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23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: renderer.h | |
bbc5b7f8 | 3 | // Purpose: interface of wxRendererNative |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
bbc5b7f8 BP |
10 | @anchor wxCONTROL_FLAGS |
11 | ||
12 | The following rendering flags are defined for wxRendererNative: | |
13 | */ | |
14 | enum | |
15 | { | |
16 | /** Control is disabled. */ | |
17 | wxCONTROL_DISABLED = 0x00000001, | |
18 | ||
19 | /** Currently has keyboard focus. */ | |
20 | wxCONTROL_FOCUSED = 0x00000002, | |
21 | ||
22 | /** (Button) is pressed. */ | |
23 | wxCONTROL_PRESSED = 0x00000004, | |
24 | ||
25 | /** Control-specific bit. */ | |
26 | wxCONTROL_SPECIAL = 0x00000008, | |
27 | ||
28 | /** Only for the buttons. */ | |
29 | wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, | |
30 | ||
31 | /** Only for the menu items. */ | |
32 | wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, | |
33 | ||
34 | /** Only for the tree items. */ | |
35 | wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, | |
36 | ||
37 | /** Only for the status bar panes. */ | |
38 | wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, | |
39 | ||
40 | /** Checkboxes only: flat border. */ | |
41 | wxCONTROL_FLAT = wxCONTROL_SPECIAL, | |
42 | ||
43 | /** Mouse is currently over the control. */ | |
44 | wxCONTROL_CURRENT = 0x00000010, | |
45 | ||
46 | /** Selected item in e.g. listbox. */ | |
47 | wxCONTROL_SELECTED = 0x00000020, | |
48 | ||
49 | /** (Check/radio button) is checked. */ | |
50 | wxCONTROL_CHECKED = 0x00000040, | |
51 | ||
52 | /** (Menu) item can be checked. */ | |
53 | wxCONTROL_CHECKABLE = 0x00000080, | |
54 | ||
55 | /** (Check) undetermined state. */ | |
56 | wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE | |
57 | }; | |
58 | ||
59 | /** | |
60 | @struct wxSplitterRenderParams | |
7c913512 FM |
61 | |
62 | This is just a simple @c struct used as a return value of | |
bbc5b7f8 | 63 | wxRendererNative::GetSplitterParams(). |
7c913512 | 64 | |
bbc5b7f8 BP |
65 | It doesn't have any methods and all of its fields are constant, so they can |
66 | only be examined but not modified. | |
7c913512 | 67 | |
23324ae1 | 68 | @library{wxbase} |
bbc5b7f8 | 69 | @category{gdi} |
23324ae1 | 70 | */ |
bbc5b7f8 | 71 | struct wxSplitterRenderParams |
23324ae1 | 72 | { |
23324ae1 | 73 | /** |
bbc5b7f8 | 74 | The only way to initialize this struct is by using this ctor. |
23324ae1 | 75 | */ |
bbc5b7f8 | 76 | wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_); |
23324ae1 | 77 | |
bbc5b7f8 BP |
78 | /** |
79 | The width of the border drawn by the splitter inside it, may be 0. | |
80 | */ | |
81 | const wxCoord border; | |
23324ae1 FM |
82 | |
83 | /** | |
23324ae1 FM |
84 | @true if the sash changes appearance when the mouse passes over it, @false |
85 | otherwise. | |
86 | */ | |
bbc5b7f8 | 87 | const bool isHotSensitive; |
23324ae1 FM |
88 | |
89 | /** | |
23324ae1 FM |
90 | The width of the splitter sash. |
91 | */ | |
bbc5b7f8 BP |
92 | const wxCoord widthSash; |
93 | }; | |
94 | ||
95 | /** | |
96 | @struct wxHeaderButtonParams | |
bbc5b7f8 BP |
97 | |
98 | This @c struct can optionally be used with | |
99 | wxRendererNative::DrawHeaderButton() to specify custom values used to draw | |
100 | the text or bitmap label. | |
101 | ||
102 | @library{wxbase} | |
103 | @category{gdi} | |
104 | */ | |
105 | struct wxHeaderButtonParams | |
106 | { | |
107 | wxHeaderButtonParams(); | |
108 | ||
109 | wxColour m_arrowColour; | |
110 | wxColour m_selectionColour; | |
111 | wxString m_labelText; | |
112 | wxFont m_labelFont; | |
113 | wxColour m_labelColour; | |
114 | wxBitmap m_labelBitmap; | |
115 | int m_labelAlignment; | |
116 | }; | |
117 | ||
118 | /** | |
119 | Used to specify the type of sort arrow used with | |
120 | wxRendererNative::DrawHeaderButton(). | |
121 | */ | |
122 | enum wxHeaderSortIconType | |
123 | { | |
124 | wxHDR_SORT_ICON_NONE, ///< Don't draw a sort arrow. | |
