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Commit | Line | Data |
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0b0849b5 | 1 | |
095315e2 RD |
2 | from __future__ import division |
3 | ||
42463de2 | 4 | try: |
0b0849b5 | 5 | import numpy as N |
42463de2 | 6 | except ImportError: |
0b0849b5 | 7 | raise ImportError("I could not import numpy") |
095315e2 | 8 | |
0b0849b5 | 9 | from time import clock |
42463de2 RD |
10 | import wx |
11 | ||
0b0849b5 RD |
12 | from Utilities import BBox |
13 | ||
42463de2 | 14 | |
42463de2 RD |
15 | ## A global variable to hold the Pixels per inch that wxWindows thinks is in use |
16 | ## This is used for scaling fonts. | |
095315e2 | 17 | ## This can't be computed on module __init__, because a wx.App might not have initialized yet. |
0b0849b5 | 18 | global FontScale |
42463de2 | 19 | |
0b0849b5 | 20 | ## Custom Exceptions: |
42463de2 | 21 | |
2a0495c9 | 22 | class FloatCanvasError(Exception): |
42463de2 RD |
23 | pass |
24 | ||
5e1796ef | 25 | ## Create all the mouse events |
0b0849b5 RD |
26 | EVT_FC_ENTER_WINDOW = wx.NewEventType() |
27 | EVT_FC_LEAVE_WINDOW = wx.NewEventType() | |
28 | EVT_FC_LEFT_DOWN = wx.NewEventType() | |
42463de2 | 29 | EVT_FC_LEFT_UP = wx.NewEventType() |
0b0849b5 RD |
30 | EVT_FC_LEFT_DCLICK = wx.NewEventType() |
31 | EVT_FC_MIDDLE_DOWN = wx.NewEventType() | |
32 | EVT_FC_MIDDLE_UP = wx.NewEventType() | |
33 | EVT_FC_MIDDLE_DCLICK = wx.NewEventType() | |
34 | EVT_FC_RIGHT_DOWN = wx.NewEventType() | |
35 | EVT_FC_RIGHT_UP = wx.NewEventType() | |
36 | EVT_FC_RIGHT_DCLICK = wx.NewEventType() | |
37 | EVT_FC_MOTION = wx.NewEventType() | |
38 | EVT_FC_MOUSEWHEEL = wx.NewEventType() | |
42463de2 | 39 | ## these two are for the hit-test stuff, I never make them real Events |
0b0849b5 | 40 | ## fixme: could I use the PyEventBinder for the Object events too? |
42463de2 RD |
41 | EVT_FC_ENTER_OBJECT = wx.NewEventType() |
42 | EVT_FC_LEAVE_OBJECT = wx.NewEventType() | |
43 | ||
0b0849b5 RD |
44 | ##Create all mouse event binding objects |
45 | EVT_LEFT_DOWN = wx.PyEventBinder(EVT_FC_LEFT_DOWN) | |
46 | EVT_LEFT_UP = wx.PyEventBinder(EVT_FC_LEFT_UP) | |
47 | EVT_LEFT_DCLICK = wx.PyEventBinder(EVT_FC_LEFT_DCLICK) | |
48 | EVT_MIDDLE_DOWN = wx.PyEventBinder(EVT_FC_MIDDLE_DOWN) | |
49 | EVT_MIDDLE_UP = wx.PyEventBinder(EVT_FC_MIDDLE_UP) | |
50 | EVT_MIDDLE_DCLICK = wx.PyEventBinder(EVT_FC_MIDDLE_DCLICK) | |
51 | EVT_RIGHT_DOWN = wx.PyEventBinder(EVT_FC_RIGHT_DOWN) | |
52 | EVT_RIGHT_UP = wx.PyEventBinder(EVT_FC_RIGHT_UP) | |
53 | EVT_RIGHT_DCLICK = wx.PyEventBinder(EVT_FC_RIGHT_DCLICK) | |
54 | EVT_MOTION = wx.PyEventBinder(EVT_FC_MOTION) | |
55 | EVT_ENTER_WINDOW = wx.PyEventBinder(EVT_FC_ENTER_WINDOW) | |
56 | EVT_LEAVE_WINDOW = wx.PyEventBinder(EVT_FC_LEAVE_WINDOW) | |
57 | EVT_MOUSEWHEEL = wx.PyEventBinder(EVT_FC_MOUSEWHEEL) | |
42463de2 | 58 | |
5e1796ef | 59 | class _MouseEvent(wx.PyCommandEvent): |
42463de2 | 60 | |
0b0849b5 | 61 | """! |
42463de2 RD |
62 | |
63 | This event class takes a regular wxWindows mouse event as a parameter, | |
64 | and wraps it so that there is access to all the original methods. This | |
65 | is similar to subclassing, but you can't subclass a wxWindows event | |
66 | ||
67 | The goal is to be able to it just like a regular mouse event. | |
68 | ||
69 | It adds the method: | |
70 | ||
71 | GetCoords() , which returns and (x,y) tuple in world coordinates. | |
72 | ||
5e1796ef | 73 | Another difference is that it is a CommandEvent, which propagates up |
42463de2 RD |
74 | the window hierarchy until it is handled. |
75 | ||
76 | """ | |
77 | ||
78 | def __init__(self, EventType, NativeEvent, WinID, Coords = None): | |
79 | wx.PyCommandEvent.__init__(self) | |
80 | ||
81 | self.SetEventType( EventType ) | |
82 | self._NativeEvent = NativeEvent | |
83 | self.Coords = Coords | |
0b0849b5 | 84 | |
42463de2 RD |
85 | def GetCoords(self): |
86 | return self.Coords | |
87 | ||
88 | def __getattr__(self, name): | |
42463de2 RD |
89 | return getattr(self._NativeEvent, name) |
90 | ||
5e1796ef | 91 | def _cycleidxs(indexcount, maxvalue, step): |
42463de2 | 92 | |
0b0849b5 | 93 | """! |
5e1796ef | 94 | Utility function used by _colorGenerator |
42463de2 | 95 | |
5e1796ef | 96 | """ |
0b0849b5 | 97 | |
42463de2 RD |
98 | if indexcount == 0: |
99 | yield () | |
100 | else: | |
101 | for idx in xrange(0, maxvalue, step): | |
5e1796ef | 102 | for tail in _cycleidxs(indexcount - 1, maxvalue, step): |
42463de2 RD |
103 | yield (idx, ) + tail |
104 | ||
5e1796ef RD |
105 | def _colorGenerator(): |
106 | ||
0b0849b5 | 107 | """! |
5e1796ef | 108 | |
0b0849b5 | 109 | Generates a series of unique colors used to do hit-tests with the Hit |
5e1796ef | 110 | Test bitmap |
5e1796ef | 111 | """ |
0b0849b5 RD |
112 | |
113 | depth = wx.GetDisplayDepth() | |
114 | ## ##there have been problems with 16 bbp displays, to I'm disabling this for now. | |
115 | ## if depth == 16: | |
116 | ## print "Warning: There have been problems with hit-testing on 16bbp displays" | |
117 | ## step = 8 | |
118 | if depth >= 24: | |
42463de2 RD |
119 | step = 1 |
120 | else: | |
0b0849b5 RD |
121 | msg= ["ColorGenerator does not work with depth = %s" % depth] |
122 | msg.append("It is required for hit testing -- binding events to mouse") | |
123 | msg.append("actions on objects on the Canvas.") | |
124 | msg.append("Please set your display to 24bit") | |
125 | msg.append("Alternatively, the code could be adapted to 16 bit if that's required") | |
126 | raise FloatCanvasError(msg) | |
5e1796ef | 127 | return _cycleidxs(indexcount=3, maxvalue=256, step=step) |
42463de2 | 128 | |
42463de2 | 129 | class DrawObject: |
0b0849b5 | 130 | """! |
42463de2 RD |
131 | This is the base class for all the objects that can be drawn. |
132 | ||
5e1796ef RD |
133 | One must subclass from this (and an assortment of Mixins) to create |
134 | a new DrawObject. | |
135 | ||
0b0849b5 RD |
136 | \note This class contain a series of static dictionaries: |
137 | ||
138 | * BrushList | |
139 | * PenList | |
140 | * FillStyleList | |
141 | * LineStyleList | |
142 | ||
143 | Is this still necessary? | |
144 | ||
42463de2 RD |
145 | """ |
146 | ||
095315e2 | 147 | def __init__(self, InForeground = False, IsVisible = True): |
0b0849b5 RD |
148 | """! \param InForeground (bool) |
149 | \param IsVisible (Bool) | |
150 | """ | |
42463de2 RD |
151 | self.InForeground = InForeground |
152 | ||
153 | self._Canvas = None | |
154 | ||
155 | self.HitColor = None | |
156 | self.CallBackFuncs = {} | |
157 | ||
158 | ## these are the defaults | |
159 | self.HitAble = False | |
160 | self.HitLine = True | |
161 | self.HitFill = True | |
162 | self.MinHitLineWidth = 3 | |
163 | self.HitLineWidth = 3 ## this gets re-set by the subclasses if necessary | |
5e1796ef RD |
164 | |
165 | self.Brush = None | |
166 | self.Pen = None | |
167 | ||
168 | self.FillStyle = "Solid" | |
0b0849b5 | 169 | |
095315e2 RD |
170 | self.Visible = IsVisible |
171 | ||
42463de2 RD |
172 | # I pre-define all these as class variables to provide an easier |
173 | # interface, and perhaps speed things up by caching all the Pens | |
174 | # and Brushes, although that may not help, as I think wx now | |
175 | # does that on it's own. Send me a note if you know! | |
176 | ||
177 | BrushList = { | |
178 | ( None,"Transparent") : wx.TRANSPARENT_BRUSH, | |
179 | ("Blue","Solid") : wx.BLUE_BRUSH, | |
180 | ("Green","Solid") : wx.GREEN_BRUSH, | |
181 | ("White","Solid") : wx.WHITE_BRUSH, | |
182 | ("Black","Solid") : wx.BLACK_BRUSH, | |
183 | ("Grey","Solid") : wx.GREY_BRUSH, | |
184 | ("MediumGrey","Solid") : wx.MEDIUM_GREY_BRUSH, | |
185 | ("LightGrey","Solid") : wx.LIGHT_GREY_BRUSH, | |
186 | ("Cyan","Solid") : wx.CYAN_BRUSH, | |
187 | ("Red","Solid") : wx.RED_BRUSH | |
188 | } | |
189 | PenList = { | |
190 | (None,"Transparent",1) : wx.TRANSPARENT_PEN, | |
191 | ("Green","Solid",1) : wx.GREEN_PEN, | |
192 | ("White","Solid",1) : wx.WHITE_PEN, | |
193 | ("Black","Solid",1) : wx.BLACK_PEN, | |
194 | ("Grey","Solid",1) : wx.GREY_PEN, | |
195 | ("MediumGrey","Solid",1) : wx.MEDIUM_GREY_PEN, | |
196 | ("LightGrey","Solid",1) : wx.LIGHT_GREY_PEN, | |
197 | ("Cyan","Solid",1) : wx.CYAN_PEN, | |
198 | ("Red","Solid",1) : wx.RED_PEN | |
199 | } | |
200 | ||
201 | FillStyleList = { | |
202 | "Transparent" : wx.TRANSPARENT, | |
203 | "Solid" : wx.SOLID, | |
204 | "BiDiagonalHatch": wx.BDIAGONAL_HATCH, | |
205 | "CrossDiagHatch" : wx.CROSSDIAG_HATCH, | |
206 | "FDiagonal_Hatch": wx.FDIAGONAL_HATCH, | |
207 | "CrossHatch" : wx.CROSS_HATCH, | |
208 | "HorizontalHatch": wx.HORIZONTAL_HATCH, | |
209 | "VerticalHatch" : wx.VERTICAL_HATCH | |
210 | } | |
211 | ||
212 | LineStyleList = { | |
213 | "Solid" : wx.SOLID, | |
214 | "Transparent": wx.TRANSPARENT, | |
215 | "Dot" : wx.DOT, | |
216 | "LongDash" : wx.LONG_DASH, | |
217 | "ShortDash" : wx.SHORT_DASH, | |
218 | "DotDash" : wx.DOT_DASH, | |
219 | } | |
220 | ||
0b0849b5 RD |
221 | # def BBFromPoints(self, Points): |
222 | # """! | |
223 | # Calculates a Bounding box from a set of points (NX2 array of coordinates) | |
224 | # \param Points (array?) | |
225 | # """ | |
226 | # | |
227 | # ## fixme: this could be done with array.min() and vstack() in numpy. | |
228 | # ## This could use the Utilities.BBox module now. | |
229 | # #return N.array( (N.minimum.reduce(Points), | |
230 | # # N.maximum.reduce(Points) ), | |
231 | # # ) | |
232 | # return BBox.fromPoints(Points) | |
233 | ||
42463de2 RD |
234 | def Bind(self, Event, CallBackFun): |
235 | self.CallBackFuncs[Event] = CallBackFun | |
236 | self.HitAble = True | |
237 | self._Canvas.UseHitTest = True | |
0b0849b5 RD |
238 | if self.InForeground and self._Canvas._ForegroundHTBitmap is None: |
239 | self._Canvas.MakeNewForegroundHTBitmap() | |
240 | elif self._Canvas._HTBitmap is None: | |
241 | self._Canvas.MakeNewHTBitmap() | |
42463de2 RD |
242 | if not self.HitColor: |
243 | if not self._Canvas.HitColorGenerator: | |
5e1796ef | 244 | self._Canvas.HitColorGenerator = _colorGenerator() |
42463de2 RD |
245 | self._Canvas.HitColorGenerator.next() # first call to prevent the background color from being used. |
246 | self.HitColor = self._Canvas.HitColorGenerator.next() | |
247 | self.SetHitPen(self.HitColor,self.HitLineWidth) | |
248 | self.SetHitBrush(self.HitColor) | |
249 | # put the object in the hit dict, indexed by it's color | |
250 | if not self._Canvas.HitDict: | |
251 | self._Canvas.MakeHitDict() | |
252 | self._Canvas.HitDict[Event][self.HitColor] = (self) # put the object in the hit dict, indexed by it's color | |
253 | ||
42463de2 RD |
254 | def UnBindAll(self): |
255 | ## fixme: this only removes one from each list, there could be more. | |
256 | if self._Canvas.HitDict: | |
257 | for List in self._Canvas.HitDict.itervalues(): | |
258 | try: | |
259 | List.remove(self) | |
260 | except ValueError: | |
261 | pass | |
262 | self.HitAble = False | |
263 | ||
5e1796ef | 264 | |
42463de2 RD |
265 | def SetBrush(self,FillColor,FillStyle): |
266 | if FillColor is None or FillStyle is None: | |
267 | self.Brush = wx.TRANSPARENT_BRUSH | |
095315e2 | 268 | ##fixme: should I really re-set the style? |
42463de2 RD |
269 | self.FillStyle = "Transparent" |
270 | else: | |
271 | self.Brush = self.BrushList.setdefault( (FillColor,FillStyle), wx.Brush(FillColor,self.FillStyleList[FillStyle] ) ) | |
272 | ||
273 | def SetPen(self,LineColor,LineStyle,LineWidth): | |
274 | if (LineColor is None) or (LineStyle is None): | |
275 | self.Pen = wx.TRANSPARENT_PEN | |
276 | self.LineStyle = 'Transparent' | |
277 | else: | |
278 | self.Pen = self.PenList.setdefault( (LineColor,LineStyle,LineWidth), wx.Pen(LineColor,LineWidth,self.LineStyleList[LineStyle]) ) | |
279 | ||
280 | def SetHitBrush(self,HitColor): | |
281 | if not self.HitFill: | |
282 | self.HitBrush = wx.TRANSPARENT_BRUSH | |
283 | else: | |
284 | self.HitBrush = self.BrushList.setdefault( (HitColor,"solid"), wx.Brush(HitColor,self.FillStyleList["Solid"] ) ) | |
285 | ||
286 | def SetHitPen(self,HitColor,LineWidth): | |
287 | if not self.HitLine: | |
288 | self.HitPen = wx.TRANSPARENT_PEN | |
289 | else: | |
5e1796ef | 290 | self.HitPen = self.PenList.setdefault( (HitColor, "solid", self.HitLineWidth), wx.Pen(HitColor, self.HitLineWidth, self.LineStyleList["Solid"]) ) |
42463de2 | 291 | |
0b0849b5 RD |
292 | ## Just to make sure that they will always be there |
293 | ## the appropriate ones should be overridden in the subclasses | |
294 | def SetColor(self, Color): | |
295 | pass | |
296 | def SetLineColor(self, LineColor): | |
297 | pass | |
298 | def SetLineStyle(self, LineStyle): | |
299 | pass | |
300 | def SetLineWidth(self, LineWidth): | |
301 | pass | |
302 | def SetFillColor(self, FillColor): | |
303 | pass | |
304 | def SetFillStyle(self, FillStyle): | |
305 | pass | |
306 | ||
42463de2 RD |
307 | def PutInBackground(self): |
308 | if self._Canvas and self.InForeground: | |
309 | self._Canvas._ForeDrawList.remove(self) | |
310 | self._Canvas._DrawList.append(self) | |
311 | self._Canvas._BackgroundDirty = True | |
312 | self.InForeground = False | |
313 | ||
314 | def PutInForeground(self): | |
315 | if self._Canvas and (not self.InForeground): | |
316 | self._Canvas._ForeDrawList.append(self) | |
317 | self._Canvas._DrawList.remove(self) | |
318 | self._Canvas._BackgroundDirty = True | |
319 | self.InForeground = True | |
320 | ||
095315e2 | 321 | def Hide(self): |
0b0849b5 RD |
322 | """! \brief Make an object hidden. |
323 | """ | |
095315e2 RD |
324 | self.Visible = False |
325 | ||
326 | def Show(self): | |
0b0849b5 RD |
327 | """! \brief Make an object visible on the canvas. |
328 | """ | |
095315e2 RD |
329 | self.Visible = True |
330 | ||
0b0849b5 RD |
331 | class Group(DrawObject): |
332 | """ | |
333 | A group of other FloatCanvas Objects | |
334 | ||
335 | Not all DrawObject methods may apply here. In particular, you can't Bind events to a group. | |
336 | ||
337 | Note that if an object is in more than one group, it will get drawn more than once. | |
338 | ||
339 | """ | |
340 | ||
341 | def __init__(self, ObjectList=[], InForeground = False, IsVisible = True): | |
342 | self.ObjectList = list(ObjectList) | |
343 | DrawObject.__init__(self, InForeground, IsVisible) | |
344 | self.CalcBoundingBox() | |
345 | ||
346 | def AddObject(self, obj): | |
347 | self.ObjectList.append(obj) | |
348 | self.BoundingBox.Merge(obj.BoundingBox) | |
349 | ||
350 | def AddObjects(self, Objects): | |
351 | for o in Objects: | |
352 | self.AddObject(o) | |
353 | ||
354 | def CalcBoundingBox(self): | |
355 | if self.ObjectList: | |
356 | BB = BBox.asBBox(self.ObjectList[0].BoundingBox) | |
357 | for obj in self.ObjectList[1:]: | |
358 | BB.Merge(obj.BoundingBox) | |
359 | else: | |
360 | BB = None | |
361 | self.BoundingBox = BB | |
362 | ||
363 | def SetColor(self, Color): | |
364 | for o in self.ObjectList: | |
365 | o.SetColor(Color) | |
366 | def SetLineColor(self, Color): | |
367 | for o in self.ObjectList: | |
368 | o.SetLineColor(Color) | |
