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1\chapter{Drawing on device contexts}\label{chapdrawing}
2\pagenumbering{arabic}%
3\setheader{{\it CHAPTER \thechapter: DRAWING ON DEVICE CONTEXTS}}{}{}{}{}{{\it CHAPTER \thechapter: DRAWING ON DEVICE CONTEXTS}}%
4\setfooter{\thepage}{}{}{}{}{\thepage}%
5
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6\section{The concept of device contexts}
7
8Device contexts, commonly referred as DCs, represent more or less anything
9you can draw into, i.e. a window, a bitmap, the screen, a printer, a Postscript
10file, most recently even an SVG file. There is one abstract base class (wxDC)
11which defines the interface for all other classes so that drawing code for
12one device context can be used for all others as well - with certain limitation
13as the hardware specifies (e.g. you cannot read a pixel from a printer).
14
15\section{Drawing into windows}
16
17Let's start with the most simple case: you want to draw a line in a window.
18Or rather not the window, but its client area, the usually white or grey
19large area that is surrounded by the window's decorations such as its border
20which you normally would not want to draw over.
21
22In addition to defining classes that represent devices, wxWindows has a few
23of classes that define colours and so-called pens and brushes. A pen is used
24for drawing lines (which can be a curve or a rectangle) whereas brushes are
25used to paint areas, such as a filled rectangle or a filled circle. Indeed,
26you can use both at the same time for drawing a rectangle which is both filled
27and has a border. If you want to draw a red rectangle with a black border,
28you will do this:
29
30\begin{verbatim}
31void MyWindow::DrawSomething()
32{
33 wxClientDC dc(this);
34
35 dc.SetPen( *wxBLACK_PEN );
36 dc.SetBrush( *wxRED_BRUSH );
37
38 dc.DrawRectangle( 0, 0, 100, 100 );
39}
40\end{verbatim}
41
42If you want to draw a rectangle without any border, you can use the special
43oen wxTRANSPARENT_PEN, if the rectangle is not supposed to be filled with
44any colour, you use the special brush wxTRANSPARENT_BRUSH. When using both
45these special classes, you could draw an invisible rectangle like this:
46
47\begin{verbatim}
48void MyWindow::DrawNothing()
49{
50 wxClientDC dc(this);
51
52 dc.SetPen( *wxTRANSPARENT_PEN );
53 dc.SetBrush( *wxTRANSPARENT_BRUSH );
54
55 dc.DrawRectangle( 0, 0, 100, 100 );
56}
57\end{verbatim}
58
59Now what happens when you window gets obscured by another window and
60then returns to the surface again? The rectangle will not appear again
61because a window does not remember what has been drawn into it. Instead,
62your program has to remember what to draw and where and it will receive
63a so called wxPaintEvent indicating that some region has been unobscured
64and needs repainting. In order to catch such an event so that you can
65react appropriately to it, you will have to set up an event handler
66like this:
67
68\begin{verbatim}
69BEGIN_EVENT_TABLE(MyWindow, wxWindow)
70 EVT_PAINT (MyWindow::OnPaint)
71END_EVENT_TABLE()
72
73void MyWindow::OnPaint( wxPaintEvent &event )
74{
75 wxPaintDC dc(this);
76
77 dc.SetPen( *wxBLACK_PEN );
78 dc.SetBrush( *wxRED_BRUSH );
79
80 dc.DrawRectangle( 0, 0, 100, 100 );
81}
82\end{verbatim}
83
84Note that this time, you have to use a wxPaintDC as these are used
85in connection with wxPaintEvents. Note also, that every such handler
86has to use a wxPaintDC even of you (for the moment) don't draw anything.
87If there is no such wxPaintDC, your program will not work under Windows.
88
89One difference between a wxPaintDC and a wxClientDC is that the wxPaintDC
90always sets a clipping region to the region of the window that was
91unobscured with the effect that all drawing commands will be clipped to
92that region. This leads to a reduction of flicker as only those
93areas of the window get redrawn, which actually need to get redrawn.
94
95\section{Querying the update region}
96
97Call me lazy:
98
99\begin{verbatim}
100BEGIN_EVENT_TABLE(MyWindow, wxWindow)
101 EVT_PAINT (MyWindow::OnPaint)
102END_EVENT_TABLE()
103
104void MyWindow::OnPaint( wxPaintEvent &event )
105{
106 wxPaintDC dc(this);
107
108 if (IsExposed( 0, 0, 100, 100))
109 {
110 dc.SetPen( *wxBLACK_PEN );
111 dc.SetBrush( *wxRED_BRUSH );
112
113 dc.DrawRectangle( 0, 0, 100, 100 );
114 }
115}
116\end{verbatim}
117
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