125 | wxHDR_SORT_ICON_UP, ///< Draw a sort arrow icon pointing up. | |
126 | wxHDR_SORT_ICON_DOWN ///< Draw a sort arrow icon pointing down. | |
23324ae1 FM |
127 | }; |
128 | ||
129 | ||
e54c96f1 | 130 | |
23324ae1 FM |
131 | /** |
132 | @class wxDelegateRendererNative | |
7c913512 FM |
133 | |
134 | wxDelegateRendererNative allows reuse of renderers code by forwarding all the | |
191e43fd FM |
135 | wxRendererNative methods to the given object and |
136 | thus allowing you to only modify some of its methods -- without having to | |
137 | reimplement all of them. | |
7c913512 | 138 | |
cdbcf4c2 | 139 | Note that the "normal", inheritance-based approach, doesn't work with the |
23324ae1 FM |
140 | renderers as it is impossible to derive from a class unknown at compile-time |
141 | and the renderer is only chosen at run-time. So suppose that you want to only | |
142 | add something to the drawing of the tree control buttons but leave all the | |
143 | other methods unchanged -- the only way to do it, considering that the renderer | |
144 | class which you want to customize might not even be written yet when you write | |
145 | your code (it could be written later and loaded from a DLL during run-time), is | |
146 | by using this class. | |
7c913512 FM |
147 | |
148 | Except for the constructor, it has exactly the same methods as | |
191e43fd FM |
149 | wxRendererNative and their implementation is |
150 | trivial: they are simply forwarded to the real renderer. Note that the "real" | |
151 | renderer may, in turn, be a wxDelegateRendererNative as well and that there may | |
152 | be arbitrarily many levels like this -- but at the end of the chain there must | |
153 | be a real renderer which does the drawing. | |
7c913512 | 154 | |
23324ae1 | 155 | @library{wxcore} |
bbc5b7f8 BP |
156 | @category{gdi} |
157 | ||
158 | @see wxRendererNative | |
23324ae1 FM |
159 | */ |
160 | class wxDelegateRendererNative : public wxRendererNative | |
161 | { | |
162 | public: | |
23324ae1 FM |
163 | /** |
164 | The default constructor does the same thing as the other one except that it | |
bbc5b7f8 BP |
165 | uses the @ref wxRendererNative::GetGeneric() "generic renderer" instead of the |
166 | user-specified @a rendererNative. | |
167 | ||
23324ae1 FM |
168 | In any case, this sets up the delegate renderer object to follow all calls to |
169 | the specified real renderer. | |
23324ae1 FM |
170 | */ |
171 | wxDelegateRendererNative(); | |
23324ae1 | 172 | /** |
bbc5b7f8 BP |
173 | This constructor uses the user-specified @a rendererNative to set up the delegate |
174 | renderer object to follow all calls to the specified real renderer. | |
175 | ||
176 | @note | |
177 | This object does not take ownership of (i.e. won't delete) @a rendererNative. | |
23324ae1 | 178 | */ |
bbc5b7f8 BP |
179 | wxDelegateRendererNative(wxRendererNative& rendererNative); |
180 | ||
181 | // The rest of these functions inherit the documentation from wxRendererNative | |
182 | ||
183 | virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, | |
184 | const wxRect& rect, int flags = 0, | |
185 | wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, | |
186 | wxHeaderButtonParams* params = NULL); | |
187 | ||
188 | virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, | |
189 | const wxRect& rect, int flags = 0, | |
190 | wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, | |
191 | wxHeaderButtonParams* params = NULL); | |
192 | ||
193 | virtual int GetHeaderButtonHeight(wxWindow *win); | |
194 | ||
195 | virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, | |
196 | const wxRect& rect, int flags = 0); | |
197 | ||
198 | virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, | |
199 | const wxRect& rect, int flags = 0); | |
200 | ||
201 | virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, | |
202 | const wxSize& size, wxCoord position, | |
203 | wxOrientation orient, int flags = 0); | |
204 | ||
205 | virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, | |
