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[wxWidgets.git] / src / msw / stdpaths.cpp
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1///////////////////////////////////////////////////////////////////////////////
2// Name: msw/stdpaths.cpp
3// Purpose: wxStandardPaths implementation for Win32
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 2004-10-19
7// RCS-ID: $Id$
8// Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
9// License: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
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27#if wxUSE_STDPATHS
28
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29#ifndef WX_PRECOMP
30 #include "wx/app.h"
31#endif //WX_PRECOMP
32
33#include "wx/dynlib.h"
34#include "wx/filename.h"
35
36#include "wx/stdpaths.h"
37
38#include "wx/msw/private.h"
39#include "wx/msw/wrapshl.h"
40
41// ----------------------------------------------------------------------------
42// types
43// ----------------------------------------------------------------------------
44
45typedef HRESULT (WINAPI *SHGetFolderPath_t)(HWND, int, HANDLE, DWORD, LPTSTR);
46typedef HRESULT (WINAPI *SHGetSpecialFolderPath_t)(HWND, LPTSTR, int, BOOL);
47
48// ----------------------------------------------------------------------------
49// constants
50// ----------------------------------------------------------------------------
51
52// used in our wxLogTrace messages
53static const wxChar *TRACE_MASK = _T("stdpaths");
54
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55#ifndef CSIDL_APPDATA
56 #define CSIDL_APPDATA 0x001a
57#endif
58
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59#ifndef CSIDL_LOCAL_APPDATA
60 #define CSIDL_LOCAL_APPDATA 0x001c
61#endif
62
63#ifndef CSIDL_COMMON_APPDATA
64 #define CSIDL_COMMON_APPDATA 0x0023
65#endif
66
67#ifndef CSIDL_PROGRAM_FILES
68 #define CSIDL_PROGRAM_FILES 0x0026
69#endif
70
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71#ifndef SHGFP_TYPE_CURRENT
72 #define SHGFP_TYPE_CURRENT 0
73#endif
74
75#ifndef SHGFP_TYPE_DEFAULT
76 #define SHGFP_TYPE_DEFAULT 1
77#endif
78
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79// ----------------------------------------------------------------------------
80// module globals
81// ----------------------------------------------------------------------------
82
83struct ShellFunctions
84{
85 ShellFunctions()
86 {
87 pSHGetFolderPath = NULL;
88 pSHGetSpecialFolderPath = NULL;
89 initialized = false;
90 }
91
92 SHGetFolderPath_t pSHGetFolderPath;
93 SHGetSpecialFolderPath_t pSHGetSpecialFolderPath;
94
95 bool initialized;
96};
97
98// in spite of using a static variable, this is MT-safe as in the worst case it
99// results in initializing the function pointer several times -- but this is
100// harmless
101static ShellFunctions gs_shellFuncs;
102
103// ----------------------------------------------------------------------------
104// private functions
105// ----------------------------------------------------------------------------
106
107static void ResolveShellFunctions()
108{
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109#if wxUSE_DYNLIB_CLASS
110
40e8ee37 111 // start with the newest functions, fall back to the oldest ones
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112#ifdef __WXWINCE__
113 wxString shellDllName(_T("coredll"));
114#else
40e8ee37 115 // first check for SHGetFolderPath (shell32.dll 5.0)
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116 wxString shellDllName(_T("shell32"));
117#endif
118
119 wxDynamicLibrary dllShellFunctions( shellDllName );
120 if ( !dllShellFunctions.IsLoaded() )
40e8ee37 121 {
14e9e56d 122 wxLogTrace(TRACE_MASK, _T("Failed to load %s.dll"), shellDllName.c_str() );
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123 }
124
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125 // don't give errors if the functions are unavailable, we're ready to deal
126 // with this
127 wxLogNull noLog;
128
40e8ee37 129#if wxUSE_UNICODE
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130 #ifdef __WXWINCE__
131 static const wchar_t UNICODE_SUFFIX = L''; // WinCE SH functions don't seem to have 'W'
132 #else
133 static const wchar_t UNICODE_SUFFIX = L'W';
134 #endif
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135#else // !Unicode
136 static const char UNICODE_SUFFIX = 'A';
137#endif // Unicode/!Unicode
138
139 wxString funcname(_T("SHGetFolderPath"));
140 gs_shellFuncs.pSHGetFolderPath =
780d7317 141 (SHGetFolderPath_t)dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
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142
143 // then for SHGetSpecialFolderPath (shell32.dll 4.71)
144 if ( !gs_shellFuncs.pSHGetFolderPath )
145 {
146 funcname = _T("SHGetSpecialFolderPath");
147 gs_shellFuncs.pSHGetSpecialFolderPath = (SHGetSpecialFolderPath_t)
780d7317 148 dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
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149 }
150
151 // finally we fall back on SHGetSpecialFolderLocation (shell32.dll 4.0),
152 // but we don't need to test for it -- it is available even under Win95
153
154 // shell32.dll is going to be unloaded, but it still remains in memory
155 // because we also link to it statically, so it's ok
156
157 gs_shellFuncs.initialized = true;
64c288fa 158#endif
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159}
160
161// ============================================================================
162// wxStandardPaths implementation
163// ============================================================================
164
165// ----------------------------------------------------------------------------
166// private helpers
167// ----------------------------------------------------------------------------
168
169/* static */
170wxString wxStandardPaths::DoGetDirectory(int csidl)
171{
172 if ( !gs_shellFuncs.initialized )
173 ResolveShellFunctions();
174
175 wxString dir;
176 HRESULT hr = E_FAIL;
177
178 // test whether the function is available during compile-time (it must be
179 // defined as either "SHGetFolderPathA" or "SHGetFolderPathW")
180#ifdef SHGetFolderPath
181 // and now test whether we have it during run-time
182 if ( gs_shellFuncs.pSHGetFolderPath )
183 {
184 hr = gs_shellFuncs.pSHGetFolderPath
185 (
186 NULL, // parent window, not used
187 csidl,
188 NULL, // access token (current user)
189 SHGFP_TYPE_CURRENT, // current path, not just default value
190 wxStringBuffer(dir, MAX_PATH)
191 );
192
193 // somewhat incredibly, the error code in the Unicode version is
194 // different from the one in ASCII version for this function
195#if wxUSE_UNICODE
196 if ( hr == E_FAIL )
197#else
198 if ( hr == S_FALSE )
199#endif
200 {
201 // directory doesn't exist, maybe we can get its default value?
