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489468fe | 1 | ///////////////////////////////////////////////////////////////////////////// |
233f5738 | 2 | // File: src/osx/carbon/region.cpp |
489468fe SC |
3 | // Purpose: Region class |
4 | // Author: Stefan Csomor | |
5 | // Created: Fri Oct 24 10:46:34 MET 1997 | |
489468fe SC |
6 | // Copyright: (c) 1997 Stefan Csomor |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #include "wx/wxprec.h" | |
11 | ||
afd5d91c SC |
12 | #if wxOSX_USE_COCOA_OR_CARBON |
13 | ||
489468fe SC |
14 | #include "wx/region.h" |
15 | ||
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/gdicmn.h" | |
ea76345f | 18 | #include "wx/dcmemory.h" |
489468fe SC |
19 | #endif |
20 | ||
5398a2e0 | 21 | #include "wx/osx/private.h" |
489468fe SC |
22 | |
23 | IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) | |
24 | IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) | |
25 | ||
7a36d9c7 SC |
26 | #define OSX_USE_SCANLINES 1 |
27 | ||
489468fe SC |
28 | //----------------------------------------------------------------------------- |
29 | // wxRegionRefData implementation | |
30 | //----------------------------------------------------------------------------- | |
31 | ||
32 | class WXDLLEXPORT wxRegionRefData : public wxGDIRefData | |
33 | { | |
34 | public: | |
35 | wxRegionRefData() | |
36 | { | |
37 | m_macRgn.reset( HIShapeCreateMutable() ); | |
38 | } | |
39 | ||
40 | wxRegionRefData(wxCFRef<HIShapeRef> ®ion) | |
41 | { | |
42 | m_macRgn.reset( HIShapeCreateMutableCopy(region) ); | |
43 | } | |
44 | ||
45 | wxRegionRefData(long x, long y, long w, long h) | |
46 | { | |
47 | CGRect r = CGRectMake(x,y,w,h); | |
48 | wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r)); | |
49 | m_macRgn.reset( HIShapeCreateMutableCopy(rect) ); | |
50 | } | |
51 | ||
52 | wxRegionRefData(const wxRegionRefData& data) | |
53 | : wxGDIRefData() | |
54 | { | |
55 | m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) ); | |
56 | } | |
57 | ||
58 | virtual ~wxRegionRefData() | |
59 | { | |
60 | } | |
61 | ||
62 | wxCFRef<HIMutableShapeRef> m_macRgn; | |
63 | }; | |
64 | ||
65 | #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn) | |
66 | #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn) | |
67 | ||
68 | //----------------------------------------------------------------------------- | |
69 | // wxRegion | |
70 | //----------------------------------------------------------------------------- | |
71 | ||
489468fe SC |
72 | wxRegion::wxRegion(WXHRGN hRegion ) |
73 | { | |
74 | wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion ); | |
75 | m_refData = new wxRegionRefData(shape); | |
76 | } | |
77 | ||
78 | wxRegion::wxRegion(long x, long y, long w, long h) | |
79 | { | |
80 | m_refData = new wxRegionRefData(x , y , w , h ); | |
81 | } | |
82 | ||
83 | wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) | |
84 | { | |
85 | m_refData = new wxRegionRefData(topLeft.x , topLeft.y , | |
f51afd8f SC |
86 | bottomRight.x - topLeft.x, |
87 | bottomRight.y - topLeft.y); | |
489468fe SC |
88 | } |
89 | ||
90 | wxRegion::wxRegion(const wxRect& rect) | |
91 | { | |
92 | m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height); | |
93 | } | |
94 | ||
7a36d9c7 SC |
95 | #if OSX_USE_SCANLINES |
96 | ||
97 | /* | |
98 | ||
99 | Copyright 1987, 1998 The Open Group | |
100 | ||
101 | Permission to use, copy, modify, distribute, and sell this software and its | |
102 | documentation for any purpose is hereby granted without fee, provided that | |
103 | the above copyright notice appear in all copies and that both that | |