206 | const wxRect& rect, int flags = 0); | |
207 | ||
208 | virtual void DrawDropArrow(wxWindow *win, wxDC& dc, | |
209 | const wxRect& rect, int flags = 0); | |
210 | ||
211 | virtual void DrawCheckBox(wxWindow *win, wxDC& dc, | |
212 | const wxRect& rect, int flags = 0 ); | |
213 | ||
191e43fd | 214 | virtual wxSize GetCheckBoxSize(wxWindow *win); |
e8759560 | 215 | |
bbc5b7f8 BP |
216 | virtual void DrawPushButton(wxWindow *win, wxDC& dc, |
217 | const wxRect& rect, int flags = 0 ); | |
218 | ||
219 | virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc, | |
220 | const wxRect& rect, int flags = 0 ); | |
221 | ||
222 | virtual void DrawFocusRect(wxWindow* win, wxDC& dc, | |
223 | const wxRect& rect, int flags = 0); | |
224 | ||
225 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); | |
226 | ||
227 | virtual wxRendererVersion GetVersion() const; | |
23324ae1 FM |
228 | }; |
229 | ||
230 | ||
e54c96f1 | 231 | |
23324ae1 FM |
232 | /** |
233 | @class wxRendererNative | |
7c913512 | 234 | |
bbc5b7f8 | 235 | First, a brief introduction to wxRendererNative and why it is needed. |
7c913512 | 236 | |
23324ae1 | 237 | Usually wxWidgets uses the underlying low level GUI system to draw all the |
cdbcf4c2 | 238 | controls - this is what we mean when we say that it is a "native" framework. |
23324ae1 FM |
239 | However not all controls exist under all (or even any) platforms and in this |
240 | case wxWidgets provides a default, generic, implementation of them written in | |
241 | wxWidgets itself. | |
7c913512 | 242 | |
23324ae1 FM |
243 | These controls don't have the native appearance if only the standard |
244 | line drawing and other graphics primitives are used, because the native | |
245 | appearance is different under different platforms while the lines are always | |
246 | drawn in the same way. | |
7c913512 | 247 | |
bbc5b7f8 | 248 | This is why we have renderers: wxRendererNative is a class which virtualizes the |
23324ae1 FM |
249 | drawing, i.e. it abstracts the drawing operations and allows you to draw say, a |
250 | button, without caring about exactly how this is done. Of course, as we | |
251 | can draw the button differently in different renderers, this also allows us to | |
252 | emulate the native look and feel. | |
7c913512 | 253 | |
23324ae1 FM |
254 | So the renderers work by exposing a large set of high-level drawing functions |
255 | which are used by the generic controls. There is always a default global | |
7c913512 | 256 | renderer but it may be changed or extended by the user, see |
bbc5b7f8 | 257 | @ref page_samples_render. |
7c913512 | 258 | |
23324ae1 | 259 | All drawing functions take some standard parameters: |
7c913512 | 260 | |
bbc5b7f8 | 261 | @li @a win - The window being drawn. It is normally not used and when |
7c913512 | 262 | it is it should only be used as a generic wxWindow |
23324ae1 FM |
263 | (in order to get its low level handle, for example), but you should |
264 | not assume that it is of some given type as the same renderer | |
265 | function may be reused for drawing different kinds of control. | |
bbc5b7f8 | 266 | @li @a dc - The wxDC to draw on. Only this device |
23324ae1 FM |
267 | context should be used for drawing. It is not necessary to restore |
268 | pens and brushes for it on function exit but, on the other hand, you | |
269 | shouldn't assume that it is in any specific state on function entry: | |
270 | the rendering functions should always prepare it. | |
bbc5b7f8 BP |
271 | @li @a rect - The bounding rectangle for the element to be drawn. |
272 | @li @a flags - The optional flags (none by default) which can be a | |
273 | combination of the @ref wxCONTROL_FLAGS. | |
7c913512 | 274 | |
23324ae1 FM |
275 | Note that each drawing function restores the wxDC attributes if |
276 | it changes them, so it is safe to assume that the same pen, brush and colours | |
277 | that were active before the call to this function are still in effect after it. | |
