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give an #error if wxUSE_GLCANVAS == 0 instead of building empty samples
[wxWidgets.git] / samples / opengl / cube / cube.pro
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ffc63dca 1# this is the project file for the opengl/cube wxWindows sample
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3# we generate the VC++ IDE project file, comment this line
4# to generate a makefile for (n)make
5TEMPLATE = vc6app
6
7# wx is mandatory for wxWindows projects
8CONFIG = wx
9
10# the configurations of wxWindows we want to use: the value below is the
11# default one; possible other values are {Debug|Release}Unicode[Dll]
12#WXCONFIGS = Debug Release DebugDll ReleaseDll
13
14# we need to explicitly specify the wxWindows root dir location because it is
15# not the default "../.." for this sample
16WXDIR=../../..
17
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18# need to link against OpenGL libs, of course
19win32:LIBS=opengl32.lib glu32.lib
20
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21# project files
22SOURCES = cube.cpp
23RC_FILE = cube.rc
ffc63dca 24TARGET = glcube