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dbe94982 | 1 | ///////////////////////////////////////////////////////////////////////////// |
06052f3f | 2 | // Name: src/common/dcbase.cpp |
1e6feb95 VZ |
3 | // Purpose: generic methods of the wxDC Class |
4 | // Author: Vadim Zeitlin | |
dbe94982 BM |
5 | // Modified by: |
6 | // Created: 05/25/99 | |
7 | // RCS-ID: $Id$ | |
77ffb593 | 8 | // Copyright: (c) wxWidgets team |
65571936 | 9 | // Licence: wxWindows licence |
dbe94982 BM |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
1e6feb95 VZ |
12 | // ============================================================================ |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
1e6feb95 VZ |
16 | // ---------------------------------------------------------------------------- |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
dbe94982 BM |
20 | // For compilers that support precompilation, includes "wx.h". |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
bd1e9c12 | 24 | #pragma hdrstop |
dbe94982 BM |
25 | #endif |
26 | ||
dbe94982 | 27 | #include "wx/dc.h" |
653752be | 28 | #include "wx/dcbuffer.h" // for IMPLEMENT_DYNAMIC_CLASS |
18680f86 WS |
29 | |
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/math.h" | |
32 | #endif | |
dbe94982 | 33 | |
68379eaf | 34 | // bool wxDCBase::sm_cacheing = false; |
0cbff120 | 35 | |
e7445ff8 PC |
36 | IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject) |
37 | ||
1e6feb95 VZ |
38 | // ============================================================================ |
39 | // implementation | |
40 | // ============================================================================ | |
41 | ||
653752be MB |
42 | IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC, wxMemoryDC) |
43 | IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC, wxBufferedDC) | |
44 | ||
68df211f JG |
45 | #if WXWIN_COMPATIBILITY_2_6 |
46 | void wxDCBase::BeginDrawing() | |
47 | { | |
48 | } | |
49 | ||
50 | void wxDCBase::EndDrawing() | |
51 | { | |
52 | } | |
53 | #endif // WXWIN_COMPATIBILITY_2_6 | |
54 | ||
1e6feb95 VZ |
55 | // ---------------------------------------------------------------------------- |
56 | // special symbols | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
cd9da200 VZ |
59 | void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1, |
60 | wxCoord width, wxCoord height) | |
61 | { | |
62 | wxCHECK_RET( Ok(), wxT("invalid window dc") ); | |
63 | ||
64 | wxCoord x2 = x1 + width, | |
65 | y2 = y1 + height; | |
66 | ||
860a4018 VZ |
67 | // the pen width is calibrated to give 3 for width == height == 10 |
68 | wxDCPenChanger pen((wxDC&)*this, | |
69 | wxPen(GetTextForeground(), (width + height + 1)/7)); | |
cd9da200 VZ |
70 | |
71 | // we're drawing a scaled version of wx/generic/tick.xpm here | |
72 | wxCoord x3 = x1 + (4*width) / 10, // x of the tick bottom | |
73 | y3 = y1 + height / 2; // y of the left tick branch | |
74 | DoDrawLine(x1, y3, x3, y2); | |
75 | DoDrawLine(x3, y2, x2, y1); | |
76 | ||
77 | CalcBoundingBox(x1, y1); | |
78 | CalcBoundingBox(x2, y2); | |
79 | } | |
80 | ||
e3b81044 VZ |
81 | // ---------------------------------------------------------------------------- |
82 | // stubs for functions not implemented in all ports | |
83 | // ---------------------------------------------------------------------------- | |
84 | ||
85 | bool | |
86 | wxDCBase::DoStretchBlit(wxCoord xdest, wxCoord ydest, | |
87 | wxCoord dstWidth, wxCoord dstHeight, | |
88 | wxDC *source, | |
89 | wxCoord xsrc, wxCoord ysrc, | |
ce2fe5bc | 90 | wxCoord srcWidth, wxCoord srcHeight, |
e3b81044 VZ |
91 | int rop, |
92 | bool useMask, | |
93 | wxCoord xsrcMask, | |
94 | wxCoord ysrcMask) | |
95 | { | |
ce2fe5bc VZ |
96 | wxCHECK_MSG( srcWidth && srcHeight && dstWidth && dstHeight, false, |
97 | _T("invalid blit size") ); | |
98 | ||
99 | // emulate the stretching by modifying the DC scale | |
100 | double xscale = (double)srcWidth/dstWidth, | |
101 | yscale = (double)srcHeight/dstHeight; | |
102 | ||
103 | double xscaleOld, yscaleOld; | |
104 | GetUserScale(&xscaleOld, &yscaleOld); | |
105 | SetUserScale(xscaleOld/xscale, yscaleOld/yscale); | |
106 | ||
107 | bool rc = DoBlit(wxCoord(xdest*xscale), wxCoord(ydest*yscale), | |
108 | wxCoord(dstWidth*xscale), wxCoord(dstHeight*yscale), | |
109 | source, | |
110 | xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask); | |
111 | ||
112 | SetUserScale(xscaleOld, yscaleOld); | |
113 | ||
114 | return rc; | |
e3b81044 VZ |
115 | } |
116 | ||
1e6feb95 VZ |
117 | // ---------------------------------------------------------------------------- |
118 | // line/polygons | |
119 | // ---------------------------------------------------------------------------- | |
120 | ||
72cdf4c9 | 121 | void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset) |
dbe94982 | 122 | { |
b1d4dd7a | 123 | int n = list->GetCount(); |
dbe94982 BM |
124 | wxPoint *points = new wxPoint[n]; |
125 | ||
126 | int i = 0; | |
222ed1d6 | 127 | for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ ) |
dbe94982 | 128 | { |
b1d4dd7a | 129 | wxPoint *point = (wxPoint *)node->GetData(); |
dbe94982 BM |
130 | points[i].x = point->x; |
131 | points[i].y = point->y; | |
132 | } | |
133 | ||
134 | DoDrawLines(n, points, xoffset, yoffset); | |
