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Commit | Line | Data |
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d14a1e28 RD |
1 | """ |
2 | A throbber displays an animated image that can be | |
3 | started, stopped, reversed, etc. Useful for showing | |
4 | an ongoing process (like most web browsers use) or | |
5 | simply for adding eye-candy to an application. | |
1fded56b | 6 | |
d14a1e28 RD |
7 | Throbbers utilize a wxTimer so that normal processing |
8 | can continue unencumbered. | |
9 | """ | |
10 | ||
11 | # | |
12 | # throbber.py - Cliff Wells <clifford.wells@comcast.net> | |
13 | # | |
14 | # Thanks to Harald Massa <harald.massa@suedvers.de> for | |
15 | # suggestions and sample code. | |
16 | # | |
17 | # $Id$ | |
18 | # | |
b881fc78 RD |
19 | # 12/12/2003 - Jeff Grimmett (grimmtooth@softhome.net) |
20 | # | |
21 | # o 2.5 compatability update. | |
22 | # | |
23 | ||
d14a1e28 RD |
24 | |
25 | import os | |
26 | import wx | |
27 | ||
28 | # ------------------------------------------------------------------------------ | |
fd3f2efe | 29 | |
d14a1e28 | 30 | THROBBER_EVENT = wx.NewEventType() |
b881fc78 | 31 | EVT_UPDATE_THROBBER = wx.PyEventBinder(THROBBER_EVENT, 0) |
d14a1e28 RD |
32 | |
33 | class UpdateThrobberEvent(wx.PyEvent): | |
34 | def __init__(self): | |
35 | wx.PyEvent.__init__(self) | |
36 | self.SetEventType(THROBBER_EVENT) | |
37 | ||
38 | # ------------------------------------------------------------------------------ | |
39 | ||
102e2b26 | 40 | class Throbber(wx.PyPanel): |
d14a1e28 RD |
41 | """ |
42 | The first argument is either the name of a file that will be split into frames | |
43 | (a composite image) or a list of strings of image names that will be treated | |
44 | as individual frames. If a single (composite) image is given, then additional | |
45 | information must be provided: the number of frames in the image and the width | |
46 | of each frame. The first frame is treated as the "at rest" frame (it is not | |
47 | shown during animation, but only when Throbber.Rest() is called. | |
48 | A second, single image may be optionally specified to overlay on top of the | |
49 | animation. A label may also be specified to show on top of the animation. | |
50 | """ | |
51 | def __init__(self, parent, id, | |
52 | bitmap, # single (composite) bitmap or list of bitmaps | |
53 | pos = wx.DefaultPosition, | |
54 | size = wx.DefaultSize, | |
55 | frameDelay = 0.1,# time between frames | |
56 | frames = 0, # number of frames (only necessary for composite image) | |
57 | frameWidth = 0, # width of each frame (only necessary for composite image) | |
58 | label = None, # optional text to be displayed | |
59 | overlay = None, # optional image to overlay on animation | |
60 | reverse = 0, # reverse direction at end of animation | |
61 | style = 0, # window style | |
02b800ce RD |
62 | name = "throbber", |
63 | rest = 0, | |
64 | current = 0, | |
65 | direction = 1, | |
66 | sequence = None | |
67 | ): | |
102e2b26 | 68 | wx.PyPanel.__init__(self, parent, id, pos, size, style, name) |
d14a1e28 RD |
69 | self.name = name |
70 | self.label = label | |
71 | self.running = (1 != 1) | |
72 | _seqTypes = (type([]), type(())) | |
73 | ||
74 | # set size, guessing if necessary | |
75 | width, height = size | |
76 | if width == -1: | |
77 | if type(bitmap) in _seqTypes: | |
78 | width = bitmap[0].GetWidth() | |
79 | else: | |
80 | if frameWidth: | |
81 | width = frameWidth | |
82 | if height == -1: | |
83 | if type(bitmap) in _seqTypes: | |
84 | height = bitmap[0].GetHeight() | |
85 | else: | |
86 | height = bitmap.GetHeight() | |
87 | self.width, self.height = width, height | |
88 | ||
89 | # double check it | |
90 | assert width != -1 and height != -1, "Unable to guess size" | |
91 | ||
92 | if label: | |
93 | extentX, extentY = self.GetTextExtent(label) | |
