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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dragimag.h | |
e54c96f1 | 3 | // Purpose: interface of wxDragImage |
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4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxDragImage | |
11 | @wxheader{dragimag.h} | |
7c913512 | 12 | |
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13 | This class is used when you wish to drag an object on the screen, |
14 | and a simple cursor is not enough. | |
7c913512 | 15 | |
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16 | On Windows, the Win32 API is used to achieve smooth dragging. On other |
17 | platforms, | |
18 | wxGenericDragImage is used. Applications may also prefer to use | |
19 | wxGenericDragImage on Windows, too. | |
7c913512 | 20 | |
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21 | @b wxPython note: wxPython uses wxGenericDragImage on all platforms, but |
22 | uses the wxDragImage name. | |
7c913512 | 23 | |
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24 | To use this class, when you wish to start dragging an image, create a |
25 | wxDragImage | |
26 | object and store it somewhere you can access it as the drag progresses. | |
27 | Call BeginDrag to start, and EndDrag to stop the drag. To move the image, | |
28 | initially call Show and then Move. If you wish to update the screen contents | |
29 | during the drag (for example, highlight an item as in the dragimag sample), | |
30 | first call Hide, | |
31 | update the screen, call Move, and then call Show. | |
7c913512 | 32 | |
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33 | You can drag within one window, or you can use full-screen dragging |
34 | either across the whole screen, or just restricted to one area | |
35 | of the screen to save resources. If you want the user to drag between | |
36 | two windows, then you will need to use full-screen dragging. | |
7c913512 | 37 | |
23324ae1 | 38 | If you wish to draw the image yourself, use wxGenericDragImage and |
7c913512 | 39 | override wxDragImage::DoDrawImage and |
23324ae1 | 40 | wxDragImage::GetImageRect. |
7c913512 | 41 | |
23324ae1 | 42 | Please see @c samples/dragimag for an example. |
7c913512 | 43 | |
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44 | @library{wxcore} |
45 | @category{FIXME} | |
46 | */ | |
47 | class wxDragImage : public wxObject | |
48 | { | |
49 | public: | |
50 | //@{ | |
51 | /** | |
52 | ) | |
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53 | Constructs a drag image an optional cursor. This constructor is only available |
54 | for | |
55 | wxGenericDragImage, and can be used when the application | |
56 | supplies DoDrawImage() and GetImageRect(). | |
57 | ||
7c913512 | 58 | @param image |
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59 | Icon or bitmap to be used as the drag image. The bitmap can |
60 | have a mask. | |
7c913512 | 61 | @param text |
4cc4bfaf | 62 | Text used to construct a drag image. |
7c913512 | 63 | @param cursor |
4cc4bfaf | 64 | Optional cursor to combine with the image. |
7c913512 | 65 | @param hotspot |
4cc4bfaf | 66 | This parameter is deprecated. |
7c913512 | 67 | @param treeCtrl |
4cc4bfaf | 68 | Tree control for constructing a tree drag image. |
7c913512 | 69 | @param listCtrl |
4cc4bfaf | 70 | List control for constructing a list drag image. |
7c913512 | 71 | @param id |
4cc4bfaf | 72 | Tree or list control item id. |
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73 | */ |
74 | wxDragImage(); | |
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75 | wxDragImage(const wxBitmap& image, |
76 | const wxCursor& cursor = wxNullCursor); | |
77 | wxDragImage(const wxIcon& image, | |
78 | const wxCursor& cursor = wxNullCursor); | |
79 | wxDragImage(const wxString& text, | |
80 | const wxCursor& cursor = wxNullCursor); | |
81 | wxDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id); | |
82 | wxDragImage(const wxListCtrl& treeCtrl, long id); | |
83 | wxDragImage(const wxCursor& cursor = wxNullCursor); | |
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84 | //@} |
85 | ||
86 | //@{ | |
87 | /** | |
88 | Start dragging the image, using the first window to capture the mouse and the | |
89 | second | |
90 | to specify the bounding area. This form is equivalent to using the first form, | |
91 | but more convenient than working out the bounding rectangle explicitly. | |
7c913512 | 92 | You need to then call Show() |
23324ae1 | 93 | and Move() to show the image on the screen. |
23324ae1 | 94 | Call EndDrag() when the drag has finished. |
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95 | Note that this call automatically calls CaptureMouse. |
96 | ||
7c913512 | 97 | @param hotspot |
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98 | The location of the drag position relative to the upper-left corner |
99 | of the image. | |
7c913512 | 100 | @param window |
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101 | The window that captures the mouse, and within which the dragging |
102 | is limited unless fullScreen is @true. | |