104 | copyright notice and this permission notice appear in supporting | |
105 | documentation. | |
106 | ||
107 | The above copyright notice and this permission notice shall be included | |
108 | in all copies or substantial portions of the Software. | |
109 | ||
110 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
111 | OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
112 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
113 | IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
114 | OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
115 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
116 | OTHER DEALINGS IN THE SOFTWARE. | |
117 | ||
118 | Except as contained in this notice, the name of The Open Group shall | |
119 | not be used in advertising or otherwise to promote the sale, use or | |
120 | other dealings in this Software without prior written authorization | |
121 | from The Open Group. | |
122 | ||
123 | */ | |
124 | ||
125 | /* miscanfill.h */ | |
126 | ||
127 | /* | |
128 | * scanfill.h | |
129 | * | |
130 | * Written by Brian Kelleher; Jan 1985 | |
131 | * | |
132 | * This file contains a few macros to help track | |
133 | * the edge of a filled object. The object is assumed | |
134 | * to be filled in scanline order, and thus the | |
135 | * algorithm used is an extension of Bresenham's line | |
136 | * drawing algorithm which assumes that y is always the | |
137 | * major axis. | |
138 | * Since these pieces of code are the same for any filled shape, | |
139 | * it is more convenient to gather the library in one | |
140 | * place, but since these pieces of code are also in | |
141 | * the inner loops of output primitives, procedure call | |
142 | * overhead is out of the question. | |
143 | * See the author for a derivation if needed. | |
144 | */ | |
145 | ||
146 | ||
147 | /* | |
148 | * In scan converting polygons, we want to choose those pixels | |
149 | * which are inside the polygon. Thus, we add .5 to the starting | |
150 | * x coordinate for both left and right edges. Now we choose the | |
151 | * first pixel which is inside the pgon for the left edge and the | |
152 | * first pixel which is outside the pgon for the right edge. | |
153 | * Draw the left pixel, but not the right. | |
154 | * | |
155 | * How to add .5 to the starting x coordinate: | |
156 | * If the edge is moving to the right, then subtract dy from the | |
157 | * error term from the general form of the algorithm. | |
158 | * If the edge is moving to the left, then add dy to the error term. | |
159 | * | |
160 | * The reason for the difference between edges moving to the left | |
161 | * and edges moving to the right is simple: If an edge is moving | |
162 | * to the right, then we want the algorithm to flip immediately. | |
163 | * If it is moving to the left, then we don't want it to flip until | |
164 | * we traverse an entire pixel. | |
165 | */ | |
166 | #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \ | |
167 | int dx; /* local storage */ \ | |
168 | \ | |
169 | /* \ | |
170 | * if the edge is horizontal, then it is ignored \ | |
171 | * and assumed not to be processed. Otherwise, do this stuff. \ | |
172 | */ \ | |
173 | if ((dy) != 0) { \ | |
174 | xStart = (x1); \ | |
175 | dx = (x2) - xStart; \ | |
176 | if (dx < 0) { \ | |
177 | m = dx / (dy); \ | |
178 | m1 = m - 1; \ | |
179 | incr1 = -2 * dx + 2 * (dy) * m1; \ | |
180 | incr2 = -2 * dx + 2 * (dy) * m; \ | |
181 | d = 2 * m * (dy) - 2 * dx - 2 * (dy); \ | |
182 | } else { \ | |
183 | m = dx / (dy); \ | |
184 | m1 = m + 1; \ | |
185 | incr1 = 2 * dx - 2 * (dy) * m1; \ | |
186 | incr2 = 2 * dx - 2 * (dy) * m; \ | |
