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1e6feb95 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/themes/win32.cpp | |
3 | // Purpose: wxUniversal theme implementing Win32-like LNF | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
9 | // Licence: wxWindows license |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // =========================================================================== | |
13 | // declarations | |
14 | // =========================================================================== | |
15 | ||
16 | // --------------------------------------------------------------------------- | |
17 | // headers | |
18 | // --------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/timer.h" | |
29 | #include "wx/intl.h" | |
30 | #include "wx/dc.h" | |
31 | #include "wx/window.h" | |
32 | ||
33 | #include "wx/dcmemory.h" | |
34 | ||
35 | #include "wx/button.h" | |
36 | #include "wx/listbox.h" | |
37 | #include "wx/checklst.h" | |
8cb172b4 | 38 | #include "wx/combobox.h" |
1e6feb95 VZ |
39 | #include "wx/scrolbar.h" |
40 | #include "wx/slider.h" | |
41 | #include "wx/textctrl.h" | |
42 | #endif // WX_PRECOMP | |
43 | ||
44 | #include "wx/notebook.h" | |
45 | #include "wx/spinbutt.h" | |
8cb172b4 | 46 | #include "wx/settings.h" |
8a46f9b1 | 47 | #include "wx/menu.h" |
1e6feb95 VZ |
48 | |
49 | #include "wx/univ/scrtimer.h" | |
50 | ||
51 | #include "wx/univ/renderer.h" | |
52 | #include "wx/univ/inphand.h" | |
53 | #include "wx/univ/colschem.h" | |
54 | #include "wx/univ/theme.h" | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // constants | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | static const int BORDER_THICKNESS = 2; | |
61 | ||
62 | // the offset between the label and focus rect around it | |
63 | static const int FOCUS_RECT_OFFSET_X = 1; | |
64 | static const int FOCUS_RECT_OFFSET_Y = 1; | |
65 | ||
66 | enum IndicatorType | |
67 | { | |
68 | IndicatorType_Check, | |
69 | IndicatorType_Radio, | |
70 | IndicatorType_Menu, | |
71 | IndicatorType_Max | |
72 | }; | |
73 | ||
74 | enum IndicatorState | |
75 | { | |
76 | IndicatorState_Normal, | |
77 | IndicatorState_Pressed, // this one is for check/radioboxes | |
78 | IndicatorState_Selected = IndicatorState_Pressed, // for menus | |
79 | IndicatorState_Disabled, | |
80 | IndicatorState_SelectedDisabled, // only for the menus | |
81 | IndicatorState_Max | |
82 | }; | |
83 | ||
84 | enum IndicatorStatus | |
85 | { | |
86 | IndicatorStatus_Checked, | |
87 | IndicatorStatus_Unchecked, | |
88 | IndicatorStatus_Max | |
89 | }; | |
90 | ||
1e6feb95 VZ |
91 | // wxWin32Renderer: draw the GUI elements in Win32 style |
92 | // ---------------------------------------------------------------------------- | |
93 | ||
94 | class wxWin32Renderer : public wxRenderer | |
95 | { | |
96 | public: | |
97 | // constants | |
98 | enum wxArrowDirection | |
99 | { | |
100 | Arrow_Left, | |
101 | Arrow_Right, | |
102 | Arrow_Up, | |
103 | Arrow_Down, | |
104 | Arrow_Max | |
105 | }; | |
106 | ||
107 | enum wxArrowStyle | |
108 | { | |
109 | Arrow_Normal, | |
110 | Arrow_Disabled, | |
111 | Arrow_Pressed, | |
112 | Arrow_Inversed, | |
113 | Arrow_InversedDisabled, | |
114 | Arrow_StateMax | |
115 | }; | |
116 | ||
117 | // ctor | |
118 | wxWin32Renderer(const wxColourScheme *scheme); | |
119 | ||
120 | // implement the base class pure virtuals | |
121 | virtual void DrawBackground(wxDC& dc, | |
122 | const wxColour& col, | |
123 | const wxRect& rect, | |
124 | int flags = 0); | |
125 | virtual void DrawLabel(wxDC& dc, | |
126 | const wxString& label, | |
127 | const wxRect& rect, | |
128 | int flags = 0, | |
129 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
130 | int indexAccel = -1, | |
131 | wxRect *rectBounds = NULL); | |
132 | virtual void DrawButtonLabel(wxDC& dc, | |
133 | const wxString& label, | |
134 | const wxBitmap& image, | |
135 | const wxRect& rect, | |
136 | int flags = 0, | |
137 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
138 | int indexAccel = -1, | |
139 | wxRect *rectBounds = NULL); | |
140 | virtual void DrawBorder(wxDC& dc, | |
141 | wxBorder border, | |
142 | const wxRect& rect, | |
143 | int flags = 0, | |
144 | wxRect *rectIn = (wxRect *)NULL); | |
145 | virtual void DrawHorizontalLine(wxDC& dc, | |
146 | wxCoord y, wxCoord x1, wxCoord x2); | |
147 | virtual void DrawVerticalLine(wxDC& dc, | |
148 | wxCoord x, wxCoord y1, wxCoord y2); | |
149 | virtual void DrawFrame(wxDC& dc, | |
150 | const wxString& label, | |
151 | const wxRect& rect, | |
152 | int flags = 0, | |
153 | int alignment = wxALIGN_LEFT, | |
154 | int indexAccel = -1); | |
155 | virtual void DrawTextBorder(wxDC& dc, | |
156 | wxBorder border, | |
157 | const wxRect& rect, | |
158 | int flags = 0, | |
159 | wxRect *rectIn = (wxRect *)NULL); | |
160 | virtual void DrawButtonBorder(wxDC& dc, | |
161 | const wxRect& rect, | |
162 | int flags = 0, | |
163 | wxRect *rectIn = (wxRect *)NULL); | |
164 | virtual void DrawArrow(wxDC& dc, | |
165 | wxDirection dir, | |
166 | const wxRect& rect, | |
167 | int flags = 0); | |
168 | virtual void DrawScrollbarArrow(wxDC& dc, | |
169 | wxDirection dir, | |
170 | const wxRect& rect, | |
171 | int flags = 0) | |
172 | { DrawArrow(dc, dir, rect, flags); } | |
173 | virtual void DrawScrollbarThumb(wxDC& dc, | |
174 | wxOrientation orient, | |
175 | const wxRect& rect, | |
176 | int flags = 0); | |
177 | virtual void DrawScrollbarShaft(wxDC& dc, | |
178 | wxOrientation orient, | |
179 | const wxRect& rect, | |
180 | int flags = 0); | |
181 | virtual void DrawScrollCorner(wxDC& dc, | |
182 | const wxRect& rect); | |
183 | virtual void DrawItem(wxDC& dc, | |
184 | const wxString& label, | |
185 | const wxRect& rect, | |
186 | int flags = 0); | |
187 | virtual void DrawCheckItem(wxDC& dc, | |
188 | const wxString& label, | |
189 | const wxBitmap& bitmap, | |
190 | const wxRect& rect, | |
191 | int flags = 0); | |
192 | virtual void DrawCheckButton(wxDC& dc, | |
193 | const wxString& label, | |
194 | const wxBitmap& bitmap, | |
195 | const wxRect& rect, | |
196 | int flags = 0, | |
197 | wxAlignment align = wxALIGN_LEFT, | |
198 | int indexAccel = -1); | |
199 | virtual void DrawRadioButton(wxDC& dc, | |
200 | const wxString& label, | |
201 | const wxBitmap& bitmap, | |
202 | const wxRect& rect, | |
203 | int flags = 0, | |
204 | wxAlignment align = wxALIGN_LEFT, | |
205 | int indexAccel = -1); | |
206 | virtual void DrawTextLine(wxDC& dc, | |
207 | const wxString& text, | |
208 | const wxRect& rect, | |
209 | int selStart = -1, | |
210 | int selEnd = -1, | |
211 | int flags = 0); | |
212 | virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect); | |
213 | virtual void DrawTab(wxDC& dc, | |
214 | const wxRect& rect, | |
215 | wxDirection dir, | |
216 | const wxString& label, | |
217 | const wxBitmap& bitmap = wxNullBitmap, | |
218 | int flags = 0, | |
219 | int indexAccel = -1); | |
220 | ||
221 | virtual void DrawSliderShaft(wxDC& dc, | |
222 | const wxRect& rect, | |
223 | wxOrientation orient, | |
224 | int flags = 0, | |
225 | wxRect *rectShaft = NULL); | |
226 | virtual void DrawSliderThumb(wxDC& dc, | |
227 | const wxRect& rect, | |
228 | wxOrientation orient, | |
229 | int flags = 0); | |
230 | virtual void DrawSliderTicks(wxDC& dc, | |
231 | const wxRect& rect, | |
232 | const wxSize& sizeThumb, | |
233 | wxOrientation orient, | |
234 | int start, | |
235 | int end, | |
236 | int step = 1, | |
237 | int flags = 0); | |
e766c8a9 | 238 | #if wxUSE_MENUS |
1e6feb95 VZ |
239 | |
240 | virtual void DrawMenuBarItem(wxDC& dc, | |
241 | const wxRect& rect, | |
242 | const wxString& label, | |
243 | int flags = 0, | |
244 | int indexAccel = -1); | |
245 | virtual void DrawMenuItem(wxDC& dc, | |
246 | wxCoord y, | |
247 | const wxMenuGeometryInfo& geometryInfo, | |
248 | const wxString& label, | |
249 | const wxString& accel, | |
250 | const wxBitmap& bitmap = wxNullBitmap, | |
251 | int flags = 0, | |
252 | int indexAccel = -1); | |
253 | virtual void DrawMenuSeparator(wxDC& dc, | |
254 | wxCoord y, | |
255 | const wxMenuGeometryInfo& geomInfo); | |
e766c8a9 | 256 | #endif |
1e6feb95 | 257 | virtual void GetComboBitmaps(wxBitmap *bmpNormal, |
1b465102 | 258 | wxBitmap *bmpFocus, |
1e6feb95 VZ |
259 | wxBitmap *bmpPressed, |
260 | wxBitmap *bmpDisabled); | |
261 | ||
262 | virtual void AdjustSize(wxSize *size, const wxWindow *window); | |
263 | virtual wxRect GetBorderDimensions(wxBorder border) const; | |
264 | virtual bool AreScrollbarsInsideBorder() const; | |
265 | ||
266 | virtual wxSize GetScrollbarArrowSize() const | |
267 | { return m_sizeScrollbarArrow; } | |
268 | virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar, | |
269 | wxScrollBar::Element elem, | |
270 | int thumbPos = -1) const; | |
271 | virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar); | |
272 | virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar, | |
273 | const wxPoint& pt) const; | |
274 | virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar, | |
275 | int thumbPos = -1); | |
276 | virtual int PixelToScrollbar(const wxScrollBar *scrollbar, wxCoord coord); | |
277 | virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) | |
278 | { return fontHeight + 2; } | |
279 | virtual wxSize GetCheckBitmapSize() const | |
280 | { return wxSize(13, 13); } | |
281 | virtual wxSize GetRadioBitmapSize() const | |
282 | { return wxSize(12, 12); } | |
283 | virtual wxCoord GetCheckItemMargin() const | |
284 | { return 0; } | |
285 | ||
286 | virtual wxRect GetTextTotalArea(const wxTextCtrl *text, | |
287 | const wxRect& rect); | |
288 | virtual wxRect GetTextClientArea(const wxTextCtrl *text, | |
289 | const wxRect& rect, | |
290 | wxCoord *extraSpaceBeyond); | |
291 | ||
292 | virtual wxSize GetTabIndent() const { return wxSize(2, 2); } | |
293 | virtual wxSize GetTabPadding() const { return wxSize(6, 5); } | |
294 | ||
295 | virtual wxCoord GetSliderDim() const { return 20; } | |
296 | virtual wxCoord GetSliderTickLen() const { return 4; } | |
297 | virtual wxRect GetSliderShaftRect(const wxRect& rect, | |
298 | wxOrientation orient) const; | |
299 | virtual wxSize GetSliderThumbSize(const wxRect& rect, | |
300 | wxOrientation orient) const; | |
301 | virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); } | |
302 | ||
e766c8a9 | 303 | #if wxUSE_MENUS |
1e6feb95 VZ |
304 | virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const; |
305 | virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win, | |
306 | const wxMenu& menu) const; | |
e766c8a9 | 307 | #endif |
1e6feb95 VZ |
308 | protected: |
309 | // helper of DrawLabel() and DrawCheckOrRadioButton() | |
310 | void DoDrawLabel(wxDC& dc, | |
311 | const wxString& label, | |
312 | const wxRect& rect, | |
313 | int flags = 0, | |
314 | int alignment = wxALIGN_LEFT | wxALIGN_TOP, | |
315 | int indexAccel = -1, | |
316 | wxRect *rectBounds = NULL, | |
317 | const wxPoint& focusOffset | |
318 | = wxPoint(FOCUS_RECT_OFFSET_X, FOCUS_RECT_OFFSET_Y)); | |
319 | ||
320 | // common part of DrawLabel() and DrawItem() | |
321 | void DrawFocusRect(wxDC& dc, const wxRect& rect); | |
322 | ||
323 | // DrawLabel() and DrawButtonLabel() helper | |
324 | void DrawLabelShadow(wxDC& dc, | |
325 | const wxString& label, | |
326 | const wxRect& rect, | |
327 | int alignment, | |
328 | int indexAccel); | |
329 | ||
330 | // DrawButtonBorder() helper | |
331 | void DoDrawBackground(wxDC& dc, | |
332 | const wxColour& col, | |
333 | const wxRect& rect); | |
334 | ||
335 | // DrawBorder() helpers: all of them shift and clip the DC after drawing | |
336 | // the border | |
337 | ||
338 | // just draw a rectangle with the given pen | |
339 | void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen); | |
340 | ||
341 | // draw the lower left part of rectangle | |
342 | void DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen); | |
343 | ||
344 | // draw the rectange using the first brush for the left and top sides and | |
345 | // the second one for the bottom and right ones | |
346 | void DrawShadedRect(wxDC& dc, wxRect *rect, | |
347 | const wxPen& pen1, const wxPen& pen2); | |
348 | ||
349 | // draw the normal 3D border | |
350 | void DrawRaisedBorder(wxDC& dc, wxRect *rect); | |
351 | ||
352 | // draw the sunken 3D border | |
353 | void DrawSunkenBorder(wxDC& dc, wxRect *rect); | |
354 | ||
355 | // draw the border used for scrollbar arrows | |
356 | void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE); | |
357 | ||
358 | // public DrawArrow()s helper | |
359 | void DrawArrow(wxDC& dc, const wxRect& rect, | |
360 | wxArrowDirection arrowDir, wxArrowStyle arrowStyle); | |
361 | ||
362 | // DrawArrowButton is used by DrawScrollbar and DrawComboButton | |
363 | void DrawArrowButton(wxDC& dc, const wxRect& rect, | |
364 | wxArrowDirection arrowDir, | |
365 | wxArrowStyle arrowStyle); | |
366 | ||
367 | // DrawCheckButton/DrawRadioButton helper | |
368 | void DrawCheckOrRadioButton(wxDC& dc, | |
369 | const wxString& label, | |
370 | const wxBitmap& bitmap, | |
371 | const wxRect& rect, | |
372 | int flags, | |
373 | wxAlignment align, | |
374 | int indexAccel, | |
375 | wxCoord focusOffsetY); | |
376 | ||
377 | // draw a normal or transposed line (useful for using the same code fo both | |
378 | // horizontal and vertical widgets) | |
379 | void DrawLine(wxDC& dc, | |
380 | wxCoord x1, wxCoord y1, | |
381 | wxCoord x2, wxCoord y2, | |
382 | bool transpose = FALSE) | |
383 | { | |
384 | if ( transpose ) | |
385 | dc.DrawLine(y1, x1, y2, x2); | |
386 | else | |
387 | dc.DrawLine(x1, y1, x2, y2); | |
388 | } | |
389 | ||
