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2fd284a4 1\section{Bitmaps and icons overview}\label{wxbitmapoverview}
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2
3Classes: \helpref{wxBitmap}{wxbitmap}, \helpref{wxBitmapHandler}{wxbitmaphandler}, \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}.
4
5The wxBitmap class encapsulates the concept of a platform-dependent bitmap,
6either monochrome or colour. Platform-specific methods for creating a
7wxBitmap object from an existing file are catered for, and
8this is an occasion where conditional compilation will sometimes be
9required.
10
11A bitmap created dynamically or loaded from a file can be selected
12into a memory device context (instance of \helpref{wxMemoryDC}{wxmemorydc}). This
fe604ccd 13enables the bitmap to be copied to a window or memory device context
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14using \helpref{wxDC::Blit}{wxdcblit}, or to be used as a drawing surface. The {\bf
15wxToolBarSimple} class is implemented using bitmaps, and the toolbar demo
16shows one of the toolbar bitmaps being used for drawing a miniature
fe604ccd 17version of the graphic which appears on the main window.
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18
19See \helpref{wxMemoryDC}{wxmemorydc} for an example of drawing onto a bitmap.
20
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21All wxWindows platforms support XPMs for small bitmaps and icons.
22You may include the XPM inline as below, since it's C code, or you
23can load it at run-time.
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24
25\begin{verbatim}
2fd284a4 26#include "mondrian.xpm"
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27\end{verbatim}
28
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29Sometimes you wish to use a .ico resource on Windows, and XPMs on
30other platforms (for example to take advantage of Windows' support for multiple icon resolutions).
88b1927c 31A macro, \helpref{wxICON}{wxiconmacro}, is available which creates an icon using an XPM
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32on the appropriate platform, or an icon resource on Windows.
33
34\begin{verbatim}
35wxIcon icon(wxICON(mondrian));
36
37// Equivalent to:
38
39#if defined(__WXGTK__) || defined(__WXMOTIF__)
40wxIcon icon(mondrian_xpm);
a660d684 41#endif
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42
43#if defined(__WXMSW__)
44wxIcon icon("mondrian");
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45#endif
46\end{verbatim}
47
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48There is also a corresponding \helpref{wxBITMAP}{wxbitmapmacro} macro which allows
49to create the bitmaps in much the same way as \helpref{wxICON}{wxiconmacro} creates
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50icons. It assumes that bitmaps live in resources under Windows or OS2 and XPM
51files under all other platforms (for XPMs, the corresponding file must be
52included before this macro is used, of course, and the name of the bitmap
53should be the same as the resource name under Windows with {\tt \_xpm}
54suffix). For example:
55
56\begin{verbatim}
57// an easy and portable way to create a bitmap
58wxBitmap bmp(wxBITMAP(bmpname));
59
60// which is roughly equivalent to the following
61#if defined(__WXMSW__) || defined(__WXPM__)
62 wxBitmap bmp("bmpname", wxBITMAP_TYPE_RESOURCE);
63#else // Unix
64 wxBitmap bmp(bmpname_xpm, wxBITMAP_TYPE_XPM);
65#endif
66\end{verbatim}
67
68You should always use wxICON and wxBITMAP macros because they work for any
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69platform (unlike the code above which doesn't deal with wxMac, wxX11, ...) and
70are more short and clear than versions with {\tt \#ifdef}s. Even better,
71use the same XPMs on all platforms.
0c5d3e1c 72
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73\subsection{Supported bitmap file formats}\label{supportedbitmapformats}
74
75The following lists the formats handled on different platforms. Note
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76that missing or partially-implemented formats are automatically supplemented
77by the \helpref{wxImage}{wximage} to load the data, and then converting
78it to wxBitmap form. Note that using wxImage is the preferred way to
79load images in wxWindows, with the exception of resources (XPM-files or
80native Windows resources). Writing an image format handler for wxImage
81is also far easier than writing one for wxBitmap, because wxImage has
f6bcfd97 82exactly one format on all platforms whereas wxBitmap can store pixel data
ccaaf5b0 83very differently, depending on colour depths and platform.