94 | self.labelX = (width - extentX)/2 | |
95 | self.labelY = (height - extentY)/2 | |
96 | self.frameDelay = frameDelay | |
02b800ce RD |
97 | self.rest = rest |
98 | self.current = current | |
99 | self.direction = direction | |
d14a1e28 RD |
100 | self.autoReverse = reverse |
101 | self.overlay = overlay | |
102 | if overlay is not None: | |
103 | self.overlay = overlay | |
104 | self.overlayX = (width - self.overlay.GetWidth()) / 2 | |
105 | self.overlayY = (height - self.overlay.GetHeight()) / 2 | |
106 | self.showOverlay = overlay is not None | |
107 | self.showLabel = label is not None | |
108 | ||
109 | # do we have a sequence of images? | |
110 | if type(bitmap) in _seqTypes: | |
111 | self.submaps = bitmap | |
112 | self.frames = len(self.submaps) | |
113 | # or a composite image that needs to be split? | |
114 | else: | |
115 | self.frames = frames | |
116 | self.submaps = [] | |
117 | for chunk in range(frames): | |
118 | rect = (chunk * frameWidth, 0, width, height) | |
119 | self.submaps.append(bitmap.GetSubBitmap(rect)) | |
120 | ||
121 | # self.sequence can be changed, but it's not recommended doing it | |
122 | # while the throbber is running. self.sequence[0] should always | |
123 | # refer to whatever frame is to be shown when 'resting' and be sure | |
124 | # that no item in self.sequence >= self.frames or < 0!!! | |
02b800ce | 125 | self.SetSequence(sequence) |
d14a1e28 RD |
126 | |
127 | self.SetClientSize((width, height)) | |
128 | ||
129 | timerID = wx.NewId() | |
130 | self.timer = wx.Timer(self, timerID) | |
131 | ||
02b800ce | 132 | self.Bind(EVT_UPDATE_THROBBER, self.Update) |
b881fc78 RD |
133 | self.Bind(wx.EVT_PAINT, self.OnPaint) |
134 | self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer) | |
135 | self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroyWindow) | |
102e2b26 RD |
136 | |
137 | ||
138 | def DoGetBestSize(self): | |
139 | return (self.width, self.height) | |
140 | ||
d14a1e28 RD |
141 | |
142 | def OnTimer(self, event): | |
143 | wx.PostEvent(self, UpdateThrobberEvent()) | |
144 | ||
145 | ||
146 | def OnDestroyWindow(self, event): | |
147 | self.Stop() | |
148 | event.Skip() | |
149 | ||
150 | ||
151 | def Draw(self, dc): | |
d7403ad2 | 152 | dc.DrawBitmap(self.submaps[self.sequence[self.current]], 0, 0, True) |
d14a1e28 | 153 | if self.overlay and self.showOverlay: |
d7403ad2 | 154 | dc.DrawBitmap(self.overlay, self.overlayX, self.overlayY, True) |
d14a1e28 | 155 | if self.label and self.showLabel: |
d7403ad2 | 156 | dc.DrawText(self.label, self.labelX, self.labelY) |
d14a1e28 | 157 | dc.SetTextForeground(wx.WHITE) |
d7403ad2 | 158 | dc.DrawText(self.label, self.labelX-1, self.labelY-1) |
d14a1e28 RD |
159 | |
160 | ||
161 | def OnPaint(self, event): | |
162 | self.Draw(wx.PaintDC(self)) | |
163 | event.Skip() | |
164 | ||
165 | ||
02b800ce RD |
166 | def Update(self, event): |
167 | self.Next() | |
168 | ||
169 | ||
170 | def Wrap(self): | |
d14a1e28 RD |
171 | if self.current >= len(self.sequence): |
172 | if self.autoReverse: | |
173 | self.Reverse() | |
174 | self.current = len(self.sequence) - 1 | |
175 | else: | |
02b800ce RD |
176 | self.current = 0 |
177 | if self.current < 0: | |
d14a1e28 RD |
178 | if self.autoReverse: |
179 | self.Reverse() | |
02b800ce | 180 | self.current = 0 |
d14a1e28 RD |
181 | else: |
182 | self.current = len(self.sequence) - 1 | |
183 | self.Draw(wx.ClientDC(self)) | |
184 | ||
185 | ||
186 | # --------- public methods --------- | |
187 | def SetFont(self, font): | |
188 | """Set the font for the label""" | |
189 | wx.Panel.SetFont(self, font) | |
190 | self.SetLabel(self.label) | |
191 | self.Draw(wx.ClientDC(self)) | |
192 | ||
193 | ||
194 | def Rest(self): | |
195 | """Stop the animation and return to frame 0""" | |
196 | self.Stop() | |