369 | def SetLineStyle(self, LineStyle): | |
370 | for o in self.ObjectList: | |
371 | o.SetLineStyle(LineStyle) | |
372 | def SetLineWidth(self, LineWidth): | |
373 | for o in self.ObjectList: | |
374 | o.SetLineWidth(LineWidth) | |
375 | def SetFillColor(self, Color): | |
376 | for o in self.ObjectList: | |
377 | o.SetFillColor(Color) | |
378 | def SetFillStyle(self, FillStyle): | |
379 | for o in self.ObjectList: | |
380 | o.SetFillStyle(FillStyle) | |
381 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel = None, HTdc=None): | |
382 | for obj in self.ObjectList: | |
383 | obj._Draw(dc, WorldToPixel, ScaleWorldToPixel, HTdc) | |
384 | ||
385 | ||
5e1796ef RD |
386 | class ColorOnlyMixin: |
387 | """ | |
388 | ||
389 | Mixin class for objects that have just one color, rather than a fill | |
390 | color and line color | |
391 | ||
392 | """ | |
393 | ||
394 | def SetColor(self, Color): | |
395 | self.SetPen(Color,"Solid",1) | |
396 | self.SetBrush(Color,"Solid") | |
397 | ||
0b0849b5 | 398 | SetFillColor = SetColor # Just to provide a consistant interface |
5e1796ef RD |
399 | |
400 | class LineOnlyMixin: | |
401 | """ | |
402 | ||
403 | Mixin class for objects that have just one color, rather than a fill | |
404 | color and line color | |
405 | ||
406 | """ | |
407 | ||
408 | def SetLineColor(self, LineColor): | |
409 | self.LineColor = LineColor | |
410 | self.SetPen(LineColor,self.LineStyle,self.LineWidth) | |
0b0849b5 RD |
411 | SetColor = SetLineColor# so that it will do somethign reasonable |
412 | ||
5e1796ef RD |
413 | def SetLineStyle(self, LineStyle): |
414 | self.LineStyle = LineStyle | |
415 | self.SetPen(self.LineColor,LineStyle,self.LineWidth) | |
416 | ||
417 | def SetLineWidth(self, LineWidth): | |
418 | self.LineWidth = LineWidth | |
419 | self.SetPen(self.LineColor,self.LineStyle,LineWidth) | |
420 | ||
421 | class LineAndFillMixin(LineOnlyMixin): | |
422 | """ | |
423 | ||
424 | Mixin class for objects that have both a line and a fill color and | |
425 | style. | |
426 | ||
427 | """ | |
428 | def SetFillColor(self, FillColor): | |
429 | self.FillColor = FillColor | |
095315e2 | 430 | self.SetBrush(FillColor, self.FillStyle) |
5e1796ef RD |
431 | |
432 | def SetFillStyle(self, FillStyle): | |
433 | self.FillStyle = FillStyle | |
434 | self.SetBrush(self.FillColor,FillStyle) | |
0b0849b5 RD |
435 | |
436 | def SetUpDraw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc): | |
437 | dc.SetPen(self.Pen) | |
438 | dc.SetBrush(self.Brush) | |
439 | if HTdc and self.HitAble: | |
440 | HTdc.SetPen(self.HitPen) | |
441 | HTdc.SetBrush(self.HitBrush) | |
442 | return ( WorldToPixel(self.XY), | |
443 | ScaleWorldToPixel(self.WH) ) | |
444 | ||
42463de2 RD |
445 | class XYObjectMixin: |
446 | """ | |
447 | ||
448 | This is a mixin class that provides some methods suitable for use | |
449 | with objects that have a single (x,y) coordinate pair. | |
450 | ||
451 | """ | |
452 | ||
453 | def Move(self, Delta ): | |
454 | """ | |
455 | ||
456 | Move(Delta): moves the object by delta, where delta is a | |
457 | (dx,dy) pair. Ideally a Numpy array of shape (2,) | |
458 | ||
459 | """ | |
0b0849b5 RD |
460 | |
461 | Delta = N.asarray(Delta, N.float) | |
42463de2 | 462 | self.XY += Delta |
0b0849b5 RD |
463 | self.BoundingBox += Delta |
464 | ||
42463de2 | 465 | if self._Canvas: |
0b0849b5 | 466 | self._Canvas.BoundingBoxDirty = True |
42463de2 | 467 | |
2a0495c9 RD |
468 | def CalcBoundingBox(self): |
469 | ## This may get overwritten in some subclasses | |
0b0849b5 RD |
470 | self.BoundingBox = N.array( (self.XY, self.XY), N.float ) |
471 | self.BoundingBox = BBox.asBBox((self.XY, self.XY)) | |
2a0495c9 | 472 | |
5e1796ef | 473 | def SetPoint(self, xy): |
0b0849b5 | 474 | xy = N.array(xy, N.float) |
095315e2 | 475 | xy.shape = (2,) |
0b0849b5 | 476 | |
095315e2 | 477 | self.XY = xy |
0b0849b5 | 478 | self.CalcBoundingBox() |
095315e2 | 479 | |
095315e2 | 480 | if self._Canvas: |
0b0849b5 | 481 | self._Canvas.BoundingBoxDirty = True |
5e1796ef | 482 | |
42463de2 RD |
483 | class PointsObjectMixin: |
484 | """ | |
485 | ||
486 | This is a mixin class that provides some methods suitable for use | |
487 | with objects that have a set of (x,y) coordinate pairs. | |
488 | ||
489 | """ | |
490 | ||
0b0849b5 RD |
491 | def Move(self, Delta): |
492 | """ | |
493 | Move(Delta): moves the object by delta, where delta is an (dx, | |
494 | dy) pair. Ideally a Numpy array of shape (2,) | |
495 | """ | |
42463de2 | 496 | |
0b0849b5 RD |
497 | Delta = N.asarray(Delta, N.float) |
498 | Delta.shape = (2,) | |
499 | self.Points += Delta | |
500 | self.BoundingBox += Delta | |
501 | if self._Canvas: | |
502 | self._Canvas.BoundingBoxDirty = True | |
42463de2 | 503 | |
5e1796ef | 504 | def CalcBoundingBox(self): |
0b0849b5 | 505 | self.BoundingBox = BBox.fromPoints(self.Points) |
42463de2 RD |
506 | if self._Canvas: |
507 | self._Canvas.BoundingBoxDirty = True | |
508 | ||
5e1796ef RD |
509 | def SetPoints(self, Points, copy = True): |
510 | """ | |
511 | Sets the coordinates of the points of the object to Points (NX2 array). | |
512 | ||
513 | By default, a copy is made, if copy is set to False, a reference | |
514 | is used, iff Points is a NumPy array of Floats. This allows you | |
515 | to change some or all of the points without making any copies. | |
516 | ||
517 | For example: | |
518 | ||
519 | Points = Object.Points | |
520 | Points += (5,10) # shifts the points 5 in the x dir, and 10 in the y dir. | |
521 | Object.SetPoints(Points, False) # Sets the points to the same array as it was | |
0b0849b5 | 522 | |
5e1796ef RD |
523 | """ |
524 | if copy: | |
0b0849b5 | 525 | self.Points = N.array(Points, N.float) |
5e1796ef RD |
526 | self.Points.shape = (-1,2) # Make sure it is a NX2 array, even if there is only one point |
527 | else: | |
0b0849b5 | 528 | self.Points = N.asarray(Points, N.float) |
5e1796ef | 529 | self.CalcBoundingBox() |
42463de2 | 530 | |
0b0849b5 RD |
531 | |
532 | class Polygon(PointsObjectMixin, LineAndFillMixin, DrawObject): | |
42463de2 RD |
533 | |
534 | """ | |
535 | ||
536 | The Polygon class takes a list of 2-tuples, or a NX2 NumPy array of | |
537 | point coordinates. so that Points[N][0] is the x-coordinate of | |
538 | point N and Points[N][1] is the y-coordinate or Points[N,0] is the | |
539 | x-coordinate of point N and Points[N,1] is the y-coordinate for | |
540 | arrays. | |
541 | ||
5e1796ef RD |
542 | The other parameters specify various properties of the Polygon, and |
543 | should be self explanatory. | |
544 | ||
42463de2 RD |
545 | """ |
546 | def __init__(self, | |
547 | Points, | |
548 | LineColor = "Black", | |
549 | LineStyle = "Solid", | |
550 | LineWidth = 1, | |
551 | FillColor = None, | |
552 | FillStyle = "Solid", | |
553 | InForeground = False): | |
0b0849b5 RD |
554 | DrawObject.__init__(self, InForeground) |
555 | self.Points = N.array(Points ,N.float) # this DOES need to make a copy | |
5e1796ef | 556 | self.CalcBoundingBox() |
42463de2 RD |
557 | |
558 | self.LineColor = LineColor | |
559 | self.LineStyle = LineStyle | |
560 | self.LineWidth = LineWidth | |
561 | self.FillColor = FillColor | |
562 | self.FillStyle = FillStyle | |
563 | ||
564 | self.HitLineWidth = max(LineWidth,self.MinHitLineWidth) | |
565 | ||
566 | self.SetPen(LineColor,LineStyle,LineWidth) | |
567 | self.SetBrush(FillColor,FillStyle) | |
568 | ||
569 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel = None, HTdc=None): | |
095315e2 | 570 | Points = WorldToPixel(self.Points)#.tolist() |
42463de2 RD |
571 | dc.SetPen(self.Pen) |
572 | dc.SetBrush(self.Brush) | |
573 | dc.DrawPolygon(Points) | |
574 | if HTdc and self.HitAble: | |
575 | HTdc.SetPen(self.HitPen) | |
576 | HTdc.SetBrush(self.HitBrush) | |
577 | HTdc.DrawPolygon(Points) | |
42463de2 | 578 | |
0b0849b5 | 579 | class Line(PointsObjectMixin, LineOnlyMixin, DrawObject,): |
42463de2 | 580 | """ |
42463de2 | 581 | |
5e1796ef RD |
582 | The Line class takes a list of 2-tuples, or a NX2 NumPy Float array |
583 | of point coordinates. | |
584 | ||
585 | It will draw a straight line if there are two points, and a polyline | |
586 | if there are more than two. | |
42463de2 RD |
587 | |
588 | """ | |
589 | def __init__(self,Points, | |
590 | LineColor = "Black", | |
591 | LineStyle = "Solid", | |
592 | LineWidth = 1, | |
593 | InForeground = False): | |
594 | DrawObject.__init__(self, InForeground) | |
595 | ||
596 | ||
0b0849b5 | 597 | self.Points = N.array(Points,N.float) |
5e1796ef | 598 | self.CalcBoundingBox() |
42463de2 RD |
599 | |
600 | self.LineColor = LineColor | |
601 | self.LineStyle = LineStyle | |
602 | self.LineWidth = LineWidth | |
603 | ||
604 | self.SetPen(LineColor,LineStyle,LineWidth) | |
605 | ||
606 | self.HitLineWidth = max(LineWidth,self.MinHitLineWidth) | |
607 | ||
0b0849b5 | 608 | |
42463de2 RD |
609 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): |
610 | Points = WorldToPixel(self.Points) | |
611 | dc.SetPen(self.Pen) | |
612 | dc.DrawLines(Points) | |
613 | if HTdc and self.HitAble: | |
614 | HTdc.SetPen(self.HitPen) | |
615 | HTdc.DrawLines(Points) | |
616 | ||
0b0849b5 RD |
617 | class Spline(Line): |
618 | def __init__(self, *args, **kwargs): | |
619 | Line.__init__(self, *args, **kwargs) | |
620 | ||
621 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
622 | Points = WorldToPixel(self.Points) | |
623 | dc.SetPen(self.Pen) | |
624 | dc.DrawSpline(Points) | |
625 | if HTdc and self.HitAble: | |
626 | HTdc.SetPen(self.HitPen) | |
627 | HTdc.DrawSpline(Points) | |
628 | ||
629 | ||
630 | class Arrow(XYObjectMixin, LineOnlyMixin, DrawObject): | |
2a0495c9 RD |
631 | """ |
632 | ||
633 | Arrow(XY, # coords of origin of arrow (x,y) | |
634 | Length, # length of arrow in pixels | |
635 | theta, # angle of arrow in degrees: zero is straight up | |
0b0849b5 | 636 | # +angle is to the right |
2a0495c9 RD |
637 | LineColor = "Black", |
638 | LineStyle = "Solid", | |
0b0849b5 RD |
639 | LineWidth = 1, |
640 | ArrowHeadSize = 4, # size of arrowhead in pixels | |
641 | ArrowHeadAngle = 45, # angle of arrow head in degrees | |
2a0495c9 RD |
642 | InForeground = False): |
643 | ||
644 | It will draw an arrow , starting at the point, (X,Y) pointing in | |
645 | direction, theta. | |
646 | ||
647 | ||
648 | """ | |
649 | def __init__(self, | |
650 | XY, | |
651 | Length, | |
652 | Direction, | |
653 | LineColor = "Black", | |
654 | LineStyle = "Solid", | |
655 | LineWidth = 2, # pixels | |
656 | ArrowHeadSize = 8, # pixels | |
657 | ArrowHeadAngle = 30, # degrees | |
658 | InForeground = False): | |
659 | ||
660 | DrawObject.__init__(self, InForeground) | |
661 | ||
0b0849b5 RD |
662 | self.XY = N.array(XY, N.float) |
663 | self.XY.shape = (2,) # Make sure it is a length 2 vector | |
2a0495c9 RD |
664 | self.Length = Length |
665 | self.Direction = float(Direction) | |
0b0849b5 RD |
666 | self.ArrowHeadSize = ArrowHeadSize |
667 | self.ArrowHeadAngle = float(ArrowHeadAngle) | |
2a0495c9 RD |
668 | |
669 | self.CalcArrowPoints() | |
670 | self.CalcBoundingBox() | |
671 | ||
672 | self.LineColor = LineColor | |
673 | self.LineStyle = LineStyle | |
674 | self.LineWidth = LineWidth | |
675 | ||
676 | self.SetPen(LineColor,LineStyle,LineWidth) | |
677 | ||
678 | ##fixme: How should the HitTest be drawn? | |
679 | self.HitLineWidth = max(LineWidth,self.MinHitLineWidth) | |
680 | ||
681 | def SetDirection(self, Direction): | |
682 | self.Direction = float(Direction) | |
683 | self.CalcArrowPoints() | |
0b0849b5 | 684 | |
2a0495c9 RD |
685 | def SetLength(self, Length): |
686 | self.Length = Length | |
687 | self.CalcArrowPoints() | |
688 | ||
689 | def SetLengthDirection(self, Length, Direction): | |
690 | self.Direction = float(Direction) | |
691 | self.Length = Length | |
692 | self.CalcArrowPoints() | |
2a0495c9 | 693 | |
0b0849b5 RD |
694 | ## def CalcArrowPoints(self): |
695 | ## L = self.Length | |
696 | ## S = self.ArrowHeadSize | |
697 | ## phi = self.ArrowHeadAngle * N.pi / 360 | |
698 | ## theta = (self.Direction-90.0) * N.pi / 180 | |
699 | ## ArrowPoints = N.array( ( (0, L, L - S*N.cos(phi),L, L - S*N.cos(phi) ), | |
700 | ## (0, 0, S*N.sin(phi), 0, -S*N.sin(phi) ) ), | |
701 | ## N.float ) | |
702 | ## RotationMatrix = N.array( ( ( N.cos(theta), -N.sin(theta) ), | |
703 | ## ( N.sin(theta), N.cos(theta) ) ), | |
704 | ## N.float | |
705 | ## ) | |
706 | ## ArrowPoints = N.matrixmultiply(RotationMatrix, ArrowPoints) | |
707 | ## self.ArrowPoints = N.transpose(ArrowPoints) | |
708 | ||
2a0495c9 RD |
709 | def CalcArrowPoints(self): |
710 | L = self.Length | |
711 | S = self.ArrowHeadSize | |
0b0849b5 RD |
712 | phi = self.ArrowHeadAngle * N.pi / 360 |
713 | theta = (270 - self.Direction) * N.pi / 180 | |
714 | AP = N.array( ( (0,0), | |
715 | (0,0), | |
716 | (N.cos(theta - phi), -N.sin(theta - phi) ), | |
717 | (0,0), | |
718 | (N.cos(theta + phi), -N.sin(theta + phi) ), | |
719 | ), N.float ) | |
720 | AP *= S | |
721 | shift = (-L*N.cos(theta), L*N.sin(theta) ) | |
722 | AP[1:,:] += shift | |
723 | self.ArrowPoints = AP | |
2a0495c9 RD |
724 | |
725 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
726 | dc.SetPen(self.Pen) | |
727 | xy = WorldToPixel(self.XY) | |
728 | ArrowPoints = xy + self.ArrowPoints | |
729 | dc.DrawLines(ArrowPoints) | |
730 | if HTdc and self.HitAble: | |
731 | HTdc.SetPen(self.HitPen) | |
732 | HTdc.DrawLines(ArrowPoints) | |
733 | ||
42463de2 | 734 | |
0b0849b5 RD |
735 | class ArrowLine(PointsObjectMixin, LineOnlyMixin, DrawObject): |
736 | """ | |
737 | ||
738 | ArrowLine(Points, # coords of points | |
739 | LineColor = "Black", | |
740 | LineStyle = "Solid", | |
741 | LineWidth = 1, | |
742 | ArrowHeadSize = 4, # in pixels | |
743 | ArrowHeadAngle = 45, | |
744 | InForeground = False): | |
42463de2 | 745 | |
0b0849b5 RD |
746 | It will draw a set of arrows from point to point. |
747 | ||
748 | It takes a list of 2-tuples, or a NX2 NumPy Float array | |
749 | of point coordinates. | |
42463de2 | 750 | |
42463de2 | 751 | |
0b0849b5 RD |
752 | """ |
753 | ||
754 | def __init__(self, | |
755 | Points, | |
756 | LineColor = "Black", | |
757 | LineStyle = "Solid", | |
758 | LineWidth = 1, # pixels | |
759 | ArrowHeadSize = 8, # pixels | |
760 | ArrowHeadAngle = 30, # degrees | |
761 | InForeground = False): | |
762 | ||
763 | DrawObject.__init__(self, InForeground) | |
764 | ||
765 | self.Points = N.asarray(Points,N.float) | |
766 | self.Points.shape = (-1,2) # Make sure it is a NX2 array, even if there is only one point | |
767 | self.ArrowHeadSize = ArrowHeadSize | |
768 | self.ArrowHeadAngle = float(ArrowHeadAngle) | |
769 | ||
770 | self.CalcArrowPoints() | |
771 | self.CalcBoundingBox() | |
772 | ||
773 | self.LineColor = LineColor | |
774 | self.LineStyle = LineStyle | |
775 | self.LineWidth = LineWidth | |
776 | ||
777 | self.SetPen(LineColor,LineStyle,LineWidth) | |
778 | ||
779 | self.HitLineWidth = max(LineWidth,self.MinHitLineWidth) | |
780 | ||
781 | def CalcArrowPoints(self): | |
782 | S = self.ArrowHeadSize | |
