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1\section{\class{wxJoystickEvent}}\label{wxjoystickevent}
2
3This event class contains information about mouse events, particularly
4events received by windows.
5
6\wxheading{Derived from}
7
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8\helpref{wxEvent}{wxevent}\\
9\helpref{wxObject}{wxobject}
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11\wxheading{Include files}
12
13<wx/event.h>
14
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15\wxheading{Library}
16
17\helpref{wxCore}{librarieslist}
18
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19\wxheading{Event table macros}
20
21To process a mouse event, use these event handler macros to direct input to member
22functions that take a wxJoystickEvent argument.
23
24\twocolwidtha{7cm}
25\begin{twocollist}\itemsep=0pt
26\twocolitem{{\bf EVT\_JOY\_BUTTON\_DOWN(func)}}{Process a wxEVT\_JOY\_BUTTON\_DOWN event.}
27\twocolitem{{\bf EVT\_JOY\_BUTTON\_UP(func)}}{Process a wxEVT\_JOY\_BUTTON\_UP event.}
28\twocolitem{{\bf EVT\_JOY\_MOVE(func)}}{Process a wxEVT\_JOY\_MOVE event.}
29\twocolitem{{\bf EVT\_JOY\_ZMOVE(func)}}{Process a wxEVT\_JOY\_ZMOVE event.}
6fdd4565 30\twocolitem{{\bf EVT\_JOYSTICK\_EVENTS(func)}}{Processes all joystick events.}
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31\end{twocollist}%
32
33\wxheading{See also}
34
35\helpref{wxJoystick}{wxjoystick}
36
37\latexignore{\rtfignore{\wxheading{Members}}}
38
f0e8a2d0 39\membersection{wxJoystickEvent::wxJoystickEvent}\label{wxjoystickeventctor}
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40
41\func{}{wxJoystickEvent}{\param{WXTYPE}{ eventType = 0}, \param{int}{ state = 0},
42 \param{int}{ joystick = wxJOYSTICK1}, \param{int }{change = 0}}
43
44Constructor.
45
46\membersection{wxJoystickEvent::ButtonDown}\label{wxjoystickeventbuttondown}
47
48\constfunc{bool}{ButtonDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
49
cc81d32f 50Returns true if the event was a down event from the specified button (or any button).
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51
52\wxheading{Parameters}
53
54\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
55indicate any button down event.}
56
57\membersection{wxJoystickEvent::ButtonIsDown}\label{wxjoystickeventbuttonisdown}
58
59\constfunc{bool}{ButtonIsDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
60
cc81d32f 61Returns true if the specified button (or any button) was in a down state.
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62
63\wxheading{Parameters}
64
65\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
66indicate any button down event.}
67
68\membersection{wxJoystickEvent::ButtonUp}\label{wxjoystickeventbuttonup}
69
70\constfunc{bool}{ButtonUp}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
71
cc81d32f 72Returns true if the event was an up event from the specified button (or any button).
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73
74\wxheading{Parameters}
75
76\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
77indicate any button down event.}
78
79\membersection{wxJoystickEvent::GetButtonChange}\label{wxjoystickeventgetbuttonchange}
80
81\constfunc{int}{GetButtonChange}{\void}
82
83Returns the identifier of the button changing state. This is a wxJOY\_BUTTONn identifier, where
84n is one of 1, 2, 3, 4.
85
86\membersection{wxJoystickEvent::GetButtonState}\label{wxjoystickeventgetbuttonstate}
87
88\constfunc{int}{GetButtonState}{\void}
89
90Returns the down state of the buttons. This is a bitlist of wxJOY\_BUTTONn identifiers, where
91n is one of 1, 2, 3, 4.
92
93\membersection{wxJoystickEvent::GetJoystick}\label{wxjoystickeventgetjoystick}
94
95\constfunc{int}{GetJoystick}{\void}
96
97Returns the identifier of the joystick generating the event - one of wxJOYSTICK1 and wxJOYSTICK2.
98
99\membersection{wxJoystickEvent::GetPosition}\label{wxjoystickeventgetposition}
100
101\constfunc{wxPoint}{GetPosition}{\void}
102
103Returns the x, y position of the joystick event.
104
105\membersection{wxJoystickEvent::GetZPosition}\label{wxjoystickeventgetzposition}
106
107\constfunc{int}{GetZPosition}{\void}
108
109Returns the z position of the joystick event.
110
111\membersection{wxJoystickEvent::IsButton}\label{wxjoystickeventisbutton}
112
113\constfunc{bool}{IsButton}{\void}
114
cc81d32f 115Returns true if this was a button up or down event ({\it not} 'is any button down?').
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116
117\membersection{wxJoystickEvent::IsMove}\label{wxjoystickeventismove}
118
119\constfunc{bool}{IsMove}{\void}
120
cc81d32f 121Returns true if this was an x, y move event.
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122
123\membersection{wxJoystickEvent::IsZMove}\label{wxjoystickeventiszmove}
124
125\constfunc{bool}{IsZMove}{\void}
126
cc81d32f 127Returns true if this was a z move event.
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