135 | ||
136 | delete [] points; | |
137 | } | |
138 | ||
139 | ||
140 | void wxDCBase::DrawPolygon(const wxList *list, | |
72cdf4c9 | 141 | wxCoord xoffset, wxCoord yoffset, |
dbe94982 BM |
142 | int fillStyle) |
143 | { | |
b1d4dd7a | 144 | int n = list->GetCount(); |
dbe94982 BM |
145 | wxPoint *points = new wxPoint[n]; |
146 | ||
147 | int i = 0; | |
222ed1d6 | 148 | for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ ) |
dbe94982 | 149 | { |
b1d4dd7a | 150 | wxPoint *point = (wxPoint *)node->GetData(); |
dbe94982 BM |
151 | points[i].x = point->x; |
152 | points[i].y = point->y; | |
153 | } | |
154 | ||
155 | DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); | |
156 | ||
157 | delete [] points; | |
158 | } | |
159 | ||
63b9e659 VZ |
160 | void |
161 | wxDCBase::DoDrawPolyPolygon(int n, | |
793db755 | 162 | int count[], |
63b9e659 VZ |
163 | wxPoint points[], |
164 | wxCoord xoffset, wxCoord yoffset, | |
165 | int fillStyle) | |
166 | { | |
167 | if ( n == 1 ) | |
168 | { | |
793db755 | 169 | DoDrawPolygon(count[0], points, xoffset, yoffset, fillStyle); |
63b9e659 VZ |
170 | return; |
171 | } | |
172 | ||
173 | int i, j, lastOfs; | |
174 | wxPoint* pts; | |
175 | wxPen pen; | |
176 | ||
177 | for (i = j = lastOfs = 0; i < n; i++) | |
178 | { | |
179 | lastOfs = j; | |
793db755 | 180 | j += count[i]; |
63b9e659 VZ |
181 | } |
182 | pts = new wxPoint[j+n-1]; | |
183 | for (i = 0; i < j; i++) | |
184 | pts[i] = points[i]; | |
185 | for (i = 2; i <= n; i++) | |
186 | { | |
793db755 | 187 | lastOfs -= count[n-i]; |
63b9e659 VZ |
188 | pts[j++] = pts[lastOfs]; |
189 | } | |
190 | ||
191 | pen = GetPen(); | |
192 | SetPen(wxPen(*wxBLACK, 0, wxTRANSPARENT)); | |
193 | DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle); | |
194 | SetPen(pen); | |
195 | for (i = j = 0; i < n; i++) | |
196 | { | |
793db755 VZ |
197 | DoDrawLines(count[i], pts+j, xoffset, yoffset); |
198 | j += count[i]; | |
63b9e659 | 199 | } |
6db1f43b | 200 | delete[] pts; |
63b9e659 VZ |
201 | } |
202 | ||
1e6feb95 VZ |
203 | // ---------------------------------------------------------------------------- |
204 | // splines | |
205 | // ---------------------------------------------------------------------------- | |
dbe94982 | 206 | |
88ac883a | 207 | #if wxUSE_SPLINES |
dbe94982 BM |
208 | |
209 | // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?) | |
72cdf4c9 | 210 | void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3) |
dbe94982 BM |
211 | { |
212 | wxList point_list; | |
213 | ||
214 | wxPoint *point1 = new wxPoint; | |
215 | point1->x = x1; point1->y = y1; | |
216 | point_list.Append((wxObject*)point1); | |
217 | ||
218 | wxPoint *point2 = new wxPoint; | |
219 | point2->x = x2; point2->y = y2; | |
220 | point_list.Append((wxObject*)point2); | |
221 | ||
222 | wxPoint *point3 = new wxPoint; | |
223 | point3->x = x3; point3->y = y3; | |
224 | point_list.Append((wxObject*)point3); | |
225 | ||
226 | DrawSpline(&point_list); | |
227 | ||
222ed1d6 | 228 | for( wxList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() ) |
dbe94982 | 229 | { |
b1d4dd7a | 230 | wxPoint *p = (wxPoint *)node->GetData(); |
dbe94982 BM |
231 | delete p; |
232 | } | |
233 | } | |
234 | ||
235 | void wxDCBase::DrawSpline(int n, wxPoint points[]) | |
236 | { | |
237 | wxList list; | |
238 | for (int i =0; i < n; i++) | |
239 | { | |
240 | list.Append((wxObject*)&points[i]); | |
241 | } | |
242 | ||
243 | DrawSpline(&list); | |
244 | } | |
245 | ||
fe2e4366 VS |
246 | // ----------------------------------- spline code ---------------------------------------- |
247 | ||
248 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, | |
249 | double a3, double b3, double a4, double b4); | |
250 | void wx_clear_stack(); | |
251 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, | |
252 | double *y3, double *x4, double *y4); | |
253 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, | |
254 | double x4, double y4); | |
255 | static bool wx_spline_add_point(double x, double y); | |
256 | static void wx_spline_draw_point_array(wxDCBase *dc); | |
257 | ||
258 | wxList wx_spline_point_list; | |
259 | ||
260 | #define half(z1, z2) ((z1+z2)/2.0) | |
261 | #define THRESHOLD 5 | |
262 | ||
263 | /* iterative version */ | |
264 | ||
265 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, | |
266 | double b4) | |
267 | { | |
268 | register double xmid, ymid; | |
269 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
270 | ||
271 | wx_clear_stack(); | |
272 | wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); | |
273 | ||
274 | while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { | |
275 | xmid = (double)half(x2, x3); | |
276 | ymid = (double)half(y2, y3); | |
277 | if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && | |
278 | fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { | |
279 | wx_spline_add_point( x1, y1 ); | |
280 | wx_spline_add_point( xmid, ymid ); | |
281 | } else { | |
282 | wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), | |
283 | (double)half(x3, x4), (double)half(y3, y4), x4, y4); | |
284 | wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), | |
285 | (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); | |
286 | } | |
287 | } | |
288 | } | |
289 | ||