390 | // get the standard check/radio button bitmap | |
391 | wxBitmap GetIndicator(IndicatorType indType, int flags); | |
392 | wxBitmap GetCheckBitmap(int flags) | |
393 | { return GetIndicator(IndicatorType_Check, flags); } | |
394 | wxBitmap GetRadioBitmap(int flags) | |
395 | { return GetIndicator(IndicatorType_Radio, flags); } | |
396 | ||
397 | private: | |
398 | const wxColourScheme *m_scheme; | |
399 | ||
400 | // the sizing parameters (TODO make them changeable) | |
401 | wxSize m_sizeScrollbarArrow; | |
402 | ||
403 | // GDI objects we use for drawing | |
404 | wxColour m_colDarkGrey, | |
405 | m_colHighlight; | |
406 | ||
407 | wxPen m_penBlack, | |
408 | m_penDarkGrey, | |
409 | m_penLightGrey, | |
410 | m_penHighlight; | |
411 | ||
412 | // first row is for the normal state, second - for the disabled | |
413 | wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; | |
414 | }; | |
415 | ||
416 | // ---------------------------------------------------------------------------- | |
417 | // wxWin32InputHandler and derived classes: process the keyboard and mouse | |
418 | // messages according to Windows standards | |
419 | // ---------------------------------------------------------------------------- | |
420 | ||
421 | class wxWin32InputHandler : public wxInputHandler | |
422 | { | |
423 | public: | |
424 | wxWin32InputHandler(wxWin32Renderer *renderer); | |
425 | ||
426 | virtual bool HandleKey(wxControl *control, | |
427 | const wxKeyEvent& event, | |
428 | bool pressed); | |
429 | virtual bool HandleMouse(wxControl *control, | |
430 | const wxMouseEvent& event); | |
431 | ||
432 | protected: | |
433 | wxWin32Renderer *m_renderer; | |
434 | }; | |
435 | ||
436 | class wxWin32ScrollBarInputHandler : public wxStdScrollBarInputHandler | |
437 | { | |
438 | public: | |
439 | wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, | |
440 | wxInputHandler *handler); | |
441 | ||
442 | virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event); | |
443 | virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event); | |
444 | ||
445 | virtual bool OnScrollTimer(wxScrollBar *scrollbar, | |
446 | const wxControlAction& action); | |
447 | ||
448 | protected: | |
449 | virtual bool IsAllowedButton(int button) { return button == 1; } | |
450 | ||
451 | virtual void Highlight(wxScrollBar *scrollbar, bool doIt) | |
452 | { | |
453 | // we don't highlight anything | |
454 | } | |
455 | ||
456 | // the first and last event which caused the thumb to move | |
457 | wxMouseEvent m_eventStartDrag, | |
458 | m_eventLastDrag; | |
459 | ||
460 | // have we paused the scrolling because the mouse moved? | |
461 | bool m_scrollPaused; | |
462 | ||
463 | // we remember the interval of the timer to be able to restart it | |
464 | int m_interval; | |
465 | }; | |
466 | ||
467 | class wxWin32CheckboxInputHandler : public wxStdCheckboxInputHandler | |
468 | { | |
469 | public: | |
470 | wxWin32CheckboxInputHandler(wxInputHandler *handler) | |
471 | : wxStdCheckboxInputHandler(handler) { } | |
472 | ||
473 | virtual bool HandleKey(wxControl *control, | |
474 | const wxKeyEvent& event, | |
475 | bool pressed); | |
476 | }; | |
477 | ||
478 | class wxWin32TextCtrlInputHandler : public wxStdTextCtrlInputHandler | |
479 | { | |
480 | public: | |
481 | wxWin32TextCtrlInputHandler(wxInputHandler *handler) | |
482 | : wxStdTextCtrlInputHandler(handler) { } | |
483 | ||
484 | virtual bool HandleKey(wxControl *control, | |
485 | const wxKeyEvent& event, | |
486 | bool pressed); | |
487 | }; | |
488 | ||
489 | // ---------------------------------------------------------------------------- | |
490 | // wxWin32ColourScheme: uses (default) Win32 colours | |
491 | // ---------------------------------------------------------------------------- | |
492 | ||
493 | class wxWin32ColourScheme : public wxColourScheme | |
494 | { | |
495 | public: | |
496 | virtual wxColour Get(StdColour col) const; | |
497 | virtual wxColour GetBackground(wxWindow *win) const; | |
498 | }; | |
499 | ||
500 | // ---------------------------------------------------------------------------- | |
501 | // wxWin32Theme | |
502 | // ---------------------------------------------------------------------------- | |
503 | ||
504 | WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers); | |
505 | ||
506 | class wxWin32Theme : public wxTheme | |
507 | { | |
508 | public: | |
509 | wxWin32Theme(); | |
510 | virtual ~wxWin32Theme(); | |
511 | ||
512 | virtual wxRenderer *GetRenderer() { return m_renderer; } | |
513 | virtual wxInputHandler *GetInputHandler(const wxString& control); | |
514 | virtual wxColourScheme *GetColourScheme(); | |
515 | ||
516 | private: | |
517 | // get the default input handler | |
518 | wxInputHandler *GetDefaultInputHandler(); | |
519 | ||
520 | wxWin32Renderer *m_renderer; | |
521 | ||
522 | // the names of the already created handlers and the handlers themselves | |
523 | // (these arrays are synchronized) | |
524 | wxSortedArrayString m_handlerNames; | |
525 | wxArrayHandlers m_handlers; | |
526 | ||
527 | wxWin32InputHandler *m_handlerDefault; | |
528 | ||
529 | wxWin32ColourScheme *m_scheme; | |
530 | ||
531 | WX_DECLARE_THEME(win32) | |
532 | }; | |
533 | ||
534 | // ---------------------------------------------------------------------------- | |
535 | // standard bitmaps | |
536 | // ---------------------------------------------------------------------------- | |
537 | ||
538 | // menu bitmaps | |
539 | ||
540 | static const char *checked_menu_xpm[] = { | |
541 | /* columns rows colors chars-per-pixel */ | |
542 | "9 9 2 1", | |
543 | "w c None", | |
544 | "b c black", | |
545 | /* pixels */ | |
546 | "wwwwwwwww", | |
547 | "wwwwwwwbw", | |
548 | "wwwwwwbbw", | |
549 | "wbwwwbbbw", | |
550 | "wbbwbbbww", | |
551 | "wbbbbbwww", | |
552 | "wwbbbwwww", | |
553 | "wwwbwwwww", | |
554 | "wwwwwwwww" | |
555 | }; | |
556 | ||
557 | static const char *selected_checked_menu_xpm[] = { | |
558 | /* columns rows colors chars-per-pixel */ | |
559 | "9 9 2 1", | |
560 | "w c None", | |
561 | "b c white", | |
562 | /* pixels */ | |
563 | "wwwwwwwww", | |
564 | "wwwwwwwbw", | |
565 | "wwwwwwbbw", | |
566 | "wbwwwbbbw", | |
567 | "wbbwbbbww", | |
568 | "wbbbbbwww", | |
569 | "wwbbbwwww", | |
570 | "wwwbwwwww", | |
571 | "wwwwwwwww" | |
572 | }; | |
573 | ||
574 | static const char *disabled_checked_menu_xpm[] = { | |
575 | /* columns rows colors chars-per-pixel */ | |
576 | "9 9 3 1", | |
577 | "w c None", | |
578 | "b c #7f7f7f", | |
579 | "W c #e0e0e0", | |
580 | /* pixels */ | |
581 | "wwwwwwwww", | |
582 | "wwwwwwwbw", | |
583 | "wwwwwwbbW", | |
584 | "wbwwwbbbW", | |
585 | "wbbwbbbWW", | |
586 | "wbbbbbWWw", | |
587 | "wwbbbWWww", | |
588 | "wwwbWWwww", | |
589 | "wwwwWwwww" | |
590 | }; | |
591 | ||
592 | static const char *selected_disabled_checked_menu_xpm[] = { | |
593 | /* columns rows colors chars-per-pixel */ | |
594 | "9 9 2 1", | |
595 | "w c None", | |
596 | "b c #7f7f7f", | |
597 | /* pixels */ | |
598 | "wwwwwwwww", | |
599 | "wwwwwwwbw", | |
600 | "wwwwwwbbw", | |
601 | "wbwwwbbbw", | |
602 | "wbbwbbbww", | |
603 | "wbbbbbwww", | |
604 | "wwbbbwwww", | |
605 | "wwwbwwwww", | |
606 | "wwwwwwwww" | |
607 | }; | |
608 | ||
609 | // checkbox and radiobox bitmaps below | |
610 | ||
611 | static const char *checked_xpm[] = { | |
612 | /* columns rows colors chars-per-pixel */ | |
613 | "13 13 5 1", | |
614 | "w c white", | |
615 | "b c black", | |
616 | "d c #7f7f7f", | |
617 | "g c #c0c0c0", | |
618 | "h c #e0e0e0", | |
619 | /* pixels */ | |
620 | "ddddddddddddh", | |
621 | "dbbbbbbbbbbgh", | |
622 | "dbwwwwwwwwwgh", | |
623 | "dbwwwwwwwbwgh", | |
624 | "dbwwwwwwbbwgh", | |
625 | "dbwbwwwbbbwgh", | |
626 | "dbwbbwbbbwwgh", | |
627 | "dbwbbbbbwwwgh", | |
628 | "dbwwbbbwwwwgh", | |
629 | "dbwwwbwwwwwgh", | |
630 | "dbwwwwwwwwwgh", | |
631 | "dgggggggggggh", | |
632 | "hhhhhhhhhhhhh" | |
633 | }; | |
634 | ||
635 | static const char *pressed_checked_xpm[] = { | |
636 | /* columns rows colors chars-per-pixel */ | |
637 | "13 13 4 1", | |
638 | "b c black", | |
639 | "d c #7f7f7f", | |
640 | "g c #c0c0c0", | |
641 | "h c #e0e0e0", | |
642 | /* pixels */ | |
643 | "ddddddddddddh", | |
644 | "dbbbbbbbbbbgh", | |
645 | "dbggggggggggh", | |
646 | "dbgggggggbggh", | |
647 | "dbggggggbbggh", | |
648 | "dbgbgggbbbggh", | |
649 | "dbgbbgbbbgggh", | |
650 | "dbgbbbbbggggh", | |
651 | "dbggbbbgggggh", | |
652 | "dbgggbggggggh", | |
653 | "dbggggggggggh", | |
654 | "dgggggggggggh", | |
655 | "hhhhhhhhhhhhh" | |
656 | }; | |
657 | ||
658 | static const char *pressed_disabled_checked_xpm[] = { | |
659 | /* columns rows colors chars-per-pixel */ | |
660 | "13 13 4 1", | |
661 | "b c black", | |
662 | "d c #7f7f7f", | |
663 | "g c #c0c0c0", | |
664 | "h c #e0e0e0", | |
665 | /* pixels */ | |
666 | "ddddddddddddh", | |
667 | "dbbbbbbbbbbgh", | |
668 | "dbggggggggggh", | |
669 | "dbgggggggdggh", | |
670 | "dbggggggddggh", | |
671 | "dbgdgggdddggh", | |
672 | "dbgddgdddgggh", | |
673 | "dbgdddddggggh", | |
674 | "dbggdddgggggh", | |
675 | "dbgggdggggggh", | |
676 | "dbggggggggggh", | |
677 | "dgggggggggggh", | |
678 | "hhhhhhhhhhhhh" | |
679 | }; | |
680 | ||
681 | static const char *checked_item_xpm[] = { | |
682 | /* columns rows colors chars-per-pixel */ | |
683 | "13 13 3 1", | |
684 | "w c white", | |
685 | "b c black", | |
686 | "d c #808080", | |
687 | /* pixels */ | |
688 | "wwwwwwwwwwwww", | |
689 | "wdddddddddddw", | |
690 | "wdwwwwwwwwwdw", | |
691 | "wdwwwwwwwbwdw", | |
692 | "wdwwwwwwbbwdw", | |
693 | "wdwbwwwbbbwdw", | |
694 | "wdwbbwbbbwwdw", | |
695 | "wdwbbbbbwwwdw", | |
696 | "wdwwbbbwwwwdw", | |
697 | "wdwwwbwwwwwdw", | |
698 | "wdwwwwwwwwwdw", | |
699 | "wdddddddddddw", | |
700 | "wwwwwwwwwwwww" | |
701 | }; | |
702 | ||
703 | static const char *unchecked_xpm[] = { | |
704 | /* columns rows colors chars-per-pixel */ | |
705 | "13 13 5 1", | |
706 | "w c white", | |
707 | "b c black", | |
708 | "d c #7f7f7f", | |
709 | "g c #c0c0c0", | |
710 | "h c #e0e0e0", | |
711 | /* pixels */ | |
712 | "ddddddddddddh", | |
713 | "dbbbbbbbbbbgh", | |
714 | "dbwwwwwwwwwgh", | |
715 | "dbwwwwwwwwwgh", | |
716 | "dbwwwwwwwwwgh", | |
717 | "dbwwwwwwwwwgh", | |
718 | "dbwwwwwwwwwgh", | |
719 | "dbwwwwwwwwwgh", | |
720 | "dbwwwwwwwwwgh", | |
721 | "dbwwwwwwwwwgh", | |
722 | "dbwwwwwwwwwgh", | |
723 | "dgggggggggggh", | |
724 | "hhhhhhhhhhhhh" | |
725 | }; | |
726 | ||
727 | static const char *pressed_unchecked_xpm[] = { | |
728 | /* columns rows colors chars-per-pixel */ | |
729 | "13 13 4 1", | |
730 | "b c black", | |
731 | "d c #7f7f7f", | |
732 | "g c #c0c0c0", | |
733 | "h c #e0e0e0", | |
734 | /* pixels */ | |
735 | "ddddddddddddh", | |
736 | "dbbbbbbbbbbgh", | |
737 | "dbggggggggggh", | |
738 | "dbggggggggggh", | |
739 | "dbggggggggggh", | |
740 | "dbggggggggggh", | |
741 | "dbggggggggggh", | |
742 | "dbggggggggggh", | |
743 | "dbggggggggggh", | |
744 | "dbggggggggggh", | |
745 | "dbggggggggggh", | |
746 | "dbggggggggggh", | |
747 | "hhhhhhhhhhhhh" | |
748 | }; | |
749 | ||
750 | static const char *unchecked_item_xpm[] = { | |
751 | /* columns rows colors chars-per-pixel */ | |
752 | "13 13 2 1", | |
753 | "w c white", | |
754 | "d c #808080", | |
755 | /* pixels */ | |
756 | "wwwwwwwwwwwww", | |
757 | "wdddddddddddw", | |
758 | "wdwwwwwwwwwdw", | |
759 | "wdwwwwwwwwwdw", | |
760 | "wdwwwwwwwwwdw", | |
761 | "wdwwwwwwwwwdw", | |
762 | "wdwwwwwwwwwdw", | |
763 | "wdwwwwwwwwwdw", | |
764 | "wdwwwwwwwwwdw", | |
765 | "wdwwwwwwwwwdw", | |
766 | "wdwwwwwwwwwdw", | |
767 | "wdddddddddddw", | |
768 | "wwwwwwwwwwwww" | |
769 | }; | |
770 | ||
771 | static const char *checked_radio_xpm[] = { | |
772 | /* columns rows colors chars-per-pixel */ | |
773 | "12 12 6 1", | |
774 | " c None", | |
775 | "w c white", | |
776 | "b c black", | |
777 | "d c #7f7f7f", | |
778 | "g c #c0c0c0", | |
779 | "h c #e0e0e0", | |
780 | /* pixels */ | |
781 | " dddd ", | |
782 | " ddbbbbdd ", | |
783 | " dbbwwwwbbh ", | |
784 | " dbwwwwwwgh ", | |
785 | "dbwwwbbwwwgh", | |
786 | "dbwwbbbbwwgh", | |
787 | "dbwwbbbbwwgh", | |
788 | "dbwwwbbwwwgh", | |
789 | " dbwwwwwwgh ", | |
790 | " dggwwwwggh ", | |
791 | " hhgggghh ", | |
792 | " hhhh " | |
793 | }; | |
794 | ||
795 | static const char *pressed_checked_radio_xpm[] = { | |
796 | /* columns rows colors chars-per-pixel */ | |
797 | "12 12 6 1", | |
798 | " c None", | |
799 | "w c white", | |
800 | "b c black", | |
801 | "d c #7f7f7f", | |
802 | "g c #c0c0c0", | |
803 | "h c #e0e0e0", | |
804 | /* pixels */ | |
805 | " dddd ", | |
806 | " ddbbbbdd ", | |
807 | " dbbggggbbh ", | |
808 | " dbgggggggh ", | |
809 | "dbgggbbggggh", | |
810 | "dbggbbbbgggh", | |
811 | "dbggbbbbgggh", | |
812 | "dbgggbbggggh", | |
813 | " dbgggggggh ", | |
814 | " dggggggggh ", | |
815 | " hhgggghh ", | |
816 | " hhhh " | |
817 | }; | |
818 | ||
819 | static const char *pressed_disabled_checked_radio_xpm[] = { | |
820 | /* columns rows colors chars-per-pixel */ | |
821 | "12 12 6 1", | |
822 | " c None", | |
823 | "w c white", | |
824 | "b c black", | |
825 | "d c #7f7f7f", | |
826 | "g c #c0c0c0", | |
827 | "h c #e0e0e0", | |
828 | /* pixels */ | |
829 | " dddd ", | |
830 | " ddbbbbdd ", | |
831 | " dbbggggbbh ", | |
832 | " dbgggggggh ", | |
833 | "dbgggddggggh", | |
834 | "dbggddddgggh", | |
835 | "dbggddddgggh", | |
836 | "dbgggddggggh", | |
837 | " dbgggggggh ", | |
838 | " dggggggggh ", | |
839 | " hhgggghh ", | |
840 | " hhhh ", | |
841 | }; | |
842 | ||
843 | static const char *unchecked_radio_xpm[] = { | |
844 | /* columns rows colors chars-per-pixel */ | |
845 | "12 12 6 1", | |
846 | " c None", | |
