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1/////////////////////////////////////////////////////////////////////////////
2// Name: timer.h
3// Purpose: Cocoa wxTimer class
4// Author: Ryan Norton
5// Id: $Id$
6// Copyright: (c) Ryan Norton
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10
11#ifndef __WX_TIMER_H__
12#define __WX_TIMER_H__
13
14#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
15 #pragma interface "timer.h"
16#endif
17
18#include "wx/cocoa/ObjcRef.h"
19
20//-----------------------------------------------------------------------------
21// wxTimer
22//-----------------------------------------------------------------------------
23
24DECLARE_WXCOCOA_OBJC_CLASS(NSTimer);
25
26class WXDLLEXPORT wxTimer : public wxTimerBase
27{
28public:
29 wxTimer() { Init(); }
30 wxTimer(wxEvtHandler *owner, int timerid = -1) : wxTimerBase(owner, timerid)
31 { Init(); }
32 ~wxTimer();
33
34 virtual bool Start(int millisecs = -1, bool oneShot = false);
35 virtual void Stop();
36
37 virtual bool IsRunning() const;
38
39 inline WX_NSTimer GetNSTimer()
40 { return m_cocoaNSTimer; }
41
42protected:
43 void Init();
44
45private:
46 WX_NSTimer m_cocoaNSTimer;
47 static const wxObjcAutoRefFromAlloc<struct objc_object *> sm_cocoaDelegate;
48
49 DECLARE_ABSTRACT_CLASS(wxTimer)
50};
51
52#endif // __WX_TIMER_H__