290 | /* utilities used by spline drawing routines */ | |
291 | ||
292 | typedef struct wx_spline_stack_struct { | |
293 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
294 | } Stack; | |
295 | ||
296 | #define SPLINE_STACK_DEPTH 20 | |
297 | static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; | |
298 | static Stack *wx_stack_top; | |
299 | static int wx_stack_count; | |
300 | ||
301 | void wx_clear_stack() | |
302 | { | |
303 | wx_stack_top = wx_spline_stack; | |
304 | wx_stack_count = 0; | |
305 | } | |
306 | ||
307 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | |
308 | { | |
309 | wx_stack_top->x1 = x1; | |
310 | wx_stack_top->y1 = y1; | |
311 | wx_stack_top->x2 = x2; | |
312 | wx_stack_top->y2 = y2; | |
313 | wx_stack_top->x3 = x3; | |
314 | wx_stack_top->y3 = y3; | |
315 | wx_stack_top->x4 = x4; | |
316 | wx_stack_top->y4 = y4; | |
317 | wx_stack_top++; | |
318 | wx_stack_count++; | |
319 | } | |
320 | ||
321 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, | |
322 | double *x3, double *y3, double *x4, double *y4) | |
323 | { | |
324 | if (wx_stack_count == 0) | |
325 | return (0); | |
326 | wx_stack_top--; | |
327 | wx_stack_count--; | |
328 | *x1 = wx_stack_top->x1; | |
329 | *y1 = wx_stack_top->y1; | |
330 | *x2 = wx_stack_top->x2; | |
331 | *y2 = wx_stack_top->y2; | |
332 | *x3 = wx_stack_top->x3; | |
333 | *y3 = wx_stack_top->y3; | |
334 | *x4 = wx_stack_top->x4; | |
335 | *y4 = wx_stack_top->y4; | |
336 | return (1); | |
337 | } | |
338 | ||
339 | static bool wx_spline_add_point(double x, double y) | |
340 | { | |
341 | wxPoint *point = new wxPoint ; | |
342 | point->x = (int) x; | |
343 | point->y = (int) y; | |
344 | wx_spline_point_list.Append((wxObject*)point); | |
68379eaf | 345 | return true; |
fe2e4366 VS |
346 | } |
347 | ||
348 | static void wx_spline_draw_point_array(wxDCBase *dc) | |
349 | { | |
350 | dc->DrawLines(&wx_spline_point_list, 0, 0 ); | |
222ed1d6 | 351 | wxList::compatibility_iterator node = wx_spline_point_list.GetFirst(); |
fe2e4366 VS |
352 | while (node) |
353 | { | |
b1d4dd7a | 354 | wxPoint *point = (wxPoint *)node->GetData(); |
fe2e4366 | 355 | delete point; |
222ed1d6 | 356 | wx_spline_point_list.Erase(node); |
b1d4dd7a | 357 | node = wx_spline_point_list.GetFirst(); |
fe2e4366 VS |
358 | } |
359 | } | |
360 | ||
361 | void wxDCBase::DoDrawSpline( wxList *points ) | |
362 | { | |
363 | wxCHECK_RET( Ok(), wxT("invalid window dc") ); | |
364 | ||
365 | wxPoint *p; | |
366 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
367 | double x1, y1, x2, y2; | |
368 | ||
222ed1d6 | 369 | wxList::compatibility_iterator node = points->GetFirst(); |
ef419e3b | 370 | if (!node) |
410bb8c1 RD |
371 | // empty list |
372 | return; | |
e0d31471 | 373 | |
b1d4dd7a | 374 | p = (wxPoint *)node->GetData(); |
fe2e4366 VS |
375 | |
376 | x1 = p->x; | |
377 | y1 = p->y; | |
378 | ||
b1d4dd7a RL |
379 | node = node->GetNext(); |
380 | p = (wxPoint *)node->GetData(); | |
fe2e4366 VS |
381 | |
382 | x2 = p->x; | |
383 | y2 = p->y; | |
384 | cx1 = (double)((x1 + x2) / 2); | |
385 | cy1 = (double)((y1 + y2) / 2); | |
386 | cx2 = (double)((cx1 + x2) / 2); | |
387 | cy2 = (double)((cy1 + y2) / 2); | |
388 | ||
389 | wx_spline_add_point(x1, y1); | |
390 | ||
28b4db7f VZ |
391 | while ((node = node->GetNext()) |
392 | #if !wxUSE_STL | |
393 | != NULL | |
394 | #endif // !wxUSE_STL | |
395 | ) | |
fe2e4366 | 396 | { |
b1d4dd7a | 397 | p = (wxPoint *)node->GetData(); |
fe2e4366 VS |
398 | x1 = x2; |
399 | y1 = y2; | |
400 | x2 = p->x; | |
401 | y2 = p->y; | |
402 | cx4 = (double)(x1 + x2) / 2; | |
403 | cy4 = (double)(y1 + y2) / 2; | |
404 | cx3 = (double)(x1 + cx4) / 2; | |
405 | cy3 = (double)(y1 + cy4) / 2; | |
406 | ||
407 | wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); | |
408 | ||
409 | cx1 = cx4; | |
410 | cy1 = cy4; | |
411 | cx2 = (double)(cx1 + x2) / 2; | |
412 | cy2 = (double)(cy1 + y2) / 2; | |
413 | } | |
414 | ||
415 | wx_spline_add_point( cx1, cy1 ); | |
416 | wx_spline_add_point( x2, y2 ); | |
417 | ||
418 | wx_spline_draw_point_array( this ); | |
419 | } | |
420 | ||
88ac883a | 421 | #endif // wxUSE_SPLINES |
1e6feb95 | 422 | |
0919e93e RD |
423 | // ---------------------------------------------------------------------------- |
424 | // Partial Text Extents | |
425 | // ---------------------------------------------------------------------------- | |
426 | ||
427 | ||
174ee1b3 | 428 | // Each element of the widths array will be the width of the string up to and |
3103e8a9 | 429 | // including the corresponding character in text. This is the generic |
0919e93e | 430 | // implementation, the port-specific classes should do this with native APIs |
174ee1b3 RD |
431 | // if available and if faster. Note: pango_layout_index_to_pos is much slower |
432 | // than calling GetTextExtent!! | |
433 | ||
06fe86b7 | 434 | #define FWC_SIZE 256 |
174ee1b3 RD |
435 | |
436 | class FontWidthCache | |
437 | { | |
438 | public: | |
439 | FontWidthCache() : m_scaleX(1), m_widths(NULL) { } | |
440 | ~FontWidthCache() { delete []m_widths; } | |
2aaa050c VZ |
441 | |
442 | void Reset() | |
443 | { | |
444 | if (!m_widths) | |
445 | m_widths = new int[FWC_SIZE]; | |
446 | ||
447 | memset(m_widths, 0, sizeof(int)*FWC_SIZE); | |
448 | } | |
449 | ||
174ee1b3 RD |
450 | wxFont m_font; |