847 | "w c white", | |
848 | "b c black", | |
849 | "d c #7f7f7f", | |
850 | "g c #c0c0c0", | |
851 | "h c #e0e0e0", | |
852 | /* pixels */ | |
853 | " dddd ", | |
854 | " ddbbbbdd ", | |
855 | " dbbwwwwbbh ", | |
856 | " dbwwwwwwgh ", | |
857 | "dbwwwwwwwwgh", | |
858 | "dbwwwwwwwwgh", | |
859 | "dbwwwwwwwwgh", | |
860 | "dbwwwwwwwwgh", | |
861 | " dbwwwwwwgh ", | |
862 | " dggwwwwggh ", | |
863 | " hhgggghh ", | |
864 | " hhhh " | |
865 | }; | |
866 | ||
867 | static const char *pressed_unchecked_radio_xpm[] = { | |
868 | /* columns rows colors chars-per-pixel */ | |
869 | "12 12 6 1", | |
870 | " c None", | |
871 | "w c white", | |
872 | "b c black", | |
873 | "d c #7f7f7f", | |
874 | "g c #c0c0c0", | |
875 | "h c #e0e0e0", | |
876 | /* pixels */ | |
877 | " dddd ", | |
878 | " ddbbbbdd ", | |
879 | " dbbggggbbh ", | |
880 | " dbgggggggh ", | |
881 | "dbgggggggggh", | |
882 | "dbgggggggggh", | |
883 | "dbgggggggggh", | |
884 | "dbgggggggggh", | |
885 | " dbgggggggh ", | |
886 | " dggggggggh ", | |
887 | " hhgggghh ", | |
888 | " hhhh " | |
889 | }; | |
890 | ||
891 | static const char ** | |
892 | bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = | |
893 | { | |
894 | // checkboxes first | |
895 | { | |
896 | // normal state | |
897 | { checked_xpm, unchecked_xpm }, | |
898 | ||
899 | // pressed state | |
900 | { pressed_checked_xpm, pressed_unchecked_xpm }, | |
901 | ||
902 | // disabled state | |
903 | { pressed_disabled_checked_xpm, pressed_unchecked_xpm }, | |
904 | }, | |
905 | ||
906 | // radio | |
907 | { | |
908 | // normal state | |
909 | { checked_radio_xpm, unchecked_radio_xpm }, | |
910 | ||
911 | // pressed state | |
912 | { pressed_checked_radio_xpm, pressed_unchecked_radio_xpm }, | |
913 | ||
914 | // disabled state | |
915 | { pressed_disabled_checked_radio_xpm, pressed_unchecked_radio_xpm }, | |
916 | }, | |
917 | ||
918 | // menu | |
919 | { | |
920 | // normal state | |
921 | { checked_menu_xpm, NULL }, | |
922 | ||
923 | // selected state | |
924 | { selected_checked_menu_xpm, NULL }, | |
925 | ||
926 | // disabled state | |
927 | { disabled_checked_menu_xpm, NULL }, | |
928 | ||
929 | // disabled selected state | |
930 | { selected_disabled_checked_menu_xpm, NULL }, | |
931 | } | |
932 | }; | |
933 | ||
934 | // ============================================================================ | |
935 | // implementation | |
936 | // ============================================================================ | |
937 | ||
938 | WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme")); | |
939 | ||
940 | // ---------------------------------------------------------------------------- | |
941 | // wxWin32Theme | |
942 | // ---------------------------------------------------------------------------- | |
943 | ||
944 | wxWin32Theme::wxWin32Theme() | |
945 | { | |
946 | m_scheme = new wxWin32ColourScheme; | |
947 | m_renderer = new wxWin32Renderer(m_scheme); | |
948 | m_handlerDefault = NULL; | |
949 | } | |
950 | ||
951 | wxWin32Theme::~wxWin32Theme() | |
952 | { | |
953 | size_t count = m_handlers.GetCount(); | |
954 | for ( size_t n = 0; n < count; n++ ) | |
955 | { | |
956 | if ( m_handlers[n] != m_handlerDefault ) | |
957 | delete m_handlers[n]; | |
958 | } | |
959 | ||
960 | delete m_handlerDefault; | |
961 | ||
962 | delete m_renderer; | |
963 | delete m_scheme; | |
964 | } | |
965 | ||
966 | wxInputHandler *wxWin32Theme::GetDefaultInputHandler() | |
967 | { | |
968 | if ( !m_handlerDefault ) | |
969 | { | |
970 | m_handlerDefault = new wxWin32InputHandler(m_renderer); | |
971 | } | |
972 | ||
973 | return m_handlerDefault; | |
974 | } | |
975 | ||
976 | wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) | |
977 | { | |
978 | wxInputHandler *handler; | |
979 | int n = m_handlerNames.Index(control); | |
980 | if ( n == wxNOT_FOUND ) | |
981 | { | |
982 | // create a new handler | |
983 | if ( control == wxINP_HANDLER_SCROLLBAR ) | |
984 | handler = new wxWin32ScrollBarInputHandler(m_renderer, | |
985 | GetDefaultInputHandler()); | |
986 | #if wxUSE_BUTTON | |
987 | else if ( control == wxINP_HANDLER_BUTTON ) | |
988 | handler = new wxStdButtonInputHandler(GetDefaultInputHandler()); | |
989 | #endif // wxUSE_BUTTON | |
990 | #if wxUSE_CHECKBOX | |
991 | else if ( control == wxINP_HANDLER_CHECKBOX ) | |
992 | handler = new wxWin32CheckboxInputHandler(GetDefaultInputHandler()); | |
993 | #endif // wxUSE_CHECKBOX | |
994 | #if wxUSE_COMBOBOX | |
995 | else if ( control == wxINP_HANDLER_COMBOBOX ) | |
996 | handler = new wxStdComboBoxInputHandler(GetDefaultInputHandler()); | |
997 | #endif // wxUSE_COMBOBOX | |
998 | #if wxUSE_LISTBOX | |
999 | else if ( control == wxINP_HANDLER_LISTBOX ) | |
1000 | handler = new wxStdListboxInputHandler(GetDefaultInputHandler()); | |
1001 | #endif // wxUSE_LISTBOX | |
1002 | #if wxUSE_CHECKLISTBOX | |
1003 | else if ( control == wxINP_HANDLER_CHECKLISTBOX ) | |
1004 | handler = new wxStdCheckListboxInputHandler(GetDefaultInputHandler()); | |
1005 | #endif // wxUSE_CHECKLISTBOX | |
1006 | #if wxUSE_TEXTCTRL | |
1007 | else if ( control == wxINP_HANDLER_TEXTCTRL ) | |
1008 | handler = new wxWin32TextCtrlInputHandler(GetDefaultInputHandler()); | |
1009 | #endif // wxUSE_TEXTCTRL | |
1010 | #if wxUSE_SLIDER | |
1011 | else if ( control == wxINP_HANDLER_SLIDER ) | |
1012 | handler = new wxStdSliderButtonInputHandler(GetDefaultInputHandler()); | |
1013 | #endif // wxUSE_SLIDER | |
1014 | #if wxUSE_SPINBTN | |
1015 | else if ( control == wxINP_HANDLER_SPINBTN ) | |
1016 | handler = new wxStdSpinButtonInputHandler(GetDefaultInputHandler()); | |
1017 | #endif // wxUSE_SPINBTN | |
1018 | #if wxUSE_NOTEBOOK | |
1019 | else if ( control == wxINP_HANDLER_NOTEBOOK ) | |
1020 | handler = new wxStdNotebookInputHandler(GetDefaultInputHandler()); | |
1021 | #endif // wxUSE_NOTEBOOK | |
1022 | else | |
1023 | handler = GetDefaultInputHandler(); | |
1024 | ||
1025 | n = m_handlerNames.Add(control); | |
1026 | m_handlers.Insert(handler, n); | |
1027 | } | |
1028 | else // we already have it | |
1029 | { | |
1030 | handler = m_handlers[n]; | |
1031 | } | |
1032 | ||
1033 | return handler; | |
1034 | } | |
1035 | ||
1036 | wxColourScheme *wxWin32Theme::GetColourScheme() | |
1037 | { | |
1038 | return m_scheme; | |
1039 | } | |
1040 | ||
1041 | // ============================================================================ | |
1042 | // wxWin32ColourScheme | |
1043 | // ============================================================================ | |
1044 | ||
1045 | wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const | |
1046 | { | |
1047 | wxColour col; | |
1048 | if ( win->UseBgCol() ) | |
1049 | { | |
1050 | // use the user specified colour | |
1051 | col = win->GetBackgroundColour(); | |
1052 | } | |
1053 | ||
1054 | if ( win->IsContainerWindow() ) | |
1055 | { | |
1056 | wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl); | |
1057 | if ( text ) | |
1058 | { | |
1059 | if ( !text->IsEnabled() ) // not IsEditable() | |
1060 | col = Get(CONTROL); | |
1061 | //else: execute code below | |
1062 | } | |
1063 | ||
1064 | if ( !col.Ok() ) | |
1065 | { | |
1066 | // doesn't depend on the state | |
1067 | col = Get(WINDOW); | |
1068 | } | |
1069 | } | |
1070 | else | |
1071 | { | |
1072 | int flags = win->GetStateFlags(); | |
1073 | ||
1074 | // the colour set by the user should be used for the normal state | |
1075 | // and for the states for which we don't have any specific colours | |
1076 | if ( !col.Ok() || (flags != 0) ) | |
1077 | { | |
1078 | if ( wxDynamicCast(win, wxScrollBar) ) | |
1079 | col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED | |
1080 | : SCROLLBAR); | |
1081 | else | |
1082 | col = Get(CONTROL); | |
1083 | } | |
1084 | } | |
1085 | ||
1086 | return col; | |
1087 | } | |
1088 | ||
1089 | wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const | |
1090 | { | |
1091 | switch ( col ) | |
1092 | { | |
16bdba2c VZ |
1093 | // use the system colours under Windows |
1094 | #if defined(__WXMSW__) | |
1095 | case WINDOW: return wxColour(GetSysColor(COLOR_WINDOW)); | |
1096 | ||
1097 | case CONTROL_PRESSED: | |
1098 | case CONTROL_CURRENT: | |
1099 | case CONTROL: return wxColour(GetSysColor(COLOR_BTNFACE)); | |
1100 | ||
1101 | case CONTROL_TEXT: return wxColour(GetSysColor(COLOR_BTNTEXT)); | |
1102 | ||
1103 | case SCROLLBAR: return wxColour(GetSysColor(COLOR_SCROLLBAR)); | |
1104 | case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_HIGHLIGHT)); | |
1105 | ||
1106 | case HIGHLIGHT: return wxColour(GetSysColor(COLOR_HIGHLIGHT)); | |
1107 | case HIGHLIGHT_TEXT: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT)); | |
1108 | ||
1109 | #if defined(COLOR_3DDKSHADOW) | |
1110 | case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DDKSHADOW)); | |
1111 | #else | |
1112 | case SHADOW_DARK: return *wxBLACK; | |
1113 | #endif | |
1114 | ||
1115 | case CONTROL_TEXT_DISABLED: | |
1116 | case SHADOW_HIGHLIGHT: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT)); | |
1117 | ||
1118 | case SHADOW_IN: return wxColour(GetSysColor(COLOR_BTNFACE)); | |
1119 | ||
1120 | case CONTROL_TEXT_DISABLED_SHADOW: | |
1121 | case SHADOW_OUT: return wxColour(GetSysColor(COLOR_BTNSHADOW)); | |
1122 | #else // !__WXMSW__ | |
1123 | // use the standard Windows colours elsewhere | |
86313763 VZ |
1124 | case WINDOW: return *wxWHITE; |
1125 | ||
1e6feb95 VZ |
1126 | case CONTROL_PRESSED: |
1127 | case CONTROL_CURRENT: | |
1128 | case CONTROL: return wxColour(0xc0c0c0); | |
1129 | ||
1130 | case CONTROL_TEXT: return *wxBLACK; | |
1131 | ||
1132 | case SCROLLBAR: return wxColour(0xe0e0e0); | |
1133 | case SCROLLBAR_PRESSED: return *wxBLACK; | |
1134 | ||
1135 | case HIGHLIGHT: return wxColour(0x800000); | |
1136 | case HIGHLIGHT_TEXT: return wxColour(0xffffff); | |
1137 | ||
1138 | case SHADOW_DARK: return *wxBLACK; | |
1139 | ||
1140 | case CONTROL_TEXT_DISABLED: | |
1141 | case SHADOW_HIGHLIGHT: return wxColour(0xe0e0e0); | |
1142 | ||
1143 | case SHADOW_IN: return wxColour(0xc0c0c0); | |
1144 | ||
1145 | case CONTROL_TEXT_DISABLED_SHADOW: | |
1146 | case SHADOW_OUT: return wxColour(0x7f7f7f); | |
16bdba2c | 1147 | #endif // __WXMSW__ |
1e6feb95 VZ |
1148 | |
1149 | case MAX: | |
1150 | default: | |
1151 | wxFAIL_MSG(_T("invalid standard colour")); | |
1152 | return *wxBLACK; | |
1153 | } | |
1154 | } | |
1155 | ||
1156 | // ============================================================================ | |
1157 | // wxWin32Renderer | |
1158 | // ============================================================================ | |
1159 | ||
1160 | // ---------------------------------------------------------------------------- | |
1161 | // construction | |
1162 | // ---------------------------------------------------------------------------- | |
1163 | ||
1164 | wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) | |
1165 | { | |
1166 | // init data | |
1167 | m_scheme = scheme; | |
1168 | m_sizeScrollbarArrow = wxSize(16, 16); | |
1169 | ||
1170 | // init colours and pens | |
1171 | m_penBlack = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_DARK), 0, wxSOLID); | |
1172 | ||
1173 | m_colDarkGrey = wxSCHEME_COLOUR(scheme, SHADOW_OUT); | |
1174 | m_penDarkGrey = wxPen(m_colDarkGrey, 0, wxSOLID); | |
1175 | ||
1176 | m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN), 0, wxSOLID); | |
1177 | ||
1178 | m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT); | |
1179 | m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID); | |
1180 | ||
1181 | // init the arrow bitmaps | |
1182 | static const size_t ARROW_WIDTH = 7; | |
1183 | static const size_t ARROW_LENGTH = 4; | |
1184 | ||
1185 | wxMask *mask; | |
1186 | wxMemoryDC dcNormal, | |
1187 | dcDisabled, | |
1188 | dcInverse; | |
1189 | for ( size_t n = 0; n < Arrow_Max; n++ ) | |
1190 | { | |
1191 | bool isVertical = n > Arrow_Right; | |
1192 | int w, h; | |
1193 | if ( isVertical ) | |
1194 | { | |
1195 | w = ARROW_WIDTH; | |
1196 | h = ARROW_LENGTH; | |
1197 | } | |
1198 | else | |
1199 | { | |
1200 | h = ARROW_WIDTH; | |
1201 | w = ARROW_LENGTH; | |
1202 | } | |
1203 | ||
1204 | // disabled arrow is larger because of the shadow | |
1205 | m_bmpArrows[Arrow_Normal][n].Create(w, h); | |
1206 | m_bmpArrows[Arrow_Disabled][n].Create(w + 1, h + 1); | |
1207 | ||
1208 | dcNormal.SelectObject(m_bmpArrows[Arrow_Normal][n]); | |
1209 | dcDisabled.SelectObject(m_bmpArrows[Arrow_Disabled][n]); | |
1210 | ||
1211 | dcNormal.SetBackground(*wxWHITE_BRUSH); | |
1212 | dcDisabled.SetBackground(*wxWHITE_BRUSH); | |
1213 | dcNormal.Clear(); | |
1214 | dcDisabled.Clear(); | |
1215 | ||
1216 | dcNormal.SetPen(m_penBlack); | |
1217 | dcDisabled.SetPen(m_penDarkGrey); | |
1218 | ||
1219 | // calculate the position of the point of the arrow | |
1220 | wxCoord x1, y1; | |
1221 | if ( isVertical ) | |
1222 | { | |
1223 | x1 = (ARROW_WIDTH - 1)/2; | |
1224 | y1 = n == Arrow_Up ? 0 : ARROW_LENGTH - 1; | |
1225 | } | |
1226 | else // horizontal | |
1227 | { | |
1228 | x1 = n == Arrow_Left ? 0 : ARROW_LENGTH - 1; | |
1229 | y1 = (ARROW_WIDTH - 1)/2; | |
1230 | } | |
1231 | ||
1232 | wxCoord x2 = x1, | |
1233 | y2 = y1; | |
1234 | ||
1235 | if ( isVertical ) | |
1236 | x2++; | |
1237 | else | |
1238 | y2++; | |
1239 | ||
1240 | for ( size_t i = 0; i < ARROW_LENGTH; i++ ) | |
1241 | { | |
1242 | dcNormal.DrawLine(x1, y1, x2, y2); | |
1243 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1244 | ||
1245 | if ( isVertical ) | |
1246 | { | |
1247 | x1--; | |
1248 | x2++; | |
1249 | ||
1250 | if ( n == Arrow_Up ) | |
1251 | { | |
1252 | y1++; | |
1253 | y2++; | |
1254 | } | |
