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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/univ/menu.h | |
3 | // Purpose: wxMenu and wxMenuBar classes for wxUniversal | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.05.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
9 | // Licence: wxWindows licence |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_UNIV_MENU_H_ | |
13 | #define _WX_UNIV_MENU_H_ | |
14 | ||
15 | #ifdef __GNUG__ | |
a3870b2f | 16 | #pragma interface "univmenu.h" |
1e6feb95 VZ |
17 | #endif |
18 | ||
19 | #if wxUSE_ACCEL | |
20 | #include "wx/accel.h" | |
21 | #endif // wxUSE_ACCEL | |
22 | ||
23 | #include "wx/dynarray.h" | |
24 | ||
25 | // fwd declarations | |
26 | class WXDLLEXPORT wxMenuInfo; | |
27 | WX_DECLARE_OBJARRAY(wxMenuInfo, wxMenuInfoArray); | |
28 | ||
29 | class wxPopupMenuWindow; | |
30 | ||
31 | class WXDLLEXPORT wxRenderer; | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxMenu helper classes, used in implementation only | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | // used by wxRenderer | |
38 | class WXDLLEXPORT wxMenuGeometryInfo | |
39 | { | |
40 | public: | |
41 | // get the total size of the menu | |
42 | virtual wxSize GetSize() const = 0; | |
43 | ||
44 | virtual ~wxMenuGeometryInfo(); | |
45 | }; | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxMenu | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | class WXDLLEXPORT wxMenu : public wxMenuBase | |
52 | { | |
53 | public: | |
54 | // ctors and dtor | |
55 | wxMenu(const wxString& title, long style = 0) | |
56 | : wxMenuBase(title, style) { Init(); } | |
57 | ||
58 | wxMenu(long style = 0) : wxMenuBase(style) { Init(); } | |
59 | ||
60 | virtual ~wxMenu(); | |
61 | ||
62 | // called by wxMenuItem when an item of this menu changes | |
63 | void RefreshItem(wxMenuItem *item); | |
64 | ||
65 | // does the menu have any items? | |
66 | bool IsEmpty() const { return !GetMenuItems().GetFirst(); } | |
67 | ||
68 | // show this menu at the given position (in screen coords) and optionally | |
69 | // select its first item | |
70 | void Popup(const wxPoint& pos, const wxSize& size, | |
71 | bool selectFirst = TRUE); | |
72 | ||
73 | // dismiss the menu | |
74 | void Dismiss(); | |
75 | ||
76 | // override the base class methods to connect/disconnect event handlers | |
77 | virtual void Attach(wxMenuBarBase *menubar); | |
78 | virtual void Detach(); | |
79 | ||
80 | // implementation only from here | |
81 | ||
82 | // do as if this item were clicked, return TRUE if the resulting event was | |
83 | // processed, FALSE otherwise | |
84 | bool ClickItem(wxMenuItem *item); | |
85 | ||
86 | // process the key event, return TRUE if done | |
87 | bool ProcessKeyDown(int key); | |
88 | ||
89 | #if wxUSE_ACCEL | |
90 | // find the item for the given accel and generate an event if found | |
91 | bool ProcessAccelEvent(const wxKeyEvent& event); | |
92 | #endif // wxUSE_ACCEL | |
93 | ||
94 | protected: | |
95 | // implement base class virtuals | |
96 | virtual bool DoAppend(wxMenuItem *item); | |
97 | virtual bool DoInsert(size_t pos, wxMenuItem *item); | |
98 | virtual wxMenuItem *DoRemove(wxMenuItem *item); | |
99 | ||
100 | // common part of DoAppend and DoInsert | |
101 | void OnItemAdded(wxMenuItem *item); | |
102 | ||
103 | // called by wxPopupMenuWindow when the window is hidden | |
104 | void OnDismiss(bool dismissParent); | |
105 | ||
106 | // return true if the menu is currently shown on screen | |
107 | bool IsShown() const; | |
108 | ||
109 | // get the menu geometry info | |
110 | const wxMenuGeometryInfo& GetGeometryInfo() const; | |
111 | ||
112 | // forget old menu geometry info | |
113 | void InvalidateGeometryInfo(); | |
114 | ||
115 | // return either the menubar or the invoking window, normally never NULL | |
116 | wxWindow *GetRootWindow() const; | |
117 | ||
118 | // get the renderer we use for drawing: either the one of the menu bar or | |
119 | // the one of the window if we're a popup menu | |
120 | wxRenderer *GetRenderer() const; | |
121 | ||
122 | #if wxUSE_ACCEL | |
123 | // add/remove accel for the given menu item | |
124 | void AddAccelFor(wxMenuItem *item); | |
125 | void RemoveAccelFor(wxMenuItem *item); | |
126 | #endif // wxUSE_ACCEL | |
127 | ||
128 | private: | |
129 | // common part of all ctors | |
130 | void Init(); | |
131 | ||
132 | // the exact menu geometry is defined by a struct derived from this one | |
133 | // which is opaque and defined by the renderer | |
134 | wxMenuGeometryInfo *m_geometry; | |
135 | ||
136 | // the menu shown on screen or NULL if not currently shown | |
137 | wxPopupMenuWindow *m_popupMenu; | |
138 | ||
139 | #if wxUSE_ACCEL | |
140 | // the accel table for this menu | |
141 | wxAcceleratorTable m_accelTable; | |
142 | #endif // wxUSE_ACCEL | |
143 | ||
144 | // it calls out OnDismiss() | |
e766c8a9 | 145 | friend class wxPopupMenuWindow; |
1e6feb95 VZ |
146 | DECLARE_DYNAMIC_CLASS(wxMenu) |
147 | }; | |
148 | ||
149 | // ---------------------------------------------------------------------------- | |
150 | // wxMenuBar | |