451 | double m_scaleX; | |
452 | int *m_widths; | |
453 | }; | |
454 | ||
455 | static FontWidthCache s_fontWidthCache; | |
0919e93e RD |
456 | |
457 | bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const | |
458 | { | |
459 | int totalWidth = 0; | |
0919e93e | 460 | |
18680f86 | 461 | const size_t len = text.length(); |
0919e93e | 462 | widths.Empty(); |
174ee1b3 | 463 | widths.Add(0, len); |
2aaa050c | 464 | |
174ee1b3 | 465 | // reset the cache if font or horizontal scale have changed |
c77a6796 VZ |
466 | if ( !s_fontWidthCache.m_widths || |
467 | !wxIsSameDouble(s_fontWidthCache.m_scaleX, m_scaleX) || | |
468 | (s_fontWidthCache.m_font != GetFont()) ) | |
174ee1b3 RD |
469 | { |
470 | s_fontWidthCache.Reset(); | |
471 | s_fontWidthCache.m_font = GetFont(); | |
472 | s_fontWidthCache.m_scaleX = m_scaleX; | |
473 | } | |
474 | ||
0919e93e RD |
475 | // Calculate the position of each character based on the widths of |
476 | // the previous characters | |
c77a6796 VZ |
477 | int w, h; |
478 | for ( size_t i = 0; i < len; i++ ) | |
174ee1b3 RD |
479 | { |
480 | const wxChar c = text[i]; | |
481 | unsigned int c_int = (unsigned int)c; | |
482 | ||
2aaa050c | 483 | if ((c_int < FWC_SIZE) && (s_fontWidthCache.m_widths[c_int] != 0)) |
174ee1b3 RD |
484 | { |
485 | w = s_fontWidthCache.m_widths[c_int]; | |
486 | } | |
2aaa050c | 487 | else |
174ee1b3 RD |
488 | { |
489 | GetTextExtent(c, &w, &h); | |
490 | if (c_int < FWC_SIZE) | |
491 | s_fontWidthCache.m_widths[c_int] = w; | |
492 | } | |
493 | ||
0919e93e RD |
494 | totalWidth += w; |
495 | widths[i] = totalWidth; | |
496 | } | |
2aaa050c | 497 | |
0919e93e RD |
498 | return true; |
499 | } | |
500 | ||
501 | ||
1e6feb95 VZ |
502 | // ---------------------------------------------------------------------------- |
503 | // enhanced text drawing | |
504 | // ---------------------------------------------------------------------------- | |
505 | ||
506 | void wxDCBase::GetMultiLineTextExtent(const wxString& text, | |
507 | wxCoord *x, | |
508 | wxCoord *y, | |
509 | wxCoord *h, | |
169147c8 | 510 | wxFont *font) const |
1e6feb95 | 511 | { |
c7aaa64f VS |
512 | wxCoord widthTextMax = 0, widthLine, |
513 | heightTextTotal = 0, heightLineDefault = 0, heightLine = 0; | |
1e6feb95 VZ |
514 | |
515 | wxString curLine; | |
516 | for ( const wxChar *pc = text; ; pc++ ) | |
517 | { | |
518 | if ( *pc == _T('\n') || *pc == _T('\0') ) | |
519 | { | |
520 | if ( curLine.empty() ) | |
521 | { | |
522 | // we can't use GetTextExtent - it will return 0 for both width | |
523 | // and height and an empty line should count in height | |
524 | // calculation | |
525 | ||
526 | // assume that this line has the same height as the previous | |
527 | // one | |
528 | if ( !heightLineDefault ) | |
529 | heightLineDefault = heightLine; | |
530 | ||
531 | if ( !heightLineDefault ) | |
532 | { | |
533 | // but we don't know it yet - choose something reasonable | |
534 | GetTextExtent(_T("W"), NULL, &heightLineDefault, | |
535 | NULL, NULL, font); | |
536 | } | |
537 | ||
538 | heightTextTotal += heightLineDefault; | |
539 | } | |
540 | else | |
541 | { | |
542 | GetTextExtent(curLine, &widthLine, &heightLine, | |
543 | NULL, NULL, font); | |
544 | if ( widthLine > widthTextMax ) | |
545 | widthTextMax = widthLine; | |
546 | heightTextTotal += heightLine; | |
547 | } | |
548 | ||
549 | if ( *pc == _T('\n') ) | |
550 | { | |
551 | curLine.clear(); | |
552 | } | |
553 | else | |
554 | { | |
555 | // the end of string | |
556 | break; | |
557 | } | |
558 | } | |
559 | else | |
560 | { | |
561 | curLine += *pc; | |
562 | } | |
563 | } | |
564 | ||
565 | if ( x ) | |
566 | *x = widthTextMax; | |
567 | if ( y ) | |
568 | *y = heightTextTotal; | |
569 | if ( h ) | |
570 | *h = heightLine; | |
571 | } | |
572 | ||
573 | void wxDCBase::DrawLabel(const wxString& text, | |
574 | const wxBitmap& bitmap, | |
575 | const wxRect& rect, | |
576 | int alignment, | |
577 | int indexAccel, | |
578 | wxRect *rectBounding) | |
579 | { | |
580 | // find the text position | |
581 | wxCoord widthText, heightText, heightLine; | |
582 | GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine); | |
583 | ||
584 | wxCoord width, height; | |
585 | if ( bitmap.Ok() ) | |
586 | { | |
587 | width = widthText + bitmap.GetWidth(); | |
588 | height = bitmap.GetHeight(); | |
589 | } | |
590 | else // no bitmap | |
591 | { | |
592 | width = widthText; | |
593 | height = heightText; | |
594 | } | |
595 | ||
596 | wxCoord x, y; | |
597 | if ( alignment & wxALIGN_RIGHT ) | |
598 | { | |
599 | x = rect.GetRight() - width; | |
600 | } | |
601 | else if ( alignment & wxALIGN_CENTRE_HORIZONTAL ) | |
602 | { | |
603 | x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2; | |
604 | } | |
605 | else // alignment & wxALIGN_LEFT | |
606 | { | |
607 | x = rect.GetLeft(); | |
608 | } | |
609 | ||
610 | if ( alignment & wxALIGN_BOTTOM ) | |
611 | { | |
612 | y = rect.GetBottom() - height; | |
613 | } | |
614 | else if ( alignment & wxALIGN_CENTRE_VERTICAL ) | |
615 | { | |
616 | y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2; | |
617 | } | |
618 | else // alignment & wxALIGN_TOP | |
619 | { | |
620 | y = rect.GetTop(); | |
621 | } | |
622 | ||
623 | // draw the bitmap first | |
624 | wxCoord x0 = x, | |
625 | y0 = y, | |