1255 | else // down arrow | |
1256 | { | |
1257 | y1--; | |
1258 | y2--; | |
1259 | } | |
1260 | } | |
1261 | else // left or right arrow | |
1262 | { | |
1263 | y1--; | |
1264 | y2++; | |
1265 | ||
1266 | if ( n == Arrow_Left ) | |
1267 | { | |
1268 | x1++; | |
1269 | x2++; | |
1270 | } | |
1271 | else | |
1272 | { | |
1273 | x1--; | |
1274 | x2--; | |
1275 | } | |
1276 | } | |
1277 | } | |
1278 | ||
1279 | // draw the shadow for the disabled one | |
1280 | dcDisabled.SetPen(m_penHighlight); | |
1281 | switch ( n ) | |
1282 | { | |
1283 | case Arrow_Left: | |
1284 | y1 += 2; | |
1285 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1286 | break; | |
1287 | ||
1288 | case Arrow_Right: | |
1289 | x1 = ARROW_LENGTH - 1; | |
1290 | y1 = (ARROW_WIDTH - 1)/2 + 1; | |
1291 | x2 = 0; | |
1292 | y2 = ARROW_WIDTH; | |
1293 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1294 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
1295 | break; | |
1296 | ||
1297 | case Arrow_Up: | |
1298 | x1 += 2; | |
1299 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1300 | break; | |
1301 | ||
1302 | case Arrow_Down: | |
1303 | x1 = ARROW_WIDTH - 1; | |
1304 | y1 = 1; | |
1305 | x2 = (ARROW_WIDTH - 1)/2; | |
1306 | y2 = ARROW_LENGTH; | |
1307 | dcDisabled.DrawLine(x1, y1, x2, y2); | |
1308 | dcDisabled.DrawLine(++x1, y1, x2, ++y2); | |
1309 | break; | |
1310 | ||
1311 | } | |
1312 | ||
1313 | // create the inversed bitmap but only for the right arrow as we only | |
1314 | // use it for the menus | |
1315 | if ( n == Arrow_Right ) | |
1316 | { | |
1317 | m_bmpArrows[Arrow_Inversed][n].Create(w, h); | |
1318 | dcInverse.SelectObject(m_bmpArrows[Arrow_Inversed][n]); | |
1319 | dcInverse.Clear(); | |
1320 | dcInverse.Blit(0, 0, w, h, | |
1321 | &dcNormal, 0, 0, | |
1322 | wxXOR); | |
1323 | dcInverse.SelectObject(wxNullBitmap); | |
1324 | ||
1325 | mask = new wxMask(m_bmpArrows[Arrow_Inversed][n], *wxBLACK); | |
1326 | m_bmpArrows[Arrow_Inversed][n].SetMask(mask); | |
1327 | ||
1328 | m_bmpArrows[Arrow_InversedDisabled][n].Create(w, h); | |
1329 | dcInverse.SelectObject(m_bmpArrows[Arrow_InversedDisabled][n]); | |
1330 | dcInverse.Clear(); | |
1331 | dcInverse.Blit(0, 0, w, h, | |
1332 | &dcDisabled, 0, 0, | |
1333 | wxXOR); | |
1334 | dcInverse.SelectObject(wxNullBitmap); | |
1335 | ||
1336 | mask = new wxMask(m_bmpArrows[Arrow_InversedDisabled][n], *wxBLACK); | |
1337 | m_bmpArrows[Arrow_InversedDisabled][n].SetMask(mask); | |
1338 | } | |
1339 | ||
1340 | dcNormal.SelectObject(wxNullBitmap); | |
1341 | dcDisabled.SelectObject(wxNullBitmap); | |
1342 | ||
1343 | mask = new wxMask(m_bmpArrows[Arrow_Normal][n], *wxWHITE); | |
1344 | m_bmpArrows[Arrow_Normal][n].SetMask(mask); | |
1345 | mask = new wxMask(m_bmpArrows[Arrow_Disabled][n], *wxWHITE); | |
1346 | m_bmpArrows[Arrow_Disabled][n].SetMask(mask); | |
1347 | ||
1348 | m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; | |
1349 | } | |
1350 | } | |
1351 | ||
1352 | // ---------------------------------------------------------------------------- | |
1353 | // border stuff | |
1354 | // ---------------------------------------------------------------------------- | |
1355 | ||
1356 | /* | |
1357 | The raised border in Win32 looks like this: | |
1358 | ||
1359 | IIIIIIIIIIIIIIIIIIIIIIB | |
1360 | I GB | |
1361 | I GB I = white (HILIGHT) | |
1362 | I GB H = light grey (LIGHT) | |
1363 | I GB G = dark grey (SHADOI) | |
1364 | I GB B = black (DKSHADOI) | |
1365 | I GB I = hIghlight (COLOR_3DHILIGHT) | |
1366 | I GB | |
1367 | IGGGGGGGGGGGGGGGGGGGGGB | |
1368 | BBBBBBBBBBBBBBBBBBBBBBB | |
1369 | ||
1370 | The sunken border looks like this: | |
1371 | ||
1372 | GGGGGGGGGGGGGGGGGGGGGGI | |
1373 | GBBBBBBBBBBBBBBBBBBBBHI | |
1374 | GB HI | |
1375 | GB HI | |
1376 | GB HI | |
1377 | GB HI | |
1378 | GB HI | |
1379 | GB HI | |
1380 | GHHHHHHHHHHHHHHHHHHHHHI | |
1381 | IIIIIIIIIIIIIIIIIIIIIII | |
1382 | ||
1383 | The static border (used for the controls which don't get focus) is like | |
1384 | this: | |
1385 | ||
1386 | GGGGGGGGGGGGGGGGGGGGGGW | |
1387 | G W | |
1388 | G W | |
1389 | G W | |
1390 | G W | |
1391 | G W | |
1392 | G W | |
1393 | G W | |
1394 | WWWWWWWWWWWWWWWWWWWWWWW | |
1395 | ||
1396 | The most complicated is the double border: | |
1397 | ||
1398 | HHHHHHHHHHHHHHHHHHHHHHB | |
1399 | HWWWWWWWWWWWWWWWWWWWWGB | |
1400 | HWHHHHHHHHHHHHHHHHHHHGB | |
1401 | HWH HGB | |
1402 | HWH HGB | |
1403 | HWH HGB | |
1404 | HWH HGB | |
1405 | HWHHHHHHHHHHHHHHHHHHHGB | |
1406 | HGGGGGGGGGGGGGGGGGGGGGB | |
1407 | BBBBBBBBBBBBBBBBBBBBBBB | |
1408 | ||
1409 | And the simple border is, well, simple: | |
1410 | ||
1411 | BBBBBBBBBBBBBBBBBBBBBBB | |
1412 | B B | |
1413 | B B | |
1414 | B B | |
1415 | B B | |
1416 | B B | |
1417 | B B | |
1418 | B B | |
1419 | B B | |
1420 | BBBBBBBBBBBBBBBBBBBBBBB | |
1421 | */ | |
1422 | ||
1423 | void wxWin32Renderer::DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen) | |
1424 | { | |
1425 | // draw | |
1426 | dc.SetPen(pen); | |
1427 | dc.SetBrush(*wxTRANSPARENT_BRUSH); | |
1428 | dc.DrawRectangle(*rect); | |
1429 | ||
1430 | // adjust the rect | |
1431 | rect->Inflate(-1); | |
1432 | } | |
1433 | ||
1434 | void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen) | |
1435 | { | |
1436 | // draw the bottom and right sides | |
1437 | dc.SetPen(pen); | |
1438 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
1439 | rect->GetRight() + 1, rect->GetBottom()); | |
1440 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
1441 | rect->GetRight(), rect->GetBottom()); | |
1442 | ||
1443 | // adjust the rect | |
1444 | rect->width--; | |
1445 | rect->height--; | |
1446 | } | |
1447 | ||
1448 | void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect, | |
1449 | const wxPen& pen1, const wxPen& pen2) | |
1450 | { | |
1451 | // draw the rectangle | |
1452 | dc.SetPen(pen1); | |
1453 | dc.DrawLine(rect->GetLeft(), rect->GetTop(), | |
1454 | rect->GetLeft(), rect->GetBottom()); | |
1455 | dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), | |
1456 | rect->GetRight(), rect->GetTop()); | |
1457 | dc.SetPen(pen2); | |
1458 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
1459 | rect->GetRight(), rect->GetBottom()); | |
1460 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
1461 | rect->GetRight() + 1, rect->GetBottom()); | |
1462 | ||
1463 | // adjust the rect | |
1464 | rect->Inflate(-1); | |
1465 | } | |
1466 | ||
1467 | void wxWin32Renderer::DrawRaisedBorder(wxDC& dc, wxRect *rect) | |
1468 | { | |
1469 | DrawShadedRect(dc, rect, m_penHighlight, m_penBlack); | |
1470 | DrawShadedRect(dc, rect, m_penLightGrey, m_penDarkGrey); | |
1471 | } | |
1472 | ||
1473 | void wxWin32Renderer::DrawSunkenBorder(wxDC& dc, wxRect *rect) | |
1474 | { | |
1475 | DrawShadedRect(dc, rect, m_penDarkGrey, m_penHighlight); | |
1476 | DrawShadedRect(dc, rect, m_penBlack, m_penLightGrey); | |
1477 | } | |
1478 | ||
1479 | void wxWin32Renderer::DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed) | |
1480 | { | |
1481 | if ( isPressed ) | |
1482 | { | |
1483 | DrawRect(dc, rect, m_penDarkGrey); | |
1484 | ||
1485 | // the arrow is usually drawn inside border of width 2 and is offset by | |
1486 | // another pixel in both directions when it's pressed - as the border | |
1487 | // in this case is more narrow as well, we have to adjust rect like | |
1488 | // this: | |
1489 | rect->Inflate(-1); | |
1490 | rect->x++; | |
1491 | rect->y++; | |
1492 | } | |
1493 | else | |
1494 | { | |
1495 | DrawShadedRect(dc, rect, m_penLightGrey, m_penBlack); | |
1496 | DrawShadedRect(dc, rect, m_penHighlight, m_penDarkGrey); | |
1497 | } | |
1498 | } | |
1499 | ||
1500 | void wxWin32Renderer::DrawBorder(wxDC& dc, | |
1501 | wxBorder border, | |
1502 | const wxRect& rectTotal, | |
1503 | int WXUNUSED(flags), | |
1504 | wxRect *rectIn) | |
1505 | { | |
1506 | int i; | |
1507 | ||
1508 | wxRect rect = rectTotal; | |
1509 | ||
1510 | switch ( border ) | |
1511 | { | |
1512 | case wxBORDER_SUNKEN: | |
1513 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1514 | { | |
1515 | DrawSunkenBorder(dc, &rect); | |
1516 | } | |
1517 | break; | |
1518 | ||
1519 | case wxBORDER_STATIC: | |
1520 | DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight); | |
1521 | break; | |
1522 | ||
1523 | case wxBORDER_RAISED: | |
1524 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1525 | { | |
1526 | DrawRaisedBorder(dc, &rect); | |
1527 | } | |
1528 | break; | |
1529 | ||
1530 | case wxBORDER_DOUBLE: | |
1531 | DrawArrowBorder(dc, &rect); | |
1532 | DrawRect(dc, &rect, m_penLightGrey); | |
1533 | break; | |
1534 | ||
1535 | case wxBORDER_SIMPLE: | |
1536 | for ( i = 0; i < BORDER_THICKNESS / 2; i++ ) | |
1537 | { | |
1538 | DrawRect(dc, &rect, m_penBlack); | |
1539 | } | |
1540 | break; | |
1541 | ||
1542 | default: | |
1543 | wxFAIL_MSG(_T("unknown border type")); | |
1544 | // fall through | |
1545 | ||
1546 | case wxBORDER_DEFAULT: | |
1547 | case wxBORDER_NONE: | |
1548 | break; | |
1549 | } | |
1550 | ||
1551 | if ( rectIn ) | |
1552 | *rectIn = rect; | |
1553 | } | |
1554 | ||
1555 | wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const | |
1556 | { | |
1557 | wxCoord width; | |
1558 | switch ( border ) | |
1559 | { | |
1560 | case wxBORDER_RAISED: | |
1561 | case wxBORDER_SUNKEN: | |
1562 | width = BORDER_THICKNESS; | |
1563 | break; | |
1564 | ||
1565 | case wxBORDER_SIMPLE: | |
1566 | case wxBORDER_STATIC: | |
1567 | width = 1; | |
1568 | break; | |
1569 | ||
1570 | case wxBORDER_DOUBLE: | |
1571 | width = 3; | |
1572 | break; | |
1573 | ||
1574 | default: | |
1575 | wxFAIL_MSG(_T("unknown border type")); | |
1576 | // fall through | |
1577 | ||
1578 | case wxBORDER_DEFAULT: | |
1579 | case wxBORDER_NONE: | |
1580 | width = 0; | |
1581 | break; | |
1582 | } | |
1583 | ||
1584 | wxRect rect; | |
1585 | rect.x = | |
1586 | rect.y = | |
1587 | rect.width = | |
1588 | rect.height = width; | |
1589 | ||
1590 | return rect; | |
1591 | } | |
1592 | ||
1593 | bool wxWin32Renderer::AreScrollbarsInsideBorder() const | |
1594 | { | |
1595 | return TRUE; | |
1596 | } | |
1597 | ||
1598 | // ---------------------------------------------------------------------------- | |
1599 | // borders | |
1600 | // ---------------------------------------------------------------------------- | |
1601 | ||
1602 | void wxWin32Renderer::DrawTextBorder(wxDC& dc, | |
1603 | wxBorder border, | |
1604 | const wxRect& rect, | |
1605 | int flags, | |
1606 | wxRect *rectIn) | |
1607 | { | |
1608 | // text controls are not special under windows | |
1609 | DrawBorder(dc, border, rect, flags, rectIn); | |
1610 | } | |
1611 | ||
1612 | void wxWin32Renderer::DrawButtonBorder(wxDC& dc, | |
1613 | const wxRect& rectTotal, | |
1614 | int flags, | |
1615 | wxRect *rectIn) | |
1616 | { | |
1617 | wxRect rect = rectTotal; | |
1618 | ||
1619 | if ( flags & wxCONTROL_PRESSED ) | |
1620 | { | |
1621 | // button pressed: draw a double border around it | |
1622 | DrawRect(dc, &rect, m_penBlack); | |
1623 | DrawRect(dc, &rect, m_penDarkGrey); | |
1624 | } | |
1625 | else | |
1626 | { | |
1627 | // button not pressed | |
1628 | ||
1629 | if ( flags & (wxCONTROL_FOCUSED | wxCONTROL_ISDEFAULT) ) | |
1630 | { | |
1631 | // button either default or focused (or both): add an extra border around it | |
1632 | DrawRect(dc, &rect, m_penBlack); | |
1633 | } | |
1634 | ||
1635 | // now draw a normal button | |
1636 | DrawShadedRect(dc, &rect, m_penHighlight, m_penBlack); | |
1637 | DrawHalfRect(dc, &rect, m_penDarkGrey); | |
1638 | } | |
1639 | ||
1640 | if ( rectIn ) | |
1641 | { | |
1642 | *rectIn = rect; | |
1643 | } | |
1644 | } | |
1645 | ||
1646 | // ---------------------------------------------------------------------------- | |
1647 | // lines and frame | |
1648 | // ---------------------------------------------------------------------------- | |
1649 | ||
1650 | void wxWin32Renderer::DrawHorizontalLine(wxDC& dc, | |
1651 | wxCoord y, wxCoord x1, wxCoord x2) | |
1652 | { | |
1653 | dc.SetPen(m_penDarkGrey); | |
1654 | dc.DrawLine(x1, y, x2 + 1, y); | |
1655 | dc.SetPen(m_penHighlight); | |
1656 | y++; | |
1657 | dc.DrawLine(x1, y, x2 + 1, y); | |
1658 | } | |
1659 | ||
1660 | void wxWin32Renderer::DrawVerticalLine(wxDC& dc, | |
1661 | wxCoord x, wxCoord y1, wxCoord y2) | |
1662 | { | |
1663 | dc.SetPen(m_penDarkGrey); | |
1664 | dc.DrawLine(x, y1, x, y2 + 1); | |
1665 | dc.SetPen(m_penHighlight); | |
1666 | x++; | |
1667 | dc.DrawLine(x, y1, x, y2 + 1); | |
1668 | } | |
1669 | ||
1670 | void wxWin32Renderer::DrawFrame(wxDC& dc, | |
1671 | const wxString& label, | |
1672 | const wxRect& rect, | |
1673 | int flags, | |
1674 | int alignment, | |
1675 | int indexAccel) | |
1676 | { | |
1677 | wxCoord height = 0; // of the label | |
1678 | wxRect rectFrame = rect; | |
1679 | if ( !label.empty() ) | |
1680 | { | |
1681 | // the text should touch the top border of the rect, so the frame | |
1682 | // itself should be lower | |
1683 | dc.GetTextExtent(label, NULL, &height); | |
1684 | rectFrame.y += height / 2; | |
1685 | rectFrame.height -= height / 2; | |
1686 | ||
1687 | // we have to draw each part of the frame individually as we can't | |
1688 | // erase the background beyond the label as it might contain some | |
1689 | // pixmap already, so drawing everything and then overwriting part of | |
1690 | // the frame with label doesn't work | |
1691 | ||
1692 | // TODO: the +5 and space insertion should be customizable | |
1693 | ||
1694 | wxRect rectText; | |
1695 | rectText.x = rectFrame.x + 5; | |
1696 | rectText.y = rect.y; | |
1697 | rectText.width = rectFrame.width - 7; // +2 border width | |
