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Add missing header files so they'll get installed
[wxWidgets.git] / include / wx / animate.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/animate.h
3// Purpose: wxAnimation and wxAnimationCtrl
4// Author: Julian Smart and Guillermo Rodriguez Garcia
5// Modified by: Francesco Montorsi
6// Created: 13/8/99
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ANIMATEH__
13#define _WX_ANIMATEH__
14
15#include "wx/defs.h"
16
17#if wxUSE_ANIMATIONCTRL
18
19#include <wx/defs.h>
20#include <wx/string.h>
21#include <wx/gdicmn.h>
22#include <wx/list.h>
23#include <wx/timer.h>
24#include <wx/bitmap.h>
25#include <wx/colour.h>
26#include <wx/control.h>
27#include <wx/animdecod.h>
28
29class WXDLLIMPEXP_ADV wxAnimation;
30
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31extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation;
32extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[];
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33
34
35// ----------------------------------------------------------------------------
36// wxAnimationBase
37// ----------------------------------------------------------------------------
38
943d32e1 39class WXDLLIMPEXP_ADV wxAnimationBase : public wxGDIObject
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40{
41public:
42 wxAnimationBase() {}
43
44 virtual bool IsOk() const = 0;
45
46 // can be -1
47 virtual int GetDelay(size_t i) const = 0;
48
49 virtual size_t GetFrameCount() const = 0;
50 virtual wxImage GetFrame(size_t i) const = 0;
51 virtual wxSize GetSize() const = 0;
52
53 virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
54 virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
55
56protected:
57 DECLARE_ABSTRACT_CLASS(wxAnimationBase)
58};
59
60
61
62// ----------------------------------------------------------------------------
63// wxAnimationCtrlBase
64// ----------------------------------------------------------------------------
65
66// do not autoresize to the animation's size when SetAnimation() is called
67#define wxAC_NO_AUTORESIZE (0x0010)
68
69// default style does not include wxAC_NO_AUTORESIZE, that is, the control
70// auto-resizes by default to fit the new animation when SetAnimation() is called
71#define wxAC_DEFAULT_STYLE (wxNO_BORDER)
72
73
74class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl
75{
76public:
77 wxAnimationCtrlBase() {}
78
79public: // public API
80
81 virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY) = 0;
82
83 virtual void SetAnimation(const wxAnimation &anim) = 0;
84 virtual wxAnimation GetAnimation() const = 0;
85
86 virtual bool Play() = 0;
87 virtual void Stop() = 0;
88
89 virtual bool IsPlaying() const = 0;
90
91private:
92 DECLARE_ABSTRACT_CLASS(wxAnimationCtrlBase)
93};
94
95
96// ----------------------------------------------------------------------------
97// include the platform-specific version of the wxAnimationCtrl class
98// ----------------------------------------------------------------------------
99
100#if defined(__WXGTK__)
101 #include "wx/gtk/animate.h"
102#else
103 #include "wx/generic/animate.h"
104#endif
105
106#endif // wxUSE_ANIMATIONCTRL
107
108#endif // _WX_ANIMATEH__