626 | width0 = width; | |
627 | if ( bitmap.Ok() ) | |
628 | { | |
68379eaf | 629 | DrawBitmap(bitmap, x, y, true /* use mask */); |
1e6feb95 VZ |
630 | |
631 | wxCoord offset = bitmap.GetWidth() + 4; | |
632 | x += offset; | |
633 | width -= offset; | |
634 | ||
635 | y += (height - heightText) / 2; | |
636 | } | |
637 | ||
638 | // we will draw the underscore under the accel char later | |
639 | wxCoord startUnderscore = 0, | |
640 | endUnderscore = 0, | |
641 | yUnderscore = 0; | |
642 | ||
643 | // split the string into lines and draw each of them separately | |
644 | wxString curLine; | |
c9f78968 | 645 | for ( wxString::const_iterator pc = text.begin(); ; ++pc ) |
1e6feb95 | 646 | { |
c9f78968 | 647 | if ( *pc == _T('\n') || pc == text.end() ) |
1e6feb95 VZ |
648 | { |
649 | int xRealStart = x; // init it here to avoid compielr warnings | |
650 | ||
651 | if ( !curLine.empty() ) | |
652 | { | |
653 | // NB: can't test for !(alignment & wxALIGN_LEFT) because | |
654 | // wxALIGN_LEFT is 0 | |
655 | if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) ) | |
656 | { | |
657 | wxCoord widthLine; | |
658 | GetTextExtent(curLine, &widthLine, NULL); | |
659 | ||
660 | if ( alignment & wxALIGN_RIGHT ) | |
661 | { | |
662 | xRealStart += width - widthLine; | |
663 | } | |
664 | else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL ) | |
665 | { | |
666 | xRealStart += (width - widthLine) / 2; | |
667 | } | |
668 | } | |
669 | //else: left aligned, nothing to do | |
670 | ||
671 | DrawText(curLine, xRealStart, y); | |
672 | } | |
673 | ||
674 | y += heightLine; | |
675 | ||
676 | // do we have underscore in this line? we can check yUnderscore | |
677 | // because it is set below to just y + heightLine if we do | |
678 | if ( y == yUnderscore ) | |
679 | { | |
680 | // adjust the horz positions to account for the shift | |
681 | startUnderscore += xRealStart; | |
682 | endUnderscore += xRealStart; | |
683 | } | |
684 | ||
c9f78968 | 685 | if ( pc == text.end() ) |
1e6feb95 VZ |
686 | break; |
687 | ||
688 | curLine.clear(); | |
689 | } | |
690 | else // not end of line | |
691 | { | |
9daaea28 | 692 | if ( pc - text.begin() == indexAccel ) |
1e6feb95 VZ |
693 | { |
694 | // remeber to draw underscore here | |
695 | GetTextExtent(curLine, &startUnderscore, NULL); | |
696 | curLine += *pc; | |
697 | GetTextExtent(curLine, &endUnderscore, NULL); | |
698 | ||
699 | yUnderscore = y + heightLine; | |
700 | } | |
701 | else | |
702 | { | |
703 | curLine += *pc; | |
704 | } | |
705 | } | |
706 | } | |
707 | ||
708 | // draw the underscore if found | |
709 | if ( startUnderscore != endUnderscore ) | |
710 | { | |
711 | // it should be of the same colour as text | |
712 | SetPen(wxPen(GetTextForeground(), 0, wxSOLID)); | |
713 | ||
714 | yUnderscore--; | |
715 | ||
716 | DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore); | |
717 | } | |
718 | ||
719 | // return bounding rect if requested | |
720 | if ( rectBounding ) | |
721 | { | |
722 | *rectBounding = wxRect(x, y - heightText, widthText, heightText); | |
723 | } | |
724 | ||
725 | CalcBoundingBox(x0, y0); | |
726 | CalcBoundingBox(x0 + width0, y0 + height); | |
727 | } | |
12bdd77c | 728 | |
213ad8e7 VZ |
729 | |
730 | void wxDCBase::DoGradientFillLinear(const wxRect& rect, | |
731 | const wxColour& initialColour, | |
732 | const wxColour& destColour, | |
733 | wxDirection nDirection) | |
734 | { | |
735 | // save old pen | |
736 | wxPen oldPen = m_pen; | |
a983a3cf | 737 | wxBrush oldBrush = m_brush; |
213ad8e7 | 738 | |
6dff0e29 BW |
739 | wxUint8 nR1 = initialColour.Red(); |
740 | wxUint8 nG1 = initialColour.Green(); | |
741 | wxUint8 nB1 = initialColour.Blue(); | |
742 | wxUint8 nR2 = destColour.Red(); | |
743 | wxUint8 nG2 = destColour.Green(); | |
744 | wxUint8 nB2 = destColour.Blue(); | |
213ad8e7 VZ |
745 | wxUint8 nR, nG, nB; |
746 | ||
747 | if ( nDirection == wxEAST || nDirection == wxWEST ) | |
748 | { | |
749 | wxInt32 x = rect.GetWidth(); | |
750 | wxInt32 w = x; // width of area to shade | |
751 | wxInt32 xDelta = w/256; // height of one shade bend | |
752 | if (xDelta < 1) | |
753 | xDelta = 1; | |
754 | ||
755 | while (x >= xDelta) | |
756 | { | |
757 | x -= xDelta; | |
758 | if (nR1 > nR2) | |
759 | nR = nR1 - (nR1-nR2)*(w-x)/w; | |
760 | else | |
761 | nR = nR1 + (nR2-nR1)*(w-x)/w; | |
762 | ||
763 | if (nG1 > nG2) | |
764 | nG = nG1 - (nG1-nG2)*(w-x)/w; | |
765 | else | |
766 | nG = nG1 + (nG2-nG1)*(w-x)/w; | |
767 | ||
768 | if (nB1 > nB2) | |
769 | nB = nB1 - (nB1-nB2)*(w-x)/w; | |
770 | else | |
771 | nB = nB1 + (nB2-nB1)*(w-x)/w; | |
772 | ||
e3b81044 | 773 | wxColour colour(nR,nG,nB); |
1dab6da9 BW |
774 | SetPen(wxPen(colour, 1, wxSOLID)); |
775 | SetBrush(wxBrush(colour)); | |
213ad8e7 | 776 | if(nDirection == wxEAST) |
1dab6da9 | 777 | DrawRectangle(rect.GetRight()-x-xDelta, rect.GetTop(), |
213ad8e7 VZ |
778 | xDelta, rect.GetHeight()); |
779 | else //nDirection == wxWEST | |
1dab6da9 | 780 | DrawRectangle(rect.GetLeft()+x, rect.GetTop(), |
213ad8e7 VZ |
781 | xDelta, rect.GetHeight()); |
782 | } | |
783 | } | |
784 | else // nDirection == wxNORTH || nDirection == wxSOUTH | |
785 | { | |
786 | wxInt32 y = rect.GetHeight(); | |
787 | wxInt32 w = y; // height of area to shade | |
788 | wxInt32 yDelta = w/255; // height of one shade bend | |