1698 | rectText.height = height; | |
1699 | ||
1700 | wxString label2; | |
1701 | label2 << _T(' ') << label << _T(' '); | |
1702 | if ( indexAccel != -1 ) | |
1703 | { | |
1704 | // adjust it as we prepended a space | |
1705 | indexAccel++; | |
1706 | } | |
1707 | ||
1708 | wxRect rectLabel; | |
1709 | DrawLabel(dc, label2, rectText, flags, alignment, indexAccel, &rectLabel); | |
1710 | ||
1711 | StandardDrawFrame(dc, rectFrame, rectLabel); | |
1712 | } | |
1713 | else | |
1714 | { | |
1715 | // just draw the complete frame | |
1716 | DrawShadedRect(dc, &rectFrame, m_penDarkGrey, m_penHighlight); | |
1717 | DrawShadedRect(dc, &rectFrame, m_penHighlight, m_penDarkGrey); | |
1718 | } | |
1719 | } | |
1720 | ||
1721 | // ---------------------------------------------------------------------------- | |
1722 | // label | |
1723 | // ---------------------------------------------------------------------------- | |
1724 | ||
1725 | void wxWin32Renderer::DrawFocusRect(wxDC& dc, const wxRect& rect) | |
1726 | { | |
1727 | // VZ: this doesn't work under Windows, the dotted pen has dots of 3 | |
1728 | // pixels each while we really need dots here... PS_ALTERNATE might | |
1729 | // work, but it is for NT 5 only | |
1730 | #if 0 | |
1731 | DrawRect(dc, &rect, wxPen(*wxBLACK, 0, wxDOT)); | |
1732 | #else | |
1733 | // draw the pixels manually: note that to behave in the same manner as | |
1734 | // DrawRect(), we must exclude the bottom and right borders from the | |
1735 | // rectangle | |
1736 | wxCoord x1 = rect.GetLeft(), | |
1737 | y1 = rect.GetTop(), | |
1738 | x2 = rect.GetRight(), | |
1739 | y2 = rect.GetBottom(); | |
1740 | ||
1741 | dc.SetPen(wxPen(*wxBLACK, 0, wxSOLID)); | |
1742 | ||
1743 | // this seems to be closer than what Windows does than wxINVERT although | |
1744 | // I'm still not sure if it's correct | |
1745 | dc.SetLogicalFunction(wxAND_REVERSE); | |
1746 | ||
1747 | wxCoord z; | |
1748 | for ( z = x1 + 1; z < x2; z += 2 ) | |
1749 | dc.DrawPoint(z, rect.GetTop()); | |
1750 | ||
1751 | wxCoord shift = z == x2 ? 0 : 1; | |
1752 | for ( z = y1 + shift; z < y2; z += 2 ) | |
1753 | dc.DrawPoint(x2, z); | |
1754 | ||
1755 | shift = z == y2 ? 0 : 1; | |
1756 | for ( z = x2 - shift; z > x1; z -= 2 ) | |
1757 | dc.DrawPoint(z, y2); | |
1758 | ||
1759 | shift = z == x1 ? 0 : 1; | |
1760 | for ( z = y2 - shift; z > y1; z -= 2 ) | |
1761 | dc.DrawPoint(x1, z); | |
1762 | ||
1763 | dc.SetLogicalFunction(wxCOPY); | |
1764 | #endif // 0/1 | |
1765 | } | |
1766 | ||
1767 | void wxWin32Renderer::DrawLabelShadow(wxDC& dc, | |
1768 | const wxString& label, | |
1769 | const wxRect& rect, | |
1770 | int alignment, | |
1771 | int indexAccel) | |
1772 | { | |
1773 | // draw shadow of the text | |
1774 | dc.SetTextForeground(m_colHighlight); | |
1775 | wxRect rectShadow = rect; | |
1776 | rectShadow.x++; | |
1777 | rectShadow.y++; | |
1778 | dc.DrawLabel(label, rectShadow, alignment, indexAccel); | |
1779 | ||
1780 | // make the text grey | |
1781 | dc.SetTextForeground(m_colDarkGrey); | |
1782 | } | |
1783 | ||
1784 | void wxWin32Renderer::DrawLabel(wxDC& dc, | |
1785 | const wxString& label, | |
1786 | const wxRect& rect, | |
1787 | int flags, | |
1788 | int alignment, | |
1789 | int indexAccel, | |
1790 | wxRect *rectBounds) | |
1791 | { | |
1792 | DoDrawLabel(dc, label, rect, flags, alignment, indexAccel, rectBounds); | |
1793 | } | |
1794 | ||
1795 | void wxWin32Renderer::DoDrawLabel(wxDC& dc, | |
1796 | const wxString& label, | |
1797 | const wxRect& rect, | |
1798 | int flags, | |
1799 | int alignment, | |
1800 | int indexAccel, | |
1801 | wxRect *rectBounds, | |
1802 | const wxPoint& focusOffset) | |
1803 | { | |
1804 | // the underscores are not drawn for focused controls in wxMSW | |
1805 | if ( flags & wxCONTROL_FOCUSED ) | |
1806 | { | |
1807 | indexAccel = -1; | |
1808 | } | |
1809 | ||
1810 | if ( flags & wxCONTROL_DISABLED ) | |
1811 | { | |
1812 | // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED | |
1813 | // currently only can happen for a menu item and it seems that Windows | |
1814 | // doesn't draw the shadow in this case, so we don't do it neither | |
1815 | if ( flags & wxCONTROL_SELECTED ) | |
1816 | { | |
1817 | // just make the label text greyed out | |
1818 | dc.SetTextForeground(m_colDarkGrey); | |
1819 | } | |
1820 | else // draw normal disabled label | |
1821 | { | |
1822 | DrawLabelShadow(dc, label, rect, alignment, indexAccel); | |
1823 | } | |
1824 | } | |
1825 | ||
1826 | wxRect rectLabel; | |
1827 | dc.DrawLabel(label, wxNullBitmap, rect, alignment, indexAccel, &rectLabel); | |
1828 | ||
1829 | if ( flags & wxCONTROL_DISABLED ) | |
1830 | { | |
1831 | // restore the fg colour | |
1832 | dc.SetTextForeground(*wxBLACK); | |
1833 | } | |
1834 | ||
1835 | if ( flags & wxCONTROL_FOCUSED ) | |
1836 | { | |
1837 | if ( focusOffset.x || focusOffset.y ) | |
1838 | { | |
1e6feb95 VZ |
1839 | rectLabel.Inflate(focusOffset.x, focusOffset.y); |
1840 | } | |
1841 | ||
1842 | DrawFocusRect(dc, rectLabel); | |
1843 | } | |
1844 | ||
1845 | if ( rectBounds ) | |
1846 | *rectBounds = rectLabel; | |
1847 | } | |
1848 | ||
1849 | void wxWin32Renderer::DrawButtonLabel(wxDC& dc, | |
1850 | const wxString& label, | |
1851 | const wxBitmap& image, | |
1852 | const wxRect& rect, | |
1853 | int flags, | |
1854 | int alignment, | |
1855 | int indexAccel, | |
1856 | wxRect *rectBounds) | |
1857 | { | |
1858 | // the underscores are not drawn for focused controls in wxMSW | |
1859 | if ( flags & wxCONTROL_PRESSED ) | |
1860 | { | |
1861 | indexAccel = -1; | |
1862 | } | |
1863 | ||
1864 | wxRect rectLabel = rect; | |
1865 | if ( !label.empty() ) | |
1866 | { | |
1867 | // shift the label if a button is pressed | |
1868 | if ( flags & wxCONTROL_PRESSED ) | |
1869 | { | |
1870 | rectLabel.x++; | |
1871 | rectLabel.y++; | |
1872 | } | |
1873 | ||
1874 | if ( flags & wxCONTROL_DISABLED ) | |
1875 | { | |
1876 | DrawLabelShadow(dc, label, rectLabel, alignment, indexAccel); | |
1877 | } | |
1878 | ||
1879 | // leave enough space for the focus rectangle | |
1880 | if ( flags & wxCONTROL_FOCUSED ) | |
1881 | { | |
1882 | rectLabel.Inflate(-2); | |
1883 | } | |
1884 | } | |
1885 | ||
1886 | dc.DrawLabel(label, image, rectLabel, alignment, indexAccel, rectBounds); | |
1887 | ||
1888 | if ( !label.empty() && (flags & wxCONTROL_FOCUSED) ) | |
1889 | { | |
1890 | if ( flags & wxCONTROL_PRESSED ) | |
1891 | { | |
1892 | // the focus rectangle is never pressed, so undo the shift done | |
1893 | // above | |
1894 | rectLabel.x--; | |
1895 | rectLabel.y--; | |
1896 | rectLabel.width--; | |
1897 | rectLabel.height--; | |
1898 | } | |
1899 | ||
1900 | DrawFocusRect(dc, rectLabel); | |
1901 | } | |
1902 | } | |
1903 | ||
1904 | // ---------------------------------------------------------------------------- | |
1905 | // (check)listbox items | |
1906 | // ---------------------------------------------------------------------------- | |
1907 | ||
1908 | void wxWin32Renderer::DrawItem(wxDC& dc, | |
1909 | const wxString& label, | |
1910 | const wxRect& rect, | |
1911 | int flags) | |
1912 | { | |
1913 | wxDCTextColourChanger colChanger(dc); | |
1914 | ||
1915 | if ( flags & wxCONTROL_SELECTED ) | |
1916 | { | |
1917 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
1918 | ||
1919 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
1920 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
1921 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
1922 | dc.DrawRectangle(rect); | |
1923 | } | |
1924 | ||
1925 | wxRect rectText = rect; | |
1926 | rectText.x += 2; | |
1927 | rectText.width -= 2; | |
1928 | dc.DrawLabel(label, wxNullBitmap, rectText); | |
1929 | ||
1930 | if ( flags & wxCONTROL_FOCUSED ) | |
1931 | { | |
1932 | DrawFocusRect(dc, rect); | |
1933 | } | |
1934 | } | |
1935 | ||
1936 | void wxWin32Renderer::DrawCheckItem(wxDC& dc, | |
1937 | const wxString& label, | |
1938 | const wxBitmap& bitmap, | |
1939 | const wxRect& rect, | |
1940 | int flags) | |
1941 | { | |
1942 | wxBitmap bmp; | |
1943 | if ( bitmap.Ok() ) | |
1944 | { | |
1945 | bmp = bitmap; | |
1946 | } | |
1947 | else // use default bitmap | |
1948 | { | |
1949 | bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm | |
1950 | : unchecked_item_xpm); | |
1951 | } | |
1952 | ||
1953 | dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1, | |
1954 | TRUE /* use mask */); | |
1955 | ||
1956 | wxRect rectLabel = rect; | |
1957 | int bmpWidth = bmp.GetWidth(); | |
1958 | rectLabel.x += bmpWidth; | |
1959 | rectLabel.width -= bmpWidth; | |
1960 | ||
1961 | DrawItem(dc, label, rectLabel, flags); | |
1962 | } | |
1963 | ||
1964 | // ---------------------------------------------------------------------------- | |
1965 | // check/radio buttons | |
1966 | // ---------------------------------------------------------------------------- | |
1967 | ||
1968 | wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags) | |
1969 | { | |
1970 | IndicatorState indState; | |
1971 | if ( flags & wxCONTROL_SELECTED ) | |
1972 | indState = flags & wxCONTROL_DISABLED ? IndicatorState_SelectedDisabled | |
1973 | : IndicatorState_Selected; | |
1974 | else if ( flags & wxCONTROL_DISABLED ) | |
1975 | indState = IndicatorState_Disabled; | |
1976 | else if ( flags & wxCONTROL_PRESSED ) | |
1977 | indState = IndicatorState_Pressed; | |
1978 | else | |
1979 | indState = IndicatorState_Normal; | |
1980 | ||
1981 | IndicatorStatus indStatus = flags & wxCONTROL_CHECKED | |
1982 | ? IndicatorStatus_Checked | |
1983 | : IndicatorStatus_Unchecked; | |
1984 | ||
1985 | const char **xpm = bmpIndicators[indType][indState][indStatus]; | |
1986 | return xpm ? wxBitmap(xpm) : wxNullBitmap; | |
1987 | } | |
1988 | ||
1989 | void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc, | |
1990 | const wxString& label, | |
1991 | const wxBitmap& bitmap, | |
1992 | const wxRect& rect, | |
1993 | int flags, | |
1994 | wxAlignment align, | |
1995 | int indexAccel, | |
1996 | wxCoord focusOffsetY) | |
1997 | { | |
1998 | // calculate the position of the bitmap and of the label | |
1999 | wxCoord heightBmp = bitmap.GetHeight(); | |
2000 | wxCoord xBmp, | |
2001 | yBmp = rect.y + (rect.height - heightBmp) / 2; | |
2002 | ||
2003 | wxRect rectLabel; | |
2004 | dc.GetMultiLineTextExtent(label, NULL, &rectLabel.height); | |
2005 | rectLabel.y = rect.y + (rect.height - rectLabel.height) / 2; | |
2006 | ||
2007 | // align label vertically with the bitmap - looks nicer like this | |
2008 | rectLabel.y -= (rectLabel.height - heightBmp) % 2; | |
2009 | ||
2010 | // calc horz position | |
2011 | if ( align == wxALIGN_RIGHT ) | |
2012 | { | |
2013 | xBmp = rect.GetRight() - bitmap.GetWidth(); | |
2014 | rectLabel.x = rect.x + 3; | |
2015 | rectLabel.SetRight(xBmp); | |
2016 | } | |
2017 | else // normal (checkbox to the left of the text) case | |
2018 | { | |
2019 | xBmp = rect.x; | |
2020 | rectLabel.x = xBmp + bitmap.GetWidth() + 5; | |
2021 | rectLabel.SetRight(rect.GetRight()); | |
2022 | } | |
2023 | ||
2024 | dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */); | |
2025 | ||
2026 | DoDrawLabel( | |
2027 | dc, label, rectLabel, | |
2028 | flags, | |
2029 | wxALIGN_LEFT | wxALIGN_TOP, | |
2030 | indexAccel, | |
2031 | NULL, // we don't need bounding rect | |
2032 | // use custom vert focus rect offset | |
2033 | wxPoint(FOCUS_RECT_OFFSET_X, focusOffsetY) | |
2034 | ); | |
2035 | } | |
2036 | ||
2037 | void wxWin32Renderer::DrawRadioButton(wxDC& dc, | |
2038 | const wxString& label, | |
2039 | const wxBitmap& bitmap, | |
2040 | const wxRect& rect, | |
2041 | int flags, | |
2042 | wxAlignment align, | |
2043 | int indexAccel) | |
2044 | { | |
2045 | DrawCheckOrRadioButton(dc, label, | |
2046 | bitmap.Ok() ? bitmap : GetRadioBitmap(flags), | |
2047 | rect, flags, align, indexAccel, | |
2048 | FOCUS_RECT_OFFSET_Y); // default focus rect offset | |
2049 | } | |
2050 | ||
2051 | void wxWin32Renderer::DrawCheckButton(wxDC& dc, | |
2052 | const wxString& label, | |
2053 | const wxBitmap& bitmap, | |
2054 | const wxRect& rect, | |
2055 | int flags, | |
2056 | wxAlignment align, | |
2057 | int indexAccel) | |
2058 | { | |
2059 | DrawCheckOrRadioButton(dc, label, | |
2060 | bitmap.Ok() ? bitmap : GetCheckBitmap(flags), | |
2061 | rect, flags, align, indexAccel, | |
2062 | 0); // no focus rect offset for checkboxes | |
2063 | } | |
2064 | ||
2065 | // ---------------------------------------------------------------------------- | |
2066 | // text control | |
2067 | // ---------------------------------------------------------------------------- | |
2068 | ||
2069 | void wxWin32Renderer::DrawTextLine(wxDC& dc, | |
2070 | const wxString& text, | |
2071 | const wxRect& rect, | |
2072 | int selStart, | |
2073 | int selEnd, | |
2074 | int flags) | |
2075 | { | |
2076 | // nothing special to do here | |
2077 | StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags); | |
2078 | } | |
2079 | ||
2080 | void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect) | |
2081 | { | |
2082 | // we don't draw them | |
2083 | } | |
2084 | ||
2085 | // ---------------------------------------------------------------------------- | |
2086 | // notebook | |
2087 | // ---------------------------------------------------------------------------- | |
2088 | ||
2089 | void wxWin32Renderer::DrawTab(wxDC& dc, | |
2090 | const wxRect& rectOrig, | |
2091 | wxDirection dir, | |
2092 | const wxString& label, | |
2093 | const wxBitmap& bitmap, | |
2094 | int flags, | |
2095 | int indexAccel) | |
2096 | { | |
2097 | wxRect rect = rectOrig; | |
2098 | ||
2099 | // the current tab is drawn indented (to the top for default case) and | |
