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DS
399 // true is to force the frame to close
400 Close(true);
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401 break;
402 }
22c1c01b 403 case ID_SHOWNAV:
087e4f4a 404 {
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405 bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV);
406 m_navigator->Show(checked);
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407 break;
408 }
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409 case ID_INFO:
410 {
411 wxString desc = m_life->GetDescription();
22c1c01b 412
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413 if ( desc.IsEmpty() )
414 desc = _("Not available");
415
416 // should we make the description editable here?
417 wxMessageBox(desc, _("Description"), wxOK | wxICON_INFORMATION);
418
419 break;
420 }
421 case ID_START : OnStart(); break;
422 case ID_STEP : OnStep(); break;
423 case ID_STOP : OnStop(); break;
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424 case ID_TOPSPEED:
425 {
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DS
426 m_running = true;
427 m_topspeed = true;
e0a40292 428 UpdateUI();
22c1c01b 429 while (m_running && m_topspeed)
e0a40292 430 {
29b07a38 431 OnStep();
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432 wxYield();
433 }
434 break;
435 }
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436 }
437}
438
439void LifeFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
440{
441 wxFileDialog filedlg(this,
442 _("Choose a file to open"),
22c1c01b
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443 wxEmptyString,
444 wxEmptyString,
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445 _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"),
446 wxOPEN | wxFILE_MUST_EXIST);
447
448 if (filedlg.ShowModal() == wxID_OK)
449 {
2b15fdfc 450 wxFileInputStream stream(filedlg.GetPath());
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451 LifeReader reader(stream);
452
453 // the reader handles errors itself, no need to do anything here
454 if (reader.IsOk())
e0a40292 455 {
f6bcfd97 456 // stop if running and put the pattern
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457 OnStop();
458 m_life->Clear();
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459 m_life->SetPattern(reader.GetPattern());
460
461 // recenter canvas
e0a40292 462 m_canvas->Recenter(0, 0);
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463 m_tics = 0;
464 UpdateInfoText();
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465 }
466 }
467}
468
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469void LifeFrame::OnSamples(wxCommandEvent& WXUNUSED(event))
470{
471 // stop if it was running
472 OnStop();
473
471ed537 474 // dialog box
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475 LifeSamplesDialog dialog(this);
476
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477 if (dialog.ShowModal() == wxID_OK)
478 {
f6bcfd97 479 const LifePattern pattern = dialog.GetPattern();
087e4f4a 480
f6bcfd97 481 // put the pattern
e0a40292 482 m_life->Clear();
f6bcfd97 483 m_life->SetPattern(pattern);
087e4f4a 484
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485 // recenter canvas
486 m_canvas->Recenter(0, 0);
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487 m_tics = 0;
488 UpdateInfoText();
489 }
490}
491
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492void LifeFrame::OnZoom(wxCommandEvent& event)
493{
494 int cellsize = m_canvas->GetCellSize();
495
496 if ((event.GetId() == ID_ZOOMIN) && cellsize < 32)
497 {
498 m_canvas->SetCellSize(cellsize * 2);
499 UpdateUI();
500 }
501 else if ((event.GetId() == ID_ZOOMOUT) && cellsize > 1)
502 {
503 m_canvas->SetCellSize(cellsize / 2);
504 UpdateUI();
505 }
506}
507
508void LifeFrame::OnNavigate(wxCommandEvent& event)
509{
764835a5 510 LifeCell c;
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511
512 switch (event.GetId())
513 {
22c1c01b 514 case ID_NORTH: c = m_life->FindNorth(); break;
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515 case ID_SOUTH: c = m_life->FindSouth(); break;
516 case ID_WEST: c = m_life->FindWest(); break;
517 case ID_EAST: c = m_life->FindEast(); break;
518 case ID_CENTER: c = m_life->FindCenter(); break;
22c1c01b
DS
519 default :
520 wxFAIL;
521 // Fall through!