202 hr = gs_shellFuncs.pSHGetFolderPath
203 (
204 NULL,
205 csidl,
206 NULL,
207 SHGFP_TYPE_DEFAULT,
208 wxStringBuffer(dir, MAX_PATH)
209 );
210 }
211 }
212#endif // SHGetFolderPath
213
214#ifdef SHGetSpecialFolderPath
215 if ( FAILED(hr) && gs_shellFuncs.pSHGetSpecialFolderPath )
216 {
217 hr = gs_shellFuncs.pSHGetSpecialFolderPath
218 (
219 NULL, // parent window
220 wxStringBuffer(dir, MAX_PATH),
221 csidl,
222 FALSE // don't create if doesn't exist
223 );
224 }
225#endif // SHGetSpecialFolderPath
226
227 // SHGetSpecialFolderLocation should be available with all compilers and
228 // under all Win32 systems, so don't test for it (and as it doesn't exist
229 // in "A" and "W" versions anyhow, testing would be more involved, too)
230 if ( FAILED(hr) )
231 {
232 LPITEMIDLIST pidl;
233 hr = SHGetSpecialFolderLocation(NULL, csidl, &pidl);
234
235 if ( SUCCEEDED(hr) )
236 {
237 // creating this temp object has (nice) side effect of freeing pidl
238 dir = wxItemIdList(pidl).GetPath();
239 }
240 }
241
242 return dir;
243}
244
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245/* static */
246wxString wxStandardPaths::GetAppDir()
247{
248 wxFileName fn(wxGetFullModuleName());
249
250 // allow running the apps directly from build directory in debug builds
251#ifdef __WXDEBUG__
252 wxString lastdir;
253 if ( fn.GetDirCount() )
254 {
255 lastdir = fn.GetDirs().Last();
256 lastdir.MakeLower();
257 if ( lastdir.Matches(_T("debug*")) || lastdir.Matches(_T("vc_msw*")) )
258 fn.RemoveLastDir();
259 }
260#endif // __WXDEBUG__
261
262 return fn.GetPath();
263}
264
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265// ----------------------------------------------------------------------------
266// public functions
267// ----------------------------------------------------------------------------
268
269wxString wxStandardPaths::GetConfigDir() const
270{
271 return AppendAppName(DoGetDirectory(CSIDL_COMMON_APPDATA));
272}
273
274wxString wxStandardPaths::GetUserConfigDir() const
275{
276 return DoGetDirectory(CSIDL_APPDATA);
277}
278
279wxString wxStandardPaths::GetDataDir() const
280{
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281 // under Windows each program is usually installed in its own directory and
282 // so its datafiles are in the same directory as its main executable
adaa49a8 283 return GetAppDir();
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284}
285
286wxString wxStandardPaths::GetUserDataDir() const
287{
288 return AppendAppName(GetUserConfigDir());
289}
290
291wxString wxStandardPaths::GetUserLocalDataDir() const
292{
293 return AppendAppName(DoGetDirectory(CSIDL_LOCAL_APPDATA));
294}
295
296wxString wxStandardPaths::GetPluginsDir() const
297{
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298 // there is no standard location for plugins, suppose they're in the same
299 // directory as the .exe
300 return GetAppDir();
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301}
302
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303// ============================================================================
304// wxStandardPathsWin16 implementation
305// ============================================================================
306
307wxString wxStandardPathsWin16::GetConfigDir() const
308{
309 // this is for compatibility with earlier wxFileConfig versions
310 // which used the Windows directory for the global files
311 wxString dir;
e2072525 312#ifndef __WXWINCE__
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313 if ( !::GetWindowsDirectory(wxStringBuffer(dir, MAX_PATH), MAX_PATH) )
314 {
315 wxLogLastError(_T("GetWindowsDirectory"));
316 }
e2072525 317#else
503602df 318 // TODO: use CSIDL_WINDOWS (eVC4, possibly not eVC3)
4fb9d560 319 dir = wxT("\\Windows");
e2072525 320#endif
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321
322 return dir;
323}
324
325wxString wxStandardPathsWin16::GetUserConfigDir() const
326{
327 // again, for wxFileConfig which uses $HOME for its user config file
328 return wxGetHomeDir();
329}
330
cd9a8d40 331#endif // wxUSE_STDPATHS