7c913512 | 278 | |
23324ae1 FM |
279 | @library{wxcore} |
280 | @category{gdi} | |
281 | */ | |
7c913512 | 282 | class wxRendererNative |
23324ae1 FM |
283 | { |
284 | public: | |
285 | /** | |
286 | Virtual destructor as for any base class. | |
287 | */ | |
adaaa686 | 288 | virtual ~wxRendererNative(); |
23324ae1 FM |
289 | |
290 | /** | |
e8759560 | 291 | Draw a check box. |
bbc5b7f8 | 292 | |
4cc4bfaf | 293 | @a flags may have the @c wxCONTROL_CHECKED, @c wxCONTROL_CURRENT or |
bbc5b7f8 | 294 | @c wxCONTROL_UNDETERMINED bit set, see @ref wxCONTROL_FLAGS. |
23324ae1 | 295 | */ |
43c48e1e FM |
296 | virtual void DrawCheckBox(wxWindow* win, wxDC& dc, const wxRect& rect, |
297 | int flags = 0) = 0; | |
23324ae1 FM |
298 | |
299 | /** | |
300 | Draw a button like the one used by wxComboBox to show a | |
301 | drop down window. The usual appearance is a downwards pointing arrow. | |
bbc5b7f8 BP |
302 | |
303 | @a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set, | |
304 | see @ref wxCONTROL_FLAGS. | |
23324ae1 | 305 | */ |
bbc5b7f8 | 306 | virtual void DrawComboBoxDropButton(wxWindow* win, wxDC& dc, |
43c48e1e | 307 | const wxRect& rect, int flags = 0) = 0; |
23324ae1 FM |
308 | |
309 | /** | |
310 | Draw a drop down arrow that is suitable for use outside a combo box. Arrow will | |
bbc5b7f8 BP |
311 | have transparent background. |
312 | ||
4cc4bfaf | 313 | @a rect is not entirely filled by the arrow. Instead, you should use bounding |
23324ae1 | 314 | rectangle of a drop down button which arrow matches the size you need. |
bbc5b7f8 BP |
315 | |
316 | @a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set, | |
317 | see @ref wxCONTROL_FLAGS. | |
23324ae1 | 318 | */ |
bbc5b7f8 | 319 | virtual void DrawDropArrow(wxWindow* win, wxDC& dc, const wxRect& rect, |
43c48e1e | 320 | int flags = 0) = 0; |
23324ae1 FM |
321 | |
322 | /** | |
323 | Draw a focus rectangle using the specified rectangle. | |
bbc5b7f8 BP |
324 | wxListCtrl. |
325 | ||
326 | The only supported flags is @c wxCONTROL_SELECTED for items which are selected. | |
327 | see @ref wxCONTROL_FLAGS. | |
23324ae1 | 328 | */ |
bbc5b7f8 | 329 | virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, |
fadc2df6 | 330 | int flags = 0) = 0; |
23324ae1 FM |
331 | |
332 | /** | |
bbc5b7f8 BP |
333 | Draw the header control button (used, for example, by wxListCtrl). |
334 | ||
335 | Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED | |
336 | @c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS. | |
337 | ||
338 | @return | |
339 | The optimal width to contain the the unabreviated label text or | |
340 | bitmap, the sort arrow if present, and internal margins. | |
23324ae1 | 341 | */ |
da1ed74c FM |
342 | virtual int DrawHeaderButton(wxWindow* win, wxDC& dc, const wxRect& rect, |
343 | int flags = 0, | |
344 | wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) = 0; | |
bbc5b7f8 BP |
345 | |
346 | /** | |
347 | Draw the contents of a header control button (label, sort arrows, | |
348 | etc.). This function is normally only called by DrawHeaderButton(). | |
349 | ||
350 | Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED | |
351 | @c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS. | |
352 | ||
353 | @return | |
354 | The optimal width to contain the the unabreviated label text or | |
355 | bitmap, the sort arrow if present, and internal margins. | |
356 | */ | |
da1ed74c | 357 | virtual int DrawHeaderButtonContents(wxWindow* win, wxDC& dc, |
bbc5b7f8 | 358 | const wxRect& rect, int flags = 0, |
da1ed74c | 359 | wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) = 0; |
23324ae1 FM |
360 | |
361 | /** | |
7c913512 | 362 | Draw a selection rectangle underneath the text as used e.g. in a |
bbc5b7f8 BP |
363 | wxListCtrl. |
364 | ||
365 | The supported @a flags are @c wxCONTROL_SELECTED for items | |
366 | which are selected (e.g. often a blue rectangle) and @c wxCONTROL_CURRENT | |
367 | for the item that has the focus (often a dotted line around the item's text). | |