783 | phi = self.ArrowHeadAngle * N.pi / 360 | |
784 | Points = self.Points | |
785 | n = Points.shape[0] | |
786 | self.ArrowPoints = N.zeros((n-1, 3, 2), N.float) | |
787 | for i in xrange(n-1): | |
788 | dx, dy = self.Points[i] - self.Points[i+1] | |
789 | theta = N.arctan2(dy, dx) | |
790 | AP = N.array( ( | |
791 | (N.cos(theta - phi), -N.sin(theta-phi)), | |
792 | (0,0), | |
793 | (N.cos(theta + phi), -N.sin(theta + phi)) | |
794 | ), | |
795 | N.float ) | |
796 | self.ArrowPoints[i,:,:] = AP | |
797 | self.ArrowPoints *= S | |
798 | ||
799 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
800 | Points = WorldToPixel(self.Points) | |
801 | ArrowPoints = Points[1:,N.newaxis,:] + self.ArrowPoints | |
802 | dc.SetPen(self.Pen) | |
803 | dc.DrawLines(Points) | |
804 | for arrow in ArrowPoints: | |
805 | dc.DrawLines(arrow) | |
806 | if HTdc and self.HitAble: | |
807 | HTdc.SetPen(self.HitPen) | |
808 | HTdc.DrawLines(Points) | |
809 | for arrow in ArrowPoints: | |
810 | HTdc.DrawLines(arrow) | |
42463de2 | 811 | |
42463de2 | 812 | |
0b0849b5 | 813 | class PointSet(PointsObjectMixin, ColorOnlyMixin, DrawObject): |
42463de2 | 814 | """ |
42463de2 | 815 | |
5e1796ef RD |
816 | The PointSet class takes a list of 2-tuples, or a NX2 NumPy array of |
817 | point coordinates. | |
818 | ||
819 | If Points is a sequence of tuples: Points[N][0] is the x-coordinate of | |
820 | point N and Points[N][1] is the y-coordinate. | |
821 | ||
822 | If Points is a NumPy array: Points[N,0] is the x-coordinate of point | |
823 | N and Points[N,1] is the y-coordinate for arrays. | |
824 | ||
825 | Each point will be drawn the same color and Diameter. The Diameter | |
826 | is in screen pixels, not world coordinates. | |
42463de2 | 827 | |
5e1796ef RD |
828 | The hit-test code does not distingish between the points, you will |
829 | only know that one of the points got hit, not which one. You can use | |
830 | PointSet.FindClosestPoint(WorldPoint) to find out which one | |
42463de2 RD |
831 | |
832 | In the case of points, the HitLineWidth is used as diameter. | |
833 | ||
834 | """ | |
835 | def __init__(self, Points, Color = "Black", Diameter = 1, InForeground = False): | |
836 | DrawObject.__init__(self,InForeground) | |
837 | ||
0b0849b5 | 838 | self.Points = N.array(Points,N.float) |
42463de2 | 839 | self.Points.shape = (-1,2) # Make sure it is a NX2 array, even if there is only one point |
5e1796ef | 840 | self.CalcBoundingBox() |
42463de2 RD |
841 | self.Diameter = Diameter |
842 | ||
0b0849b5 | 843 | self.HitLineWidth = min(self.MinHitLineWidth, Diameter) |
5e1796ef | 844 | self.SetColor(Color) |
42463de2 | 845 | |
5e1796ef RD |
846 | def SetDiameter(self,Diameter): |
847 | self.Diameter = Diameter | |
0b0849b5 | 848 | |
5e1796ef RD |
849 | def FindClosestPoint(self, XY): |
850 | """ | |
0b0849b5 | 851 | |
5e1796ef RD |
852 | Returns the index of the closest point to the point, XY, given |
853 | in World coordinates. It's essentially random which you get if | |
854 | there are more than one that are the same. | |
855 | ||
856 | This can be used to figure out which point got hit in a mouse | |
857 | binding callback, for instance. It's a lot faster that using a | |
858 | lot of separate points. | |
859 | ||
860 | """ | |
5e1796ef | 861 | d = self.Points - XY |
0b0849b5 RD |
862 | return N.argmin(N.hypot(d[:,0],d[:,1])) |
863 | ||
42463de2 RD |
864 | |
865 | def DrawD2(self, dc, Points): | |
866 | # A Little optimization for a diameter2 - point | |
867 | dc.DrawPointList(Points) | |
868 | dc.DrawPointList(Points + (1,0)) | |
869 | dc.DrawPointList(Points + (0,1)) | |
870 | dc.DrawPointList(Points + (1,1)) | |
871 | ||
872 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
873 | dc.SetPen(self.Pen) | |
874 | Points = WorldToPixel(self.Points) | |
875 | if self.Diameter <= 1: | |
876 | dc.DrawPointList(Points) | |
877 | elif self.Diameter <= 2: | |
878 | self.DrawD2(dc, Points) | |
879 | else: | |
880 | dc.SetBrush(self.Brush) | |
881 | radius = int(round(self.Diameter/2)) | |
095315e2 | 882 | ##fixme: I really should add a DrawCircleList to wxPython |
5e1796ef RD |
883 | if len(Points) > 100: |
884 | xy = Points | |
0b0849b5 | 885 | xywh = N.concatenate((xy-radius, N.ones(xy.shape) * self.Diameter ), 1 ) |
5e1796ef RD |
886 | dc.DrawEllipseList(xywh) |
887 | else: | |
888 | for xy in Points: | |
889 | dc.DrawCircle(xy[0],xy[1], radius) | |
42463de2 RD |
890 | if HTdc and self.HitAble: |
891 | HTdc.SetPen(self.HitPen) | |
5e1796ef | 892 | HTdc.SetBrush(self.HitBrush) |
42463de2 RD |
893 | if self.Diameter <= 1: |
894 | HTdc.DrawPointList(Points) | |
895 | elif self.Diameter <= 2: | |
896 | self.DrawD2(HTdc, Points) | |
897 | else: | |
5e1796ef RD |
898 | if len(Points) > 100: |
899 | xy = Points | |
0b0849b5 | 900 | xywh = N.concatenate((xy-radius, N.ones(xy.shape) * self.Diameter ), 1 ) |
5e1796ef RD |
901 | HTdc.DrawEllipseList(xywh) |
902 | else: | |
903 | for xy in Points: | |
904 | HTdc.DrawCircle(xy[0],xy[1], radius) | |
42463de2 | 905 | |
0b0849b5 | 906 | class Point(XYObjectMixin, ColorOnlyMixin, DrawObject): |
5e1796ef | 907 | """ |
0b0849b5 | 908 | |
5e1796ef RD |
909 | The Point class takes a 2-tuple, or a (2,) NumPy array of point |
910 | coordinates. | |
42463de2 | 911 | |
5e1796ef RD |
912 | The Diameter is in screen points, not world coordinates, So the |
913 | Bounding box is just the point, and doesn't include the Diameter. | |
914 | ||
915 | The HitLineWidth is used as diameter for the | |
916 | Hit Test. | |
917 | ||
918 | """ | |
919 | def __init__(self, XY, Color = "Black", Diameter = 1, InForeground = False): | |
920 | DrawObject.__init__(self, InForeground) | |
0b0849b5 RD |
921 | |
922 | self.XY = N.array(XY, N.float) | |
923 | self.XY.shape = (2,) # Make sure it is a length 2 vector | |
5e1796ef RD |
924 | self.CalcBoundingBox() |
925 | self.SetColor(Color) | |
926 | self.Diameter = Diameter | |
42463de2 | 927 | |
5e1796ef | 928 | self.HitLineWidth = self.MinHitLineWidth |
42463de2 | 929 | |
5e1796ef RD |
930 | def SetDiameter(self,Diameter): |
931 | self.Diameter = Diameter | |
42463de2 | 932 | |
42463de2 | 933 | |
5e1796ef RD |
934 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): |
935 | dc.SetPen(self.Pen) | |
936 | xy = WorldToPixel(self.XY) | |
937 | if self.Diameter <= 1: | |
938 | dc.DrawPoint(xy[0], xy[1]) | |
939 | else: | |
940 | dc.SetBrush(self.Brush) | |
941 | radius = int(round(self.Diameter/2)) | |
942 | dc.DrawCircle(xy[0],xy[1], radius) | |
943 | if HTdc and self.HitAble: | |
944 | HTdc.SetPen(self.HitPen) | |
945 | if self.Diameter <= 1: | |
946 | HTdc.DrawPoint(xy[0], xy[1]) | |
947 | else: | |
948 | HTdc.SetBrush(self.HitBrush) | |
949 | HTdc.DrawCircle(xy[0],xy[1], radius) | |
950 | ||
0b0849b5 | 951 | class SquarePoint(XYObjectMixin, ColorOnlyMixin, DrawObject): |
095315e2 | 952 | """ |
0b0849b5 | 953 | |
095315e2 RD |
954 | The SquarePoint class takes a 2-tuple, or a (2,) NumPy array of point |
955 | coordinates. It produces a square dot, centered on Point | |
956 | ||
957 | The Size is in screen points, not world coordinates, so the | |
958 | Bounding box is just the point, and doesn't include the Size. | |
959 | ||
960 | The HitLineWidth is used as diameter for the | |
961 | Hit Test. | |
962 | ||
963 | """ | |
964 | def __init__(self, Point, Color = "Black", Size = 4, InForeground = False): | |
965 | DrawObject.__init__(self, InForeground) | |
0b0849b5 RD |
966 | |
967 | self.XY = N.array(Point, N.float) | |
968 | self.XY.shape = (2,) # Make sure it is a length 2 vector | |
095315e2 RD |
969 | self.CalcBoundingBox() |
970 | self.SetColor(Color) | |
971 | self.Size = Size | |
972 | ||
973 | self.HitLineWidth = self.MinHitLineWidth | |
974 | ||
975 | def SetSize(self,Size): | |
976 | self.Size = Size | |
977 | ||
978 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
979 | Size = self.Size | |
980 | dc.SetPen(self.Pen) | |
981 | xc,yc = WorldToPixel(self.XY) | |
0b0849b5 | 982 | |
095315e2 RD |
983 | if self.Size <= 1: |
984 | dc.DrawPoint(xc, yc) | |
985 | else: | |
986 | x = xc - Size/2.0 | |
987 | y = yc - Size/2.0 | |
988 | dc.SetBrush(self.Brush) | |
989 | dc.DrawRectangle(x, y, Size, Size) | |
990 | if HTdc and self.HitAble: | |
991 | HTdc.SetPen(self.HitPen) | |
992 | if self.Size <= 1: | |
993 | HTdc.DrawPoint(xc, xc) | |
994 | else: | |
995 | HTdc.SetBrush(self.HitBrush) | |
996 | HTdc.DrawRectangle(x, y, Size, Size) | |
997 | ||
0b0849b5 | 998 | class RectEllipse(XYObjectMixin, LineAndFillMixin, DrawObject): |
095315e2 | 999 | def __init__(self, XY, WH, |
42463de2 RD |
1000 | LineColor = "Black", |
1001 | LineStyle = "Solid", | |
1002 | LineWidth = 1, | |
1003 | FillColor = None, | |
1004 | FillStyle = "Solid", | |
1005 | InForeground = False): | |
0b0849b5 | 1006 | |
42463de2 RD |
1007 | DrawObject.__init__(self,InForeground) |
1008 | ||
0b0849b5 | 1009 | self.SetShape(XY, WH) |
42463de2 RD |
1010 | self.LineColor = LineColor |
1011 | self.LineStyle = LineStyle | |
1012 | self.LineWidth = LineWidth | |
1013 | self.FillColor = FillColor | |
1014 | self.FillStyle = FillStyle | |
1015 | ||
1016 | self.HitLineWidth = max(LineWidth,self.MinHitLineWidth) | |
1017 | ||
1018 | self.SetPen(LineColor,LineStyle,LineWidth) | |
1019 | self.SetBrush(FillColor,FillStyle) | |
1020 | ||
095315e2 | 1021 | def SetShape(self, XY, WH): |
0b0849b5 RD |
1022 | self.XY = N.array( XY, N.float) |
1023 | self.XY.shape = (2,) | |
1024 | self.WH = N.array( WH, N.float) | |
1025 | self.WH.shape = (2,) | |
5e1796ef RD |
1026 | self.CalcBoundingBox() |
1027 | ||
42463de2 | 1028 | |
5e1796ef | 1029 | def CalcBoundingBox(self): |
0b0849b5 RD |
1030 | # you need this in case Width or Height are negative |
1031 | corners = N.array((self.XY, (self.XY + self.WH) ), N.float) | |
1032 | self.BoundingBox = BBox.fromPoints(corners) | |
1033 | if self._Canvas: | |
1034 | self._Canvas.BoundingBoxDirty = True | |
42463de2 RD |
1035 | |
1036 | ||
1037 | class Rectangle(RectEllipse): | |
42463de2 RD |
1038 | |
1039 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1040 | ( XY, WH ) = self.SetUpDraw(dc, | |
1041 | WorldToPixel, | |
1042 | ScaleWorldToPixel, | |
1043 | HTdc) | |
1044 | dc.DrawRectanglePointSize(XY, WH) | |
1045 | if HTdc and self.HitAble: | |
1046 | HTdc.DrawRectanglePointSize(XY, WH) | |
1047 | ||
0b0849b5 RD |
1048 | |
1049 | ||
42463de2 | 1050 | class Ellipse(RectEllipse): |
42463de2 RD |
1051 | |
1052 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1053 | ( XY, WH ) = self.SetUpDraw(dc, | |
1054 | WorldToPixel, | |
1055 | ScaleWorldToPixel, | |
1056 | HTdc) | |
1057 | dc.DrawEllipsePointSize(XY, WH) | |
1058 | if HTdc and self.HitAble: | |
1059 | HTdc.DrawEllipsePointSize(XY, WH) | |
1060 | ||
1061 | class Circle(Ellipse): | |
0b0849b5 | 1062 | ## fixme: this should probably be use the DC.DrawCircle! |
095315e2 | 1063 | def __init__(self, XY, Diameter, **kwargs): |
0b0849b5 | 1064 | self.Center = N.array(XY, N.float) |
095315e2 | 1065 | Diameter = float(Diameter) |
42463de2 | 1066 | RectEllipse.__init__(self , |
095315e2 RD |
1067 | self.Center - Diameter/2.0, |
1068 | (Diameter, Diameter), | |
42463de2 | 1069 | **kwargs) |
5e1796ef RD |
1070 | |
1071 | def SetDiameter(self, Diameter): | |
095315e2 RD |
1072 | Diameter = float(Diameter) |
1073 | XY = self.Center - (Diameter/2.0) | |
1074 | self.SetShape(XY, | |
1075 | (Diameter, Diameter) | |
1076 | ) | |
0b0849b5 | 1077 | |
5e1796ef | 1078 | class TextObjectMixin(XYObjectMixin): |
42463de2 RD |
1079 | """ |
1080 | ||
1081 | A mix in class that holds attributes and methods that are needed by | |
1082 | the Text objects | |
1083 | ||
1084 | """ | |
0b0849b5 | 1085 | |
42463de2 RD |
1086 | ## I'm caching fonts, because on GTK, getting a new font can take a |
1087 | ## while. However, it gets cleared after every full draw as hanging | |
1088 | ## on to a bunch of large fonts takes a massive amount of memory. | |
1089 | ||
1090 | FontList = {} | |
1091 | ||
0b0849b5 | 1092 | LayoutFontSize = 16 # font size used for calculating layout |
095315e2 | 1093 | |
0b0849b5 | 1094 | def SetFont(self, Size, Family, Style, Weight, Underlined, FaceName): |
42463de2 RD |
1095 | self.Font = self.FontList.setdefault( (Size, |
1096 | Family, | |
1097 | Style, | |
1098 | Weight, | |
0b0849b5 | 1099 | Underlined, |
42463de2 | 1100 | FaceName), |
0b0849b5 RD |
1101 | #wx.FontFromPixelSize((0.45*Size,Size), # this seemed to give a decent height/width ratio on Windows |
1102 | wx.Font(Size, | |
42463de2 | 1103 | Family, |
0b0849b5 | 1104 | Style, |
42463de2 | 1105 | Weight, |
0b0849b5 | 1106 | Underlined, |
42463de2 | 1107 | FaceName) ) |
42463de2 | 1108 | |
5e1796ef RD |
1109 | def SetColor(self, Color): |
1110 | self.Color = Color | |
1111 | ||
1112 | def SetBackgroundColor(self, BackgroundColor): | |
1113 | self.BackgroundColor = BackgroundColor | |
1114 | ||
095315e2 RD |
1115 | def SetText(self, String): |
1116 | """ | |
1117 | Re-sets the text displayed by the object | |
1118 | ||
1119 | In the case of the ScaledTextBox, it will re-do the layout as appropriate | |
1120 | ||
1121 | Note: only tested with the ScaledTextBox | |
1122 | ||
1123 | """ | |
1124 | ||
1125 | self.String = String | |
1126 | self.LayoutText() | |
1127 | ||
1128 | def LayoutText(self): | |
1129 | """ | |
1130 | A dummy method to re-do the layout of the text. | |
1131 | ||
1132 | A derived object needs to override this if required. | |
1133 | ||
1134 | """ | |
1135 | pass | |
1136 | ||
42463de2 RD |
1137 | ## store the function that shift the coords for drawing text. The |
1138 | ## "c" parameter is the correction for world coordinates, rather | |
1139 | ## than pixel coords as the y axis is reversed | |
095315e2 RD |
1140 | ## pad is the extra space around the text |
1141 | ## if world = 1, the vertical shift is done in y-up coordinates | |
1142 | ShiftFunDict = {'tl': lambda x, y, w, h, world=0, pad=0: (x + pad, y + pad - 2*world*pad), | |
0b0849b5 RD |
1143 | 'tc': lambda x, y, w, h, world=0, pad=0: (x - w/2, y + pad - 2*world*pad), |
1144 | 'tr': lambda x, y, w, h, world=0, pad=0: (x - w - pad, y + pad - 2*world*pad), | |
1145 | 'cl': lambda x, y, w, h, world=0, pad=0: (x + pad, y - h/2 + world*h), | |
1146 | 'cc': lambda x, y, w, h, world=0, pad=0: (x - w/2, y - h/2 + world*h), | |
095315e2 RD |
1147 | 'cr': lambda x, y, w, h, world=0, pad=0: (x - w - pad, y - h/2 + world*h), |
1148 | 'bl': lambda x, y, w, h, world=0, pad=0: (x + pad, y - h + 2*world*h - pad + world*2*pad) , | |
0b0849b5 | 1149 | 'bc': lambda x, y, w, h, world=0, pad=0: (x - w/2, y - h + 2*world*h - pad + world*2*pad) , |
095315e2 | 1150 | 'br': lambda x, y, w, h, world=0, pad=0: (x - w - pad, y - h + 2*world*h - pad + world*2*pad)} |
42463de2 | 1151 | |
0b0849b5 | 1152 | class Text(TextObjectMixin, DrawObject, ): |
42463de2 RD |
1153 | """ |
1154 | This class creates a text object, placed at the coordinates, | |
1155 | x,y. the "Position" argument is a two charactor string, indicating | |
1156 | where in relation to the coordinates the string should be oriented. | |
