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1\section{\class{wxBoxSizer}}\label{wxboxsizer}
2
be2577e4 3The basic idea behind a box sizer is that windows will most often be laid out in rather
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4simple basic geomerty, typically in a row or a column or several hierachies of either.
5
6As an exmaple, we will construct a dialog that will contain a text field at the top and
7two buttons at the bottom. This can be seen as a top-hierarchy column with the text at
8the top and buttons at the bottom and a low-hierchary row with an OK button to the left
9and a Cancel button to the right. In many cases (particulary dialogs under Unix and
10normal frames) the main window will be resizable by the user and this change of size
11will have to get propagated to its children. In our case, we want the text area to grow
12with the dialog, whereas the button shall have a fixed size. In addition, there will be
13a thin border around all controls to make the dialog look nice and - to make matter worse -
14the buttons shall be centred as the width of the dialog changes.
15
16It is the unique feature of a box sizer, that it can grow in both directions (height and
17width) but can distribute its growth in the main direction (horizontal for a row) {\it unevenly}
18among its children. In our example case, the vertical sizer is supposed to propagate all its
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19height changes to only the text area, not to the button area. This is determined by the {\it option} parameter
20when adding a window (or another sizer) to a sizer. It is interpreted
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21as a weight factor, i.e. it can be zero, indicating that the window may not be resized
22at all, or above zero. If several windows have a value above zero, the value is interpreted
23relative to the sum of all weight factors of the sizer, so when adding two windows with
be2577e4 24a value of 1, they will both get resized equally much and each half as much as the sizer
515da557 25owning them. Then what do we do when a column sizer changes its width? This behaviour is
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26controlled by {\it flags} (the second parameter of the Add() function): Zero or no flag
27indicates that the window will preserve it's original size, wxGROW flag (same as wxEXPAND)
28forces the window to grow with the sizer, and wxSHAPED flag tells the window to change it's
29size proportionally, preserving original aspect ratio. When wxGROW flag is not used,
30the item can be aligned within available space. wxALIGN\_LEFT, wxALIGN\_TOP, wxALIGN\_RIGHT,
31wxALIGN\_BOTTOM, wxALIGN\_CENTER\_HORIZONTAL and wxALIGN\_CENTER\_VERTICAL do what they say.
32wxALIGN\_CENTRE (same as wxALIGN\_CENTER) is defined as (wxALIGN\_CENTER\_HORIZONTAL |
33wxALIGN\_CENTER\_VERTICAL). Default alignment is wxALIGN\_LEFT | wxALIGN\_TOP.
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34
35As mentioned above, any window belonging to a sizer may have border, and it can be specified
36which of the four sides may have this border, using the wxTOP, wxLEFT, wxRIGHT and wxBOTTOM
37constants or wxALL for all directions (and you may also use wxNORTH, wxWEST etc instead). These
38flags can be used in combintaion with the alignement flags above as the second paramter of the
39Add() method using the binary or operator |. The sizer of the border also must be made known,
40and it is the third parameter in the Add() method. This means, that the entire behaviour of
41a sizer and its children can be controlled by the three parameters of the Add() method.
42
43\begin{verbatim}
44// we want to get a dialog that is stretchable because it
45// has a text ctrl at the top and two buttons at the bottom
46
47MyDialog::MyDialog(wxFrame *parent, wxWindowID id, const wxString &title ) :
48 wxDialog( parent, id, title, wxDefaultPosition, wxDefaultSize, wxDIALOG_STYLE | wxRESIZE_BORDER )
49{
50 wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
be2577e4 51
515da557 52 // create text ctrl with minimal size 100x60
be2577e4 53 topsizer->Add(
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54 new wxTextCtrl( this, -1, "My text.", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE),
55 1, // make vertically stretchable
56 wxEXPAND | // make horizontally stretchable
57 wxALL, // and make border all around
58 10 ); // set border width to 10
59
60
61 wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL );
62 button_sizer->Add(
be2577e4 63 new wxButton( this, wxID_OK, "OK" ),
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64 0, // make horizontally unstretchable
65 wxALL, // make border all around (implicit top alignment)
66 10 ); // set border width to 10
67 button_sizer->Add(
be2577e4 68 new wxButton( this, wxID_CANCEL, "Cancel" ),
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69 0, // make horizontally unstretchable
70 wxALL, // make border all around (implicit top alignment)
71 10 ); // set border width to 10
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72
73 topsizer->Add(
515da557 74 button_sizer,
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75 0, // make vertically unstretchable
76 wxALIGN_CENTER ); // no border and centre horizontally
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77
78 SetAutoLayout( TRUE ); // tell dialog to use sizer
79 SetSizer( topsizer ); // actually set the sizer
80
81 topsizer->Fit( this ); // set size to minimum size as calculated by the sizer
82 topsizer->SetSizeHints( this ); // set size hints to honour mininum size
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83}
84\end{verbatim}
8fe05782 85
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86\wxheading{Derived from}
87
36edded9 88\helpref{wxSizer}{wxsizer}\\
4130b487 89\helpref{wxObject}{wxobject}
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90
91\membersection{wxBoxSizer::wxBoxSizer}\label{wxboxsizerwxboxsizer}
92
93\func{}{wxBoxSizer}{\param{int }{orient}}
94
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95Constructor for a wxBoxSizer. {\it orient} may be either of wxVERTICAL
96or wxHORIZONTAL for creating either a column sizer or a row sizer.
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97
98\membersection{wxBoxSizer::RecalcSizes}\label{wxboxsizerrecalcsizes}
99
100\func{void}{RecalcSizes}{\void}
101
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102Implements the calculation of a box sizer's dimensions and then sets
103the size of its its children (calling \helpref{wxWindow::SetSize}{wxwindowsetsize}
be2577e4 104if the child is a window). It is used internally only and must not be called
9c884972 105by the users. Documented for information.
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106
107\membersection{wxBoxSizer::CalcMin}\label{wxboxsizercalcmin}
108
109\func{wxSize}{CalcMin}{\void}
110
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111Implements the calculation of a box sizer's minimal. It is used internally
112only and must not be called by the users. Documented for information.
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113
114\membersection{wxBoxSizer::GetOrientation}\label{wxboxsizergetorientation}
115
116\func{int}{GetOrientation}{\void}
117
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118Returns the orientation of the boxsizer, either of wxVERTICAL
119or wxHORIZONTAL.
120