7c913512 | 103 | @param boundingWindow |
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104 | In the second form of the function, specifies the |
105 | area within which the drag occurs. | |
7c913512 | 106 | @param fullScreen |
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107 | If @true, specifies that the drag will be visible over the full |
108 | screen, or over as much of the screen as is specified by rect. Note that | |
109 | the mouse will | |
110 | still be captured in window. | |
7c913512 | 111 | @param rect |
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112 | If non-@NULL, specifies the rectangle (in screen coordinates) that |
113 | bounds the dragging operation. Specifying this can make the operation more | |
23324ae1 | 114 | efficient |
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115 | by cutting down on the area under consideration, and it can also make a |
116 | visual difference | |
117 | since the drag is clipped to this area. | |
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118 | */ |
119 | bool BeginDrag(const wxPoint& hotspot, wxWindow* window, | |
4cc4bfaf FM |
120 | bool fullScreen = false, |
121 | wxRect* rect = NULL); | |
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122 | bool BeginDrag(const wxPoint& hotspot, wxWindow* window, |
123 | wxWindow* boundingWindow); | |
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124 | //@} |
125 | ||
126 | /** | |
127 | Draws the image on the device context with top-left corner at the given | |
128 | position. | |
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129 | This function is only available with wxGenericDragImage, to allow applications |
130 | to | |
131 | draw their own image instead of using an actual bitmap. If you override this | |
132 | function, | |
133 | you must also override GetImageRect(). | |
134 | */ | |
135 | virtual bool DoDrawImage(wxDC& dc, const wxPoint& pos); | |
136 | ||
137 | /** | |
138 | Call this when the drag has finished. | |
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139 | Note that this call automatically calls ReleaseMouse. |
140 | */ | |
141 | bool EndDrag(); | |
142 | ||
143 | /** | |
144 | Returns the rectangle enclosing the image, assuming that the image is drawn | |
145 | with its | |
146 | top-left corner at the given point. | |
23324ae1 | 147 | This function is available in wxGenericDragImage only, and may be overridden |
7c913512 | 148 | (together with |
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149 | wxDragImage::DoDrawImage) to provide a virtual drawing capability. |
150 | */ | |
328f5751 | 151 | virtual wxRect GetImageRect(const wxPoint& pos) const; |
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152 | |
153 | /** | |
154 | Hides the image. You may wish to call this before updating the window | |
7c913512 | 155 | contents (perhaps highlighting an item). Then call Move() |
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156 | and Show(). |
157 | */ | |
158 | bool Hide(); | |
159 | ||
160 | /** | |
7c913512 | 161 | Call this to move the image to a new position. The image will only be shown if |
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162 | Show() has been called previously (for example |
163 | at the start of the drag). | |
4cc4bfaf | 164 | @a pt is the position in client coordinates (relative to the window specified |
23324ae1 | 165 | in BeginDrag). |
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166 | You can move the image either when the image is hidden or shown, but in general |
167 | dragging | |
168 | will be smoother if you move the image when it is shown. | |
169 | */ | |
170 | bool Move(const wxPoint& pt); | |
171 | ||
172 | /** | |
173 | Shows the image. Call this at least once when dragging. | |
174 | */ | |
175 | bool Show(); | |
176 | ||
177 | /** | |
178 | Override this if you wish to draw the window contents to the backing bitmap | |
179 | yourself. This can be desirable if you wish to avoid flicker by not having to | |
180 | redraw the updated window itself just before dragging, which can cause a | |
181 | flicker just | |
182 | as the drag starts. Instead, paint the drag image's backing bitmap to show the | |
183 | appropriate | |
184 | graphic @e minus the objects to be dragged, and leave the window itself to be | |
185 | updated | |
186 | by the drag image. This can provide eerily smooth, flicker-free drag behaviour. | |
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187 | The default implementation copies the window contents to the backing bitmap. A |
188 | new | |
189 | implementation will normally copy information from another source, such as from | |
190 | its | |
191 | own backing bitmap if it has one, or directly from internal data structures. | |
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192 | This function is available in wxGenericDragImage only. |
193 | */ | |
194 | bool UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC, | |
195 | const wxRect& sourceRect, | |
328f5751 | 196 | const wxRect& destRect) const; |
23324ae1 | 197 | }; |
e54c96f1 | 198 |