1157 | ||
1158 | The first letter is: t, c, or b, for top, center and bottom The | |
1159 | second letter is: l, c, or r, for left, center and right The | |
1160 | position refers to the position relative to the text itself. It | |
1161 | defaults to "tl" (top left). | |
1162 | ||
1163 | Size is the size of the font in pixels, or in points for printing | |
1164 | (if it ever gets implimented). Those will be the same, If you assume | |
1165 | 72 PPI. | |
1166 | ||
1167 | Family: | |
1168 | Font family, a generic way of referring to fonts without | |
1169 | specifying actual facename. One of: | |
0b0849b5 RD |
1170 | wx.DEFAULT: Chooses a default font. |
1171 | wx.DECORATIVE: A decorative font. | |
1172 | wx.ROMAN: A formal, serif font. | |
1173 | wx.SCRIPT: A handwriting font. | |
1174 | wx.SWISS: A sans-serif font. | |
42463de2 RD |
1175 | wx.MODERN: A fixed pitch font. |
1176 | NOTE: these are only as good as the wxWindows defaults, which aren't so good. | |
1177 | Style: | |
1178 | One of wx.NORMAL, wx.SLANT and wx.ITALIC. | |
1179 | Weight: | |
1180 | One of wx.NORMAL, wx.LIGHT and wx.BOLD. | |
0b0849b5 | 1181 | Underlined: |
42463de2 RD |
1182 | The value can be True or False. At present this may have an an |
1183 | effect on Windows only. | |
1184 | ||
095315e2 RD |
1185 | Alternatively, you can set the kw arg: Font, to a wx.Font, and the |
1186 | above will be ignored. | |
0b0849b5 | 1187 | |
42463de2 RD |
1188 | The size is fixed, and does not scale with the drawing. |
1189 | ||
1190 | The hit-test is done on the entire text extent | |
1191 | ||
1192 | """ | |
0b0849b5 | 1193 | |
095315e2 | 1194 | def __init__(self,String, xy, |
0b0849b5 | 1195 | Size = 14, |
42463de2 RD |
1196 | Color = "Black", |
1197 | BackgroundColor = None, | |
1198 | Family = wx.MODERN, | |
1199 | Style = wx.NORMAL, | |
1200 | Weight = wx.NORMAL, | |
0b0849b5 | 1201 | Underlined = False, |
42463de2 RD |
1202 | Position = 'tl', |
1203 | InForeground = False, | |
1204 | Font = None): | |
0b0849b5 | 1205 | |
42463de2 RD |
1206 | DrawObject.__init__(self,InForeground) |
1207 | ||
1208 | self.String = String | |
0b0849b5 | 1209 | # Input size in in Pixels, compute points size from FontScaleinfo. |
42463de2 | 1210 | # fixme: for printing, we'll have to do something a little different |
0b0849b5 | 1211 | self.Size = Size * FontScale |
42463de2 RD |
1212 | |
1213 | self.Color = Color | |
1214 | self.BackgroundColor = BackgroundColor | |
1215 | ||
1216 | if not Font: | |
1217 | FaceName = '' | |
1218 | else: | |
0b0849b5 | 1219 | FaceName = Font.GetFaceName() |
42463de2 | 1220 | Family = Font.GetFamily() |
0b0849b5 | 1221 | Size = Font.GetPointSize() |
42463de2 | 1222 | Style = Font.GetStyle() |
0b0849b5 | 1223 | Underlined = Font.GetUnderlined() |
42463de2 | 1224 | Weight = Font.GetWeight() |
0b0849b5 | 1225 | self.SetFont(Size, Family, Style, Weight, Underlined, FaceName) |
42463de2 | 1226 | |
0b0849b5 | 1227 | self.BoundingBox = BBox.asBBox((xy, xy)) |
42463de2 | 1228 | |
0b0849b5 | 1229 | self.XY = N.asarray(xy) |
095315e2 | 1230 | self.XY.shape = (2,) |
42463de2 | 1231 | |
42463de2 RD |
1232 | (self.TextWidth, self.TextHeight) = (None, None) |
1233 | self.ShiftFun = self.ShiftFunDict[Position] | |
1234 | ||
42463de2 RD |
1235 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): |
1236 | XY = WorldToPixel(self.XY) | |
1237 | dc.SetFont(self.Font) | |
1238 | dc.SetTextForeground(self.Color) | |
1239 | if self.BackgroundColor: | |
1240 | dc.SetBackgroundMode(wx.SOLID) | |
1241 | dc.SetTextBackground(self.BackgroundColor) | |
1242 | else: | |
1243 | dc.SetBackgroundMode(wx.TRANSPARENT) | |
1244 | if self.TextWidth is None or self.TextHeight is None: | |
1245 | (self.TextWidth, self.TextHeight) = dc.GetTextExtent(self.String) | |
1246 | XY = self.ShiftFun(XY[0], XY[1], self.TextWidth, self.TextHeight) | |
1247 | dc.DrawTextPoint(self.String, XY) | |
1248 | if HTdc and self.HitAble: | |
1249 | HTdc.SetPen(self.HitPen) | |
1250 | HTdc.SetBrush(self.HitBrush) | |
1251 | HTdc.DrawRectanglePointSize(XY, (self.TextWidth, self.TextHeight) ) | |
1252 | ||
0b0849b5 | 1253 | class ScaledText(TextObjectMixin, DrawObject, ): |
42463de2 RD |
1254 | """ |
1255 | This class creates a text object that is scaled when zoomed. It is | |
1256 | placed at the coordinates, x,y. the "Position" argument is a two | |
1257 | charactor string, indicating where in relation to the coordinates | |
1258 | the string should be oriented. | |
1259 | ||
1260 | The first letter is: t, c, or b, for top, center and bottom The | |
1261 | second letter is: l, c, or r, for left, center and right The | |
1262 | position refers to the position relative to the text itself. It | |
1263 | defaults to "tl" (top left). | |
1264 | ||
1265 | Size is the size of the font in world coordinates. | |
1266 | ||
1267 | Family: | |
1268 | Font family, a generic way of referring to fonts without | |
5e1796ef | 1269 | specifying actual facename. One of: |
0b0849b5 RD |
1270 | wx.DEFAULT: Chooses a default font. |
1271 | wx.DECORATI: A decorative font. | |
1272 | wx.ROMAN: A formal, serif font. | |
1273 | wx.SCRIPT: A handwriting font. | |
1274 | wx.SWISS: A sans-serif font. | |
42463de2 RD |
1275 | wx.MODERN: A fixed pitch font. |
1276 | NOTE: these are only as good as the wxWindows defaults, which aren't so good. | |
1277 | Style: | |
1278 | One of wx.NORMAL, wx.SLANT and wx.ITALIC. | |
1279 | Weight: | |
1280 | One of wx.NORMAL, wx.LIGHT and wx.BOLD. | |
0b0849b5 | 1281 | Underlined: |
42463de2 RD |
1282 | The value can be True or False. At present this may have an an |
1283 | effect on Windows only. | |
1284 | ||
1285 | Alternatively, you can set the kw arg: Font, to a wx.Font, and the | |
1286 | above will be ignored. The size of the font you specify will be | |
095315e2 | 1287 | ignored, but the rest of its attributes will be preserved. |
0b0849b5 | 1288 | |
42463de2 RD |
1289 | The size will scale as the drawing is zoomed. |
1290 | ||
1291 | Bugs/Limitations: | |
1292 | ||
1293 | As fonts are scaled, the do end up a little different, so you don't | |
1294 | get exactly the same picture as you scale up and doen, but it's | |
1295 | pretty darn close. | |
0b0849b5 | 1296 | |
42463de2 RD |
1297 | On wxGTK1 on my Linux system, at least, using a font of over about |
1298 | 3000 pts. brings the system to a halt. It's the Font Server using | |
1299 | huge amounts of memory. My work around is to max the font size to | |
1300 | 3000 points, so it won't scale past there. GTK2 uses smarter font | |
1301 | drawing, so that may not be an issue in future versions, so feel | |
1302 | free to test. Another smarter way to do it would be to set a global | |
1303 | zoom limit at that point. | |
1304 | ||
1305 | The hit-test is done on the entire text extent. This could be made | |
095315e2 | 1306 | optional, but I haven't gotten around to it. |
42463de2 RD |
1307 | |
1308 | """ | |
0b0849b5 RD |
1309 | |
1310 | def __init__(self, | |
1311 | String, | |
1312 | XY, | |
1313 | Size, | |
42463de2 RD |
1314 | Color = "Black", |
1315 | BackgroundColor = None, | |
1316 | Family = wx.MODERN, | |
1317 | Style = wx.NORMAL, | |
1318 | Weight = wx.NORMAL, | |
0b0849b5 | 1319 | Underlined = False, |
42463de2 RD |
1320 | Position = 'tl', |
1321 | Font = None, | |
1322 | InForeground = False): | |
0b0849b5 | 1323 | |
42463de2 RD |
1324 | DrawObject.__init__(self,InForeground) |
1325 | ||
1326 | self.String = String | |
0b0849b5 | 1327 | self.XY = N.array( XY, N.float) |
095315e2 | 1328 | self.XY.shape = (2,) |
0b0849b5 | 1329 | self.Size = Size |
42463de2 RD |
1330 | self.Color = Color |
1331 | self.BackgroundColor = BackgroundColor | |
0b0849b5 RD |
1332 | self.Family = Family |
1333 | self.Style = Style | |
1334 | self.Weight = Weight | |
1335 | self.Underlined = Underlined | |
42463de2 RD |
1336 | if not Font: |
1337 | self.FaceName = '' | |
1338 | else: | |
0b0849b5 RD |
1339 | self.FaceName = Font.GetFaceName() |
1340 | self.Family = Font.GetFamily() | |
1341 | self.Style = Font.GetStyle() | |
1342 | self.Underlined = Font.GetUnderlined() | |
1343 | self.Weight = Font.GetWeight() | |
42463de2 RD |
1344 | |
1345 | # Experimental max font size value on wxGTK2: this works OK on | |
5e1796ef RD |
1346 | # my system. If it's a lot larger, there is a crash, with the |
1347 | # message: | |
1348 | # | |
1349 | # The application 'FloatCanvasDemo.py' lost its | |
42463de2 RD |
1350 | # connection to the display :0.0; most likely the X server was |
1351 | # shut down or you killed/destroyed the application. | |
5e1796ef RD |
1352 | # |
1353 | # Windows and OS-X seem to be better behaved in this regard. | |
1354 | # They may not draw it, but they don't crash either! | |
1355 | self.MaxFontSize = 1000 | |
0b0849b5 | 1356 | |
42463de2 RD |
1357 | self.ShiftFun = self.ShiftFunDict[Position] |
1358 | ||
5e1796ef RD |
1359 | self.CalcBoundingBox() |
1360 | ||
095315e2 RD |
1361 | def LayoutText(self): |
1362 | # This will be called when the text is re-set | |
1363 | # nothing much to be done here | |
1364 | self.CalcBoundingBox() | |
5e1796ef RD |
1365 | |
1366 | def CalcBoundingBox(self): | |
42463de2 RD |
1367 | ## this isn't exact, as fonts don't scale exactly. |
1368 | dc = wx.MemoryDC() | |
1369 | bitmap = wx.EmptyBitmap(1, 1) | |
1370 | dc.SelectObject(bitmap) #wxMac needs a Bitmap selected for GetTextExtent to work. | |
1371 | DrawingSize = 40 # pts This effectively determines the resolution that the BB is computed to. | |
5e1796ef | 1372 | ScaleFactor = float(self.Size) / DrawingSize |
0b0849b5 RD |
1373 | self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) |
1374 | dc.SetFont(self.Font) | |
42463de2 RD |
1375 | (w,h) = dc.GetTextExtent(self.String) |
1376 | w = w * ScaleFactor | |
1377 | h = h * ScaleFactor | |
5e1796ef | 1378 | x, y = self.ShiftFun(self.XY[0], self.XY[1], w, h, world = 1) |
0b0849b5 RD |
1379 | self.BoundingBox = BBox.asBBox(((x, y-h ),(x + w, y))) |
1380 | ||
42463de2 RD |
1381 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): |
1382 | (X,Y) = WorldToPixel( (self.XY) ) | |
1383 | ||
1384 | # compute the font size: | |
1385 | Size = abs( ScaleWorldToPixel( (self.Size, self.Size) )[1] ) # only need a y coordinate length | |
1386 | ## Check to see if the font size is large enough to blow up the X font server | |
1387 | ## If so, limit it. Would it be better just to not draw it? | |
1388 | ## note that this limit is dependent on how much memory you have, etc. | |
5e1796ef | 1389 | Size = min(Size, self.MaxFontSize) |
0b0849b5 RD |
1390 | self.SetFont(Size, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) |
1391 | dc.SetFont(self.Font) | |
42463de2 RD |
1392 | dc.SetTextForeground(self.Color) |
1393 | if self.BackgroundColor: | |
1394 | dc.SetBackgroundMode(wx.SOLID) | |
1395 | dc.SetTextBackground(self.BackgroundColor) | |
1396 | else: | |
1397 | dc.SetBackgroundMode(wx.TRANSPARENT) | |
1398 | (w,h) = dc.GetTextExtent(self.String) | |
1399 | # compute the shift, and adjust the coordinates, if neccesary | |
1400 | # This had to be put in here, because it changes with Zoom, as | |
1401 | # fonts don't scale exactly. | |
1402 | xy = self.ShiftFun(X, Y, w, h) | |
1403 | ||
1404 | dc.DrawTextPoint(self.String, xy) | |
1405 | if HTdc and self.HitAble: | |
1406 | HTdc.SetPen(self.HitPen) | |
1407 | HTdc.SetBrush(self.HitBrush) | |
1408 | HTdc.DrawRectanglePointSize(xy, (w, h) ) | |
1409 | ||
0b0849b5 | 1410 | class ScaledTextBox(TextObjectMixin, DrawObject): |
095315e2 RD |
1411 | """ |
1412 | This class creates a TextBox object that is scaled when zoomed. It is | |
1413 | placed at the coordinates, x,y. | |
1414 | ||
1415 | If the Width parameter is defined, the text will be wrapped to the width given. | |
1416 | ||
1417 | A Box can be drawn around the text, be specifying: | |
0b0849b5 | 1418 | LineWidth and/or FillColor |
095315e2 RD |
1419 | |
1420 | A space(margin) can be put all the way around the text, be specifying: | |
1421 | the PadSize argument in world coordinates. | |
1422 | ||
1423 | The spacing between lines can be adjusted with the: | |
1424 | LineSpacing argument. | |
1425 | ||
1426 | The "Position" argument is a two character string, indicating where | |
1427 | in relation to the coordinates the Box should be oriented. | |
1428 | -The first letter is: t, c, or b, for top, center and bottom. | |
1429 | -The second letter is: l, c, or r, for left, center and right The | |
1430 | position refers to the position relative to the text itself. It | |
1431 | defaults to "tl" (top left). | |
1432 | ||
1433 | Size is the size of the font in world coordinates. | |
1434 | ||
1435 | Family: | |
1436 | Font family, a generic way of referring to fonts without | |
1437 | specifying actual facename. One of: | |
0b0849b5 RD |
1438 | wx.DEFAULT: Chooses a default font. |
1439 | wx.DECORATIVE: A decorative font. | |
1440 | wx.ROMAN: A formal, serif font. | |
1441 | wx.SCRIPT: A handwriting font. | |
1442 | wx.SWISS: A sans-serif font. | |
095315e2 RD |
1443 | wx.MODERN: A fixed pitch font. |
1444 | NOTE: these are only as good as the wxWindows defaults, which aren't so good. | |
1445 | Style: | |
1446 | One of wx.NORMAL, wx.SLANT and wx.ITALIC. | |
1447 | Weight: | |
1448 | One of wx.NORMAL, wx.LIGHT and wx.BOLD. | |
0b0849b5 | 1449 | Underlined: |
095315e2 RD |
1450 | The value can be True or False. At present this may have an an |
1451 | effect on Windows only. | |
1452 | ||
1453 | Alternatively, you can set the kw arg: Font, to a wx.Font, and the | |
1454 | above will be ignored. The size of the font you specify will be | |
1455 | ignored, but the rest of its attributes will be preserved. | |
0b0849b5 | 1456 | |
095315e2 RD |
1457 | The size will scale as the drawing is zoomed. |
1458 | ||
1459 | Bugs/Limitations: | |
1460 | ||
1461 | As fonts are scaled, they do end up a little different, so you don't | |
1462 | get exactly the same picture as you scale up and down, but it's | |
1463 | pretty darn close. | |
0b0849b5 | 1464 | |
095315e2 RD |
1465 | On wxGTK1 on my Linux system, at least, using a font of over about |
1466 | 1000 pts. brings the system to a halt. It's the Font Server using | |
1467 | huge amounts of memory. My work around is to max the font size to | |
1468 | 1000 points, so it won't scale past there. GTK2 uses smarter font | |
1469 | drawing, so that may not be an issue in future versions, so feel | |
1470 | free to test. Another smarter way to do it would be to set a global | |
1471 | zoom limit at that point. | |
1472 | ||
1473 | The hit-test is done on the entire box. This could be made | |
1474 | optional, but I haven't gotten around to it. | |
1475 | ||
1476 | """ | |
0b0849b5 | 1477 | |
095315e2 RD |
1478 | def __init__(self, String, |
1479 | Point, | |
1480 | Size, | |
1481 | Color = "Black", | |
1482 | BackgroundColor = None, | |
1483 | LineColor = 'Black', | |
1484 | LineStyle = 'Solid', | |
1485 | LineWidth = 1, | |
1486 | Width = None, | |
1487 | PadSize = None, | |
1488 | Family = wx.MODERN, | |
1489 | Style = wx.NORMAL, | |