368 | @c wxCONTROL_FOCUSED may be used to indicate if the control has the focus | |
369 | (othewise the the selection rectangle is e.g. often grey and not blue). | |
370 | This may be ignored by the renderer or deduced by the code directly from | |
371 | the @a win. | |
23324ae1 | 372 | */ |
bbc5b7f8 | 373 | virtual void DrawItemSelectionRect(wxWindow* win, wxDC& dc, |
fadc2df6 | 374 | const wxRect& rect, int flags = 0) = 0; |
23324ae1 FM |
375 | |
376 | /** | |
377 | Draw a blank push button that looks very similar to wxButton. | |
bbc5b7f8 | 378 | |
4cc4bfaf | 379 | @a flags may have the @c wxCONTROL_PRESSED, @c wxCONTROL_CURRENT or |
bbc5b7f8 | 380 | @c wxCONTROL_ISDEFAULT bit set, see @ref wxCONTROL_FLAGS. |
23324ae1 | 381 | */ |
43c48e1e FM |
382 | virtual void DrawPushButton(wxWindow* win, wxDC& dc, const wxRect& rect, |
383 | int flags = 0) = 0; | |
23324ae1 FM |
384 | |
385 | /** | |
386 | Draw the border for sash window: this border must be such that the sash | |
bbc5b7f8 | 387 | drawn by DrawSplitterSash() blends into it well. |
23324ae1 | 388 | */ |
fadc2df6 FM |
389 | virtual void DrawSplitterBorder(wxWindow* win, wxDC& dc, const wxRect& rect, |
390 | int flags = 0) = 0; | |
23324ae1 FM |
391 | |
392 | /** | |
4cc4bfaf FM |
393 | Draw a sash. The @a orient parameter defines whether the sash should be |
394 | vertical or horizontal and how the @a position should be interpreted. | |
23324ae1 | 395 | */ |
da1ed74c FM |
396 | virtual void DrawSplitterSash(wxWindow* win, wxDC& dc, const wxSize& size, |
397 | wxCoord position, wxOrientation orient, | |
398 | int flags = 0) = 0; | |
23324ae1 FM |
399 | |
400 | /** | |
bbc5b7f8 BP |
401 | Draw the expanded/collapsed icon for a tree control item. |
402 | ||
403 | To draw an expanded button the @a flags parameter must contain @c wxCONTROL_EXPANDED bit, | |
404 | see @ref wxCONTROL_FLAGS. | |
23324ae1 | 405 | */ |
fadc2df6 FM |
406 | virtual void DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, |
407 | int flags = 0) = 0; | |
23324ae1 | 408 | |
92c32bbe | 409 | /** |
befa206b KO |
410 | Draw a native wxChoice |
411 | */ | |
412 | virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; | |
413 | ||
92c32bbe | 414 | /** |
befa206b KO |
415 | Draw a native wxComboBox |
416 | */ | |
417 | virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; | |
418 | ||
92c32bbe | 419 | /** |
befa206b KO |
420 | Draw a native wxTextCtrl frame |
421 | */ | |
422 | virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; | |
423 | ||
424 | /** | |
425 | Draw a native wxRadioButton (just the button image, not the text) | |
426 | */ | |
427 | virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0; | |
428 | ||
23324ae1 FM |
429 | /** |
430 | Return the currently used renderer. | |
431 | */ | |
382f12e4 | 432 | static wxRendererNative& Get(); |
23324ae1 FM |
433 | |
434 | /** | |
435 | Return the default (native) implementation for this platform -- this is also | |
7c913512 | 436 | the one used by default but this may be changed by calling |
23324ae1 FM |
437 | Set() in which case the return value of this |
438 | method may be different from the return value of Get(). | |
439 | */ | |
382f12e4 | 440 | static wxRendererNative& GetDefault(); |
23324ae1 FM |
441 | |
442 | /** | |
443 | Return the generic implementation of the renderer. Under some platforms, this | |
444 | is the default renderer implementation, others have platform-specific default | |
445 | renderer which can be retrieved by calling GetDefault(). | |
446 | */ | |
382f12e4 | 447 | static wxRendererNative& GetGeneric(); |
23324ae1 | 448 | |
e8759560 VZ |
449 | /** |
450 | Returns the size of a check box. | |
191e43fd | 451 | The @a win parameter is not used currently and can be @NULL. |
e8759560 | 452 | */ |
191e43fd | 453 | virtual wxSize GetCheckBoxSize(wxWindow* win) = 0; |
e8759560 | 454 | |
23324ae1 FM |
455 | /** |
456 | Returns the height of a header button, either a fixed platform height if | |