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522 case ID_ORIGIN: c.i = c.j = 0; break;
523 }
524
525 m_canvas->Recenter(c.i, c.j);
526}
527
528void LifeFrame::OnSlider(wxScrollEvent& event)
529{
530 m_interval = event.GetPosition() * 100;
531
532 if (m_running)
533 {
534 OnStop();
535 OnStart();
536 }
22c1c01b 537
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538 UpdateInfoText();
539}
540
541void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event))
542{
543 OnStep();
544}
545
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546void LifeFrame::OnClose(wxCloseEvent& WXUNUSED(event))
547{
548 // Stop if it was running; this is absolutely needed because
549 // the frame won't be actually destroyed until there are no
550 // more pending events, and this in turn won't ever happen
551 // if the timer is running faster than the window can redraw.
552 OnStop();
22c1c01b 553 Destroy();
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554}
555
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556void LifeFrame::OnStart()
557{
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558 if (!m_running)
559 {
087e4f4a 560 m_timer->Start(m_interval);
22c1c01b 561 m_running = true;
e0a40292 562 UpdateUI();
087e4f4a 563 }
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564}
565
566void LifeFrame::OnStop()
567{
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568 if (m_running)
569 {
087e4f4a 570 m_timer->Stop();
22c1c01b
DS
571 m_running = false;
572 m_topspeed = false;
e0a40292 573 UpdateUI();
087e4f4a 574 }
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575}
576
29b07a38 577void LifeFrame::OnStep()
5a1dca12 578{
a36f0f83
GRG
579 if (m_life->NextTic())
580 m_tics++;
581 else
582 OnStop();
5a1dca12 583
e0a40292 584 m_canvas->DrawChanged();
a36f0f83 585 UpdateInfoText();
5a1dca12
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586}
587
a36f0f83 588
5a1dca12 589// --------------------------------------------------------------------------
29b07a38 590// LifeNavigator miniframe
5a1dca12
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591// --------------------------------------------------------------------------
592
29b07a38 593LifeNavigator::LifeNavigator(wxWindow *parent)
22c1c01b 594 : wxMiniFrame(parent, wxID_ANY,
29b07a38
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595 _("Navigation"),
596 wxDefaultPosition,
597 wxDefaultSize,
598 wxCAPTION | wxSIMPLE_BORDER)
5a1dca12 599{
22c1c01b 600 wxPanel *panel = new wxPanel(this, wxID_ANY);
29b07a38
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601 wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL);
602 wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL);
603
604 // create bitmaps and masks for the buttons
605 wxBitmap
606 bmpn = wxBITMAP(north),
22c1c01b 607 bmpw = wxBITMAP(west),
29b07a38 608 bmpc = wxBITMAP(center),
22c1c01b 609 bmpe = wxBITMAP(east),
29b07a38
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610 bmps = wxBITMAP(south);
611
a99c96b0 612#if !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXMAC__)
29b07a38
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613 bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY));
614 bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY));
615 bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY));
22c1c01b 616 bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY));
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617 bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY));
618#endif
619
620 // create the buttons and attach tooltips to them
621 wxBitmapButton
622 *bn = new wxBitmapButton(panel, ID_NORTH, bmpn),
623 *bw = new wxBitmapButton(panel, ID_WEST , bmpw),
624 *bc = new wxBitmapButton(panel, ID_CENTER, bmpc),
625 *be = new wxBitmapButton(panel, ID_EAST , bmpe),
626 *bs = new wxBitmapButton(panel, ID_SOUTH, bmps);
627
7a85f3f9 628#if wxUSE_TOOLTIPS
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629 bn->SetToolTip(_("Find northernmost cell"));
630 bw->SetToolTip(_("Find westernmost cell"));
631 bc->SetToolTip(_("Find center of mass"));
632 be->SetToolTip(_("Find easternmost cell"));
633 bs->SetToolTip(_("Find southernmost cell"));
7a85f3f9 634#endif