1490 | Weight = wx.NORMAL, | |
0b0849b5 | 1491 | Underlined = False, |
095315e2 RD |
1492 | Position = 'tl', |
1493 | Alignment = "left", | |
1494 | Font = None, | |
1495 | LineSpacing = 1.0, | |
1496 | InForeground = False): | |
0b0849b5 | 1497 | |
095315e2 RD |
1498 | DrawObject.__init__(self,InForeground) |
1499 | ||
0b0849b5 RD |
1500 | self.XY = N.array(Point, N.float) |
1501 | self.Size = Size | |
095315e2 RD |
1502 | self.Color = Color |
1503 | self.BackgroundColor = BackgroundColor | |
1504 | self.LineColor = LineColor | |
1505 | self.LineStyle = LineStyle | |
1506 | self.LineWidth = LineWidth | |
1507 | self.Width = Width | |
1508 | if PadSize is None: # the default is just a little bit of padding | |
1509 | self.PadSize = Size/10.0 | |
1510 | else: | |
1511 | self.PadSize = float(PadSize) | |
0b0849b5 RD |
1512 | self.Family = Family |
1513 | self.Style = Style | |
1514 | self.Weight = Weight | |
1515 | self.Underlined = Underlined | |
095315e2 RD |
1516 | self.Alignment = Alignment.lower() |
1517 | self.LineSpacing = float(LineSpacing) | |
1518 | self.Position = Position | |
0b0849b5 | 1519 | |
095315e2 RD |
1520 | if not Font: |
1521 | self.FaceName = '' | |
1522 | else: | |
0b0849b5 RD |
1523 | self.FaceName = Font.GetFaceName() |
1524 | self.Family = Font.GetFamily() | |
1525 | self.Style = Font.GetStyle() | |
1526 | self.Underlined = Font.GetUnderlined() | |
1527 | self.Weight = Font.GetWeight() | |
095315e2 RD |
1528 | |
1529 | # Experimental max font size value on wxGTK2: this works OK on | |
1530 | # my system. If it's a lot larger, there is a crash, with the | |
1531 | # message: | |
1532 | # | |
1533 | # The application 'FloatCanvasDemo.py' lost its | |
1534 | # connection to the display :0.0; most likely the X server was | |
1535 | # shut down or you killed/destroyed the application. | |
1536 | # | |
1537 | # Windows and OS-X seem to be better behaved in this regard. | |
1538 | # They may not draw it, but they don't crash either! | |
1539 | ||
1540 | self.MaxFontSize = 1000 | |
1541 | self.ShiftFun = self.ShiftFunDict[Position] | |
1542 | ||
1543 | self.String = String | |
1544 | self.LayoutText() | |
1545 | self.CalcBoundingBox() | |
1546 | ||
1547 | self.SetPen(LineColor,LineStyle,LineWidth) | |
1548 | self.SetBrush(BackgroundColor, "Solid") | |
1549 | ||
1550 | ||
1551 | def WrapToWidth(self): | |
1552 | dc = wx.MemoryDC() | |
1553 | bitmap = wx.EmptyBitmap(1, 1) | |
1554 | dc.SelectObject(bitmap) #wxMac needs a Bitmap selected for GetTextExtent to work. | |
1555 | DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to. | |
1556 | ScaleFactor = float(self.Size) / DrawingSize | |
1557 | Width = (self.Width - 2*self.PadSize) / ScaleFactor #Width to wrap to | |
0b0849b5 RD |
1558 | self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) |
1559 | dc.SetFont(self.Font) | |
095315e2 RD |
1560 | NewStrings = [] |
1561 | for s in self.Strings: | |
1562 | #beginning = True | |
1563 | text = s.split(" ") | |
1564 | text.reverse() | |
1565 | LineLength = 0 | |
1566 | NewText = text[-1] | |
1567 | del text[-1] | |
1568 | while text: | |
1569 | w = dc.GetTextExtent(' ' + text[-1])[0] | |
1570 | if LineLength + w <= Width: | |
1571 | NewText += ' ' | |
1572 | NewText += text[-1] | |
1573 | LineLength = dc.GetTextExtent(NewText)[0] | |
1574 | else: | |
1575 | NewStrings.append(NewText) | |
1576 | NewText = text[-1] | |
1577 | LineLength = dc.GetTextExtent(text[-1])[0] | |
1578 | del text[-1] | |
1579 | NewStrings.append(NewText) | |
1580 | self.Strings = NewStrings | |
1581 | ||
1582 | def ReWrap(self, Width): | |
1583 | self.Width = Width | |
1584 | self.LayoutText() | |
1585 | ||
1586 | def LayoutText(self): | |
1587 | """ | |
1588 | ||
1589 | Calculates the positions of the words of text. | |
1590 | ||
1591 | This isn't exact, as fonts don't scale exactly. | |
1592 | To help this, the position of each individual word | |
1593 | is stored separately, so that the general layout stays | |
1594 | the same in world coordinates, as the fonts scale. | |
1595 | ||
1596 | """ | |
1597 | self.Strings = self.String.split("\n") | |
1598 | if self.Width: | |
1599 | self.WrapToWidth() | |
1600 | ||
1601 | dc = wx.MemoryDC() | |
1602 | bitmap = wx.EmptyBitmap(1, 1) | |
1603 | dc.SelectObject(bitmap) #wxMac needs a Bitmap selected for GetTextExtent to work. | |
1604 | ||
1605 | DrawingSize = self.LayoutFontSize # pts This effectively determines the resolution that the BB is computed to. | |
1606 | ScaleFactor = float(self.Size) / DrawingSize | |
1607 | ||
0b0849b5 RD |
1608 | self.SetFont(DrawingSize, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) |
1609 | dc.SetFont(self.Font) | |
095315e2 RD |
1610 | TextHeight = dc.GetTextExtent("X")[1] |
1611 | SpaceWidth = dc.GetTextExtent(" ")[0] | |
1612 | LineHeight = TextHeight * self.LineSpacing | |
1613 | ||
0b0849b5 | 1614 | LineWidths = N.zeros((len(self.Strings),), N.float) |
095315e2 RD |
1615 | y = 0 |
1616 | Words = [] | |
1617 | AllLinePoints = [] | |
1618 | ||
1619 | for i, s in enumerate(self.Strings): | |
1620 | LineWidths[i] = 0 | |
1621 | LineWords = s.split(" ") | |
0b0849b5 | 1622 | LinePoints = N.zeros((len(LineWords),2), N.float) |
095315e2 RD |
1623 | for j, word in enumerate(LineWords): |
1624 | if j > 0: | |
1625 | LineWidths[i] += SpaceWidth | |
1626 | Words.append(word) | |
1627 | LinePoints[j] = (LineWidths[i], y) | |
1628 | w = dc.GetTextExtent(word)[0] | |
1629 | LineWidths[i] += w | |
1630 | y -= LineHeight | |
1631 | AllLinePoints.append(LinePoints) | |
0b0849b5 | 1632 | TextWidth = N.maximum.reduce(LineWidths) |
095315e2 RD |
1633 | self.Words = Words |
1634 | ||
1635 | if self.Width is None: | |
1636 | BoxWidth = TextWidth * ScaleFactor + 2*self.PadSize | |
1637 | else: # use the defined Width | |
1638 | BoxWidth = self.Width | |
0b0849b5 | 1639 | Points = N.zeros((0,2), N.float) |
095315e2 RD |
1640 | |
1641 | for i, LinePoints in enumerate(AllLinePoints): | |
1642 | ## Scale to World Coords. | |
1643 | LinePoints *= (ScaleFactor, ScaleFactor) | |
1644 | if self.Alignment == 'left': | |
1645 | LinePoints[:,0] += self.PadSize | |
1646 | elif self.Alignment == 'center': | |
1647 | LinePoints[:,0] += (BoxWidth - LineWidths[i]*ScaleFactor)/2.0 | |
1648 | elif self.Alignment == 'right': | |
1649 | LinePoints[:,0] += (BoxWidth - LineWidths[i]*ScaleFactor-self.PadSize) | |
0b0849b5 | 1650 | Points = N.concatenate((Points, LinePoints)) |
095315e2 RD |
1651 | |
1652 | BoxHeight = -(Points[-1,1] - (TextHeight * ScaleFactor)) + 2*self.PadSize | |
0b0849b5 | 1653 | #(x,y) = self.ShiftFun(self.XY[0], self.XY[1], BoxWidth, BoxHeight, world=1) |
095315e2 RD |
1654 | Points += (0, -self.PadSize) |
1655 | self.Points = Points | |
1656 | self.BoxWidth = BoxWidth | |
1657 | self.BoxHeight = BoxHeight | |
1658 | self.CalcBoundingBox() | |
1659 | ||
1660 | def CalcBoundingBox(self): | |
1661 | ||
1662 | """ | |
0b0849b5 | 1663 | |
095315e2 RD |
1664 | Calculates the Bounding Box |
1665 | ||
1666 | """ | |
1667 | ||
1668 | w, h = self.BoxWidth, self.BoxHeight | |
1669 | x, y = self.ShiftFun(self.XY[0], self.XY[1], w, h, world=1) | |
0b0849b5 | 1670 | self.BoundingBox = BBox.asBBox(((x, y-h ),(x + w, y))) |
095315e2 RD |
1671 | |
1672 | def GetBoxRect(self): | |
1673 | wh = (self.BoxWidth, self.BoxHeight) | |
1674 | xy = (self.BoundingBox[0,0], self.BoundingBox[1,1]) | |
1675 | ||
1676 | return (xy, wh) | |
1677 | ||
1678 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1679 | xy, wh = self.GetBoxRect() | |
0b0849b5 RD |
1680 | |
1681 | Points = self.Points + xy | |
1682 | Points = WorldToPixel(Points) | |
095315e2 RD |
1683 | xy = WorldToPixel(xy) |
1684 | wh = ScaleWorldToPixel(wh) * (1,-1) | |
1685 | ||
1686 | # compute the font size: | |
1687 | Size = abs( ScaleWorldToPixel( (self.Size, self.Size) )[1] ) # only need a y coordinate length | |
1688 | ## Check to see if the font size is large enough to blow up the X font server | |
1689 | ## If so, limit it. Would it be better just to not draw it? | |
1690 | ## note that this limit is dependent on how much memory you have, etc. | |
1691 | Size = min(Size, self.MaxFontSize) | |
0b0849b5 RD |
1692 | |
1693 | self.SetFont(Size, self.Family, self.Style, self.Weight, self.Underlined, self.FaceName) | |
1694 | dc.SetFont(self.Font) | |
095315e2 RD |
1695 | dc.SetTextForeground(self.Color) |
1696 | dc.SetBackgroundMode(wx.TRANSPARENT) | |
1697 | ||
1698 | # Draw The Box | |
1699 | if (self.LineStyle and self.LineColor) or self.BackgroundColor: | |
1700 | dc.SetBrush(self.Brush) | |
1701 | dc.SetPen(self.Pen) | |
1702 | dc.DrawRectanglePointSize(xy , wh) | |
0b0849b5 | 1703 | |
095315e2 RD |
1704 | # Draw the Text |
1705 | dc.DrawTextList(self.Words, Points) | |
1706 | ||
1707 | # Draw the hit box. | |
1708 | if HTdc and self.HitAble: | |
1709 | HTdc.SetPen(self.HitPen) | |
1710 | HTdc.SetBrush(self.HitBrush) | |
1711 | HTdc.DrawRectanglePointSize(xy, wh) | |
1712 | ||
0b0849b5 | 1713 | class Bitmap(TextObjectMixin, DrawObject, ): |
095315e2 RD |
1714 | """ |
1715 | This class creates a bitmap object, placed at the coordinates, | |
1716 | x,y. the "Position" argument is a two charactor string, indicating | |
1717 | where in relation to the coordinates the bitmap should be oriented. | |
1718 | ||
1719 | The first letter is: t, c, or b, for top, center and bottom The | |
1720 | second letter is: l, c, or r, for left, center and right The | |
1721 | position refers to the position relative to the text itself. It | |
1722 | defaults to "tl" (top left). | |
1723 | ||
1724 | The size is fixed, and does not scale with the drawing. | |
1725 | ||
1726 | """ | |
0b0849b5 | 1727 | |
095315e2 RD |
1728 | def __init__(self,Bitmap,XY, |
1729 | Position = 'tl', | |
1730 | InForeground = False): | |
0b0849b5 | 1731 | |
095315e2 RD |
1732 | DrawObject.__init__(self,InForeground) |
1733 | ||
1734 | if type(Bitmap) == wx._gdi.Bitmap: | |
1735 | self.Bitmap = Bitmap | |
1736 | elif type(Bitmap) == wx._core.Image: | |
1737 | self.Bitmap = wx.BitmapFromImage(Bitmap) | |
0b0849b5 | 1738 | |
095315e2 | 1739 | # Note the BB is just the point, as the size in World coordinates is not fixed |
0b0849b5 | 1740 | self.BoundingBox = BBox.asBBox( (XY,XY) ) |
095315e2 RD |
1741 | |
1742 | self.XY = XY | |
1743 | ||
1744 | (self.Width, self.Height) = self.Bitmap.GetWidth(), self.Bitmap.GetHeight() | |
1745 | self.ShiftFun = self.ShiftFunDict[Position] | |
1746 | ||
1747 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1748 | XY = WorldToPixel(self.XY) | |
1749 | XY = self.ShiftFun(XY[0], XY[1], self.Width, self.Height) | |
1750 | dc.DrawBitmapPoint(self.Bitmap, XY, True) | |
1751 | if HTdc and self.HitAble: | |
1752 | HTdc.SetPen(self.HitPen) | |
1753 | HTdc.SetBrush(self.HitBrush) | |
1754 | HTdc.DrawRectanglePointSize(XY, (self.Width, self.Height) ) | |
1755 | ||
0b0849b5 | 1756 | class ScaledBitmap(TextObjectMixin, DrawObject, ): |
095315e2 | 1757 | """ |
0b0849b5 | 1758 | |
095315e2 RD |
1759 | This class creates a bitmap object, placed at the coordinates, XY, |
1760 | of Height, H, in World coorsinates. The width is calculated from the | |
1761 | aspect ratio of the bitmap. | |
0b0849b5 | 1762 | |
095315e2 RD |
1763 | the "Position" argument is a two charactor string, indicating |
1764 | where in relation to the coordinates the bitmap should be oriented. | |
1765 | ||
1766 | The first letter is: t, c, or b, for top, center and bottom The | |
1767 | second letter is: l, c, or r, for left, center and right The | |
1768 | position refers to the position relative to the text itself. It | |
1769 | defaults to "tl" (top left). | |
1770 | ||
1771 | The size scales with the drawing | |
1772 | ||
1773 | """ | |
0b0849b5 | 1774 | |
095315e2 RD |
1775 | def __init__(self, |
1776 | Bitmap, | |
1777 | XY, | |
1778 | Height, | |
1779 | Position = 'tl', | |
1780 | InForeground = False): | |
0b0849b5 | 1781 | |
095315e2 RD |
1782 | DrawObject.__init__(self,InForeground) |
1783 | ||
1784 | if type(Bitmap) == wx._gdi.Bitmap: | |
1785 | self.Image = Bitmap.ConvertToImage() | |
1786 | elif type(Bitmap) == wx._core.Image: | |
1787 | self.Image = Bitmap | |
0b0849b5 | 1788 | |
095315e2 | 1789 | self.XY = XY |
0b0849b5 | 1790 | self.Height = Height |
095315e2 RD |
1791 | (self.bmpWidth, self.bmpHeight) = self.Image.GetWidth(), self.Image.GetHeight() |
1792 | self.Width = self.bmpWidth / self.bmpHeight * Height | |
1793 | self.ShiftFun = self.ShiftFunDict[Position] | |
1794 | self.CalcBoundingBox() | |
1795 | self.ScaledBitmap = None | |
1796 | self.ScaledHeight = None | |
1797 | ||
1798 | def CalcBoundingBox(self): | |
1799 | ## this isn't exact, as fonts don't scale exactly. | |
0b0849b5 | 1800 | w, h = self.Width, self.Height |
095315e2 | 1801 | x, y = self.ShiftFun(self.XY[0], self.XY[1], w, h, world = 1) |
0b0849b5 RD |
1802 | self.BoundingBox = BBox.asBBox( ( (x, y-h ), (x + w, y) ) ) |
1803 | ||
095315e2 RD |
1804 | |
1805 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1806 | XY = WorldToPixel(self.XY) | |
1807 | H = ScaleWorldToPixel(self.Height)[0] | |
1808 | W = H * (self.bmpWidth / self.bmpHeight) | |
1809 | if (self.ScaledBitmap is None) or (H <> self.ScaledHeight) : | |
1810 | self.ScaledHeight = H | |
1811 | Img = self.Image.Scale(W, H) | |
1812 | self.ScaledBitmap = wx.BitmapFromImage(Img) | |
1813 | ||
1814 | XY = self.ShiftFun(XY[0], XY[1], W, H) | |
1815 | dc.DrawBitmapPoint(self.ScaledBitmap, XY, True) | |
1816 | if HTdc and self.HitAble: | |
1817 | HTdc.SetPen(self.HitPen) | |
1818 | HTdc.SetBrush(self.HitBrush) | |
1819 | HTdc.DrawRectanglePointSize(XY, (W, H) ) | |
1820 | ||
0b0849b5 RD |
1821 | class ScaledBitmap2(TextObjectMixin, DrawObject, ): |
1822 | """ | |
1823 | ||
1824 | An alternative scaled bitmap that only scaled the required amount of | |
1825 | the main bitmap when zoomed in: EXPERIMENTAL! | |
1826 | ||
1827 | """ | |
1828 | ||
1829 | def __init__(self, | |
1830 | Bitmap, | |
1831 | XY, | |
1832 | Height, | |
1833 | Width=None, | |
1834 | Position = 'tl', | |
1835 | InForeground = False): | |
1836 | ||
1837 | DrawObject.__init__(self,InForeground) | |
1838 | ||
1839 | if type(Bitmap) == wx._gdi.Bitmap: | |
1840 | self.Image = Bitmap.ConvertToImage() | |
1841 | elif type(Bitmap) == wx._core.Image: | |
1842 | self.Image = Bitmap | |
1843 | ||
1844 | self.XY = N.array(XY, N.float) | |
1845 | self.Height = Height | |
1846 | (self.bmpWidth, self.bmpHeight) = self.Image.GetWidth(), self.Image.GetHeight() | |
1847 | self.bmpWH = N.array((self.bmpWidth, self.bmpHeight), N.int32) | |
1848 | ## fixme: this should all accommodate different scales for X and Y | |
1849 | if Width is None: | |
1850 | self.BmpScale = float(self.bmpHeight) / Height | |
1851 | self.Width = self.bmpWidth / self.BmpScale | |
1852 | self.WH = N.array((self.Width, Height), N.float) | |
1853 | ##fixme: should this have a y = -1 to shift to y-up? | |
1854 | self.BmpScale = self.bmpWH / self.WH | |
1855 | ||
1856 | print "bmpWH:", self.bmpWH | |
1857 | print "Width, Height:", self.WH | |