789 | if (yDelta < 1) | |
790 | yDelta = 1; | |
791 | ||
792 | while (y > 0) | |
793 | { | |
794 | y -= yDelta; | |
795 | if (nR1 > nR2) | |
796 | nR = nR1 - (nR1-nR2)*(w-y)/w; | |
797 | else | |
798 | nR = nR1 + (nR2-nR1)*(w-y)/w; | |
799 | ||
800 | if (nG1 > nG2) | |
801 | nG = nG1 - (nG1-nG2)*(w-y)/w; | |
802 | else | |
803 | nG = nG1 + (nG2-nG1)*(w-y)/w; | |
804 | ||
805 | if (nB1 > nB2) | |
806 | nB = nB1 - (nB1-nB2)*(w-y)/w; | |
807 | else | |
808 | nB = nB1 + (nB2-nB1)*(w-y)/w; | |
809 | ||
e3b81044 | 810 | wxColour colour(nR,nG,nB); |
1dab6da9 BW |
811 | SetPen(wxPen(colour, 1, wxSOLID)); |
812 | SetBrush(wxBrush(colour)); | |
213ad8e7 VZ |
813 | if(nDirection == wxNORTH) |
814 | DrawRectangle(rect.GetLeft(), rect.GetTop()+y, | |
815 | rect.GetWidth(), yDelta); | |
816 | else //nDirection == wxSOUTH | |
817 | DrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta, | |
818 | rect.GetWidth(), yDelta); | |
819 | } | |
820 | } | |
821 | ||
822 | SetPen(oldPen); | |
a983a3cf | 823 | SetBrush(oldBrush); |
213ad8e7 VZ |
824 | } |
825 | ||
fb63a242 | 826 | void wxDCBase::DoGradientFillConcentric(const wxRect& rect, |
213ad8e7 VZ |
827 | const wxColour& initialColour, |
828 | const wxColour& destColour, | |
829 | const wxPoint& circleCenter) | |
830 | { | |
831 | //save the old pen color | |
832 | wxColour oldPenColour = m_pen.GetColour(); | |
833 | ||
834 | wxUint8 nR1 = destColour.Red(); | |
835 | wxUint8 nG1 = destColour.Green(); | |
836 | wxUint8 nB1 = destColour.Blue(); | |
837 | wxUint8 nR2 = initialColour.Red(); | |
838 | wxUint8 nG2 = initialColour.Green(); | |
839 | wxUint8 nB2 = initialColour.Blue(); | |
840 | wxUint8 nR, nG, nB; | |
841 | ||
842 | ||
213ad8e7 VZ |
843 | //Radius |
844 | wxInt32 cx = rect.GetWidth() / 2; | |
845 | wxInt32 cy = rect.GetHeight() / 2; | |
846 | wxInt32 nRadius; | |
847 | if (cx < cy) | |
848 | nRadius = cx; | |
849 | else | |
850 | nRadius = cy; | |
851 | ||
852 | //Offset of circle | |
853 | wxInt32 nCircleOffX = circleCenter.x - (rect.GetWidth() / 2); | |
854 | wxInt32 nCircleOffY = circleCenter.y - (rect.GetHeight() / 2); | |
855 | ||
e35d07b9 | 856 | for ( wxInt32 x = 0; x < rect.GetWidth(); x++ ) |
213ad8e7 | 857 | { |
e35d07b9 | 858 | for ( wxInt32 y = 0; y < rect.GetHeight(); y++ ) |
213ad8e7 VZ |
859 | { |
860 | //get color difference | |
e35d07b9 VZ |
861 | wxInt32 nGradient = ((nRadius - |
862 | (wxInt32)sqrt( | |
863 | pow((double)(x - cx - nCircleOffX), 2) + | |
864 | pow((double)(y - cy - nCircleOffY), 2) | |
865 | )) * 100) / nRadius; | |
213ad8e7 VZ |
866 | |
867 | //normalize Gradient | |
868 | if (nGradient < 0 ) | |
869 | nGradient = 0; | |
870 | ||
871 | //get dest colors | |
06052f3f WS |
872 | nR = (wxUint8)(nR1 + ((nR2 - nR1) * nGradient / 100)); |
873 | nG = (wxUint8)(nG1 + ((nG2 - nG1) * nGradient / 100)); | |
874 | nB = (wxUint8)(nB1 + ((nB2 - nB1) * nGradient / 100)); | |
213ad8e7 VZ |
875 | |
876 | //set the pixel | |
877 | m_pen.SetColour(wxColour(nR,nG,nB)); | |
878 | DrawPoint(wxPoint(x + rect.GetLeft(), y + rect.GetTop())); | |
879 | } | |
880 | } | |
881 | //return old pen color | |
882 | m_pen.SetColour(oldPenColour); | |
883 | } | |
884 | ||
12bdd77c | 885 | /* |
77ffb593 | 886 | Notes for wxWidgets DrawEllipticArcRot(...) |
12bdd77c JS |
887 | |
888 | wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse. | |
889 | It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...), | |
890 | which are also new. | |
891 | ||
892 | All methods are generic, so they can be implemented in wxDCBase. | |
893 | DoDrawEllipticArcRot(...) is virtual, so it can be called from deeper | |
894 | methods like (WinCE) wxDC::DoDrawArc(...). | |
895 | ||
896 | CalculateEllipticPoints(...) fills a given list of wxPoints with some points | |
2aaa050c | 897 | of an elliptic arc. The algorithm is pixel-based: In every row (in flat |
12bdd77c JS |
898 | parts) or every column (in steep parts) only one pixel is calculated. |
899 | Trigonometric calculation (sin, cos, tan, atan) is only done if the | |
2aaa050c | 900 | starting angle is not equal to the ending angle. The calculation of the |
12bdd77c JS |
901 | pixels is done using simple arithmetic only and should perform not too |
902 | bad even on devices without floating point processor. I didn't test this yet. | |
903 | ||
904 | Rotate(...) rotates a list of point pixel-based, you will see rounding errors. | |
2aaa050c | 905 | For instance: an ellipse rotated 180 degrees is drawn |
12bdd77c JS |
906 | slightly different from the original. |
907 | ||
2aaa050c VZ |
908 | The points are then moved to an array and used to draw a polyline and/or polygon |
909 | (with center added, the pie). | |
12bdd77c JS |
910 | The result looks quite similar to the native ellipse, only e few pixels differ. |
911 | ||
912 | The performance on a desktop system (Athlon 1800, WinXP) is about 7 times | |
913 | slower as DrawEllipse(...), which calls the native API. | |
914 | An rotated ellipse outside the clipping region takes nearly the same time, | |
915 | while an native ellipse outside takes nearly no time to draw. | |
916 | ||
2aaa050c | 917 | If you draw an arc with this new method, you will see the starting and ending angles |
12bdd77c JS |
918 | are calculated properly. |