02b800ce | 197 | self.current = self.rest |
d14a1e28 RD |
198 | self.Draw(wx.ClientDC(self)) |
199 | ||
200 | ||
201 | def Reverse(self): | |
202 | """Change the direction of the animation""" | |
203 | self.direction = -self.direction | |
204 | ||
205 | ||
206 | def Running(self): | |
207 | """Returns True if the animation is running""" | |
208 | return self.running | |
209 | ||
210 | ||
211 | def Start(self): | |
212 | """Start the animation""" | |
213 | if not self.running: | |
214 | self.running = not self.running | |
fd3f2efe | 215 | self.timer.Start(int(self.frameDelay * 1000)) |
d14a1e28 RD |
216 | |
217 | ||
218 | def Stop(self): | |
219 | """Stop the animation""" | |
220 | if self.running: | |
221 | self.timer.Stop() | |
222 | self.running = not self.running | |
223 | ||
224 | ||
02b800ce RD |
225 | def SetCurrent(self, current): |
226 | """Set current image""" | |
227 | running = self.Running() | |
228 | if not running: | |
229 | #FIXME: need to make sure value is within range!!! | |
230 | self.current = current | |
231 | self.Draw(wx.ClientDC(self)) | |
232 | ||
233 | ||
234 | def SetRest(self, rest): | |
235 | """Set rest image""" | |
236 | self.rest = rest | |
237 | ||
238 | ||
239 | def SetSequence(self, sequence = None): | |
240 | """Order to display images""" | |
241 | ||
242 | # self.sequence can be changed, but it's not recommended doing it | |
243 | # while the throbber is running. self.sequence[0] should always | |
244 | # refer to whatever frame is to be shown when 'resting' and be sure | |
245 | # that no item in self.sequence >= self.frames or < 0!!! | |
246 | ||
247 | running = self.Running() | |
248 | self.Stop() | |
249 | ||
250 | if sequence is not None: | |
251 | #FIXME: need to make sure values are within range!!! | |
252 | self.sequence = sequence | |
253 | else: | |
254 | self.sequence = range(self.frames) | |
255 | ||
256 | if running: | |
257 | self.Start() | |
258 | ||
259 | ||
260 | def Increment(self): | |
261 | """Display next image in sequence""" | |
262 | self.current += 1 | |
263 | self.Wrap() | |
264 | ||
265 | ||
266 | def Decrement(self): | |
267 | """Display previous image in sequence""" | |
268 | self.current -= 1 | |
269 | self.Wrap() | |
270 | ||
271 | ||
272 | def Next(self): | |
273 | """Display next image in sequence according to direction""" | |
274 | self.current += self.direction | |
275 | self.Wrap() | |
276 | ||
277 | ||
278 | def Previous(self): | |
279 | """Display previous image in sequence according to direction""" | |
280 | self.current -= self.direction | |
281 | self.Wrap() | |
282 | ||
283 | ||
d14a1e28 RD |
284 | def SetFrameDelay(self, frameDelay = 0.05): |
285 | """Delay between each frame""" | |
286 | self.frameDelay = frameDelay | |
287 | if self.running: | |
288 | self.Stop() | |
289 | self.Start() | |
290 | ||
291 | ||
292 | def ToggleOverlay(self, state = None): | |
293 | """Toggle the overlay image""" | |
294 | if state is None: | |
295 | self.showOverlay = not self.showOverlay | |
296 | else: | |
297 | self.showOverlay = state | |
298 | self.Draw(wx.ClientDC(self)) | |
299 | ||
300 | ||
301 | def ToggleLabel(self, state = None): | |
302 | """Toggle the label""" | |
303 | if state is None: | |
304 | self.showLabel = not self.showLabel | |
305 | else: | |
306 | self.showLabel = state | |
307 | self.Draw(wx.ClientDC(self)) | |
308 | ||
309 | ||
310 | def SetLabel(self, label): | |
311 | """Change the text of the label""" | |
312 | self.label = label | |
313 | if label: | |
314 | extentX, extentY = self.GetTextExtent(label) | |
315 | self.labelX = (self.width - extentX)/2 | |
316 | self.labelY = (self.height - extentY)/2 | |
317 | self.Draw(wx.ClientDC(self)) | |
318 | ||
319 | ||
320 | ||
321 | # ------------------------------------------------------------------------------ | |
1fded56b | 322 |