1858 | print "self.BmpScale", self.BmpScale | |
1859 | self.ShiftFun = self.ShiftFunDict[Position] | |
1860 | self.CalcBoundingBox() | |
1861 | self.ScaledBitmap = None # cache of the last existing scaled bitmap | |
1862 | ||
1863 | def CalcBoundingBox(self): | |
1864 | ## this isn't exact, as fonts don't scale exactly. | |
1865 | w,h = self.Width, self.Height | |
1866 | x, y = self.ShiftFun(self.XY[0], self.XY[1], w, h, world = 1) | |
1867 | self.BoundingBox = BBox.asBBox( ((x, y-h ), (x + w, y)) ) | |
1868 | ||
1869 | def WorldToBitmap(self, Pw): | |
1870 | """ | |
1871 | computes bitmap coords from World coords | |
1872 | """ | |
1873 | delta = Pw - self.XY | |
1874 | Pb = delta * self.BmpScale | |
1875 | Pb *= (1, -1) ##fixme: this may only works for Yup projection! | |
1876 | ## and may only work for top left position | |
1877 | ||
1878 | return Pb.astype(N.int_) | |
1879 | ||
1880 | def _DrawEntireBitmap(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc): | |
1881 | """ | |
1882 | this is pretty much the old code | |
1883 | ||
1884 | Scales and Draws the entire bitmap. | |
1885 | ||
1886 | """ | |
1887 | XY = WorldToPixel(self.XY) | |
1888 | H = ScaleWorldToPixel(self.Height)[0] | |
1889 | W = H * (self.bmpWidth / self.bmpHeight) | |
1890 | if (self.ScaledBitmap is None) or (self.ScaledBitmap[0] != (0, 0, self.bmpWidth, self.bmpHeight, W, H) ): | |
1891 | #if True: #fixme: (self.ScaledBitmap is None) or (H <> self.ScaledHeight) : | |
1892 | self.ScaledHeight = H | |
1893 | print "Scaling to:", W, H | |
1894 | Img = self.Image.Scale(W, H) | |
1895 | bmp = wx.BitmapFromImage(Img) | |
1896 | self.ScaledBitmap = ((0, 0, self.bmpWidth, self.bmpHeight , W, H), bmp)# this defines the cached bitmap | |
1897 | else: | |
1898 | print "Using Cached bitmap" | |
1899 | bmp = self.ScaledBitmap[1] | |
1900 | XY = self.ShiftFun(XY[0], XY[1], W, H) | |
1901 | dc.DrawBitmapPoint(bmp, XY, True) | |
1902 | if HTdc and self.HitAble: | |
1903 | HTdc.SetPen(self.HitPen) | |
1904 | HTdc.SetBrush(self.HitBrush) | |
1905 | HTdc.DrawRectanglePointSize(XY, (W, H) ) | |
1906 | ||
1907 | def _DrawSubBitmap(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc): | |
1908 | """ | |
1909 | Subsets just the part of the bitmap that is visible | |
1910 | then scales and draws that. | |
1911 | ||
1912 | """ | |
1913 | BBworld = BBox.asBBox(self._Canvas.ViewPortBB) | |
1914 | BBbitmap = BBox.fromPoints(self.WorldToBitmap(BBworld)) | |
1915 | ||
1916 | XYs = WorldToPixel(self.XY) | |
1917 | # figure out subimage: | |
1918 | # fixme: this should be able to be done more succinctly! | |
1919 | ||
1920 | if BBbitmap[0,0] < 0: | |
1921 | Xb = 0 | |
1922 | elif BBbitmap[0,0] > self.bmpWH[0]: # off the bitmap | |
1923 | Xb = 0 | |
1924 | else: | |
1925 | Xb = BBbitmap[0,0] | |
1926 | XYs[0] = 0 # draw at origin | |
1927 | ||
1928 | if BBbitmap[0,1] < 0: | |
1929 | Yb = 0 | |
1930 | elif BBbitmap[0,1] > self.bmpWH[1]: # off the bitmap | |
1931 | Yb = 0 | |
1932 | ShouldDraw = False | |
1933 | else: | |
1934 | Yb = BBbitmap[0,1] | |
1935 | XYs[1] = 0 # draw at origin | |
1936 | ||
1937 | if BBbitmap[1,0] < 0: | |
1938 | #off the screen -- This should never happen! | |
1939 | Wb = 0 | |
1940 | elif BBbitmap[1,0] > self.bmpWH[0]: | |
1941 | Wb = self.bmpWH[0] - Xb | |
1942 | else: | |
1943 | Wb = BBbitmap[1,0] - Xb | |
1944 | ||
1945 | if BBbitmap[1,1] < 0: | |
1946 | # off the screen -- This should never happen! | |
1947 | Hb = 0 | |
1948 | ShouldDraw = False | |
1949 | elif BBbitmap[1,1] > self.bmpWH[1]: | |
1950 | Hb = self.bmpWH[1] - Yb | |
1951 | else: | |
1952 | Hb = BBbitmap[1,1] - Yb | |
1953 | ||
1954 | FullHeight = ScaleWorldToPixel(self.Height)[0] | |
1955 | scale = FullHeight / self.bmpWH[1] | |
1956 | Ws = int(scale * Wb + 0.5) # add the 0.5 to round | |
1957 | Hs = int(scale * Hb + 0.5) | |
1958 | if (self.ScaledBitmap is None) or (self.ScaledBitmap[0] != (Xb, Yb, Wb, Hb, Ws, Ws) ): | |
1959 | Img = self.Image.GetSubImage(wx.Rect(Xb, Yb, Wb, Hb)) | |
1960 | Img.Rescale(Ws, Hs) | |
1961 | bmp = wx.BitmapFromImage(Img) | |
1962 | self.ScaledBitmap = ((Xb, Yb, Wb, Hb, Ws, Ws), bmp)# this defines the cached bitmap | |
1963 | #XY = self.ShiftFun(XY[0], XY[1], W, H) | |
1964 | #fixme: get the shiftfun working! | |
1965 | else: | |
1966 | print "Using cached bitmap" | |
1967 | ##fixme: The cached bitmap could be used if the one needed is the same scale, but | |
1968 | ## a subset of the cached one. | |
1969 | bmp = self.ScaledBitmap[1] | |
1970 | dc.DrawBitmapPoint(bmp, XYs, True) | |
1971 | ||
1972 | if HTdc and self.HitAble: | |
1973 | HTdc.SetPen(self.HitPen) | |
1974 | HTdc.SetBrush(self.HitBrush) | |
1975 | HTdc.DrawRectanglePointSize(XYs, (Ws, Hs) ) | |
1976 | ||
1977 | def _Draw(self, dc , WorldToPixel, ScaleWorldToPixel, HTdc=None): | |
1978 | BBworld = BBox.asBBox(self._Canvas.ViewPortBB) | |
1979 | ## first see if entire bitmap is displayed: | |
1980 | if BBworld.Inside(self.BoundingBox): | |
1981 | print "Drawing entire bitmap with old code" | |
1982 | self._DrawEntireBitmap(dc , WorldToPixel, ScaleWorldToPixel, HTdc) | |
1983 | return None | |
1984 | elif BBworld.Overlaps(self.BoundingBox): | |
1985 | #BBbitmap = BBox.fromPoints(self.WorldToBitmap(BBworld)) | |
1986 | print "Drawing a sub-bitmap" | |
1987 | self._DrawSubBitmap(dc , WorldToPixel, ScaleWorldToPixel, HTdc) | |
1988 | else: | |
1989 | print "Not Drawing -- no part of image is showing" | |
1990 | ||
1991 | class DotGrid: | |
1992 | """ | |
1993 | An example of a Grid Object -- it is set on teh FloatCAnvas with one of: | |
1994 | ||
1995 | FloatCanvas.GridUnder = Grid | |
1996 | FloatCanvas.GridOver = Grid | |
1997 | ||
1998 | It will be drawn every time, regardless of the viewport. | |
1999 | ||
2000 | In its _Draw method, it computes what to draw, given the ViewPortBB | |
2001 | of the Canvas it's being drawn on. | |
2002 | ||
2003 | """ | |
2004 | def __init__(self, Spacing, Size = 2, Color = "Black", Cross=False, CrossThickness = 1): | |
2005 | ||
2006 | self.Spacing = N.array(Spacing, N.float) | |
2007 | self.Spacing.shape = (2,) | |
2008 | self.Size = Size | |
2009 | self.Color = Color | |
2010 | self.Cross = Cross | |
2011 | self.CrossThickness = CrossThickness | |
2012 | ||
2013 | def CalcPoints(self, Canvas): | |
2014 | ViewPortBB = Canvas.ViewPortBB | |
2015 | ||
2016 | Spacing = self.Spacing | |
2017 | ||
2018 | minx, miny = N.floor(ViewPortBB[0] / Spacing) * Spacing | |
2019 | maxx, maxy = N.ceil(ViewPortBB[1] / Spacing) * Spacing | |
2020 | ||
2021 | ##fixme: this could use vstack or something with numpy | |
2022 | x = N.arange(minx, maxx+Spacing[0], Spacing[0]) # making sure to get the last point | |
2023 | y = N.arange(miny, maxy+Spacing[1], Spacing[1]) # an extra is OK | |
2024 | Points = N.zeros((len(y), len(x), 2), N.float) | |
2025 | x.shape = (1,-1) | |
2026 | y.shape = (-1,1) | |
2027 | Points[:,:,0] += x | |
2028 | Points[:,:,1] += y | |
2029 | Points.shape = (-1,2) | |
2030 | ||
2031 | return Points | |
2032 | ||
2033 | def _Draw(self, dc, Canvas): | |
2034 | Points = self.CalcPoints(Canvas) | |
2035 | ||
2036 | Points = Canvas.WorldToPixel(Points) | |
2037 | ||
2038 | dc.SetPen(wx.Pen(self.Color,self.CrossThickness)) | |
2039 | ||
2040 | if self.Cross: # Use cross shaped markers | |
2041 | #Horizontal lines | |
2042 | LinePoints = N.concatenate((Points + (self.Size,0),Points + (-self.Size,0)),1) | |
2043 | dc.DrawLineList(LinePoints) | |
2044 | # Vertical Lines | |
2045 | LinePoints = N.concatenate((Points + (0,self.Size),Points + (0,-self.Size)),1) | |
2046 | dc.DrawLineList(LinePoints) | |
2047 | pass | |
2048 | else: # use dots | |
2049 | ## Note: this code borrowed from Pointset -- itreally shouldn't be repeated here!. | |
2050 | if self.Size <= 1: | |
2051 | dc.DrawPointList(Points) | |
2052 | elif self.Size <= 2: | |
2053 | dc.DrawPointList(Points + (0,-1)) | |
2054 | dc.DrawPointList(Points + (0, 1)) | |
2055 | dc.DrawPointList(Points + (1, 0)) | |
2056 | dc.DrawPointList(Points + (-1,0)) | |
2057 | else: | |
2058 | dc.SetBrush(wx.Brush(self.Color)) | |
2059 | radius = int(round(self.Size/2)) | |
2060 | ##fixme: I really should add a DrawCircleList to wxPython | |
2061 | if len(Points) > 100: | |
2062 | xy = Points | |
2063 | xywh = N.concatenate((xy-radius, N.ones(xy.shape) * self.Size ), 1 ) | |
2064 | dc.DrawEllipseList(xywh) | |
2065 | else: | |
2066 | for xy in Points: | |
2067 | dc.DrawCircle(xy[0],xy[1], radius) | |
2068 | ||
2069 | ||
42463de2 RD |
2070 | |
2071 | #--------------------------------------------------------------------------- | |
2072 | class FloatCanvas(wx.Panel): | |
2073 | """ | |
2074 | FloatCanvas.py | |
2075 | ||
2076 | This is a high level window for drawing maps and anything else in an | |
2077 | arbitrary coordinate system. | |
2078 | ||
2079 | The goal is to provide a convenient way to draw stuff on the screen | |
2080 | without having to deal with handling OnPaint events, converting to pixel | |
2081 | coordinates, knowing about wxWindows brushes, pens, and colors, etc. It | |
2082 | also provides virtually unlimited zooming and scrolling | |
2083 | ||
2084 | I am using it for two things: | |
2085 | 1) general purpose drawing in floating point coordinates | |
2086 | 2) displaying map data in Lat-long coordinates | |
2087 | ||
2088 | If the projection is set to None, it will draw in general purpose | |
2089 | floating point coordinates. If the projection is set to 'FlatEarth', it | |
2090 | will draw a FlatEarth projection, centered on the part of the map that | |
2091 | you are viewing. You can also pass in your own projection function. | |
2092 | ||
2093 | It is double buffered, so re-draws after the window is uncovered by something | |
2094 | else are very quick. | |
2095 | ||
2096 | It relies on NumPy, which is needed for speed (maybe, I havn't profiled it) | |
2097 | ||
2098 | Bugs and Limitations: | |
2099 | Lots: patches, fixes welcome | |
2100 | ||
2101 | For Map drawing: It ignores the fact that the world is, in fact, a | |
2102 | sphere, so it will do strange things if you are looking at stuff near | |
2103 | the poles or the date line. so far I don't have a need to do that, so I | |
2104 | havn't bothered to add any checks for that yet. | |
2105 | ||
2106 | Zooming: | |
0b0849b5 | 2107 | I have set no zoom limits. What this means is that if you zoom in really |
42463de2 RD |
2108 | far, you can get integer overflows, and get wierd results. It |
2109 | doesn't seem to actually cause any problems other than wierd output, at | |
2110 | least when I have run it. | |
2111 | ||
2112 | Speed: | |
2113 | I have done a couple of things to improve speed in this app. The one | |
2114 | thing I have done is used NumPy Arrays to store the coordinates of the | |
2115 | points of the objects. This allowed me to use array oriented functions | |
2116 | when doing transformations, and should provide some speed improvement | |
2117 | for objects with a lot of points (big polygons, polylines, pointsets). | |
2118 | ||
2119 | The real slowdown comes when you have to draw a lot of objects, because | |
2120 | you have to call the wx.DC.DrawSomething call each time. This is plenty | |
2121 | fast for tens of objects, OK for hundreds of objects, but pretty darn | |
2122 | slow for thousands of objects. | |
2123 | ||
2124 | The solution is to be able to pass some sort of object set to the DC | |
2125 | directly. I've used DC.DrawPointList(Points), and it helped a lot with | |
2126 | drawing lots of points. I havn't got a LineSet type object, so I havn't | |
2127 | used DC.DrawLineList yet. I'd like to get a full set of DrawStuffList() | |
2128 | methods implimented, and then I'd also have a full set of Object sets | |
2129 | that could take advantage of them. I hope to get to it some day. | |
2130 | ||
2131 | Mouse Events: | |
2132 | ||
2133 | At this point, there are a full set of custom mouse events. They are | |
0b0849b5 | 2134 | just like the regular mouse events, but include an extra attribute: |
42463de2 RD |
2135 | Event.GetCoords(), that returns the (x,y) position in world |
2136 | coordinates, as a length-2 NumPy vector of Floats. | |
0b0849b5 | 2137 | |
42463de2 RD |
2138 | Copyright: Christopher Barker |
2139 | ||
2140 | License: Same as the version of wxPython you are using it with | |
2141 | ||
2142 | Please let me know if you're using this!!! | |
2143 | ||
2144 | Contact me at: | |
2145 | ||
2146 | Chris.Barker@noaa.gov | |
2147 | ||
0b0849b5 RD |
2148 | """ |
2149 | ||
42463de2 RD |
2150 | def __init__(self, parent, id = -1, |
2151 | size = wx.DefaultSize, | |
2152 | ProjectionFun = None, | |
2153 | BackgroundColor = "WHITE", | |
2154 | Debug = False): | |
2155 | ||
2156 | wx.Panel.__init__( self, parent, id, wx.DefaultPosition, size) | |
42463de2 | 2157 | |
0b0849b5 RD |
2158 | self.ComputeFontScale() |
2159 | self.InitAll() | |
42463de2 RD |
2160 | |
2161 | self.BackgroundBrush = wx.Brush(BackgroundColor,wx.SOLID) | |
2162 | ||
2163 | self.Debug = Debug | |
2164 | ||
2165 | wx.EVT_PAINT(self, self.OnPaint) | |
2166 | wx.EVT_SIZE(self, self.OnSize) | |
0b0849b5 RD |
2167 | |
2168 | wx.EVT_LEFT_DOWN(self, self.LeftDownEvent) | |
2169 | wx.EVT_LEFT_UP(self, self.LeftUpEvent) | |
2170 | wx.EVT_LEFT_DCLICK(self, self.LeftDoubleClickEvent) | |
2171 | wx.EVT_MIDDLE_DOWN(self, self.MiddleDownEvent) | |
2172 | wx.EVT_MIDDLE_UP(self, self.MiddleUpEvent) | |
2173 | wx.EVT_MIDDLE_DCLICK(self, self.MiddleDoubleClickEvent) | |
42463de2 | 2174 | wx.EVT_RIGHT_DOWN(self, self.RightDownEvent) |
0b0849b5 RD |
2175 | wx.EVT_RIGHT_UP(self, self.RightUpEvent) |
2176 | wx.EVT_RIGHT_DCLICK(self, self.RightDoubleCLickEvent) | |
2177 | wx.EVT_MOTION(self, self.MotionEvent) | |
2178 | wx.EVT_MOUSEWHEEL(self, self.WheelEvent) | |
42463de2 RD |
2179 | |
2180 | ## CHB: I'm leaving these out for now. | |
0b0849b5 RD |
2181 | #wx.EVT_ENTER_WINDOW(self, self. ) |
2182 | #wx.EVT_LEAVE_WINDOW(self, self. ) | |
2183 | ||
2184 | self.SetProjectionFun(ProjectionFun) | |
2185 | self.GUIMode = None | |
2186 | ||
2187 | # timer to give a delay when re-sizing so that buffers aren't re-built too many times. | |
2188 | self.SizeTimer = wx.PyTimer(self.OnSizeTimer) | |
2189 | ||
2190 | self.InitializePanel() | |
2191 | self.MakeNewBuffers() | |
2192 | ||
2193 | # self.CreateCursors() | |
2194 | ||
2195 | def ComputeFontScale(self): | |
2196 | ## A global variable to hold the scaling from pixel size to point size. | |
2197 | global FontScale | |
2198 | dc = wx.ScreenDC() | |
2199 | dc.SetFont(wx.Font(16, wx.ROMAN, wx.NORMAL, wx.NORMAL)) | |
2200 | E = dc.GetTextExtent("X") | |
2201 | FontScale = 16/E[1] | |
2202 | del dc | |
2203 | ||
2204 | def InitAll(self): | |
2205 | """ | |
2206 | InitAll() sets everything in the Canvas to default state. | |
2207 | ||
2208 | It can be used to reset the Canvas | |
2209 | ||
2210 | """ | |
2211 | ||
2212 | self.HitColorGenerator = None | |
2213 | self.UseHitTest = False | |
2214 | ||
2215 | self.NumBetweenBlits = 500 | |
42463de2 RD |
2216 | |
2217 | ## create the Hit Test Dicts: | |
