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1 | // -------------------------------------------------------------------------- |
2 | // Name: sndwin.h | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999 | |
6 | // CVSID: $Id$ | |
05aa8cf3 | 7 | // License: wxWindows license |
e8482f24 GL |
8 | // -------------------------------------------------------------------------- |
9 | #ifndef _WX_SNDWIN_H | |
10 | #define _WX_SNDWIN_H | |
11 | ||
12 | #include "wx/defs.h" | |
15e8daec | 13 | #include "wx/mmedia/defs.h" |
e8482f24 GL |
14 | #include "wx/mmedia/sndbase.h" |
15 | ||
16 | typedef struct _wxSoundInternal wxSoundInternal; | |
17 | typedef struct _wxSoundInfoHeader wxSoundInfoHeader; | |
18 | ||
15e8daec VS |
19 | // class WXDLLIMPEXP_MMEDIA wxSoundInternal; |
20 | class WXDLLIMPEXP_MMEDIA wxSoundStreamWin : public wxSoundStream { | |
e8482f24 GL |
21 | public: |
22 | wxSoundStreamWin(); | |
23 | ~wxSoundStreamWin(); | |
24 | ||
25 | wxSoundStream& Write(const void *buffer, wxUint32 len); | |
26 | wxSoundStream& Read(void *buffer, wxUint32 len); | |
27 | ||
2bbf230a | 28 | bool SetSoundFormat(const wxSoundFormatBase& base); |
e8482f24 GL |
29 | |
30 | bool StartProduction(int evt); | |
31 | bool StopProduction(); | |
32 | ||
33 | bool QueueFilled() const; | |
34 | ||
35 | // Internal but defined as public | |
36 | void NotifyDoneBuffer(wxUint32 dev_handle, int flag); | |
37 | ||
38 | wxUint32 GetBestSize() const { return 4096; } | |
39 | ||
40 | protected: | |
41 | wxSoundInternal *m_internal; | |
42 | wxUint32 m_current_frag_in, m_current_frag_out; | |
43 | wxUint32 m_input_frag_in, m_output_frag_out; | |
44 | wxSoundInfoHeader **m_headers_play, **m_headers_rec; | |
45 | ||
46 | bool m_production_started, m_queue_filled, m_waiting_for; | |
47 | ||
48 | protected: | |
49 | void CreateSndWindow(); | |
50 | void DestroySndWindow(); | |
51 | bool OpenDevice(int mode); | |
52 | void CloseDevice(); | |
53 | ||
54 | wxSoundInfoHeader *AllocHeader(int mode); | |
55 | void FreeHeader(wxSoundInfoHeader *header, int mode); | |
56 | bool AllocHeaders(int mode); | |
57 | void FreeHeaders(int mode); | |
58 | ||
59 | void WaitFor(wxSoundInfoHeader *info); | |
60 | bool AddToQueue(wxSoundInfoHeader *info); | |
61 | void ClearHeader(wxSoundInfoHeader *info); | |
62 | ||
63 | wxSoundInfoHeader *NextFragmentOutput(); | |
64 | wxSoundInfoHeader *NextFragmentInput(); | |
65 | }; | |
66 | ||
67 | #endif |