187 | d = -2 * m * (dy) + 2 * dx; \ | |
188 | } \ | |
189 | } \ | |
190 | } | |
191 | ||
192 | #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \ | |
193 | if (m1 > 0) { \ | |
194 | if (d > 0) { \ | |
195 | minval += m1; \ | |
196 | d += incr1; \ | |
197 | } \ | |
198 | else { \ | |
199 | minval += m; \ | |
200 | d += incr2; \ | |
201 | } \ | |
202 | } else {\ | |
203 | if (d >= 0) { \ | |
204 | minval += m1; \ | |
205 | d += incr1; \ | |
206 | } \ | |
207 | else { \ | |
208 | minval += m; \ | |
209 | d += incr2; \ | |
210 | } \ | |
211 | } \ | |
212 | } | |
213 | ||
214 | ||
215 | /* | |
216 | * This structure contains all of the information needed | |
217 | * to run the bresenham algorithm. | |
218 | * The variables may be hardcoded into the declarations | |
219 | * instead of using this structure to make use of | |
220 | * register declarations. | |
221 | */ | |
222 | typedef struct { | |
223 | int minor; /* minor axis */ | |
224 | int d; /* decision variable */ | |
225 | int m, m1; /* slope and slope+1 */ | |
226 | int incr1, incr2; /* error increments */ | |
227 | } BRESINFO; | |
228 | ||
229 | ||
230 | #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \ | |
231 | BRESINITPGON(dmaj, min1, min2, bres.minor, bres.d, \ | |
232 | bres.m, bres.m1, bres.incr1, bres.incr2) | |
233 | ||
234 | #define BRESINCRPGONSTRUCT(bres) \ | |
235 | BRESINCRPGON(bres.d, bres.minor, bres.m, bres.m1, bres.incr1, bres.incr2) | |
236 | ||
237 | ||
238 | /* mipoly.h */ | |
239 | ||
240 | /* | |
241 | * fill.h | |
242 | * | |
243 | * Created by Brian Kelleher; Oct 1985 | |
244 | * | |
245 | * Include file for filled polygon routines. | |
246 | * | |
247 | * These are the data structures needed to scan | |
248 | * convert regions. Two different scan conversion | |
249 | * methods are available -- the even-odd method, and | |
250 | * the winding number method. | |
251 | * The even-odd rule states that a point is inside | |
252 | * the polygon if a ray drawn from that point in any | |
253 | * direction will pass through an odd number of | |
254 | * path segments. | |
255 | * By the winding number rule, a point is decided | |
256 | * to be inside the polygon if a ray drawn from that | |
257 | * point in any direction passes through a different | |
258 | * number of clockwise and counter-clockwise path | |
259 | * segments. | |
260 | * | |
261 | * These data structures are adapted somewhat from | |
262 | * the algorithm in (Foley/Van Dam) for scan converting | |
263 | * polygons. | |
264 | * The basic algorithm is to start at the top (smallest y) | |
265 | * of the polygon, stepping down to the bottom of | |
266 | * the polygon by incrementing the y coordinate. We | |
267 | * keep a list of edges which the current scanline crosses, | |
268 | * sorted by x. This list is called the Active Edge Table (AET) | |
269 | * As we change the y-coordinate, we update each entry in | |
270 | * in the active edge table to reflect the edges new xcoord. | |
271 | * This list must be sorted at each scanline in case | |
272 | * two edges intersect. | |
273 | * We also keep a data structure known as the Edge Table (ET), | |
274 | * which keeps track of all the edges which the current | |
275 | * scanline has not yet reached. The ET is basically a | |
276 | * list of ScanLineList structures containing a list of | |
277 | * edges which are entered at a given scanline. There is one | |
278 | * ScanLineList per scanline at which an edge is entered. | |
279 | * When we enter a new edge, we move it from the ET to the AET. | |
280 | * | |
281 | * From the AET, we can implement the even-odd rule as in | |