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635
636 // add buttons to sizers
637 sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 );
638 sizer2->Add( bc, 0, wxCENTRE);
639 sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 );
640 sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 );
641 sizer1->Add( sizer2 );
642 sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 );
643
b538bf7e 644 // set the panel and miniframe size
29b07a38 645 panel->SetSizer(sizer1);
b538bf7e
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646
647 sizer1->Fit(panel);
648 SetClientSize(panel->GetSize());
649 wxSize sz = GetSize();
650 SetSizeHints(sz.x, sz.y, sz.x, sz.y);
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651
652 // move it to a sensible position
653 wxRect parentRect = parent->GetRect();
654 wxSize childSize = GetSize();
655 int x = parentRect.GetX() +
656 parentRect.GetWidth();
657 int y = parentRect.GetY() +
658 (parentRect.GetHeight() - childSize.GetHeight()) / 4;
659 Move(x, y);
660
661 // done
22c1c01b 662 Show(true);
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663}
664
665void LifeNavigator::OnClose(wxCloseEvent& event)
666{
dbf75be7 667 // avoid if we can
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668 if (event.CanVeto())
669 event.Veto();
670 else
671 Destroy();
672}
673
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674
675// --------------------------------------------------------------------------
087e4f4a 676// LifeCanvas
5a1dca12
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677// --------------------------------------------------------------------------
678
679// canvas constructor
087e4f4a 680LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive)
22c1c01b 681 : wxWindow(parent, wxID_ANY, wxDefaultPosition, wxSize(100, 100),
ee710d75 682 wxSUNKEN_BORDER|wxFULL_REPAINT_ON_RESIZE)
5a1dca12 683{
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684 m_life = life;
685 m_interactive = interactive;
686 m_cellsize = 8;
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687 m_status = MOUSE_NOACTION;
688 m_viewportX = 0;
689 m_viewportY = 0;
690 m_viewportH = 0;
691 m_viewportW = 0;
692
693 if (m_interactive)
694 SetCursor(*wxCROSS_CURSOR);
695
696 // reduce flicker if wxEVT_ERASE_BACKGROUND is not available
22c1c01b 697 SetBackgroundColour(*wxWHITE);
5a1dca12
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698}
699
700LifeCanvas::~LifeCanvas()
701{
22c1c01b 702 delete m_life;
5a1dca12
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703}
704
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705// recenter at the given position
706void LifeCanvas::Recenter(wxInt32 i, wxInt32 j)
5a1dca12 707{
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708 m_viewportX = i - m_viewportW / 2;
709 m_viewportY = j - m_viewportH / 2;
5a1dca12 710
087e4f4a 711 // redraw everything
22c1c01b 712 Refresh(false);
5a1dca12
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713}
714
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715// set the cell size and refresh display
716void LifeCanvas::SetCellSize(int cellsize)
5a1dca12 717{
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718 m_cellsize = cellsize;
719
720 // find current center
721 wxInt32 cx = m_viewportX + m_viewportW / 2;
722 wxInt32 cy = m_viewportY + m_viewportH / 2;
723
724 // get current canvas size and adjust viewport accordingly
2fa7c206 725 int w, h;
e0a40292
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726 GetClientSize(&w, &h);
727 m_viewportW = (w + m_cellsize - 1) / m_cellsize;
728 m_viewportH = (h + m_cellsize - 1) / m_cellsize;
22c1c01b 729
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730 // recenter
731 m_viewportX = cx - m_viewportW / 2;
732 m_viewportY = cy - m_viewportH / 2;
733
734 // adjust scrollbars
735 if (m_interactive)
736 {
737 SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
738 SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
739 m_thumbX = m_viewportW;
740 m_thumbY = m_viewportH;
741 }
22c1c01b
DS
742
743 Refresh(false);
e0a40292 744}
2480be69 745
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746// draw a cell
747void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, bool alive)
748{
749 wxClientDC dc(this);