919 | If you use DrawEllipticArc(...), you will see they are only correct for circles | |
920 | and not properly calculated for ellipses. | |
921 | ||
922 | Peter Lenhard | |
923 | p.lenhard@t-online.de | |
924 | */ | |
925 | ||
926 | #ifdef __WXWINCE__ | |
2aaa050c VZ |
927 | void wxDCBase::DoDrawEllipticArcRot( wxCoord x, wxCoord y, |
928 | wxCoord w, wxCoord h, | |
12bdd77c JS |
929 | double sa, double ea, double angle ) |
930 | { | |
931 | wxList list; | |
932 | ||
933 | CalculateEllipticPoints( &list, x, y, w, h, sa, ea ); | |
934 | Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) ); | |
935 | ||
936 | // Add center (for polygon/pie) | |
937 | list.Append( (wxObject*) new wxPoint( x+w/2, y+h/2 ) ); | |
938 | ||
939 | // copy list into array and delete list elements | |
2c3ebf8b | 940 | int n = list.GetCount(); |
12bdd77c JS |
941 | wxPoint *points = new wxPoint[n]; |
942 | int i = 0; | |
2aaa050c | 943 | wxNode* node = 0; |
2c3ebf8b | 944 | for ( node = list.GetFirst(); node; node = node->GetNext(), i++ ) |
12bdd77c | 945 | { |
2c3ebf8b | 946 | wxPoint *point = (wxPoint *)node->GetData(); |
12bdd77c JS |
947 | points[i].x = point->x; |
948 | points[i].y = point->y; | |
949 | delete point; | |
950 | } | |
951 | ||
952 | // first draw the pie without pen, if necessary | |
63b9e659 | 953 | if( GetBrush() != *wxTRANSPARENT_BRUSH ) |
12bdd77c JS |
954 | { |
955 | wxPen tempPen( GetPen() ); | |
956 | SetPen( *wxTRANSPARENT_PEN ); | |
957 | DoDrawPolygon( n, points, 0, 0 ); | |
958 | SetPen( tempPen ); | |
959 | } | |
960 | ||
961 | // then draw the arc without brush, if necessary | |
63b9e659 | 962 | if( GetPen() != *wxTRANSPARENT_PEN ) |
12bdd77c JS |
963 | { |
964 | // without center | |
965 | DoDrawLines( n-1, points, 0, 0 ); | |
966 | } | |
967 | ||
968 | delete [] points; | |
969 | ||
970 | } // DrawEllipticArcRot | |
971 | ||
972 | void wxDCBase::Rotate( wxList* points, double angle, wxPoint center ) | |
973 | { | |
974 | if( angle != 0.0 ) | |
975 | { | |
e0d31471 | 976 | double pi(M_PI); |
12bdd77c JS |
977 | double dSinA = -sin(angle*2.0*pi/360.0); |
978 | double dCosA = cos(angle*2.0*pi/360.0); | |
2c3ebf8b | 979 | for ( wxNode* node = points->GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 980 | { |
2c3ebf8b | 981 | wxPoint* point = (wxPoint*)node->GetData(); |
2aaa050c | 982 | |
12bdd77c JS |
983 | // transform coordinates, if necessary |
984 | if( center.x ) point->x -= center.x; | |
985 | if( center.y ) point->y -= center.y; | |
986 | ||
987 | // calculate rotation, rounding simply by implicit cast to integer | |
988 | int xTemp = point->x * dCosA - point->y * dSinA; | |
989 | point->y = point->x * dSinA + point->y * dCosA; | |
990 | point->x = xTemp; | |
991 | ||
992 | // back transform coordinates, if necessary | |
993 | if( center.x ) point->x += center.x; | |
994 | if( center.y ) point->y += center.y; | |
995 | } | |
996 | } | |
997 | } | |
998 | ||
2aaa050c VZ |
999 | void wxDCBase::CalculateEllipticPoints( wxList* points, |
1000 | wxCoord xStart, wxCoord yStart, | |
1001 | wxCoord w, wxCoord h, | |
12bdd77c JS |
1002 | double sa, double ea ) |
1003 | { | |
e0d31471 | 1004 | double pi = M_PI; |
12bdd77c JS |
1005 | double sar = 0; |
1006 | double ear = 0; | |
1007 | int xsa = 0; | |
1008 | int ysa = 0; | |
1009 | int xea = 0; | |
1010 | int yea = 0; | |
1011 | int sq = 0; | |
1012 | int eq = 0; | |
1013 | bool bUseAngles = false; | |
1014 | if( w<0 ) w = -w; | |
1015 | if( h<0 ) h = -h; | |
1016 | // half-axes | |
1017 | wxCoord a = w/2; | |
1018 | wxCoord b = h/2; | |
1019 | // decrement 1 pixel if ellipse is smaller than 2*a, 2*b | |
1020 | int decrX = 0; | |
2aaa050c | 1021 | if( 2*a == w ) decrX = 1; |
12bdd77c | 1022 | int decrY = 0; |
2aaa050c | 1023 | if( 2*b == h ) decrY = 1; |
12bdd77c JS |
1024 | // center |
1025 | wxCoord xCenter = xStart + a; | |
1026 | wxCoord yCenter = yStart + b; | |
1027 | // calculate data for start and end, if necessary | |
1028 | if( sa != ea ) | |
1029 | { | |
1030 | bUseAngles = true; | |
1031 | // normalisation of angles | |
1032 | while( sa<0 ) sa += 360; | |
1033 | while( ea<0 ) ea += 360; | |
1034 | while( sa>=360 ) sa -= 360; | |
1035 | while( ea>=360 ) ea -= 360; | |
1036 | // calculate quadrant numbers | |
1037 | if( sa > 270 ) sq = 3; | |
1038 | else if( sa > 180 ) sq = 2; | |
1039 | else if( sa > 90 ) sq = 1; | |
1040 | if( ea > 270 ) eq = 3; | |
1041 | else if( ea > 180 ) eq = 2; | |
1042 | else if( ea > 90 ) eq = 1; | |
1043 | sar = sa * pi / 180.0; | |
1044 | ear = ea * pi / 180.0; | |
1045 | // correct angle circle -> ellipse | |
1046 | sar = atan( -a/(double)b * tan( sar ) ); | |
2aaa050c | 1047 | if ( sq == 1 || sq == 2 ) sar += pi; |
12bdd77c JS |
1048 | ear = atan( -a/(double)b * tan( ear ) ); |
1049 | if ( eq == 1 || eq == 2 ) ear += pi; | |
1050 | // coordinates of points | |
1051 | xsa = xCenter + a * cos( sar ); | |
1052 | if( sq == 0 || sq == 3 ) xsa -= decrX; | |
1053 | ysa = yCenter + b * sin( sar ); | |
1054 | if( sq == 2 || sq == 3 ) ysa -= decrY; | |
1055 | xea = xCenter + a * cos( ear ); | |
1056 | if( eq == 0 || eq == 3 ) xea -= decrX; | |
1057 | yea = yCenter + b * sin( ear ); | |
1058 | if( eq == 2 || eq == 3 ) yea -= decrY; | |
1059 | } // if iUseAngles | |
1060 | // calculate c1 = b^2, c2 = b^2/a^2 with a = w/2, b = h/2 | |
