]> git.saurik.com Git - wxWidgets.git/blame - src/cocoa/evtloop.mm
don't give error messages if ws2_32.dll is not available in wxGetHostName()
[wxWidgets.git] / src / cocoa / evtloop.mm
CommitLineData
f5e10026
DE
1///////////////////////////////////////////////////////////////////////////////
2// Name: cocoa/evtloop.mm
3// Purpose: implements wxEventLoop for Cocoa
4// Author: David Elliott
5// Modified by:
6// Created: 2003/10/02
7// RCS-ID: $Id$
8// Copyright: (c) 2003 David Elliott <dfe@cox.net>
9// License: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13#ifndef WX_PRECOMP
14 #include "wx/log.h"
eb537cfb 15 #include "wx/app.h"
f5e10026
DE
16#endif //WX_PRECOMP
17
18#include "wx/evtloop.h"
19
20#import <AppKit/NSApplication.h>
72ae85dd
DE
21#import <AppKit/NSEvent.h>
22#import <Foundation/NSRunLoop.h>
f5e10026
DE
23
24// ========================================================================
25// wxEventLoopImpl
26// ========================================================================
27
28class WXDLLEXPORT wxEventLoopImpl
29{
30public:
31 // ctor
32 wxEventLoopImpl() { SetExitCode(0); }
33
34 // set/get the exit code
35 void SetExitCode(int exitcode) { m_exitcode = exitcode; }
36 int GetExitCode() const { return m_exitcode; }
37
38private:
39 // the exit code of the event loop
40 int m_exitcode;
41};
42
43// ========================================================================
44// wxEventLoop
45// ========================================================================
46
47// ----------------------------------------------------------------------------
48// wxEventLoop running and exiting
49// ----------------------------------------------------------------------------
50
51wxEventLoop *wxEventLoop::ms_activeLoop = NULL;
52
53wxEventLoop::~wxEventLoop()
54{
55 wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") );
56}
57
58bool wxEventLoop::IsRunning() const
59{
60 return m_impl;
61}
62
63int wxEventLoop::Run()
64{
65 // event loops are not recursive, you need to create another loop!
66 wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
67
68 wxEventLoop *oldLoop = ms_activeLoop;
69 ms_activeLoop = this;
70
71 m_impl = new wxEventLoopImpl;
72
73 [[NSApplication sharedApplication] run];
74
75 int exitcode = m_impl->GetExitCode();
76 delete m_impl;
77 m_impl = NULL;
78
79 ms_activeLoop = oldLoop;
80
81 return exitcode;
82}
83
84void wxEventLoop::Exit(int rc)
85{
86 wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
87
88 m_impl->SetExitCode(rc);
89
90 NSApplication *cocoaApp = [NSApplication sharedApplication];
2b030203 91 wxLogDebug(wxT("wxEventLoop::Exit isRunning=%d"), (int)[cocoaApp isRunning]);
eb537cfb 92 wxTheApp->WakeUpIdle();
9670dfc4 93 /* Notes:
eb537cfb
DE
94 If we're being called from idle time (which occurs while checking the
95 queue for new events) there may or may not be any events in the queue.
96 In order to successfully stop the event loop, at least one event must
97 be processed. To ensure this always happens, WakeUpIdle is called.
9670dfc4
DE
98
99 If the application was active when closed then this is unnecessary
100 because it would receive a deactivate event anyway. However, if the
101 application was not active when closed, then no events would be
102 added to the queue by Cocoa and thus the application would wait
103 indefinitely for the next event.
104 */
f5e10026
DE
105 [cocoaApp stop: cocoaApp];
106}
107
108// ----------------------------------------------------------------------------
109// wxEventLoop message processing dispatching
110// ----------------------------------------------------------------------------
111
112bool wxEventLoop::Pending() const
113{
72ae85dd
DE
114 // a pointer to the event is returned if there is one, or nil if not
115 return [[NSApplication sharedApplication]
116 nextEventMatchingMask: NSAnyEventMask
117 untilDate: nil /* Equivalent to [NSDate distantPast] */
118 inMode: NSDefaultRunLoopMode
119 dequeue: NO];
f5e10026
DE
120}
121
122bool wxEventLoop::Dispatch()
123{
72ae85dd
DE
124 // This check is required by wxGTK but probably not really for wxCocoa
125 // Keep it here to encourage developers to write cross-platform code
f5e10026 126 wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") );
72ae85dd
DE
127 NSApplication *cocoaApp = [NSApplication sharedApplication];
128 // Block to retrieve an event then send it
129 if(NSEvent *event = [cocoaApp
130 nextEventMatchingMask:NSAnyEventMask
131 untilDate:[NSDate distantFuture]
132 inMode:NSDefaultRunLoopMode
133 dequeue: YES])
134 {
135 [cocoaApp sendEvent: event];
136 return true;
137 }
f5e10026
DE
138 return false;
139}
140