5a1dca12 750
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751 dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN);
752 dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH);
5a1dca12 753
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754 dc.BeginDrawing();
755 DrawCell(i, j, dc);
5a1dca12 756 dc.EndDrawing();
5a1dca12
GRG
757}
758
e0a40292 759void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc)
5a1dca12 760{
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761 wxCoord x = CellToX(i);
762 wxCoord y = CellToY(j);
5a1dca12 763
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764 // if cellsize is 1 or 2, there will be no grid
765 switch (m_cellsize)
766 {
767 case 1:
768 dc.DrawPoint(x, y);
769 break;
770 case 2:
771 dc.DrawRectangle(x, y, 2, 2);
772 break;
773 default:
774 dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1);
775 }
5a1dca12
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776}
777
e0a40292
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778// draw all changed cells
779void LifeCanvas::DrawChanged()
5a1dca12 780{
e0a40292
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781 wxClientDC dc(this);
782
783 size_t ncells;
764835a5 784 LifeCell *cells;
22c1c01b 785 bool done = false;
e0a40292
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786
787 m_life->BeginFind(m_viewportX,
788 m_viewportY,
789 m_viewportX + m_viewportW,
790 m_viewportY + m_viewportH,
22c1c01b
DS
791 true);
792
e0a40292 793 dc.BeginDrawing();
e0a40292
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794
795 if (m_cellsize == 1)
5a1dca12
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796 {
797 dc.SetPen(*wxBLACK_PEN);
5a1dca12
GRG
798 }
799 else
800 {
e0a40292
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801 dc.SetPen(*wxTRANSPARENT_PEN);
802 dc.SetBrush(*wxBLACK_BRUSH);
803 }
030d06e1 804 dc.SetLogicalFunction(wxINVERT);
e0a40292
GRG
805
806 while (!done)
807 {
808 done = m_life->FindMore(&cells, &ncells);
809
810 for (size_t m = 0; m < ncells; m++)
811 DrawCell(cells[m].i, cells[m].j, dc);
5a1dca12 812 }
e0a40292 813 dc.EndDrawing();
5a1dca12 814}
ecbdd409 815
5a1dca12 816// event handlers
babd36de 817void LifeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
5a1dca12
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818{
819 wxPaintDC dc(this);
e0a40292
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820 wxRect rect = GetUpdateRegion().GetBox();
821 wxCoord x, y, w, h;
822 wxInt32 i0, j0, i1, j1;
823
824 // find damaged area
825 x = rect.GetX();
826 y = rect.GetY();
827 w = rect.GetWidth();
828 h = rect.GetHeight();
829
830 i0 = XToCell(x);
831 j0 = YToCell(y);
832 i1 = XToCell(x + w - 1);
833 j1 = YToCell(y + h - 1);
834
835 size_t ncells;
764835a5 836 LifeCell *cells;
5a1dca12 837
22c1c01b
DS
838 m_life->BeginFind(i0, j0, i1, j1, false);
839 bool done = m_life->FindMore(&cells, &ncells);
5a1dca12 840
e0a40292 841 // erase all damaged cells and draw the grid
5a1dca12 842 dc.BeginDrawing();
e0a40292 843 dc.SetBrush(*wxWHITE_BRUSH);
5a1dca12 844
e0a40292 845 if (m_cellsize <= 2)
5a1dca12 846 {
e0a40292
GRG
847 // no grid
848 dc.SetPen(*wxWHITE_PEN);
849 dc.DrawRectangle(x, y, w, h);
5a1dca12 850 }
e0a40292
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851 else
852 {
853 x = CellToX(i0);
854 y = CellToY(j0);
855 w = CellToX(i1 + 1) - x + 1;
856 h = CellToY(j1 + 1) - y + 1;
857
858 dc.SetPen(*wxLIGHT_GREY_PEN);
859 for (wxInt32 yy = y; yy <= (y + h - m_cellsize); yy += m_cellsize)
860 dc.DrawRectangle(x, yy, w, m_cellsize + 1);
861 for (wxInt32 xx = x; xx <= (x + w - m_cellsize); xx += m_cellsize)
862 dc.DrawLine(xx, y, xx, y + h);
863 }
864
865 // draw all alive cells
866 dc.SetPen(*wxBLACK_PEN);
867 dc.SetBrush(*wxBLACK_BRUSH);
868
869 while (!done)
870 {
871 for (size_t m = 0; m < ncells; m++)
872 DrawCell(cells[m].i, cells[m].j, dc);
873
874 done = m_life->FindMore(&cells, &ncells);
875 }
876
877 // last set
878 for (size_t m = 0; m < ncells; m++)
879 DrawCell(cells[m].i, cells[m].j, dc);
5a1dca12 880
5a1dca12
GRG
881 dc.EndDrawing();
882}
883
884void LifeCanvas::OnMouse(wxMouseEvent& event)
885{
087e4f4a
GRG
886 if (!m_interactive)
887 return;
888
5a1dca12 889 // which cell are we pointing at?