2100 | // bigger than the other ones | |
2101 | const wxSize indent = GetTabIndent(); | |
2102 | if ( flags & wxCONTROL_SELECTED ) | |
2103 | { | |
2104 | switch ( dir ) | |
2105 | { | |
2106 | default: | |
2107 | wxFAIL_MSG(_T("invaild notebook tab orientation")); | |
2108 | // fall through | |
2109 | ||
2110 | case wxTOP: | |
2111 | rect.Inflate(indent.x, 0); | |
2112 | rect.y -= indent.y; | |
2113 | rect.height += indent.y; | |
2114 | break; | |
2115 | ||
2116 | case wxBOTTOM: | |
2117 | rect.Inflate(indent.x, 0); | |
2118 | rect.height += indent.y; | |
2119 | break; | |
2120 | ||
2121 | case wxLEFT: | |
2122 | case wxRIGHT: | |
2123 | wxFAIL_MSG(_T("TODO")); | |
2124 | break; | |
2125 | } | |
2126 | } | |
2127 | ||
2128 | // draw the text, image and the focus around them (if necessary) | |
2129 | wxRect rectLabel = rect; | |
2130 | rectLabel.Deflate(1, 1); | |
2131 | DrawButtonLabel(dc, label, bitmap, rectLabel, | |
2132 | flags, wxALIGN_CENTRE, indexAccel); | |
2133 | ||
2134 | // now draw the tab border itself (maybe use DrawRoundedRectangle()?) | |
2135 | static const wxCoord CUTOFF = 2; // radius of the rounded corner | |
2136 | wxCoord x = rect.x, | |
2137 | y = rect.y, | |
2138 | x2 = rect.GetRight(), | |
2139 | y2 = rect.GetBottom(); | |
2140 | ||
2141 | // FIXME: all this code will break if the tab indent or the border width, | |
2142 | // it is tied to the fact that both of them are equal to 2 | |
2143 | switch ( dir ) | |
2144 | { | |
2145 | default: | |
2146 | case wxTOP: | |
2147 | dc.SetPen(m_penHighlight); | |
2148 | dc.DrawLine(x, y2, x, y + CUTOFF); | |
2149 | dc.DrawLine(x, y + CUTOFF, x + CUTOFF, y); | |
2150 | dc.DrawLine(x + CUTOFF, y, x2 - CUTOFF + 1, y); | |
2151 | ||
2152 | dc.SetPen(m_penBlack); | |
2153 | dc.DrawLine(x2, y2, x2, y + CUTOFF); | |
2154 | dc.DrawLine(x2, y + CUTOFF, x2 - CUTOFF, y); | |
2155 | ||
2156 | dc.SetPen(m_penDarkGrey); | |
2157 | dc.DrawLine(x2 - 1, y2, x2 - 1, y + CUTOFF - 1); | |
2158 | ||
2159 | if ( flags & wxCONTROL_SELECTED ) | |
2160 | { | |
2161 | dc.SetPen(m_penLightGrey); | |
2162 | ||
2163 | // overwrite the part of the border below this tab | |
2164 | dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1); | |
2165 | ||
2166 | // and the shadow of the tab to the left of us | |
2167 | dc.DrawLine(x + 1, y + CUTOFF + 1, x + 1, y2 + 1); | |
2168 | } | |
2169 | break; | |
2170 | ||
2171 | case wxBOTTOM: | |
2172 | dc.SetPen(m_penHighlight); | |
2173 | // we need to continue one pixel further to overwrite the corner of | |
2174 | // the border for the selected tab | |
2175 | dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0), | |
2176 | x, y2 - CUTOFF); | |
2177 | dc.DrawLine(x, y2 - CUTOFF, x + CUTOFF, y2); | |
2178 | ||
2179 | dc.SetPen(m_penBlack); | |
2180 | dc.DrawLine(x + CUTOFF, y2, x2 - CUTOFF + 1, y2); | |
2181 | dc.DrawLine(x2, y, x2, y2 - CUTOFF); | |
2182 | dc.DrawLine(x2, y2 - CUTOFF, x2 - CUTOFF, y2); | |
2183 | ||
2184 | dc.SetPen(m_penDarkGrey); | |
2185 | dc.DrawLine(x + CUTOFF, y2 - 1, x2 - CUTOFF + 1, y2 - 1); | |
2186 | dc.DrawLine(x2 - 1, y, x2 - 1, y2 - CUTOFF + 1); | |
2187 | ||
2188 | if ( flags & wxCONTROL_SELECTED ) | |
2189 | { | |
2190 | dc.SetPen(m_penLightGrey); | |
2191 | ||
2192 | // overwrite the part of the (double!) border above this tab | |
2193 | dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1); | |
2194 | dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2); | |
2195 | ||
2196 | // and the shadow of the tab to the left of us | |
2197 | dc.DrawLine(x + 1, y2 - CUTOFF, x + 1, y - 1); | |
2198 | } | |
2199 | break; | |
2200 | ||
2201 | case wxLEFT: | |
2202 | case wxRIGHT: | |
2203 | wxFAIL_MSG(_T("TODO")); | |
2204 | } | |
2205 | } | |
2206 | ||
2207 | // ---------------------------------------------------------------------------- | |
2208 | // slider | |
2209 | // ---------------------------------------------------------------------------- | |
2210 | ||
2211 | wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect, | |
2212 | wxOrientation orient) const | |
2213 | { | |
2214 | wxSize size; | |
2215 | ||
2216 | wxRect rectShaft = GetSliderShaftRect(rect, orient); | |
2217 | if ( orient == wxHORIZONTAL ) | |
2218 | { | |
2219 | size.y = rect.height - 6; | |
2220 | size.x = wxMin(size.y / 2, rectShaft.width); | |
2221 | } | |
2222 | else // vertical | |
2223 | { | |
2224 | size.x = rect.width - 6; | |
2225 | size.y = wxMin(size.x / 2, rectShaft.height); | |
2226 | } | |
2227 | ||
2228 | return size; | |
2229 | } | |
2230 | ||
2231 | wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig, | |
2232 | wxOrientation orient) const | |
2233 | { | |
2234 | static const wxCoord SLIDER_MARGIN = 6; | |
2235 | ||
2236 | wxRect rect = rectOrig; | |
2237 | ||
2238 | if ( orient == wxHORIZONTAL ) | |
2239 | { | |
2240 | // make the rect of minimal width and centre it | |
2241 | rect.height = 2*BORDER_THICKNESS; | |
2242 | rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2; | |
2243 | if ( rect.y < 0 ) | |
2244 | rect.y = 0; | |
2245 | ||
2246 | // leave margins on the sides | |
2247 | rect.Deflate(SLIDER_MARGIN, 0); | |
2248 | } | |
2249 | else // vertical | |
2250 | { | |
2251 | // same as above but in other direction | |
2252 | rect.width = 2*BORDER_THICKNESS; | |
2253 | rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2; | |
2254 | if ( rect.x < 0 ) | |
2255 | rect.x = 0; | |
2256 | ||
2257 | rect.Deflate(0, SLIDER_MARGIN); | |
2258 | } | |
2259 | ||
2260 | return rect; | |
2261 | } | |
2262 | ||
2263 | void wxWin32Renderer::DrawSliderShaft(wxDC& dc, | |
2264 | const wxRect& rectOrig, | |
2265 | wxOrientation orient, | |
2266 | int flags, | |
2267 | wxRect *rectShaft) | |
2268 | { | |
2269 | if ( flags & wxCONTROL_FOCUSED ) | |
2270 | { | |
2271 | DrawFocusRect(dc, rectOrig); | |
2272 | } | |
2273 | ||
2274 | wxRect rect = GetSliderShaftRect(rectOrig, orient); | |
2275 | ||
2276 | if ( rectShaft ) | |
2277 | *rectShaft = rect; | |
2278 | ||
2279 | DrawSunkenBorder(dc, &rect); | |
2280 | } | |
2281 | ||
2282 | void wxWin32Renderer::DrawSliderThumb(wxDC& dc, | |
2283 | const wxRect& rect, | |
2284 | wxOrientation orient, | |
2285 | int flags) | |
2286 | { | |
2287 | /* | |
2288 | we are drawing a shape of this form | |
2289 | ||
2290 | HHHHHHB <--- y | |
2291 | H DB | |
2292 | H DB | |
2293 | H DB where H is hightlight colour | |
2294 | H DB D dark grey | |
2295 | H DB B black | |
2296 | H DB | |
2297 | H DB <--- y3 | |
2298 | H DB | |
2299 | HDB | |
2300 | B <--- y2 | |
2301 | ||
2302 | ^ ^ ^ | |
2303 | | | | | |
2304 | x x3 x2 | |
2305 | ||
2306 | The interior of this shape is filled with the hatched brush if the thumb | |
2307 | is pressed. | |
2308 | */ | |
2309 | ||
2310 | DrawBackground(dc, wxNullColour, rect, flags); | |
2311 | ||
2312 | bool transpose = orient == wxVERTICAL; | |
2313 | ||
2314 | wxCoord x, y, x2, y2; | |
2315 | if ( transpose ) | |
2316 | { | |
2317 | x = rect.y; | |
2318 | y = rect.x; | |
2319 | x2 = rect.GetBottom(); | |
2320 | y2 = rect.GetRight(); | |
2321 | } | |
2322 | else | |
2323 | { | |
2324 | x = rect.x; | |
2325 | y = rect.y; | |
2326 | x2 = rect.GetRight(); | |
2327 | y2 = rect.GetBottom(); | |
2328 | } | |
2329 | ||
2330 | // the size of the pointed part of the thumb | |
2331 | wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; | |
2332 | ||
2333 | wxCoord x3 = x + sizeArrow, | |
2334 | y3 = y2 - sizeArrow; | |
2335 | ||
2336 | dc.SetPen(m_penHighlight); | |
2337 | DrawLine(dc, x, y, x2, y, transpose); | |
2338 | DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose); | |
2339 | DrawLine(dc, x, y3, x3, y2, transpose); | |
2340 | ||
2341 | dc.SetPen(m_penBlack); | |
2342 | DrawLine(dc, x3, y2, x2, y3, transpose); | |
2343 | DrawLine(dc, x2, y3, x2, y - 1, transpose); | |
2344 | ||
2345 | dc.SetPen(m_penDarkGrey); | |
2346 | DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose); | |
2347 | DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose); | |
2348 | ||
2349 | if ( flags & wxCONTROL_PRESSED ) | |
2350 | { | |
2351 | // TODO: MSW fills the entire area inside, not just the rect | |
2352 | wxRect rectInt = rect; | |
2353 | if ( transpose ) | |
2354 | rectInt.SetRight(y3); | |
2355 | else | |
2356 | rectInt.SetBottom(y3); | |
2357 | rectInt.Deflate(2); | |
2358 | ||
2359 | static const char *stipple_xpm[] = { | |
2360 | /* columns rows colors chars-per-pixel */ | |
2361 | "2 2 2 1", | |
2362 | " c None", | |
2363 | "w c white", | |
2364 | /* pixels */ | |
2365 | "w ", | |
2366 | " w", | |
2367 | }; | |
2368 | dc.SetBrush(wxBrush(stipple_xpm)); | |
2369 | ||
2370 | dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT)); | |
2371 | dc.SetTextBackground(wxSCHEME_COLOUR(m_scheme, CONTROL)); | |
2372 | dc.SetPen(*wxTRANSPARENT_PEN); | |
2373 | dc.DrawRectangle(rectInt); | |
2374 | } | |
2375 | } | |
2376 | ||
2377 | void wxWin32Renderer::DrawSliderTicks(wxDC& dc, | |
2378 | const wxRect& rect, | |
2379 | const wxSize& sizeThumb, | |
2380 | wxOrientation orient, | |
2381 | int start, | |
2382 | int end, | |
2383 | int step, | |
2384 | int flags) | |
2385 | { | |
2386 | if ( end == start ) | |
2387 | { | |
2388 | // empty slider? | |
2389 | return; | |
2390 | } | |
2391 | ||
2392 | // the variable names correspond to horizontal case, but they can be used | |
2393 | // for both orientations | |
2394 | wxCoord x1, x2, y1, y2, len, widthThumb; | |
2395 | if ( orient == wxHORIZONTAL ) | |
2396 | { | |
2397 | x1 = rect.GetLeft(); | |
2398 | x2 = rect.GetRight(); | |
2399 | ||
2400 | // draw from bottom to top to leave one pixel space between the ticks | |
2401 | // and the slider as Windows do | |
2402 | y1 = rect.GetBottom(); | |
2403 | y2 = rect.GetTop(); | |
2404 | ||
2405 | len = rect.width; | |
2406 | ||
2407 | widthThumb = sizeThumb.x; | |
2408 | } | |
2409 | else // vertical | |
2410 | { | |
2411 | x1 = rect.GetTop(); | |
2412 | x2 = rect.GetBottom(); | |
2413 | ||
2414 | y1 = rect.GetRight(); | |
2415 | y2 = rect.GetLeft(); | |
2416 | ||
2417 | len = rect.height; | |
2418 | ||
2419 | widthThumb = sizeThumb.y; | |
2420 | } | |
2421 | ||
2422 | // the first tick should be positioned in such way that a thumb drawn in | |
2423 | // the first position points down directly to it | |
2424 | x1 += widthThumb / 2; | |
2425 | x2 -= widthThumb / 2; | |
2426 | ||
2427 | // this also means that we have slightly less space for the ticks in | |
2428 | // between the first and the last | |
2429 | len -= widthThumb; | |
2430 | ||
2431 | dc.SetPen(m_penBlack); | |
2432 | ||
2433 | int range = end - start; | |
2434 | for ( int n = 0; n < range; n += step ) | |
2435 | { | |
2436 | wxCoord x = x1 + (len*n) / range; | |
2437 | ||
2438 | DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL); | |
2439 | } | |
2440 | ||
2441 | // always draw the line at the end position | |
2442 | DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL); | |
2443 | } | |
2444 | ||
2445 | // ---------------------------------------------------------------------------- | |
2446 | // menu and menubar | |
2447 | // ---------------------------------------------------------------------------- | |
2448 | ||
3379ed37 VZ |
2449 | #if wxUSE_MENUS |
2450 | ||
1e6feb95 VZ |
2451 | // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer |
2452 | class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo | |
2453 | { | |
2454 | public: | |
2455 | virtual wxSize GetSize() const { return m_size; } | |
2456 | ||
2457 | wxCoord GetLabelOffset() const { return m_ofsLabel; } | |
2458 | wxCoord GetAccelOffset() const { return m_ofsAccel; } | |
2459 | ||
2460 | wxCoord GetItemHeight() const { return m_heightItem; } | |
2461 | ||
2462 | private: | |
2463 | // the total size of the menu | |
2464 | wxSize m_size; | |
2465 | ||
2466 | // the offset of the start of the menu item label | |
2467 | wxCoord m_ofsLabel; | |
2468 | ||
2469 | // the offset of the start of the accel label | |
2470 | wxCoord m_ofsAccel; | |
2471 | ||
2472 | // the height of a normal (not separator) item | |
2473 | wxCoord m_heightItem; | |
2474 | ||
2475 | friend wxMenuGeometryInfo *wxWin32Renderer:: | |
2476 | GetMenuGeometry(wxWindow *, const wxMenu&) const; | |
2477 | }; | |
2478 | ||
54800df8 | 2479 | #endif // wxUSE_MENUS |
3379ed37 | 2480 | |
1e6feb95 VZ |
2481 | // FIXME: all constants are hardcoded but shouldn't be |
2482 | static const wxCoord MENU_LEFT_MARGIN = 9; | |
2483 | static const wxCoord MENU_RIGHT_MARGIN = 18; | |
2484 | static const wxCoord MENU_VERT_MARGIN = 3; | |
2485 | ||
2486 | // the margin around bitmap/check marks (on each side) | |
2487 | static const wxCoord MENU_BMP_MARGIN = 2; | |
2488 | ||
2489 | // the margin between the labels and accel strings | |
2490 | static const wxCoord MENU_ACCEL_MARGIN = 8; | |
2491 | ||
2492 | // the separator height in pixels: in fact, strangely enough, the real height | |
2493 | // is 2 but Windows adds one extra pixel in the bottom margin, so take it into | |
2494 | // account here | |
2495 | static const wxCoord MENU_SEPARATOR_HEIGHT = 3; | |
2496 | ||
2497 | // the size of the standard checkmark bitmap | |
2498 | static const wxCoord MENU_CHECK_SIZE = 9; | |
2499 | ||
3379ed37 VZ |
2500 | // we can't implement these methods without wxMenuGeometryInfo implementation |
2501 | // which we don't have if !wxUSE_MENUS | |
2502 | #if wxUSE_MENUS | |
2503 | ||
1e6feb95 VZ |
2504 | void wxWin32Renderer::DrawMenuBarItem(wxDC& dc, |
2505 | const wxRect& rectOrig, | |
2506 | const wxString& label, | |
2507 | int flags, | |
2508 | int indexAccel) | |
2509 | { | |
2510 | wxRect rect = rectOrig; | |
2511 | rect.height--; | |