151 | // ---------------------------------------------------------------------------- | |
152 | ||
153 | class WXDLLEXPORT wxMenuBar : public wxMenuBarBase | |
154 | { | |
155 | public: | |
156 | // ctors and dtor | |
157 | wxMenuBar(long WXUNUSED(style) = 0) { Init(); } | |
158 | virtual ~wxMenuBar(); | |
159 | ||
160 | // implement base class virtuals | |
161 | virtual bool Append( wxMenu *menu, const wxString &title ); | |
162 | virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title); | |
163 | virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title); | |
164 | virtual wxMenu *Remove(size_t pos); | |
165 | ||
166 | virtual void EnableTop(size_t pos, bool enable); | |
167 | virtual bool IsEnabledTop(size_t pos) const; | |
168 | ||
169 | virtual void SetLabelTop(size_t pos, const wxString& label); | |
170 | virtual wxString GetLabelTop(size_t pos) const; | |
171 | ||
172 | virtual void Attach(wxFrame *frame); | |
173 | virtual void Detach(); | |
174 | ||
175 | // get the next item for the givan accel letter (used by wxFrame), return | |
176 | // -1 if none | |
177 | // | |
178 | // if unique is not NULL, filled with TRUE if there is only one item with | |
179 | // this accel, FALSE if two or more | |
180 | int FindNextItemForAccel(int idxStart, | |
181 | int keycode, | |
182 | bool *unique = NULL) const; | |
183 | ||
184 | // called by wxFrame to set focus to or open the given menu | |
185 | void SelectMenu(size_t pos); | |
186 | void PopupMenu(size_t pos); | |
187 | ||
188 | #if wxUSE_ACCEL | |
189 | // find the item for the given accel and generate an event if found | |
190 | bool ProcessAccelEvent(const wxKeyEvent& event); | |
191 | #endif // wxUSE_ACCEL | |
192 | ||
193 | // called by wxMenu when it is dismissed | |
194 | void OnDismissMenu(bool dismissMenuBar = FALSE); | |
195 | ||
196 | protected: | |
197 | // common part of all ctors | |
198 | void Init(); | |
199 | ||
200 | // event handlers | |
201 | void OnLeftDown(wxMouseEvent& event); | |
202 | void OnMouseMove(wxMouseEvent& event); | |
203 | void OnKeyDown(wxKeyEvent& event); | |
204 | void OnKillFocus(wxFocusEvent& event); | |
205 | ||
206 | // process the mouse move event, return TRUE if we did, FALSE to continue | |
207 | // processing as usual | |
208 | // | |
209 | // the coordinates are client coordinates of menubar, convert if necessary | |
210 | bool ProcessMouseEvent(const wxPoint& pt); | |
211 | ||
212 | // called when the menu bar loses mouse capture - it is not hidden unlike | |
213 | // menus, but it doesn't have modal status any longer | |
214 | void OnDismiss(); | |
215 | ||
216 | // draw the menubar | |
217 | virtual void DoDraw(wxControlRenderer *renderer); | |
218 | ||
219 | // menubar geometry | |
220 | virtual wxSize DoGetBestClientSize() const; | |
221 | ||
222 | // has the menubar been created already? | |
223 | bool IsCreated() const { return m_frameLast != NULL; } | |
224 | ||
225 | // "fast" version of GetMenuCount() | |
226 | size_t GetCount() const { return m_menuInfos.GetCount(); } | |
227 | ||
228 | // get the (total) width of the specified menu | |
229 | wxCoord GetItemWidth(size_t pos) const; | |
230 | ||
231 | // get the rect of the item | |
232 | wxRect GetItemRect(size_t pos) const; | |
233 | ||
234 | // get the menu from the given point or -1 if none | |
235 | int GetMenuFromPoint(const wxPoint& pos) const; | |
236 | ||
237 | // refresh the given item | |
238 | void RefreshItem(size_t pos); | |
239 | ||
240 | // refresh all items after this one (including it) | |
241 | void RefreshAllItemsAfter(size_t pos); | |
242 | ||
243 | // hide the currently shown menu and show this one | |
244 | void DoSelectMenu(size_t pos); | |
245 | ||
246 | // popup the currently selected menu | |
247 | void PopupCurrentMenu(bool selectFirst = TRUE); | |
248 | ||
249 | // hide the currently selected menu | |
250 | void DismissMenu(); | |
251 | ||
252 | // do we show a menu currently? | |
253 | bool IsShowingMenu() const { return m_menuShown != 0; } | |
254 | ||
255 | // we don't want to have focus except while selecting from menu | |
256 | void GiveAwayFocus(); | |
257 | ||
258 | // the array containing extra menu info we need | |
259 | wxMenuInfoArray m_menuInfos; | |
260 | ||
261 | // the current item (only used when menubar has focus) | |
262 | int m_current; | |
263 | ||
264 | private: | |
265 | // the last frame to which we were attached, NULL initially | |
266 | wxFrame *m_frameLast; | |
267 | ||
268 | // the currently shown menu or NULL | |
269 | wxMenu *m_menuShown; | |
270 | ||
271 | // should be showing the menu? this is subtly different from m_menuShown != | |
272 | // NULL as the menu which should be shown may be disabled in which case we | |
273 | // don't show it - but will do as soon as the focus shifts to another menu | |
274 | bool m_shouldShowMenu; | |
275 | ||
276 | // it calls out ProcessMouseEvent() | |
e766c8a9 | 277 | friend class wxPopupMenuWindow; |
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278 | |
279 | DECLARE_EVENT_TABLE() | |
280 | DECLARE_DYNAMIC_CLASS(wxMenuBar) | |
281 | }; | |
282 | ||
283 | #endif // _WX_UNIV_MENU_H_ |