2218 | self.HitDict = None | |
17991ec0 | 2219 | self._HTdc = None |
42463de2 RD |
2220 | |
2221 | self._DrawList = [] | |
2222 | self._ForeDrawList = [] | |
2223 | self._ForegroundBuffer = None | |
2224 | self.BoundingBox = None | |
2225 | self.BoundingBoxDirty = False | |
0b0849b5 RD |
2226 | self.MinScale = None |
2227 | self.MaxScale = None | |
2228 | self.ViewPortCenter= N.array( (0,0), N.float) | |
42463de2 | 2229 | |
0b0849b5 | 2230 | self.SetProjectionFun(None) |
42463de2 | 2231 | |
0b0849b5 RD |
2232 | self.MapProjectionVector = N.array( (1,1), N.float) # No Projection to start! |
2233 | self.TransformVector = N.array( (1,-1), N.float) # default Transformation | |
2234 | ||
2235 | self.Scale = 1 | |
42463de2 | 2236 | self.ObjectUnderMouse = None |
42463de2 | 2237 | |
0b0849b5 RD |
2238 | self.GridUnder = None |
2239 | self.GridOver = None | |
2240 | ||
2241 | self._BackgroundDirty = True | |
095315e2 | 2242 | |
42463de2 RD |
2243 | def SetProjectionFun(self,ProjectionFun): |
2244 | if ProjectionFun == 'FlatEarth': | |
0b0849b5 | 2245 | self.ProjectionFun = self.FlatEarthProjection |
095315e2 | 2246 | elif callable(ProjectionFun): |
0b0849b5 | 2247 | self.ProjectionFun = ProjectionFun |
42463de2 | 2248 | elif ProjectionFun is None: |
0b0849b5 | 2249 | self.ProjectionFun = lambda x=None: N.array( (1,1), N.float) |
42463de2 | 2250 | else: |
0b0849b5 RD |
2251 | raise FloatCanvasError('Projectionfun must be either:' |
2252 | ' "FlatEarth", None, or a callable object ' | |
2253 | '(function, for instance) that takes the ' | |
2254 | 'ViewPortCenter and returns a MapProjectionVector') | |
42463de2 | 2255 | |
095315e2 | 2256 | def FlatEarthProjection(self, CenterPoint): |
0b0849b5 RD |
2257 | MaxLatitude = 75 # these were determined essentially arbitrarily |
2258 | MinLatitude = -75 | |
2259 | Lat = min(CenterPoint[1],MaxLatitude) | |
2260 | Lat = max(Lat,MinLatitude) | |
2261 | return N.array((N.cos(N.pi*Lat/180),1),N.float) | |
2262 | ||
2263 | def SetMode(self, Mode): | |
2264 | ''' | |
2265 | Set the GUImode to any of the availble mode. | |
2266 | ''' | |
2267 | # Set mode | |
42463de2 | 2268 | self.GUIMode = Mode |
0b0849b5 RD |
2269 | #self.GUIMode.SetCursor() |
2270 | self.SetCursor(self.GUIMode.Cursor) | |
42463de2 RD |
2271 | |
2272 | def MakeHitDict(self): | |
0b0849b5 | 2273 | ##fixme: Should this just be None if nothing has been bound? |
42463de2 RD |
2274 | self.HitDict = {EVT_FC_LEFT_DOWN: {}, |
2275 | EVT_FC_LEFT_UP: {}, | |
2276 | EVT_FC_LEFT_DCLICK: {}, | |
2277 | EVT_FC_MIDDLE_DOWN: {}, | |
2278 | EVT_FC_MIDDLE_UP: {}, | |
2279 | EVT_FC_MIDDLE_DCLICK: {}, | |
2280 | EVT_FC_RIGHT_DOWN: {}, | |
2281 | EVT_FC_RIGHT_UP: {}, | |
2282 | EVT_FC_RIGHT_DCLICK: {}, | |
2283 | EVT_FC_ENTER_OBJECT: {}, | |
2284 | EVT_FC_LEAVE_OBJECT: {}, | |
0b0849b5 RD |
2285 | } |
2286 | ||
5e1796ef | 2287 | def _RaiseMouseEvent(self, Event, EventType): |
42463de2 RD |
2288 | """ |
2289 | This is called in various other places to raise a Mouse Event | |
2290 | """ | |
42463de2 | 2291 | pt = self.PixelToWorld( Event.GetPosition() ) |
5e1796ef | 2292 | evt = _MouseEvent(EventType, Event, self.GetId(), pt) |
0b0849b5 RD |
2293 | self.GetEventHandler().ProcessEvent(evt) |
2294 | ||
2295 | if wx.__version__ >= "2.8": | |
2296 | HitTestBitmapDepth = 32 | |
2297 | #print "Using hit test code for 2.8" | |
2298 | def GetHitTestColor(self, xy): | |
2299 | if self._ForegroundHTBitmap: | |
2300 | pdata = wx.AlphaPixelData(self._ForegroundHTBitmap) | |
2301 | else: | |
2302 | pdata = wx.AlphaPixelData(self._HTBitmap) | |
2303 | if not pdata: | |
2304 | raise RuntimeError("Trouble Accessing Hit Test bitmap") | |
2305 | pacc = pdata.GetPixels() | |
2306 | pacc.MoveTo(pdata, xy[0], xy[1]) | |
2307 | return pacc.Get()[:3] | |
2308 | else: | |
2309 | HitTestBitmapDepth = 24 | |
2310 | #print "using pre-2.8 hit test code" | |
2311 | def GetHitTestColor(self, xy ): | |
2312 | dc = wx.MemoryDC() | |
2313 | if self._ForegroundHTBitmap: | |
2314 | dc.SelectObject(self._ForegroundHTBitmap) | |
2315 | else: | |
2316 | dc.SelectObject(self._HTBitmap) | |
2317 | hitcolor = dc.GetPixelPoint( xy ) | |
2318 | return hitcolor.Get() | |
42463de2 RD |
2319 | |
2320 | def HitTest(self, event, HitEvent): | |
2321 | if self.HitDict: | |
2322 | # check if there are any objects in the dict for this event | |
2323 | if self.HitDict[ HitEvent ]: | |
2324 | xy = event.GetPosition() | |
0b0849b5 | 2325 | color = self.GetHitTestColor( xy ) |
42463de2 RD |
2326 | if color in self.HitDict[ HitEvent ]: |
2327 | Object = self.HitDict[ HitEvent ][color] | |
2328 | ## Add the hit coords to the Object | |
2329 | Object.HitCoords = self.PixelToWorld( xy ) | |
095315e2 | 2330 | Object.HitCoordsPixel = xy |
42463de2 RD |
2331 | Object.CallBackFuncs[HitEvent](Object) |
2332 | return True | |
2333 | return False | |
2334 | ||
2335 | def MouseOverTest(self, event): | |
2336 | ##fixme: Can this be cleaned up? | |
0b0849b5 RD |
2337 | if (self.HitDict and |
2338 | ||
2339 | (self.HitDict[EVT_FC_ENTER_OBJECT ] or | |
2340 | self.HitDict[EVT_FC_LEAVE_OBJECT ] ) | |
2341 | ): | |
42463de2 | 2342 | xy = event.GetPosition() |
0b0849b5 | 2343 | color = self.GetHitTestColor( xy ) |
42463de2 RD |
2344 | OldObject = self.ObjectUnderMouse |
2345 | ObjectCallbackCalled = False | |
2346 | if color in self.HitDict[ EVT_FC_ENTER_OBJECT ]: | |
2347 | Object = self.HitDict[ EVT_FC_ENTER_OBJECT][color] | |
2348 | if (OldObject is None): | |
2349 | try: | |
2350 | Object.CallBackFuncs[EVT_FC_ENTER_OBJECT](Object) | |
2351 | ObjectCallbackCalled = True | |
2352 | except KeyError: | |
2353 | pass # this means the enter event isn't bound for that object | |
2354 | elif OldObject == Object: # the mouse is still on the same object | |
2355 | pass | |
2356 | ## Is the mouse on a differnt object as it was... | |
2357 | elif not (Object == OldObject): | |
2358 | # call the leave object callback | |
2359 | try: | |
2360 | OldObject.CallBackFuncs[EVT_FC_LEAVE_OBJECT](OldObject) | |
2361 | ObjectCallbackCalled = True | |
2362 | except KeyError: | |
2363 | pass # this means the leave event isn't bound for that object | |
2364 | try: | |
2365 | Object.CallBackFuncs[EVT_FC_ENTER_OBJECT](Object) | |
2366 | ObjectCallbackCalled = True | |
2367 | except KeyError: | |
2368 | pass # this means the enter event isn't bound for that object | |
2369 | ## set the new object under mouse | |
2370 | self.ObjectUnderMouse = Object | |
2371 | elif color in self.HitDict[ EVT_FC_LEAVE_OBJECT ]: | |
2372 | Object = self.HitDict[ EVT_FC_LEAVE_OBJECT][color] | |
2373 | self.ObjectUnderMouse = Object | |
2374 | else: | |
2375 | # no objects under mouse bound to mouse-over events | |
2376 | self.ObjectUnderMouse = None | |
2377 | if OldObject: | |
2378 | try: | |
2379 | OldObject.CallBackFuncs[EVT_FC_LEAVE_OBJECT](OldObject) | |
2380 | ObjectCallbackCalled = True | |
2381 | except KeyError: | |
2382 | pass # this means the leave event isn't bound for that object | |
2383 | return ObjectCallbackCalled | |
0b0849b5 | 2384 | return False |
42463de2 RD |
2385 | |
2386 | ## fixme: There is a lot of repeated code here | |
0b0849b5 RD |
2387 | ## Is there a better way? |
2388 | def LeftDoubleClickEvent(self, event): | |
42463de2 | 2389 | if self.GUIMode: |
0b0849b5 RD |
2390 | self.GUIMode.OnLeftDouble(event) |
2391 | event.Skip() | |
2392 | ||
2393 | def MiddleDownEvent(self, event): | |
2394 | if self.GUIMode: | |
2395 | self.GUIMode.OnMiddleDown(event) | |
2396 | event.Skip() | |
2397 | ||
2398 | def MiddleUpEvent(self, event): | |
2399 | if self.GUIMode: | |
2400 | self.GUIMode.OnMiddleUp(event) | |
2401 | event.Skip() | |
2402 | ||
2403 | def MiddleDoubleClickEvent(self, event): | |
2404 | if self.GUIMode: | |
2405 | self.GUIMode.OnMiddleDouble(event) | |
2406 | event.Skip() | |
42463de2 | 2407 | |
0b0849b5 RD |
2408 | def RightDoubleCLickEvent(self, event): |
2409 | if self.GUIMode: | |
2410 | self.GUIMode.OnRightDouble(event) | |
2411 | event.Skip() | |
2412 | ||
2413 | def WheelEvent(self, event): | |
2414 | if self.GUIMode: | |
2415 | self.GUIMode.OnWheel(event) | |
2416 | event.Skip() | |
2417 | ||
2418 | def LeftDownEvent(self, event): | |
2419 | if self.GUIMode: | |
2420 | self.GUIMode.OnLeftDown(event) | |
2421 | event.Skip() | |
2422 | ||
2423 | def LeftUpEvent(self, event): | |
2458faeb | 2424 | if self.HasCapture(): |
42463de2 RD |
2425 | self.ReleaseMouse() |
2426 | if self.GUIMode: | |
0b0849b5 RD |
2427 | self.GUIMode.OnLeftUp(event) |
2428 | event.Skip() | |
42463de2 | 2429 | |
0b0849b5 | 2430 | def MotionEvent(self, event): |
42463de2 | 2431 | if self.GUIMode: |
0b0849b5 RD |
2432 | self.GUIMode.OnMove(event) |
2433 | event.Skip() | |
42463de2 | 2434 | |
0b0849b5 | 2435 | def RightDownEvent(self, event): |
42463de2 | 2436 | if self.GUIMode: |
0b0849b5 RD |
2437 | self.GUIMode.OnRightDown(event) |
2438 | event.Skip() | |
2439 | ||
2440 | def RightUpEvent(self, event): | |
2441 | if self.GUIMode: | |
2442 | self.GUIMode.OnRightUp(event) | |
2443 | event.Skip() | |
2444 | ||
42463de2 RD |
2445 | def MakeNewBuffers(self): |
2446 | self._BackgroundDirty = True | |
2447 | # Make new offscreen bitmap: | |
2448 | self._Buffer = wx.EmptyBitmap(*self.PanelSize) | |
42463de2 RD |
2449 | if self._ForeDrawList: |
2450 | self._ForegroundBuffer = wx.EmptyBitmap(*self.PanelSize) | |
0b0849b5 RD |
2451 | if self.UseHitTest: |
2452 | self.MakeNewHTBitmap() | |
2453 | else: | |
2454 | self._ForegroundHTBitmap = None | |
42463de2 RD |
2455 | else: |
2456 | self._ForegroundBuffer = None | |
0b0849b5 RD |
2457 | self._ForegroundHTBitmap = None |
2458 | ||
42463de2 | 2459 | if self.UseHitTest: |
0b0849b5 | 2460 | self.MakeNewHTBitmap() |
42463de2 | 2461 | else: |
0b0849b5 RD |
2462 | self._HTBitmap = None |
2463 | self._ForegroundHTBitmap = None | |
2464 | ||
2465 | def MakeNewHTBitmap(self): | |
2466 | """ | |
2467 | Off screen Bitmap used for Hit tests on background objects | |
2468 | ||
2469 | """ | |
2470 | self._HTBitmap = wx.EmptyBitmap(self.PanelSize[0], | |
2471 | ||
2472 | self.PanelSize[1], | |
2473 | ||
2474 | depth=self.HitTestBitmapDepth) | |
2475 | ||
2476 | def MakeNewForegroundHTBitmap(self): | |
2477 | ## Note: the foreground and backround HT bitmaps are in separate functions | |
2478 | ## so that they can be created separate --i.e. when a foreground is | |
2479 | ## added after the backgound is drawn | |
2480 | """ | |
2481 | Off screen Bitmap used for Hit tests on foreground objects | |
2482 | ||
2483 | """ | |
2484 | self._ForegroundHTBitmap = wx.EmptyBitmap(self.PanelSize[0], | |
2485 | ||
2486 | self.PanelSize[1], | |
2487 | ||
2488 | depth=self.HitTestBitmapDepth) | |
2489 | ||
aec7c829 RD |
2490 | def OnSize(self, event=None): |
2491 | self.InitializePanel() | |
2492 | self.SizeTimer.Start(50, oneShot=True) | |
2493 | ||
2494 | def OnSizeTimer(self, event=None): | |
2495 | self.MakeNewBuffers() | |
2496 | self.Draw() | |
2497 | ||
2498 | def InitializePanel(self): | |
17991ec0 RD |
2499 | self.PanelSize = self.GetClientSizeTuple() |
2500 | if self.PanelSize == (0,0): | |
2501 | ## OS-X sometimes gives a Size event when the panel is size (0,0) | |
2502 | self.PanelSize = (2,2) | |
0b0849b5 | 2503 | self.PanelSize = N.array(self.PanelSize, N.int32) |
42463de2 RD |
2504 | self.HalfPanelSize = self.PanelSize / 2 # lrk: added for speed in WorldToPixel |
2505 | if self.PanelSize[0] == 0 or self.PanelSize[1] == 0: | |
2506 | self.AspectRatio = 1.0 | |
2507 | else: | |
2508 | self.AspectRatio = float(self.PanelSize[0]) / self.PanelSize[1] | |
0b0849b5 | 2509 | |
42463de2 RD |
2510 | def OnPaint(self, event): |
2511 | dc = wx.PaintDC(self) | |
2512 | if self._ForegroundBuffer: | |
2513 | dc.DrawBitmap(self._ForegroundBuffer,0,0) | |
2514 | else: | |
2515 | dc.DrawBitmap(self._Buffer,0,0) | |
2516 | ||
2517 | def Draw(self, Force=False): | |
2518 | """ | |
0b0849b5 RD |
2519 | |
2520 | Canvas.Draw(Force=False) | |
2521 | ||
2522 | Re-draws the canvas. | |
2523 | ||
2524 | Note that the buffer will not be re-drawn unless something has | |
2525 | changed. If you change a DrawObject directly, then the canvas | |
2526 | will not know anything has changed. In this case, you can force | |
2527 | a re-draw by passing int True for the Force flag: | |
2528 | ||
2529 | Canvas.Draw(Force=True) | |
2530 | ||
42463de2 RD |
2531 | There is a main buffer set up to double buffer the screen, so |
2532 | you can get quick re-draws when the window gets uncovered. | |
2533 | ||
2534 | If there are any objects in self._ForeDrawList, then the | |
2535 | background gets drawn to a new buffer, and the foreground | |
2536 | objects get drawn on top of it. The final result if blitted to | |
2537 | the screen, and stored for future Paint events. This is done so | |
2538 | that you can have a complicated background, but have something | |
2539 | changing on the foreground, without having to wait for the | |
2540 | background to get re-drawn. This can be used to support simple | |
2541 | animation, for instance. | |
0b0849b5 | 2542 | |
42463de2 | 2543 | """ |
0b0849b5 RD |
2544 | |
2545 | if N.sometrue(self.PanelSize <= 2 ): | |
2546 | # it's possible for this to get called before being properly initialized. | |
db4aa525 | 2547 | return |
42463de2 RD |
2548 | if self.Debug: start = clock() |
2549 | ScreenDC = wx.ClientDC(self) | |
0b0849b5 RD |
2550 | ViewPortWorld = N.array(( self.PixelToWorld((0,0)), |
2551 | self.PixelToWorld(self.PanelSize) ) | |
2552 | ) | |
2553 | self.ViewPortBB = N.array( ( N.minimum.reduce(ViewPortWorld), | |
2554 | N.maximum.reduce(ViewPortWorld) ) ) | |
2555 | #self.ViewPortWorld = ViewPortWorld | |
2556 | ||
42463de2 RD |
2557 | dc = wx.MemoryDC() |
2558 | dc.SelectObject(self._Buffer) | |
2559 | if self._BackgroundDirty or Force: | |
42463de2 RD |
2560 | dc.SetBackground(self.BackgroundBrush) |
2561 | dc.Clear() | |
0b0849b5 RD |
2562 | if self._HTBitmap is not None: |
2563 | HTdc = wx.MemoryDC() | |
2564 | HTdc.SelectObject(self._HTBitmap) | |
2565 | HTdc.Clear() | |
2566 | else: | |
2567 | HTdc = None | |
2568 | if self.GridUnder is not None: | |
2569 | self.GridUnder._Draw(dc, self) | |
2570 | self._DrawObjects(dc, self._DrawList, ScreenDC, self.ViewPortBB, HTdc) | |
42463de2 | 2571 | self._BackgroundDirty = False |
0b0849b5 | 2572 | del HTdc |
42463de2 RD |
2573 | |
2574 | if self._ForeDrawList: | |
2575 | ## If an object was just added to the Foreground, there might not yet be a buffer | |
2576 | if self._ForegroundBuffer is None: | |
2577 | self._ForegroundBuffer = wx.EmptyBitmap(self.PanelSize[0], | |
2578 | self.PanelSize[1]) | |
2579 | ||
2580 | dc = wx.MemoryDC() ## I got some strange errors (linewidths wrong) if I didn't make a new DC here | |
2581 | dc.SelectObject(self._ForegroundBuffer) | |
2582 | dc.DrawBitmap(self._Buffer,0,0) | |
0b0849b5 RD |
2583 | if self._ForegroundHTBitmap is not None: |
2584 | ForegroundHTdc = wx.MemoryDC() | |
2585 | ForegroundHTdc.SelectObject( self._ForegroundHTBitmap) | |
2586 | ForegroundHTdc.Clear() | |