2512 | ||
2513 | wxDCTextColourChanger colChanger(dc); | |
2514 | ||
2515 | if ( flags & wxCONTROL_SELECTED ) | |
2516 | { | |
2517 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
2518 | ||
2519 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
2520 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
2521 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
2522 | dc.DrawRectangle(rect); | |
2523 | } | |
2524 | ||
2525 | // don't draw the focus rect around menu bar items | |
2526 | DrawLabel(dc, label, rect, flags & ~wxCONTROL_FOCUSED, | |
2527 | wxALIGN_CENTRE, indexAccel); | |
2528 | } | |
2529 | ||
2530 | void wxWin32Renderer::DrawMenuItem(wxDC& dc, | |
2531 | wxCoord y, | |
2532 | const wxMenuGeometryInfo& gi, | |
2533 | const wxString& label, | |
2534 | const wxString& accel, | |
2535 | const wxBitmap& bitmap, | |
2536 | int flags, | |
2537 | int indexAccel) | |
2538 | { | |
2539 | const wxWin32MenuGeometryInfo& geometryInfo = | |
2540 | (const wxWin32MenuGeometryInfo&)gi; | |
2541 | ||
2542 | wxRect rect; | |
2543 | rect.x = 0; | |
2544 | rect.y = y; | |
2545 | rect.width = geometryInfo.GetSize().x; | |
2546 | rect.height = geometryInfo.GetItemHeight(); | |
2547 | ||
2548 | // draw the selected item specially | |
2549 | wxDCTextColourChanger colChanger(dc); | |
2550 | if ( flags & wxCONTROL_SELECTED ) | |
2551 | { | |
2552 | colChanger.Set(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT)); | |
2553 | ||
2554 | wxColour colBg = wxSCHEME_COLOUR(m_scheme, HIGHLIGHT); | |
2555 | dc.SetBrush(wxBrush(colBg, wxSOLID)); | |
2556 | dc.SetPen(wxPen(colBg, 0, wxSOLID)); | |
2557 | dc.DrawRectangle(rect); | |
2558 | } | |
2559 | ||
2560 | // draw the bitmap: use the bitmap provided or the standard checkmark for | |
2561 | // the checkable items | |
2562 | wxBitmap bmp = bitmap; | |
2563 | if ( !bmp.Ok() && (flags & wxCONTROL_CHECKED) ) | |
2564 | { | |
2565 | bmp = GetIndicator(IndicatorType_Menu, flags); | |
2566 | } | |
2567 | ||
2568 | if ( bmp.Ok() ) | |
2569 | { | |
2570 | rect.SetRight(geometryInfo.GetLabelOffset()); | |
2571 | wxControlRenderer::DrawBitmap(dc, bmp, rect); | |
2572 | } | |
2573 | ||
2574 | // draw the label | |
2575 | rect.x = geometryInfo.GetLabelOffset(); | |
2576 | rect.SetRight(geometryInfo.GetAccelOffset()); | |
2577 | ||
2578 | DrawLabel(dc, label, rect, flags, wxALIGN_CENTRE_VERTICAL, indexAccel); | |
2579 | ||
2580 | // draw the accel string | |
2581 | rect.x = geometryInfo.GetAccelOffset(); | |
2582 | rect.SetRight(geometryInfo.GetSize().x); | |
2583 | ||
2584 | // NB: no accel index here | |
2585 | DrawLabel(dc, accel, rect, flags, wxALIGN_CENTRE_VERTICAL); | |
2586 | ||
2587 | // draw the submenu indicator | |
2588 | if ( flags & wxCONTROL_ISSUBMENU ) | |
2589 | { | |
2590 | rect.x = geometryInfo.GetSize().x - MENU_RIGHT_MARGIN; | |
2591 | rect.width = MENU_RIGHT_MARGIN; | |
2592 | ||
2593 | wxArrowStyle arrowStyle; | |
2594 | if ( flags & wxCONTROL_DISABLED ) | |
2595 | arrowStyle = flags & wxCONTROL_SELECTED ? Arrow_InversedDisabled | |
2596 | : Arrow_Disabled; | |
2597 | else if ( flags & wxCONTROL_SELECTED ) | |
2598 | arrowStyle = Arrow_Inversed; | |
2599 | else | |
2600 | arrowStyle = Arrow_Normal; | |
2601 | ||
2602 | DrawArrow(dc, rect, Arrow_Right, arrowStyle); | |
2603 | } | |
2604 | } | |
2605 | ||
2606 | void wxWin32Renderer::DrawMenuSeparator(wxDC& dc, | |
2607 | wxCoord y, | |
2608 | const wxMenuGeometryInfo& geomInfo) | |
2609 | { | |
2610 | DrawHorizontalLine(dc, y + MENU_VERT_MARGIN, 0, geomInfo.GetSize().x); | |
2611 | } | |
2612 | ||
2613 | wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& sizeText) const | |
2614 | { | |
2615 | wxSize size = sizeText; | |
2616 | ||
2617 | // FIXME: menubar height is configurable under Windows | |
2618 | size.x += 12; | |
2619 | size.y += 6; | |
2620 | ||
2621 | return size; | |
2622 | } | |
2623 | ||
2624 | wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, | |
2625 | const wxMenu& menu) const | |
2626 | { | |
2627 | // prepare the dc: for now we draw all the items with the system font | |
2628 | wxClientDC dc(win); | |
2629 | dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
2630 | ||
2631 | // the height of a normal item | |
2632 | wxCoord heightText = dc.GetCharHeight(); | |
2633 | ||
2634 | // the total height | |
2635 | wxCoord height = 0; | |
2636 | ||
2637 | // the max length of label and accel strings: the menu width is the sum of | |
2638 | // them, even if they're for different items (as the accels should be | |
2639 | // aligned) | |
2640 | // | |
2641 | // the max length of the bitmap is never 0 as Windows always leaves enough | |
2642 | // space for a check mark indicator | |
2643 | wxCoord widthLabelMax = 0, | |
2644 | widthAccelMax = 0, | |
2645 | widthBmpMax = MENU_LEFT_MARGIN; | |
2646 | ||
2647 | for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst(); | |
2648 | node; | |
2649 | node = node->GetNext() ) | |
2650 | { | |
2651 | // height of this item | |
2652 | wxCoord h; | |
2653 | ||
2654 | wxMenuItem *item = node->GetData(); | |
2655 | if ( item->IsSeparator() ) | |
2656 | { | |
2657 | h = MENU_SEPARATOR_HEIGHT; | |
2658 | } | |
2659 | else // not separator | |
2660 | { | |
2661 | h = heightText; | |
2662 | ||
2663 | wxCoord widthLabel; | |
2664 | dc.GetTextExtent(item->GetLabel(), &widthLabel, NULL); | |
2665 | if ( widthLabel > widthLabelMax ) | |
2666 | { | |
2667 | widthLabelMax = widthLabel; | |
2668 | } | |
2669 | ||
2670 | wxCoord widthAccel; | |
2671 | dc.GetTextExtent(item->GetAccelString(), &widthAccel, NULL); | |
2672 | if ( widthAccel > widthAccelMax ) | |
2673 | { | |
2674 | widthAccelMax = widthAccel; | |
2675 | } | |
2676 | ||
2677 | const wxBitmap& bmp = item->GetBitmap(); | |
2678 | if ( bmp.Ok() ) | |
2679 | { | |
2680 | wxCoord widthBmp = bmp.GetWidth(); | |
2681 | if ( widthBmp > widthBmpMax ) | |
2682 | widthBmpMax = widthBmp; | |
2683 | } | |
2684 | //else if ( item->IsCheckable() ): no need to check for this as | |
2685 | // MENU_LEFT_MARGIN is big enough to show the check mark | |
2686 | } | |
2687 | ||
2688 | h += 2*MENU_VERT_MARGIN; | |
2689 | ||
2690 | // remember the item position and height | |
2691 | item->SetGeometry(height, h); | |
2692 | ||
2693 | height += h; | |
2694 | } | |
2695 | ||
2696 | // bundle the metrics into a struct and return it | |
2697 | wxWin32MenuGeometryInfo *gi = new wxWin32MenuGeometryInfo; | |
2698 | ||
2699 | gi->m_ofsLabel = widthBmpMax + 2*MENU_BMP_MARGIN; | |
2700 | gi->m_ofsAccel = gi->m_ofsLabel + widthLabelMax; | |
2701 | if ( widthAccelMax > 0 ) | |
2702 | { | |
2703 | // if we actually have any accesl, add a margin | |
2704 | gi->m_ofsAccel += MENU_ACCEL_MARGIN; | |
2705 | } | |
2706 | ||
2707 | gi->m_heightItem = heightText + 2*MENU_VERT_MARGIN; | |
2708 | ||
2709 | gi->m_size.x = gi->m_ofsAccel + widthAccelMax + MENU_RIGHT_MARGIN; | |
2710 | gi->m_size.y = height; | |
2711 | ||
2712 | return gi; | |
2713 | } | |
2714 | ||
3379ed37 VZ |
2715 | #else // !wxUSE_MENUS |
2716 | ||
1629fb3b | 2717 | /* |
3379ed37 VZ |
2718 | void wxWin32Renderer::DrawMenuBarItem(wxDC& WXUNUSED(dc), |
2719 | const wxRect& WXUNUSED(rectOrig), | |
2720 | const wxString& WXUNUSED(label), | |
2721 | int WXUNUSED(flags), | |
2722 | int WXUNUSED(indexAccel)) | |
2723 | { | |
2724 | } | |
2725 | ||
2726 | void wxWin32Renderer::DrawMenuItem(wxDC& WXUNUSED(dc), | |
2727 | wxCoord WXUNUSED(y), | |
2728 | const wxMenuGeometryInfo& WXUNUSED(gi), | |
2729 | const wxString& WXUNUSED(label), | |
2730 | const wxString& WXUNUSED(accel), | |
2731 | const wxBitmap& WXUNUSED(bitmap), | |
2732 | int WXUNUSED(flags), | |
2733 | int WXUNUSED(indexAccel)) | |
2734 | { | |
2735 | } | |
2736 | ||
2737 | void wxWin32Renderer::DrawMenuSeparator(wxDC& WXUNUSED(dc), | |
2738 | wxCoord WXUNUSED(y), | |
2739 | const wxMenuGeometryInfo& WXUNUSED(gi)) | |
2740 | { | |
2741 | } | |
2742 | ||
2743 | wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& size) const | |
2744 | { | |
2745 | return size; | |
2746 | } | |
2747 | ||
2748 | wxMenuGeometryInfo * | |
2749 | wxWin32Renderer::GetMenuGeometry(wxWindow *WXUNUSED(win), | |
2750 | const wxMenu& WXUNUSED(menu)) const | |
2751 | { | |
2752 | return NULL; | |
2753 | } | |
1629fb3b | 2754 | */ |
3379ed37 VZ |
2755 | |
2756 | #endif // wxUSE_MENUS/!wxUSE_MENUS | |
2757 | ||
1e6feb95 VZ |
2758 | // ---------------------------------------------------------------------------- |
2759 | // combobox | |
2760 | // ---------------------------------------------------------------------------- | |
2761 | ||
2762 | void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, | |
1b465102 | 2763 | wxBitmap *bmpFocus, |
1e6feb95 VZ |
2764 | wxBitmap *bmpPressed, |
2765 | wxBitmap *bmpDisabled) | |
2766 | { | |
2767 | static const wxCoord widthCombo = 16; | |
2768 | static const wxCoord heightCombo = 17; | |
2769 | ||
2770 | wxMemoryDC dcMem; | |
2771 | ||
2772 | if ( bmpNormal ) | |
2773 | { | |
2774 | bmpNormal->Create(widthCombo, heightCombo); | |
2775 | dcMem.SelectObject(*bmpNormal); | |
2776 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
2777 | Arrow_Down, Arrow_Normal); | |
2778 | } | |
2779 | ||
2780 | if ( bmpPressed ) | |
2781 | { | |
2782 | bmpPressed->Create(widthCombo, heightCombo); | |
2783 | dcMem.SelectObject(*bmpPressed); | |
2784 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
2785 | Arrow_Down, Arrow_Pressed); | |
2786 | } | |
2787 | ||
2788 | if ( bmpDisabled ) | |
2789 | { | |
2790 | bmpDisabled->Create(widthCombo, heightCombo); | |
2791 | dcMem.SelectObject(*bmpDisabled); | |
2792 | DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), | |
2793 | Arrow_Down, Arrow_Disabled); | |
2794 | } | |
2795 | } | |
2796 | ||
2797 | // ---------------------------------------------------------------------------- | |
2798 | // background | |
2799 | // ---------------------------------------------------------------------------- | |
2800 | ||
2801 | void wxWin32Renderer::DoDrawBackground(wxDC& dc, | |
2802 | const wxColour& col, | |
2803 | const wxRect& rect) | |
2804 | { | |
2805 | wxBrush brush(col, wxSOLID); | |
2806 | dc.SetBrush(brush); | |
2807 | dc.SetPen(*wxTRANSPARENT_PEN); | |
2808 | dc.DrawRectangle(rect); | |
2809 | } | |
2810 | ||
2811 | void wxWin32Renderer::DrawBackground(wxDC& dc, | |
2812 | const wxColour& col, | |
2813 | const wxRect& rect, | |
2814 | int flags) | |
2815 | { | |
2816 | // just fill it with the given or default bg colour | |
2817 | wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); | |
2818 | DoDrawBackground(dc, colBg, rect); | |
2819 | } | |
2820 | ||
2821 | // ---------------------------------------------------------------------------- | |
2822 | // scrollbar | |
2823 | // ---------------------------------------------------------------------------- | |
2824 | ||
2825 | void wxWin32Renderer::DrawArrow(wxDC& dc, | |
2826 | wxDirection dir, | |
2827 | const wxRect& rect, | |
2828 | int flags) | |
2829 | { | |
2830 | // get the bitmap for this arrow | |
2831 | wxArrowDirection arrowDir; | |
2832 | switch ( dir ) | |
2833 | { | |
2834 | case wxLEFT: arrowDir = Arrow_Left; break; | |
2835 | case wxRIGHT: arrowDir = Arrow_Right; break; | |
2836 | case wxUP: arrowDir = Arrow_Up; break; | |
2837 | case wxDOWN: arrowDir = Arrow_Down; break; | |
2838 | ||
2839 | default: | |
2840 | wxFAIL_MSG(_T("unknown arrow direction")); | |
2841 | return; | |
2842 | } | |
2843 | ||
2844 | wxArrowStyle arrowStyle; | |
2845 | if ( flags & wxCONTROL_PRESSED ) | |
2846 | { | |
2847 | // can't be pressed and disabled | |
2848 | arrowStyle = Arrow_Pressed; | |
2849 | } | |
2850 | else | |
2851 | { | |
2852 | arrowStyle = flags & wxCONTROL_DISABLED ? Arrow_Disabled : Arrow_Normal; | |
2853 | } | |
2854 | ||
2855 | DrawArrowButton(dc, rect, arrowDir, arrowStyle); | |
2856 | } | |
2857 | ||
2858 | void wxWin32Renderer::DrawArrow(wxDC& dc, | |
2859 | const wxRect& rect, | |
2860 | wxArrowDirection arrowDir, | |
2861 | wxArrowStyle arrowStyle) | |
2862 | { | |
2863 | const wxBitmap& bmp = m_bmpArrows[arrowStyle][arrowDir]; | |
2864 | ||
2865 | // under Windows the arrows always have the same size so just centre it in | |
2866 | // the provided rectangle | |
2867 | wxCoord x = rect.x + (rect.width - bmp.GetWidth()) / 2, | |
2868 | y = rect.y + (rect.height - bmp.GetHeight()) / 2; | |
2869 | ||
2870 | // Windows does it like this... | |
2871 | if ( arrowDir == Arrow_Left ) | |
2872 | x--; | |
2873 | ||
2874 | // draw it | |
2875 | dc.DrawBitmap(bmp, x, y, TRUE /* use mask */); | |
2876 | } | |
2877 | ||
2878 | void wxWin32Renderer::DrawArrowButton(wxDC& dc, | |
2879 | const wxRect& rectAll, | |
2880 | wxArrowDirection arrowDir, | |
2881 | wxArrowStyle arrowStyle) | |
2882 | { | |
2883 | wxRect rect = rectAll; | |
2884 | DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); | |
2885 | DrawArrowBorder(dc, &rect, arrowStyle == Arrow_Pressed); | |
2886 | DrawArrow(dc, rect, arrowDir, arrowStyle); | |
2887 | } | |
2888 | ||
2889 | void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc, | |
2890 | wxOrientation orient, | |
2891 | const wxRect& rect, | |
2892 | int flags) | |
2893 | { | |
2894 | // we don't use the flags, the thumb never changes appearance | |
2895 | wxRect rectThumb = rect; | |
2896 | DrawArrowBorder(dc, &rectThumb); | |
2897 | DrawBackground(dc, wxNullColour, rectThumb); | |
2898 | } | |
2899 | ||
2900 | void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc, | |
2901 | wxOrientation orient, | |
2902 | const wxRect& rectBar, | |
2903 | int flags) | |
2904 | { | |
2905 | wxColourScheme::StdColour col = flags & wxCONTROL_PRESSED | |
