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Add wxGrid::Render() for drawing the grid to any wxDC.
[wxWidgets.git] / src / msw / fontdlg.cpp
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
1e6feb95 2// Name: src/msw/fontdlg.cpp
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3// Purpose: wxFontDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
11c7d5b6 24 #pragma hdrstop
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25#endif
26
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27#if wxUSE_FONTDLG
28
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29#include "wx/fontdlg.h"
30
2bda0e17 31#ifndef WX_PRECOMP
57bd4c60 32 #include "wx/msw/wrapcdlg.h"
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33 #include "wx/utils.h"
34 #include "wx/dialog.h"
e4db172a 35 #include "wx/log.h"
18680f86 36 #include "wx/math.h"
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37#endif
38
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39#include <stdlib.h>
40#include <string.h>
41
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42// ----------------------------------------------------------------------------
43// wxWin macros
44// ----------------------------------------------------------------------------
2bda0e17 45
6fe19057 46IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
2bda0e17 47
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48// ============================================================================
49// implementation
50// ============================================================================
2bda0e17 51
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52// ----------------------------------------------------------------------------
53// wxFontDialog
54// ----------------------------------------------------------------------------
2bda0e17 55
11c7d5b6 56int wxFontDialog::ShowModal()
2bda0e17 57{
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58 // It should be OK to always use GDI simulations
59 DWORD flags = CF_SCREENFONTS /* | CF_NOSIMULATIONS */ ;
2bda0e17 60
11c7d5b6 61 LOGFONT logFont;
2bda0e17 62
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63 CHOOSEFONT chooseFontStruct;
64 wxZeroMemory(chooseFontStruct);
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65
66 chooseFontStruct.lStructSize = sizeof(CHOOSEFONT);
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67 if ( m_parent )
68 chooseFontStruct.hwndOwner = GetHwndOf(m_parent);
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69 chooseFontStruct.lpLogFont = &logFont;
70
a1b806b9 71 if ( m_fontData.m_initialFont.IsOk() )
2bda0e17 72 {
11c7d5b6 73 flags |= CF_INITTOLOGFONTSTRUCT;
ae500232 74 wxFillLogFont(&logFont, &m_fontData.m_initialFont);
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75 }
76
a1b806b9 77 if ( m_fontData.m_fontColour.IsOk() )
951cf90d 78 {
ae500232 79 chooseFontStruct.rgbColors = wxColourToRGB(m_fontData.m_fontColour);
951cf90d 80 }
2bda0e17 81
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82 // CF_ANSIONLY flag is obsolete for Win32
83 if ( !m_fontData.GetAllowSymbols() )
84 {
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85 flags |= CF_SELECTSCRIPT;
86 logFont.lfCharSet = ANSI_CHARSET;
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87 }
88
89 if ( m_fontData.GetEnableEffects() )
2bda0e17 90 flags |= CF_EFFECTS;
11c7d5b6 91 if ( m_fontData.GetShowHelp() )
2bda0e17 92 flags |= CF_SHOWHELP;
11c7d5b6 93
ae500232 94 if ( m_fontData.m_minSize != 0 || m_fontData.m_maxSize != 0 )
2bda0e17 95 {
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96 chooseFontStruct.nSizeMin = m_fontData.m_minSize;
97 chooseFontStruct.nSizeMax = m_fontData.m_maxSize;
11c7d5b6 98 flags |= CF_LIMITSIZE;
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99 }
100
101 chooseFontStruct.Flags = flags;
2bda0e17 102
11c7d5b6 103 if ( ChooseFont(&chooseFontStruct) != 0 )
2bda0e17 104 {
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105 wxRGBToColour(m_fontData.m_fontColour, chooseFontStruct.rgbColors);
106 m_fontData.m_chosenFont = wxCreateFontFromLogFont(&logFont);
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107 m_fontData.EncodingInfo().facename = logFont.lfFaceName;
108 m_fontData.EncodingInfo().charset = logFont.lfCharSet;
2bda0e17 109
11c7d5b6 110 return wxID_OK;
2bda0e17 111 }
2bda0e17 112 else
a1d58ddc 113 {
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114 DWORD dwErr = CommDlgExtendedError();
115 if ( dwErr != 0 )
116 {
4b6a582b 117 wxLogError(_("Common dialog failed with error code %0lx."), dwErr);
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118 }
119 //else: it was just cancelled
a1d58ddc 120
11c7d5b6 121 return wxID_CANCEL;
a1d58ddc 122 }
2bda0e17 123}
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124
125#endif // wxUSE_FONTDLG