1061 | double c1 = b * b; | |
1062 | double c2 = 2.0 / w; | |
1063 | c2 *= c2; | |
1064 | c2 *= c1; | |
1065 | wxCoord x = 0; | |
1066 | wxCoord y = b; | |
1067 | long x2 = 1; | |
1068 | long y2 = y*y; | |
1069 | long y2_old = 0; | |
1070 | long y_old = 0; | |
1071 | // Lists for quadrant 1 to 4 | |
1072 | wxList pointsarray[4]; | |
1073 | // Calculate points for first quadrant and set in all quadrants | |
1074 | for( x = 0; x <= a; ++x ) | |
1075 | { | |
1076 | x2 = x2+x+x-1; | |
1077 | y2_old = y2; | |
1078 | y_old = y; | |
1079 | bool bNewPoint = false; | |
1080 | while( y2 > c1 - c2 * x2 && y > 0 ) | |
1081 | { | |
1082 | bNewPoint = true; | |
1083 | y2 = y2-y-y+1; | |
1084 | --y; | |
1085 | } | |
2aaa050c | 1086 | // old y now to big: set point with old y, old x |
12bdd77c JS |
1087 | if( bNewPoint && x>1) |
1088 | { | |
1089 | int x1 = x - 1; | |
1090 | // remove points on the same line | |
1091 | pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter - y_old ) ); | |
1092 | pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - x1, yCenter - y_old ) ); | |
1093 | pointsarray[2].Insert( (wxObject*) new wxPoint( xCenter - x1, yCenter + y_old - decrY ) ); | |
1094 | pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter + y_old - decrY ) ); | |
1095 | } // set point | |
1096 | } // calculate point | |
2aaa050c | 1097 | |
12bdd77c JS |
1098 | // Starting and/or ending points for the quadrants, first quadrant gets both. |
1099 | pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) ); | |
1100 | pointsarray[0].Append( (wxObject*) new wxPoint( xCenter, yCenter - b ) ); | |
1101 | pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - a, yCenter ) ); | |
1102 | pointsarray[2].Append( (wxObject*) new wxPoint( xCenter, yCenter + b - decrY ) ); | |
1103 | pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) ); | |
1104 | ||
1105 | // copy quadrants in original list | |
1106 | if( bUseAngles ) | |
1107 | { | |
1108 | // Copy the right part of the points in the lists | |
1109 | // and delete the wxPoints, because they do not leave this method. | |
1110 | points->Append( (wxObject*) new wxPoint( xsa, ysa ) ); | |
1111 | int q = sq; | |
1112 | bool bStarted = false; | |
1113 | bool bReady = false; | |
1114 | bool bForceTurn = ( sq == eq && sa > ea ); | |
1115 | while( !bReady ) | |
1116 | { | |
2c3ebf8b | 1117 | for( wxNode *node = pointsarray[q].GetFirst(); node; node = node->GetNext() ) |
12bdd77c JS |
1118 | { |
1119 | // once: go to starting point in start quadrant | |
1120 | if( !bStarted && | |
2aaa050c | 1121 | ( |
2c3ebf8b | 1122 | ( (wxPoint*) node->GetData() )->x < xsa+1 && q <= 1 |
2aaa050c | 1123 | || |
2c3ebf8b | 1124 | ( (wxPoint*) node->GetData() )->x > xsa-1 && q >= 2 |
12bdd77c | 1125 | ) |
2aaa050c | 1126 | ) |
12bdd77c JS |
1127 | { |
1128 | bStarted = true; | |
1129 | } | |
1130 | ||
1131 | // copy point, if not at ending point | |
1132 | if( bStarted ) | |
1133 | { | |
1134 | if( q != eq || bForceTurn | |
1135 | || | |
2c3ebf8b | 1136 | ( (wxPoint*) node->GetData() )->x > xea+1 && q <= 1 |
2aaa050c | 1137 | || |
2c3ebf8b | 1138 | ( (wxPoint*) node->GetData() )->x < xea-1 && q >= 2 |
12bdd77c JS |
1139 | ) |
1140 | { | |
1141 | // copy point | |
2c3ebf8b | 1142 | wxPoint* pPoint = new wxPoint( *((wxPoint*) node->GetData() ) ); |
12bdd77c JS |
1143 | points->Append( (wxObject*) pPoint ); |
1144 | } | |
2c3ebf8b | 1145 | else if( q == eq && !bForceTurn || ( (wxPoint*) node->GetData() )->x == xea) |
12bdd77c | 1146 | { |
2aaa050c | 1147 | bReady = true; |
12bdd77c JS |
1148 | } |
1149 | } | |
1150 | } // for node | |
1151 | ++q; | |
1152 | if( q > 3 ) q = 0; | |
1153 | bForceTurn = false; | |
1154 | bStarted = true; | |
1155 | } // while not bReady | |
1156 | points->Append( (wxObject*) new wxPoint( xea, yea ) ); | |
1157 | ||
1158 | // delete points | |
1159 | for( q = 0; q < 4; ++q ) | |
1160 | { | |
2c3ebf8b | 1161 | for( wxNode *node = pointsarray[q].GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 1162 | { |
2c3ebf8b | 1163 | wxPoint *p = (wxPoint *)node->GetData(); |
12bdd77c JS |
1164 | delete p; |
1165 | } | |
2aaa050c | 1166 | } |
12bdd77c JS |
1167 | } |
1168 | else | |
1169 | { | |
b1c6a00e | 1170 | wxNode* node; |
12bdd77c | 1171 | // copy whole ellipse, wxPoints will be deleted outside |
2c3ebf8b | 1172 | for( node = pointsarray[0].GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 1173 | { |
2c3ebf8b | 1174 | wxObject *p = node->GetData(); |
12bdd77c JS |
1175 | points->Append( p ); |
1176 | } | |
2c3ebf8b | 1177 | for( node = pointsarray[1].GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 1178 | { |
2c3ebf8b | 1179 | wxObject *p = node->GetData(); |
12bdd77c JS |
1180 | points->Append( p ); |
1181 | } | |
2c3ebf8b | 1182 | for( node = pointsarray[2].GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 1183 | { |
2c3ebf8b | 1184 | wxObject *p = node->GetData(); |
12bdd77c JS |
1185 | points->Append( p ); |
1186 | } | |
2c3ebf8b | 1187 | for( node = pointsarray[3].GetFirst(); node; node = node->GetNext() ) |
12bdd77c | 1188 | { |
2c3ebf8b | 1189 | wxObject *p = node->GetData(); |
12bdd77c JS |
1190 | points->Append( p ); |
1191 | } | |
1192 | } // not iUseAngles | |
1193 | } // CalculateEllipticPoints | |
1194 | ||
e3b81044 | 1195 | #endif // __WXWINCE__ |