e0a40292
GRG
890 wxInt32 i = XToCell( event.GetX() );
891 wxInt32 j = YToCell( event.GetY() );
892
67a99992 893#if wxUSE_STATUSBAR
e0a40292
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894 // set statusbar text
895 wxString msg;
896 msg.Printf(_("Cell: (%d, %d)"), i, j);
29b07a38 897 ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1);
67a99992 898#endif // wxUSE_STATUSBAR
5a1dca12 899
f6bcfd97
BP
900 // NOTE that wxMouseEvent::LeftDown() and wxMouseEvent::LeftIsDown()
901 // have different semantics. The first one is used to signal that the
902 // button was just pressed (i.e., in "button down" events); the second
903 // one just describes the current status of the button, independently
904 // of the mouse event type. LeftIsDown is typically used in "mouse
905 // move" events, to test if the button is _still_ pressed.
906
907 // is the button down?
5a1dca12
GRG
908 if (!event.LeftIsDown())
909 {
910 m_status = MOUSE_NOACTION;
7989fb37 911 return;
5a1dca12 912 }
5a1dca12 913
f6bcfd97
BP
914 // was it pressed just now?
915 if (event.LeftDown())
7989fb37 916 {
f6bcfd97 917 // yes: start a new action and toggle this cell
7989fb37 918 m_status = (m_life->IsAlive(i, j)? MOUSE_ERASING : MOUSE_DRAWING);
22c1c01b 919
7989fb37
GRG
920 m_mi = i;
921 m_mj = j;
922 m_life->SetCell(i, j, m_status == MOUSE_DRAWING);
923 DrawCell(i, j, m_status == MOUSE_DRAWING);
924 }
925 else if ((m_mi != i) || (m_mj != j))
926 {
f6bcfd97 927 // no: continue ongoing action
5e9ff6ad
GRG
928 bool alive = (m_status == MOUSE_DRAWING);
929
930 // prepare DC and pen + brush to optimize drawing
931 wxClientDC dc(this);
932 dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN);
933 dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH);
934 dc.BeginDrawing();
935
7989fb37
GRG
936 // draw a line of cells using Bresenham's algorithm
937 wxInt32 d, ii, jj, di, ai, si, dj, aj, sj;
938 di = i - m_mi;
939 ai = abs(di) << 1;
940 si = (di < 0)? -1 : 1;
941 dj = j - m_mj;
942 aj = abs(dj) << 1;
943 sj = (dj < 0)? -1 : 1;
944
945 ii = m_mi;
946 jj = m_mj;
22c1c01b 947
7989fb37
GRG
948 if (ai > aj)
949 {
950 // iterate over i
22c1c01b
DS
951 d = aj - (ai >> 1);
952
7989fb37
GRG
953 while (ii != i)
954 {
5e9ff6ad
GRG
955 m_life->SetCell(ii, jj, alive);
956 DrawCell(ii, jj, dc);
7989fb37
GRG
957 if (d >= 0)
958 {
959 jj += sj;
22c1c01b 960 d -= ai;
7989fb37
GRG
961 }
962 ii += si;
963 d += aj;
964 }
965 }
966 else
5a1dca12 967 {
7989fb37
GRG
968 // iterate over j
969 d = ai - (aj >> 1);
970
971 while (jj != j)
972 {
5e9ff6ad
GRG
973 m_life->SetCell(ii, jj, alive);
974 DrawCell(ii, jj, dc);
7989fb37
GRG
975 if (d >= 0)
976 {
977 ii += si;
22c1c01b 978 d -= aj;
7989fb37
GRG
979 }
980 jj += sj;
981 d += ai;
982 }
5a1dca12 983 }
7989fb37
GRG
984
985 // last cell
5e9ff6ad
GRG
986 m_life->SetCell(ii, jj, alive);
987 DrawCell(ii, jj, dc);
7989fb37
GRG
988 m_mi = ii;
989 m_mj = jj;
5e9ff6ad
GRG
990
991 dc.EndDrawing();
5a1dca12 992 }
7989fb37 993
29b07a38 994 ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText();
5a1dca12
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995}
996
997void LifeCanvas::OnSize(wxSizeEvent& event)
998{
e0a40292
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999 // find center
1000 wxInt32 cx = m_viewportX + m_viewportW / 2;
1001 wxInt32 cy = m_viewportY + m_viewportH / 2;
1002
1003 // get new size
5a1dca12
