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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/cocoa/dcmemory.mm
3// Purpose: wxMemoryDC class
4// Author: David Elliott
5// Modified by:
6// Created: 2003/03/16
7// RCS-ID: $Id$
8// Copyright: (c) 2002 David Elliott
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#include "wx/wxprec.h"
13#ifndef WX_PRECOMP
14 #include "wx/log.h"
15 #include "wx/dcmemory.h"
16#endif //WX_PRECOMP
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17
18#import <AppKit/NSImage.h>
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19#import <AppKit/NSAffineTransform.h>
20#import <AppKit/NSGraphicsContext.h>
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21
22//-----------------------------------------------------------------------------
23// wxMemoryDC
24//-----------------------------------------------------------------------------
25
26IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC,wxDC)
27
28wxMemoryDC::wxMemoryDC(void)
29{
30 m_cocoaNSImage = NULL;
31 m_ok = false;
32}
33
34wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
35{
36 m_cocoaNSImage = NULL;
37 m_ok = false;
38}
39
40wxMemoryDC::~wxMemoryDC(void)
41{
42 CocoaUnwindStackAndLoseFocus();
43 [m_cocoaNSImage release];
44}
45
46bool wxMemoryDC::CocoaLockFocus()
47{
48 if(m_cocoaNSImage)
49 {
e3d7f770 50 [m_cocoaNSImage lockFocus];
28f3fe51 51 sm_cocoaDCStack.Insert(this);
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52 m_cocoaFlipped = [m_cocoaNSImage isFlipped];
53 m_cocoaHeight = [m_cocoaNSImage size].height;
54 CocoaApplyTransformations();
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55 return true;
56 }
57 return false;
58}
59
60bool wxMemoryDC::CocoaUnlockFocus()
61{
62 [m_cocoaNSImage unlockFocus];
63 return true;
64}
65
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66// NOTE: The AppKit is unable to draw onto an NSBitmapImageRep so we must
67// instead copy the data to an offscreen window, then copy it back
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68void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
69{
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70 if(m_selectedBitmap.Ok())
71 {
72 CocoaTakeFocus();
73 wxASSERT(m_cocoaNSImage);
74 m_selectedBitmap.SetNSBitmapImageRep(
75 [[NSBitmapImageRep alloc]
76 initWithFocusedViewRect:NSMakeRect(0.0,0.0,
77 m_selectedBitmap.GetWidth(),
78 m_selectedBitmap.GetHeight())]);
79 }
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80 CocoaUnwindStackAndLoseFocus();
81 [m_cocoaNSImage release];
82 m_cocoaNSImage = nil;
83 m_selectedBitmap = bitmap;
84 if(m_selectedBitmap.Ok())
85 {
e3d7f770 86 // Create an offscreen window of the same size
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87 m_cocoaNSImage = [[NSImage alloc]
88 initWithSize:NSMakeSize(m_selectedBitmap.GetWidth(),
89 m_selectedBitmap.GetHeight())];
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90
91 // Now copy the data
d23193b2 92 NSImage *nsimage = [m_selectedBitmap.GetNSImage(false) retain];
5a5797ca 93 [m_cocoaNSImage lockFocus];
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94 [nsimage drawAtPoint: NSMakePoint(0,0)
95 fromRect: NSMakeRect(0.0,0.0,m_selectedBitmap.GetWidth(),m_selectedBitmap.GetHeight())
96 operation: NSCompositeCopy
97 fraction: 1.0];
5a5797ca 98 [m_cocoaNSImage unlockFocus];
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99
100 [nsimage release];
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101 }
102}
103
104void wxMemoryDC::DoGetSize( int *width, int *height ) const
105{
106 if(width)
107 *width = m_selectedBitmap.GetWidth();
108 if(height)
109 *height = m_selectedBitmap.GetHeight();
110}
111
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112bool wxMemoryDC::CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
113 wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
114 int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask)
115{
116 if(!m_selectedBitmap.Ok())
117 return false;
118
119 NSAffineTransform *transform = [NSAffineTransform transform];
120 [transform translateXBy:xdest yBy:ydest];
121
122 NSAffineTransform *flipTransform = [NSAffineTransform transform];
123 /* x' = 1x + 0y + 0
124 y' = 0x + -1y + window's height
125 */
126 NSAffineTransformStruct matrix = {
127 1, 0
128 , 0, -1
129 , 0, height
130 };
131 [flipTransform setTransformStruct: matrix];
132
133 NSGraphicsContext *context = [NSGraphicsContext currentContext];
134 [context saveGraphicsState];
135 [transform concat];
136 [flipTransform concat];
137
2b030203 138 wxLogDebug(wxT("[m_cocoaNSImage isFlipped]=%d"), [m_cocoaNSImage isFlipped]);
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139 [m_cocoaNSImage drawAtPoint: NSMakePoint(0,0)
140 fromRect: NSMakeRect(xsrc,
141 m_selectedBitmap.GetHeight()-height-ysrc,
142 width, height)
143 operation: NSCompositeCopy // FIXME: raster ops
144 fraction: 1.0];
145
146 [context restoreGraphicsState];
147 return false;
148}
149