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84
85\wxheading{wxBitmap}
86
87Under Windows, wxBitmap may load the following formats:
88
89\begin{itemize}\itemsep=0pt
90\item Windows bitmap resource (wxBITMAP\_TYPE\_BMP\_RESOURCE)
91\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
2fd284a4 92\item XPM data and file (wxBITMAP\_TYPE\_XPM)
ccaaf5b0 93\item All formats that are supported by the \helpref{wxImage}{wximage} class.
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94\end{itemize}
95
96Under wxGTK, wxBitmap may load the following formats:
97
98\begin{itemize}\itemsep=0pt
2fd284a4 99\item XPM data and file (wxBITMAP\_TYPE\_XPM)
ccaaf5b0 100\item All formats that are supported by the \helpref{wxImage}{wximage} class.
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101\end{itemize}
102
e7b6ce1c 103Under wxMotif and wxX11, wxBitmap may load the following formats:
a660d684 104
2fd284a4 105\begin{itemize}\itemsep=0pt
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106\item XBM data and file (wxBITMAP\_TYPE\_XBM)
107\item XPM data and file (wxBITMAP\_TYPE\_XPM)
ccaaf5b0 108\item All formats that are supported by the \helpref{wxImage}{wximage} class.
2fd284a4 109\end{itemize}
a660d684 110
2fd284a4 111\wxheading{wxIcon}
a660d684 112
2fd284a4 113Under Windows, wxIcon may load the following formats:
a660d684 114
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115\begin{itemize}\itemsep=0pt
116\item Windows icon resource (wxBITMAP\_TYPE\_ICO\_RESOURCE)
117\item Windows icon file (wxBITMAP\_TYPE\_ICO)
118\item XPM data and file (wxBITMAP\_TYPE\_XPM)
119\end{itemize}
120
121Under wxGTK, wxIcon may load the following formats:
122
123\begin{itemize}\itemsep=0pt
2fd284a4 124\item XPM data and file (wxBITMAP\_TYPE\_XPM)
ccaaf5b0 125\item All formats that are supported by the \helpref{wxImage}{wximage} class.
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126\end{itemize}
127
e7b6ce1c 128Under wxMotif and wxX11, wxIcon may load the following formats:
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129
130\begin{itemize}\itemsep=0pt
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131\item XBM data and file (wxBITMAP\_TYPE\_XBM)
132\item XPM data and file (wxBITMAP\_TYPE\_XPM)
e7b6ce1c 133\item All formats that are supported by the \helpref{wxImage}{wximage} class.
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134\end{itemize}
135
136\wxheading{wxCursor}
137
138Under Windows, wxCursor may load the following formats:
139
140\begin{itemize}\itemsep=0pt
141\item Windows cursor resource (wxBITMAP\_TYPE\_CUR\_RESOURCE)
142\item Windows cursor file (wxBITMAP\_TYPE\_CUR)
143\item Windows icon file (wxBITMAP\_TYPE\_ICO)
144\item Windows bitmap file (wxBITMAP\_TYPE\_BMP)
145\end{itemize}
146
147Under wxGTK, wxCursor may load the following formats (in additional
148to stock cursors):
149
150\begin{itemize}\itemsep=0pt
151\item None (stock cursors only).
152\end{itemize}
153
e7b6ce1c 154Under wxMotif and wxX11, wxCursor may load the following formats:
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155
156\begin{itemize}\itemsep=0pt
157\item XBM data and file (wxBITMAP\_TYPE\_XBM)
158\end{itemize}
159
160\subsection{Bitmap format handlers}\label{bitmaphandlers}
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161
162To provide extensibility, the functionality for loading and saving bitmap formats
163is not implemented in the wxBitmap class, but in a number of handler classes,
164derived from wxBitmapHandler. There is a static list of handlers which wxBitmap
165examines when a file load/save operation is requested. Some handlers are provided as standard, but if you
166have special requirements, you may wish to initialise the wxBitmap class with
167some extra handlers which you write yourself or receive from a third party.
168
169To add a handler object to wxBitmap, your application needs to include the header which implements it, and
e7b6ce1c 170then call the static function \helpref{wxBitmap::AddHandler}{wxbitmapaddhandler}.
5740d24a 171
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172{\bf Note:} bitmap handlers are not implemented on all platforms, and new ones rarely need
173to be implemented since wxImage can be used for loading most formats, as noted earlier.
a660d684 174