2906 | ? wxColourScheme::SCROLLBAR_PRESSED | |
2907 | : wxColourScheme::SCROLLBAR; | |
2908 | DoDrawBackground(dc, m_scheme->Get(col), rectBar); | |
2909 | } | |
2910 | ||
2911 | void wxWin32Renderer::DrawScrollCorner(wxDC& dc, const wxRect& rect) | |
2912 | { | |
2913 | DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect); | |
2914 | } | |
2915 | ||
2916 | wxRect wxWin32Renderer::GetScrollbarRect(const wxScrollBar *scrollbar, | |
2917 | wxScrollBar::Element elem, | |
2918 | int thumbPos) const | |
2919 | { | |
2920 | return StandardGetScrollbarRect(scrollbar, elem, | |
2921 | thumbPos, m_sizeScrollbarArrow); | |
2922 | } | |
2923 | ||
2924 | wxCoord wxWin32Renderer::GetScrollbarSize(const wxScrollBar *scrollbar) | |
2925 | { | |
2926 | return StandardScrollBarSize(scrollbar, m_sizeScrollbarArrow); | |
2927 | } | |
2928 | ||
2929 | wxHitTest wxWin32Renderer::HitTestScrollbar(const wxScrollBar *scrollbar, | |
2930 | const wxPoint& pt) const | |
2931 | { | |
2932 | return StandardHitTestScrollbar(scrollbar, pt, m_sizeScrollbarArrow); | |
2933 | } | |
2934 | ||
2935 | wxCoord wxWin32Renderer::ScrollbarToPixel(const wxScrollBar *scrollbar, | |
2936 | int thumbPos) | |
2937 | { | |
2938 | return StandardScrollbarToPixel(scrollbar, thumbPos, m_sizeScrollbarArrow); | |
2939 | } | |
2940 | ||
2941 | int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar, | |
2942 | wxCoord coord) | |
2943 | { | |
2944 | return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow); | |
2945 | } | |
2946 | ||
2947 | // ---------------------------------------------------------------------------- | |
2948 | // text control geometry | |
2949 | // ---------------------------------------------------------------------------- | |
2950 | ||
2951 | static inline int GetTextBorderWidth() | |
2952 | { | |
2953 | return 1; | |
2954 | } | |
2955 | ||
2956 | wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, | |
2957 | const wxRect& rect) | |
2958 | { | |
2959 | wxRect rectTotal = rect; | |
2960 | ||
2961 | wxCoord widthBorder = GetTextBorderWidth(); | |
1e6feb95 VZ |
2962 | rectTotal.Inflate(widthBorder); |
2963 | ||
2964 | // this is what Windows does | |
2965 | rectTotal.height++; | |
2966 | ||
2967 | return rectTotal; | |
2968 | } | |
2969 | ||
2970 | wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, | |
2971 | const wxRect& rect, | |
2972 | wxCoord *extraSpaceBeyond) | |
2973 | { | |
2974 | wxRect rectText = rect; | |
2975 | ||
2976 | // undo GetTextTotalArea() | |
2977 | if ( rectText.height > 0 ) | |
2978 | rectText.height--; | |
2979 | ||
2980 | wxCoord widthBorder = GetTextBorderWidth(); | |
1e6feb95 VZ |
2981 | rectText.Inflate(-widthBorder); |
2982 | ||
2983 | if ( extraSpaceBeyond ) | |
2984 | *extraSpaceBeyond = 0; | |
2985 | ||
2986 | return rectText; | |
2987 | } | |
2988 | ||
2989 | // ---------------------------------------------------------------------------- | |
2990 | // size adjustments | |
2991 | // ---------------------------------------------------------------------------- | |
2992 | ||
2993 | void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) | |
2994 | { | |
2995 | #if wxUSE_SCROLLBAR | |
2996 | if ( wxDynamicCast(window, wxScrollBar) ) | |
2997 | { | |
2998 | // we only set the width of vert scrollbars and height of the | |
2999 | // horizontal ones | |
3000 | if ( window->GetWindowStyle() & wxSB_HORIZONTAL ) | |
3001 | size->y = m_sizeScrollbarArrow.y; | |
3002 | else | |
3003 | size->x = m_sizeScrollbarArrow.x; | |
3004 | ||
3005 | // skip border width adjustments, they don't make sense for us | |
3006 | return; | |
3007 | } | |
3008 | #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR | |
3009 | ||
3010 | #if wxUSE_BUTTON | |
3011 | if ( wxDynamicCast(window, wxButton) ) | |
3012 | { | |
1b465102 VZ |
3013 | if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) |
3014 | { | |
3015 | // TODO: don't harcode all this | |
3016 | size->x += 3*window->GetCharWidth(); | |
3017 | ||
3018 | wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; | |
3019 | if ( size->y < heightBtn - 8 ) | |
3020 | size->y = heightBtn; | |
3021 | else | |
3022 | size->y += 9; | |
3023 | } | |
1e6feb95 VZ |
3024 | |
3025 | // no border width adjustments for buttons | |
3026 | return; | |
3027 | } | |
3028 | #endif // wxUSE_BUTTON | |
3029 | ||
3030 | // take into account the border width | |
3031 | wxRect rectBorder = GetBorderDimensions(window->GetBorder()); | |
3032 | size->x += rectBorder.x + rectBorder.width; | |
3033 | size->y += rectBorder.y + rectBorder.height; | |
3034 | } | |
3035 | ||
3036 | // ============================================================================ | |
3037 | // wxInputHandler | |
3038 | // ============================================================================ | |
3039 | ||
3040 | // ---------------------------------------------------------------------------- | |
3041 | // wxWin32InputHandler | |
3042 | // ---------------------------------------------------------------------------- | |
3043 | ||
3044 | wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer) | |
3045 | { | |
3046 | m_renderer = renderer; | |
3047 | } | |
3048 | ||
3049 | bool wxWin32InputHandler::HandleKey(wxControl *control, | |
3050 | const wxKeyEvent& event, | |
3051 | bool pressed) | |
3052 | { | |
3053 | return FALSE; | |
3054 | } | |
3055 | ||
3056 | bool wxWin32InputHandler::HandleMouse(wxControl *control, | |
3057 | const wxMouseEvent& event) | |
3058 | { | |
3059 | return FALSE; | |
3060 | } | |
3061 | ||
3062 | // ---------------------------------------------------------------------------- | |
3063 | // wxWin32ScrollBarInputHandler | |
3064 | // ---------------------------------------------------------------------------- | |
3065 | ||
3066 | wxWin32ScrollBarInputHandler:: | |
3067 | wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, | |
3068 | wxInputHandler *handler) | |
3069 | : wxStdScrollBarInputHandler(renderer, handler) | |
3070 | { | |
3071 | m_scrollPaused = FALSE; | |
3072 | m_interval = 0; | |
3073 | } | |
3074 | ||
3075 | bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
3076 | const wxControlAction& action) | |
3077 | { | |
3078 | // stop if went beyond the position of the original click (this can only | |
3079 | // happen when we scroll by pages) | |
3080 | bool stop = FALSE; | |
3081 | if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
3082 | { | |
3083 | stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) | |
3084 | != wxHT_SCROLLBAR_BAR_2; | |
3085 | } | |
3086 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
3087 | { | |
3088 | stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) | |
3089 | != wxHT_SCROLLBAR_BAR_1; | |
3090 | } | |
3091 | ||
3092 | if ( stop ) | |
3093 | { | |
3094 | StopScrolling(scrollbar); | |
3095 | ||
3096 | scrollbar->Refresh(); | |
3097 | ||
3098 | return FALSE; | |
3099 | } | |
3100 | ||
3101 | return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action); | |
3102 | } | |
3103 | ||
3104 | bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control, | |
3105 | const wxMouseEvent& event) | |
3106 | { | |
3107 | // remember the current state | |
3108 | bool wasDraggingThumb = m_htLast == wxHT_SCROLLBAR_THUMB; | |
3109 | ||
3110 | // do process the message | |
3111 | bool rc = wxStdScrollBarInputHandler::HandleMouse(control, event); | |
3112 | ||
3113 | // analyse the changes | |
3114 | if ( !wasDraggingThumb && (m_htLast == wxHT_SCROLLBAR_THUMB) ) | |
3115 | { | |
3116 | // we just started dragging the thumb, remember its initial position to | |
3117 | // be able to restore it if the drag is cancelled later | |
3118 | m_eventStartDrag = event; | |
3119 | } | |
3120 | ||
3121 | return rc; | |
3122 | } | |
3123 | ||
3124 | bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, | |
3125 | const wxMouseEvent& event) | |
3126 | { | |
3127 | // we don't highlight scrollbar elements, so there is no need to process | |
3128 | // mouse move events normally - only do it while mouse is captured (i.e. | |
3129 | // when we're dragging the thumb or pressing on something) | |
3130 | if ( !m_winCapture ) | |
3131 | return FALSE; | |
3132 | ||
3133 | if ( event.Entering() ) | |
3134 | { | |
3135 | // we're not interested in this at all | |
3136 | return FALSE; | |
3137 | } | |
3138 | ||
3139 | wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar); | |
3140 | wxHitTest ht; | |
3141 | if ( m_scrollPaused ) | |
3142 | { | |
3143 | // check if the mouse returned to its original location | |
3144 | ||
3145 | if ( event.Leaving() ) | |
3146 | { | |
3147 | // it surely didn't | |
3148 | return FALSE; | |
3149 | } | |
3150 | ||
3151 | ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); | |
3152 | if ( ht == m_htLast ) | |
3153 | { | |
3154 | // yes it did, resume scrolling | |
3155 | m_scrollPaused = FALSE; | |
3156 | if ( m_timerScroll ) | |
3157 | { | |
3158 | // we were scrolling by line/page, restart timer | |
3159 | m_timerScroll->Start(m_interval); | |
3160 | ||
3161 | Press(scrollbar, TRUE); | |
3162 | } | |
3163 | else // we were dragging the thumb | |
3164 | { | |
3165 | // restore its last location | |
3166 | HandleThumbMove(scrollbar, m_eventLastDrag); | |
3167 | } | |
3168 | ||
3169 | return TRUE; | |
3170 | } | |
3171 | } | |
3172 | else // normal case, scrolling hasn't been paused | |
3173 | { | |
3174 | // if we're scrolling the scrollbar because the arrow or the shaft was | |
3175 | // pressed, check that the mouse stays on the same scrollbar element | |
3176 | ||
3177 | if ( event.Moving() ) | |
3178 | { | |
3179 | ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); | |
3180 | } | |
3181 | else // event.Leaving() | |
3182 | { | |
3183 | ht = wxHT_NOWHERE; | |
3184 | } | |
3185 | ||
3186 | // if we're dragging the thumb and the mouse stays in the scrollbar, it | |
3187 | // is still ok - we only want to catch the case when the mouse leaves | |
3188 | // the scrollbar here | |
3189 | if ( m_htLast == wxHT_SCROLLBAR_THUMB && ht != wxHT_NOWHERE ) | |
3190 | { | |
3191 | ht = wxHT_SCROLLBAR_THUMB; | |
3192 | } | |
3193 | ||
3194 | if ( ht != m_htLast ) | |
3195 | { | |
3196 | // what were we doing? 2 possibilities: either an arrow/shaft was | |
3197 | // pressed in which case we have a timer and so we just stop it or | |
3198 | // we were dragging the thumb | |
3199 | if ( m_timerScroll ) | |
3200 | { | |
3201 | // pause scrolling | |
3202 | m_interval = m_timerScroll->GetInterval(); | |
3203 | m_timerScroll->Stop(); | |
3204 | m_scrollPaused = TRUE; | |
3205 | ||
3206 | // unpress the arrow | |
3207 | Press(scrollbar, FALSE); | |
3208 | } | |
3209 | else // we were dragging the thumb | |
3210 | { | |
3211 | // remember the current thumb position to be able to restore it | |
3212 | // if the mouse returns to it later | |
3213 | m_eventLastDrag = event; | |
3214 | ||
3215 | // and restore the original position (before dragging) of the | |
3216 | // thumb for now | |
3217 | HandleThumbMove(scrollbar, m_eventStartDrag); | |
3218 | } | |
3219 | ||
3220 | return TRUE; | |
3221 | } | |
3222 | } | |
3223 | ||
3224 | return wxStdScrollBarInputHandler::HandleMouseMove(control, event); | |
3225 | } | |
3226 | ||
3227 | // ---------------------------------------------------------------------------- | |
3228 | // wxWin32CheckboxInputHandler | |
3229 | // ---------------------------------------------------------------------------- | |
3230 | ||
3231 | bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control, | |
3232 | const wxKeyEvent& event, | |
3233 | bool pressed) | |
3234 | { | |
3235 | if ( pressed ) | |
3236 | { | |
3237 | wxControlAction action; | |
3238 | int keycode = event.GetKeyCode(); | |
3239 | switch ( keycode ) | |
3240 | { | |
3241 | case WXK_SPACE: | |
3242 | action = wxACTION_CHECKBOX_TOGGLE; | |
3243 | break; | |
3244 | ||
3245 | case WXK_SUBTRACT: | |
3246 | case WXK_NUMPAD_SUBTRACT: | |
3247 | action = wxACTION_CHECKBOX_CHECK; | |
3248 | break; | |
3249 | ||
3250 | case WXK_ADD: | |
3251 | case WXK_NUMPAD_ADD: | |
3252 | case WXK_NUMPAD_EQUAL: | |
3253 | action = wxACTION_CHECKBOX_CLEAR; | |
3254 | break; | |
3255 | } | |
3256 | ||
3257 | if ( !!action ) | |
3258 | { | |
3259 | control->PerformAction(action); | |
3260 | ||
3261 | return TRUE; | |
3262 | } | |
3263 | } | |
3264 | ||
3265 | return FALSE; | |
3266 | } | |
3267 | ||
3268 | // ---------------------------------------------------------------------------- | |
3269 | // wxWin32TextCtrlInputHandler | |
3270 | // ---------------------------------------------------------------------------- | |
3271 | ||
3272 | bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control, | |
3273 | const wxKeyEvent& event, | |
3274 | bool pressed) | |
3275 | { | |
3276 | // handle only MSW-specific text bindings here, the others are handled in | |
3277 | // the base class | |
3278 | if ( pressed ) | |
3279 | { | |
3280 | int keycode = event.GetKeyCode(); | |
3281 | ||
3282 | wxControlAction action; | |
3283 | if ( keycode == WXK_DELETE && event.ShiftDown() ) | |
3284 | { | |
3285 | action = wxACTION_TEXT_CUT; | |
3286 | } | |
3287 | else if ( keycode == WXK_INSERT ) | |
3288 | { | |
3289 | if ( event.ControlDown() ) | |
3290 | action = wxACTION_TEXT_COPY; | |
3291 | else if ( event.ShiftDown() ) | |
3292 | action = wxACTION_TEXT_PASTE; | |
3293 | } | |
3294 | ||
3295 | if ( action != wxACTION_NONE ) | |
3296 | { | |
3297 | control->PerformAction(action); | |
3298 | ||
3299 | return TRUE; | |
3300 | } | |
3301 | } | |
3302 | ||
3303 | return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed); | |
3304 | } | |
3305 |