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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/dcbufcmn.cpp
3// Purpose: Buffered DC implementation
4// Author: Ron Lee, Jaakko Salli
5// Modified by:
6// Created: Sep-20-2006
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28#endif
29
30#include "wx/dcbuffer.h"
31
32
33// ============================================================================
34// implementation
35// ============================================================================
36
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37// ============================================================================
38// wxSharedDCBufferManager
39// Helper class to free shared buffer when the app exists.
40// ============================================================================
41
42class wxSharedDCBufferManager
43{
44 friend class wxBufferedDC;
45public:
46
47 wxSharedDCBufferManager() { }
48 ~wxSharedDCBufferManager() { }
49
50 wxBitmap* GetBuffer(int w, int h)
51 {
52 if ( !m_buffer.IsOk() ||
53 w > m_buffer.GetWidth() ||
54 h > m_buffer.GetHeight() )
55 {
56 // Create slightly larger bitmap so we don't need to
57 // be reallocating constantly when the user enlarges
58 // the frame for the first time.
59 m_buffer = wxBitmap(w, h);
60 }
61
62 return &m_buffer;
63 }
64
65private:
66 wxBitmap m_buffer;
67};
68
69static wxSharedDCBufferManager gs_sharedDCBufferManager;
70
71
72// ============================================================================
73// wxBufferedDC
74// ============================================================================
75
76void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
77{
78 if ( !m_buffer )
79 {
80 if ( w == -1 || h == -1 )
81 m_dc->GetSize(&w, &h);
82
83 m_buffer = gs_sharedDCBufferManager.GetBuffer(w, h);
84 }
85
86 SelectObject(*m_buffer);
87}
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