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1004 wxCoord w = event.GetSize().GetX();
1005 wxCoord h = event.GetSize().GetY();
e0a40292
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1006 m_viewportW = (w + m_cellsize - 1) / m_cellsize;
1007 m_viewportH = (h + m_cellsize - 1) / m_cellsize;
1008
1009 // recenter
1010 m_viewportX = cx - m_viewportW / 2;
1011 m_viewportY = cy - m_viewportH / 2;
1012
1013 // scrollbars
1014 if (m_interactive)
1015 {
1016 SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
1017 SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
1018 m_thumbX = m_viewportW;
1019 m_thumbY = m_viewportH;
1020 }
5a1dca12
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1021
1022 // allow default processing
1023 event.Skip();
1024}
e0a40292
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1025
1026void LifeCanvas::OnScroll(wxScrollWinEvent& event)
1027{
254a2129 1028 WXTYPE type = (WXTYPE)event.GetEventType();
e0a40292
GRG
1029 int pos = event.GetPosition();
1030 int orient = event.GetOrientation();
e0a40292
GRG
1031
1032 // calculate scroll increment
33e39147 1033 int scrollinc = 0;
764835a5 1034 if (type == wxEVT_SCROLLWIN_TOP)
e0a40292 1035 {
764835a5
GD
1036 if (orient == wxHORIZONTAL)
1037 scrollinc = -m_viewportW;
1038 else
1039 scrollinc = -m_viewportH;
1040 }
1041 else
1042 if (type == wxEVT_SCROLLWIN_BOTTOM)
1043 {
1044 if (orient == wxHORIZONTAL)
1045 scrollinc = m_viewportW;
1046 else
1047 scrollinc = m_viewportH;
1048 }
1049 else
1050 if (type == wxEVT_SCROLLWIN_LINEUP)
1051 {
1052 scrollinc = -1;
1053 }
1054 else
1055 if (type == wxEVT_SCROLLWIN_LINEDOWN)
1056 {
1057 scrollinc = +1;
1058 }
1059 else
1060 if (type == wxEVT_SCROLLWIN_PAGEUP)
1061 {
1062 scrollinc = -10;
1063 }
1064 else
1065 if (type == wxEVT_SCROLLWIN_PAGEDOWN)
1066 {
b1823f8b 1067 scrollinc = +10;
764835a5
GD
1068 }
1069 else
1070 if (type == wxEVT_SCROLLWIN_THUMBTRACK)
1071 {
1072 if (orient == wxHORIZONTAL)
e0a40292 1073 {
764835a5
GD
1074 scrollinc = pos - m_thumbX;
1075 m_thumbX = pos;
e0a40292 1076 }
764835a5 1077 else
33e39147 1078 {
764835a5
GD
1079 scrollinc = pos - m_thumbY;
1080 m_thumbY = pos;
33e39147 1081 }
e0a40292 1082 }
764835a5
GD
1083 else
1084 if (type == wxEVT_SCROLLWIN_THUMBRELEASE)
1085 {
1086 m_thumbX = m_viewportW;
1087 m_thumbY = m_viewportH;
1088 }
e0a40292 1089
dbf75be7
GRG
1090#if defined(__WXGTK__) || defined(__WXMOTIF__)
1091 // wxGTK and wxMotif update the thumb automatically (wxMSW doesn't);
1092 // so reset it back as we always want it to be in the same position.
33e39147 1093 if (type != wxEVT_SCROLLWIN_THUMBTRACK)
e0a40292
GRG
1094 {
1095 SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW);
1096 SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH);
1097 }
1098#endif
1099
1100 if (scrollinc == 0) return;
22c1c01b 1101
e0a40292
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1102 // scroll the window and adjust the viewport
1103 if (orient == wxHORIZONTAL)
1104 {
1105 m_viewportX += scrollinc;
1106 ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL);
1107 }
1108 else
1109 {
22c1c01b 1110 m_viewportY += scrollinc;
e0a40292
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1111 ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL);
1112 }
1113}
1114
1115void LifeCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
1116{
1117 // do nothing. I just don't want the background to be erased, you know.
1118}
29b07a38
GRG
1119
1120