2587 | if self._HTBitmap is not None: | |
2588 | #Draw the background HT buffer to the foreground HT buffer | |
2589 | ForegroundHTdc.DrawBitmap(self._HTBitmap, 0, 0) | |
2590 | else: | |
2591 | ForegroundHTdc = None | |
42463de2 RD |
2592 | self._DrawObjects(dc, |
2593 | self._ForeDrawList, | |
2594 | ScreenDC, | |
0b0849b5 RD |
2595 | self.ViewPortBB, |
2596 | ForegroundHTdc) | |
2597 | if self.GridOver is not None: | |
2598 | self.GridOver._Draw(dc, self) | |
42463de2 | 2599 | ScreenDC.Blit(0, 0, self.PanelSize[0],self.PanelSize[1], dc, 0, 0) |
0b0849b5 RD |
2600 | # If the canvas is in the middle of a zoom or move, |
2601 | # the Rubber Band box needs to be re-drawn | |
2602 | ##fixme: maybe GUIModes should never be None, and rather have a Do-nothing GUI-Mode. | |
2603 | if self.GUIMode is not None: | |
2604 | self.GUIMode.UpdateScreen() | |
2605 | ||
42463de2 RD |
2606 | if self.Debug: print "Drawing took %f seconds of CPU time"%(clock()-start) |
2607 | ||
0b0849b5 RD |
2608 | ## Clear the font cache. If you don't do this, the X font server |
2609 | ## starts to take up Massive amounts of memory This is mostly a | |
2610 | ## problem with very large fonts, that you get with scaled text | |
2611 | ## when zoomed in. | |
42463de2 RD |
2612 | DrawObject.FontList = {} |
2613 | ||
2614 | def _ShouldRedraw(DrawList, ViewPortBB): # lrk: adapted code from BBCheck | |
2615 | # lrk: Returns the objects that should be redrawn | |
2616 | ||
0b0849b5 RD |
2617 | ## fixme: should this check be moved into the object? |
2618 | ## also: a BB object would make this cleaner too | |
42463de2 RD |
2619 | BB2 = ViewPortBB |
2620 | redrawlist = [] | |
2621 | for Object in DrawList: | |
2622 | BB1 = Object.BoundingBox | |
0b0849b5 RD |
2623 | ## note: this could use the Utilities.BBCheck function |
2624 | ## butthis saves a function call | |
42463de2 RD |
2625 | if (BB1[1,0] > BB2[0,0] and BB1[0,0] < BB2[1,0] and |
2626 | BB1[1,1] > BB2[0,1] and BB1[0,1] < BB2[1,1]): | |
2627 | redrawlist.append(Object) | |
0b0849b5 RD |
2628 | #return redrawlist |
2629 | ##fixme: disabled this!!!! | |
2630 | return redrawlist | |
42463de2 RD |
2631 | _ShouldRedraw = staticmethod(_ShouldRedraw) |
2632 | ||
2a0495c9 | 2633 | def MoveImage(self,shift,CoordType): |
42463de2 RD |
2634 | """ |
2635 | move the image in the window. | |
2636 | ||
2637 | shift is an (x,y) tuple, specifying the amount to shift in each direction | |
2638 | ||
2639 | It can be in any of three coordinates: Panel, Pixel, World, | |
2640 | specified by the CoordType parameter | |
2641 | ||
2642 | Panel coordinates means you want to shift the image by some | |
2643 | fraction of the size of the displaed image | |
2644 | ||
2645 | Pixel coordinates means you want to shift the image by some number of pixels | |
2646 | ||
2647 | World coordinates mean you want to shift the image by an amount | |
2648 | in Floating point world coordinates | |
2649 | ||
2650 | """ | |
0b0849b5 | 2651 | shift = N.asarray(shift,N.float) |
42463de2 | 2652 | if CoordType == 'Panel':# convert from panel coordinates |
0b0849b5 | 2653 | shift = shift * N.array((-1,1),N.float) *self.PanelSize/self.TransformVector |
42463de2 RD |
2654 | elif CoordType == 'Pixel': # convert from pixel coordinates |
2655 | shift = shift/self.TransformVector | |
2656 | elif CoordType == 'World': # No conversion | |
2657 | pass | |
2658 | else: | |
2a0495c9 | 2659 | raise FloatCanvasError('CoordType must be either "Panel", "Pixel", or "World"') |
0b0849b5 RD |
2660 | |
2661 | self.ViewPortCenter = self.ViewPortCenter + shift | |
42463de2 | 2662 | self.MapProjectionVector = self.ProjectionFun(self.ViewPortCenter) |
0b0849b5 | 2663 | self.TransformVector = N.array((self.Scale,-self.Scale),N.float) * self.MapProjectionVector |
42463de2 RD |
2664 | self._BackgroundDirty = True |
2665 | self.Draw() | |
2666 | ||
0b0849b5 RD |
2667 | def Zoom(self, factor, center = None, centerCoords="world"): |
2668 | ||
42463de2 RD |
2669 | """ |
2670 | Zoom(factor, center) changes the amount of zoom of the image by factor. | |
2671 | If factor is greater than one, the image gets larger. | |
2672 | If factor is less than one, the image gets smaller. | |
0b0849b5 RD |
2673 | |
2674 | center is a tuple of (x,y) coordinates of the center of the viewport, after zooming. | |
42463de2 | 2675 | If center is not given, the center will stay the same. |
0b0849b5 RD |
2676 | |
2677 | centerCoords is a flag indicating whether the center given is in pixel or world | |
2678 | coords. Options are: "world" or "pixel" | |
42463de2 RD |
2679 | |
2680 | """ | |
2681 | self.Scale = self.Scale*factor | |
2682 | if not center is None: | |
0b0849b5 RD |
2683 | if centerCoords == "pixel": |
2684 | center = self.PixelToWorld( center ) | |
2685 | else: | |
2686 | center = N.array(center,N.float) | |
2687 | self.ViewPortCenter = center | |
2688 | self.SetToNewScale() | |
2689 | ||
2690 | def ZoomToBB(self, NewBB=None, DrawFlag=True): | |
42463de2 RD |
2691 | |
2692 | """ | |
2693 | ||
2694 | Zooms the image to the bounding box given, or to the bounding | |
2695 | box of all the objects on the canvas, if none is given. | |
2696 | ||
2697 | """ | |
2698 | ||
0b0849b5 | 2699 | if NewBB is not None: |
42463de2 RD |
2700 | BoundingBox = NewBB |
2701 | else: | |
2702 | if self.BoundingBoxDirty: | |
2703 | self._ResetBoundingBox() | |
2704 | BoundingBox = self.BoundingBox | |
0b0849b5 RD |
2705 | if BoundingBox is not None: |
2706 | self.ViewPortCenter = N.array(((BoundingBox[0,0]+BoundingBox[1,0])/2, | |
2707 | (BoundingBox[0,1]+BoundingBox[1,1])/2 ),N.float_) | |
42463de2 RD |
2708 | self.MapProjectionVector = self.ProjectionFun(self.ViewPortCenter) |
2709 | # Compute the new Scale | |
0b0849b5 | 2710 | BoundingBox = BoundingBox*self.MapProjectionVector # this does need to make a copy! |
42463de2 RD |
2711 | try: |
2712 | self.Scale = min(abs(self.PanelSize[0] / (BoundingBox[1,0]-BoundingBox[0,0])), | |
2713 | abs(self.PanelSize[1] / (BoundingBox[1,1]-BoundingBox[0,1])) )*0.95 | |
2714 | except ZeroDivisionError: # this will happen if the BB has zero width or height | |
2715 | try: #width == 0 | |
2716 | self.Scale = (self.PanelSize[0] / (BoundingBox[1,0]-BoundingBox[0,0]))*0.95 | |
2717 | except ZeroDivisionError: | |
2718 | try: # height == 0 | |
2719 | self.Scale = (self.PanelSize[1] / (BoundingBox[1,1]-BoundingBox[0,1]))*0.95 | |
2720 | except ZeroDivisionError: #zero size! (must be a single point) | |
2721 | self.Scale = 1 | |
0b0849b5 | 2722 | |
42463de2 RD |
2723 | if DrawFlag: |
2724 | self._BackgroundDirty = True | |
42463de2 RD |
2725 | else: |
2726 | # Reset the shifting and scaling to defaults when there is no BB | |
0b0849b5 RD |
2727 | self.ViewPortCenter= N.array( (0,0), N.float) |
2728 | self.Scale= 1 | |
2729 | self.SetToNewScale(DrawFlag=DrawFlag) | |
2730 | ||
2731 | def SetToNewScale(self, DrawFlag=True): | |
2732 | Scale = self.Scale | |
2733 | if self.MinScale is not None: | |
2734 | Scale = max(Scale, self.MinScale) | |
2735 | if self.MaxScale is not None: | |
2736 | Scale = min(Scale, self.MaxScale) | |
2737 | self.MapProjectionVector = self.ProjectionFun(self.ViewPortCenter) | |
2738 | self.TransformVector = N.array((Scale,-Scale),N.float) * self.MapProjectionVector | |
2739 | self.Scale = Scale | |
2740 | self._BackgroundDirty = True | |
2741 | if DrawFlag: | |
2742 | self.Draw() | |
2743 | ||
42463de2 RD |
2744 | def RemoveObjects(self, Objects): |
2745 | for Object in Objects: | |
0b0849b5 | 2746 | self.RemoveObject(Object, ResetBB=False) |
42463de2 | 2747 | self.BoundingBoxDirty = True |
0b0849b5 | 2748 | |
42463de2 RD |
2749 | def RemoveObject(self, Object, ResetBB = True): |
2750 | ##fixme: Using the list.remove method is kind of slow | |
2751 | if Object.InForeground: | |
2752 | self._ForeDrawList.remove(Object) | |
095315e2 RD |
2753 | if not self._ForeDrawList: |
2754 | self._ForegroundBuffer = None | |
2755 | self._ForegroundHTdc = None | |
42463de2 RD |
2756 | else: |
2757 | self._DrawList.remove(Object) | |
2758 | self._BackgroundDirty = True | |
2759 | if ResetBB: | |
2760 | self.BoundingBoxDirty = True | |
2761 | ||
0b0849b5 RD |
2762 | def ClearAll(self, ResetBB=True): |
2763 | """ | |
2764 | ClearAll(ResetBB=True) | |
2765 | ||
2766 | Removes all DrawObjects from the Canvas | |
2767 | ||
2768 | If ResetBB is set to False, the original bounding box will remain | |
2769 | ||
2770 | """ | |
42463de2 RD |
2771 | self._DrawList = [] |
2772 | self._ForeDrawList = [] | |
2773 | self._BackgroundDirty = True | |
2774 | self.HitColorGenerator = None | |
2775 | self.UseHitTest = False | |
2776 | if ResetBB: | |
2777 | self._ResetBoundingBox() | |
2778 | self.MakeNewBuffers() | |
2779 | self.HitDict = None | |
2780 | ||
42463de2 RD |
2781 | def _ResetBoundingBox(self): |
2782 | if self._DrawList or self._ForeDrawList: | |
0b0849b5 RD |
2783 | bblist = [] |
2784 | for (i, obj) in enumerate(self._DrawList): | |
2785 | bblist.append(obj.BoundingBox) | |
2786 | for (j, obj) in enumerate(self._ForeDrawList): | |
2787 | bblist.append(obj.BoundingBox) | |
2788 | self.BoundingBox = BBox.fromBBArray(bblist) | |
42463de2 RD |
2789 | else: |
2790 | self.BoundingBox = None | |
0b0849b5 RD |
2791 | self.ViewPortCenter= N.array( (0,0), N.float) |
2792 | self.TransformVector = N.array( (1,-1), N.float) | |
2793 | self.MapProjectionVector = N.array( (1,1), N.float) | |
2794 | self.Scale = 1 | |
42463de2 RD |
2795 | self.BoundingBoxDirty = False |
2796 | ||
0b0849b5 | 2797 | def PixelToWorld(self, Points): |
42463de2 RD |
2798 | """ |
2799 | Converts coordinates from Pixel coordinates to world coordinates. | |
0b0849b5 RD |
2800 | |
2801 | Points is a tuple of (x,y) coordinates, or a list of such tuples, | |
2802 | or a NX2 Numpy array of x,y coordinates. | |
2803 | ||
42463de2 | 2804 | """ |
0b0849b5 RD |
2805 | return (((N.asarray(Points, N.float) - |
2806 | (self.PanelSize/2))/self.TransformVector) + | |
2807 | self.ViewPortCenter) | |
2808 | ||
42463de2 RD |
2809 | def WorldToPixel(self,Coordinates): |
2810 | """ | |
2811 | This function will get passed to the drawing functions of the objects, | |
2812 | to transform from world to pixel coordinates. | |
2813 | Coordinates should be a NX2 array of (x,y) coordinates, or | |
2814 | a 2-tuple, or sequence of 2-tuples. | |
2815 | """ | |
0b0849b5 RD |
2816 | #Note: this can be called by users code for various reasons, so N.asarray is needed. |
2817 | return (((N.asarray(Coordinates,N.float) - | |
5e1796ef RD |
2818 | self.ViewPortCenter)*self.TransformVector)+ |
2819 | (self.HalfPanelSize)).astype('i') | |
42463de2 RD |
2820 | |
2821 | def ScaleWorldToPixel(self,Lengths): | |
2822 | """ | |
2823 | This function will get passed to the drawing functions of the objects, | |
2824 | to Change a length from world to pixel coordinates. | |
0b0849b5 | 2825 | |
42463de2 RD |
2826 | Lengths should be a NX2 array of (x,y) coordinates, or |
2827 | a 2-tuple, or sequence of 2-tuples. | |
2828 | """ | |
0b0849b5 | 2829 | return ( (N.asarray(Lengths, N.float)*self.TransformVector) ).astype('i') |
42463de2 RD |
2830 | |
2831 | def ScalePixelToWorld(self,Lengths): | |
2832 | """ | |
2833 | This function computes a pair of x.y lengths, | |
2834 | to change then from pixel to world coordinates. | |
0b0849b5 | 2835 | |
42463de2 RD |
2836 | Lengths should be a NX2 array of (x,y) coordinates, or |
2837 | a 2-tuple, or sequence of 2-tuples. | |
2838 | """ | |
2839 | ||
0b0849b5 RD |
2840 | return (N.asarray(Lengths,N.float) / self.TransformVector) |
2841 | ||
2842 | def AddObject(self, obj): | |
42463de2 RD |
2843 | # put in a reference to the Canvas, so remove and other stuff can work |
2844 | obj._Canvas = self | |
2845 | if obj.InForeground: | |
2846 | self._ForeDrawList.append(obj) | |
2847 | self.UseForeground = True | |
2848 | else: | |
2849 | self._DrawList.append(obj) | |
2850 | self._BackgroundDirty = True | |
2851 | self.BoundingBoxDirty = True | |
2852 | return True | |
2853 | ||
0b0849b5 RD |
2854 | def AddObjects(self, Objects): |
2855 | for Object in Objects: | |
2856 | self.AddObject(Object) | |
2857 | ||
42463de2 RD |
2858 | def _DrawObjects(self, dc, DrawList, ScreenDC, ViewPortBB, HTdc = None): |
2859 | """ | |
2860 | This is a convenience function; | |
2861 | This function takes the list of objects and draws them to specified | |
0b0849b5 | 2862 | device context. |
42463de2 RD |
2863 | """ |
2864 | dc.SetBackground(self.BackgroundBrush) | |
2865 | dc.BeginDrawing() | |
2866 | #i = 0 | |
2867 | PanelSize0, PanelSize1 = self.PanelSize # for speed | |
2868 | WorldToPixel = self.WorldToPixel # for speed | |
2869 | ScaleWorldToPixel = self.ScaleWorldToPixel # for speed | |
2870 | Blit = ScreenDC.Blit # for speed | |
2871 | NumBetweenBlits = self.NumBetweenBlits # for speed | |
2872 | for i, Object in enumerate(self._ShouldRedraw(DrawList, ViewPortBB)): | |
095315e2 RD |
2873 | if Object.Visible: |
2874 | Object._Draw(dc, WorldToPixel, ScaleWorldToPixel, HTdc) | |
2875 | if (i+1) % NumBetweenBlits == 0: | |
2876 | Blit(0, 0, PanelSize0, PanelSize1, dc, 0, 0) | |
42463de2 RD |
2877 | dc.EndDrawing() |
2878 | ||
095315e2 RD |
2879 | def SaveAsImage(self, filename, ImageType=wx.BITMAP_TYPE_PNG): |
2880 | """ | |
0b0849b5 | 2881 | |
095315e2 | 2882 | Saves the current image as an image file. The default is in the |
0b0849b5 | 2883 | PNG format. Other formats can be specified using the wx flags: |
095315e2 | 2884 | |
0b0849b5 RD |
2885 | wx.BITMAP_TYPE_PNG |
2886 | wx.BITMAP_TYPE_JPG | |
095315e2 RD |
2887 | wx.BITMAP_TYPE_BMP |
2888 | wx.BITMAP_TYPE_XBM | |
2889 | wx.BITMAP_TYPE_XPM | |
2890 | etc. (see the wx docs for the complete list) | |
2891 | ||
2892 | """ | |
0b0849b5 | 2893 | |
095315e2 RD |
2894 | self._Buffer.SaveFile(filename, ImageType) |
2895 | ||
42463de2 RD |
2896 | |
2897 | def _makeFloatCanvasAddMethods(): ## lrk's code for doing this in module __init__ | |
2898 | classnames = ["Circle", "Ellipse", "Rectangle", "ScaledText", "Polygon", | |
0b0849b5 RD |
2899 | "Line", "Text", "PointSet","Point", "Arrow", "ArrowLine", "ScaledTextBox", |
2900 | "SquarePoint","Bitmap", "ScaledBitmap", "Spline", "Group"] | |
42463de2 RD |
2901 | for classname in classnames: |
2902 | klass = globals()[classname] | |
2903 | def getaddshapemethod(klass=klass): | |
2904 | def addshape(self, *args, **kwargs): | |
2905 | Object = klass(*args, **kwargs) | |
2906 | self.AddObject(Object) | |
2907 | return Object | |
2908 | return addshape | |
2909 | addshapemethod = getaddshapemethod() | |
2910 | methodname = "Add" + classname | |
2911 | setattr(FloatCanvas, methodname, addshapemethod) | |
5e1796ef RD |
2912 | docstring = "Creates %s and adds its reference to the canvas.\n" % classname |
2913 | docstring += "Argument protocol same as %s class" % classname | |
42463de2 RD |
2914 | if klass.__doc__: |
2915 | docstring += ", whose docstring is:\n%s" % klass.__doc__ | |
2916 | FloatCanvas.__dict__[methodname].__doc__ = docstring | |
2917 | ||
0b0849b5 | 2918 | _makeFloatCanvasAddMethods() |
42463de2 RD |
2919 | |
2920 |