191e43fd | 457 | available, or a generic height based on the @a win window's font. |
23324ae1 | 458 | */ |
da1ed74c | 459 | virtual int GetHeaderButtonHeight(wxWindow* win) = 0; |
23324ae1 FM |
460 | |
461 | /** | |
191e43fd FM |
462 | Get the splitter parameters, see wxSplitterRenderParams. |
463 | The @a win parameter should be a wxSplitterWindow. | |
23324ae1 | 464 | */ |
da1ed74c | 465 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow* win) = 0; |
23324ae1 FM |
466 | |
467 | /** | |
7c913512 | 468 | This function is used for version checking: Load() |
23324ae1 FM |
469 | refuses to load any shared libraries implementing an older or incompatible |
470 | version. | |
bbc5b7f8 BP |
471 | |
472 | @remarks | |
23324ae1 | 473 | The implementation of this method is always the same in all renderers (simply |
bbc5b7f8 BP |
474 | construct wxRendererVersion using the @c wxRendererVersion::Current_XXX values), |
475 | but it has to be in the derived, not base, class, to detect mismatches between | |
476 | the renderers versions and so you have to implement it anew in all renderers. | |
23324ae1 | 477 | */ |
da1ed74c | 478 | virtual wxRendererVersion GetVersion() const = 0; |
23324ae1 FM |
479 | |
480 | /** | |
481 | Load the renderer from the specified DLL, the returned pointer must be | |
482 | deleted by caller if not @NULL when it is not used any more. | |
bbc5b7f8 | 483 | |
4cc4bfaf | 484 | The @a name should be just the base name of the renderer and not the full |
7c913512 | 485 | name of the DLL file which is constructed differently (using |
bbc5b7f8 | 486 | wxDynamicLibrary::CanonicalizePluginName()) |
23324ae1 FM |
487 | on different systems. |
488 | */ | |
bbc5b7f8 | 489 | static wxRendererNative* Load(const wxString& name); |
23324ae1 FM |
490 | |
491 | /** | |
492 | Set the renderer to use, passing @NULL reverts to using the default | |
493 | renderer (the global renderer must always exist). | |
bbc5b7f8 | 494 | |
23324ae1 FM |
495 | Return the previous renderer used with Set() or @NULL if none. |
496 | */ | |
bbc5b7f8 | 497 | static wxRendererNative* Set(wxRendererNative* renderer); |
23324ae1 FM |
498 | }; |
499 | ||
500 | ||
e54c96f1 | 501 | |
23324ae1 | 502 | /** |
bbc5b7f8 | 503 | @struct wxRendererVersion |
7c913512 FM |
504 | |
505 | This simple struct represents the wxRendererNative | |
506 | interface version and is only used as the return value of | |
bbc5b7f8 | 507 | wxRendererNative::GetVersion(). |
7c913512 | 508 | |
23324ae1 FM |
509 | The version has two components: the version itself and the age. If the main |
510 | program and the renderer have different versions they are never compatible with | |
511 | each other because the version is only changed when an existing virtual | |
512 | function is modified or removed. The age, on the other hand, is incremented | |
513 | each time a new virtual method is added and so, at least for the compilers | |
514 | using a common C++ object model, the calling program is compatible with any | |
515 | renderer which has the age greater or equal to its age. This verification is | |
e54c96f1 | 516 | done by IsCompatible() method. |
7c913512 | 517 | |
23324ae1 | 518 | @library{wxbase} |
bbc5b7f8 | 519 | @category{gdi} |
23324ae1 | 520 | */ |
bbc5b7f8 | 521 | struct wxRendererVersion |
23324ae1 | 522 | { |
23324ae1 | 523 | /** |
7c913512 | 524 | Checks if the main program is compatible with the renderer having the version |
23324ae1 | 525 | @e ver, returns @true if it is and @false otherwise. |
bbc5b7f8 BP |
526 | |
527 | This method is used by wxRendererNative::Load() to determine whether a | |
23324ae1 FM |
528 | renderer can be used. |
529 | */ | |
530 | static bool IsCompatible(const wxRendererVersion& ver); | |
531 | ||
532 | /** | |
23324ae1 FM |
533 | The age component. |
534 | */ | |
bbc5b7f8 | 535 | const int age; |
23324ae1 FM |
536 | |
537 | /** | |
23324ae1 FM |
538 | The version component. |
539 | */ | |
bbc5b7f8 | 540 | const int version; |
23324ae1 | 541 | }; |
e54c96f1 | 542 |