282 | * (Foley/Van Dam). | |
283 | * The winding number rule is a little trickier. We also | |
284 | * keep the EdgeTableEntries in the AET linked by the | |
285 | * nextWETE (winding EdgeTableEntry) link. This allows | |
286 | * the edges to be linked just as before for updating | |
287 | * purposes, but only uses the edges linked by the nextWETE | |
288 | * link as edges representing spans of the polygon to | |
289 | * drawn (as with the even-odd rule). | |
290 | */ | |
291 | ||
292 | /* | |
293 | * for the winding number rule | |
294 | */ | |
295 | #define CLOCKWISE 1 | |
296 | #define COUNTERCLOCKWISE -1 | |
297 | ||
298 | typedef struct _EdgeTableEntry { | |
299 | int ymax; /* ycoord at which we exit this edge. */ | |
300 | BRESINFO bres; /* Bresenham info to run the edge */ | |
301 | struct _EdgeTableEntry *next; /* next in the list */ | |
302 | struct _EdgeTableEntry *back; /* for insertion sort */ | |
303 | struct _EdgeTableEntry *nextWETE; /* for winding num rule */ | |
304 | int ClockWise; /* flag for winding number rule */ | |
305 | } EdgeTableEntry; | |
306 | ||
307 | ||
308 | typedef struct _ScanLineList{ | |
309 | int scanline; /* the scanline represented */ | |
310 | EdgeTableEntry *edgelist; /* header node */ | |
311 | struct _ScanLineList *next; /* next in the list */ | |
312 | } ScanLineList; | |
313 | ||
314 | ||
315 | typedef struct { | |
316 | int ymax; /* ymax for the polygon */ | |
317 | int ymin; /* ymin for the polygon */ | |
318 | ScanLineList scanlines; /* header node */ | |
319 | } EdgeTable; | |
320 | ||
321 | ||
322 | /* | |
323 | * Here is a struct to help with storage allocation | |
324 | * so we can allocate a big chunk at a time, and then take | |
325 | * pieces from this heap when we need to. | |
326 | */ | |
327 | #define SLLSPERBLOCK 25 | |
328 | ||
329 | typedef struct _ScanLineListBlock { | |
330 | ScanLineList SLLs[SLLSPERBLOCK]; | |
331 | struct _ScanLineListBlock *next; | |
332 | } ScanLineListBlock; | |
333 | ||
334 | /* | |
335 | * number of points to buffer before sending them off | |
336 | * to scanlines() : Must be an even number | |
337 | */ | |
338 | #define NUMPTSTOBUFFER 200 | |
339 | ||
340 | ||
341 | /* | |
342 | * | |
343 | * a few macros for the inner loops of the fill code where | |
344 | * performance considerations don't allow a procedure call. | |
345 | * | |
346 | * Evaluate the given edge at the given scanline. | |
347 | * If the edge has expired, then we leave it and fix up | |
348 | * the active edge table; otherwise, we increment the | |
349 | * x value to be ready for the next scanline. | |
350 | * The winding number rule is in effect, so we must notify | |
351 | * the caller when the edge has been removed so he | |
352 | * can reorder the Winding Active Edge Table. | |
353 | */ | |
354 | #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \ | |
355 | if (pAET->ymax == y) { /* leaving this edge */ \ | |
356 | pPrevAET->next = pAET->next; \ | |
357 | pAET = pPrevAET->next; \ | |
358 | fixWAET = 1; \ | |
359 | if (pAET) \ | |
360 | pAET->back = pPrevAET; \ | |
361 | } \ | |
362 | else { \ | |
363 | BRESINCRPGONSTRUCT(pAET->bres); \ | |
364 | pPrevAET = pAET; \ | |
365 | pAET = pAET->next; \ | |
366 | } \ | |
367 | } | |
368 | ||
369 | ||
370 | /* | |
371 | * Evaluate the given edge at the given scanline. | |
372 | * If the edge has expired, then we leave it and fix up | |
373 | * the active edge table; otherwise, we increment the | |
374 | * x value to be ready for the next scanline. | |
375 | * The even-odd rule is in effect. | |
376 | */ | |
377 | #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \ | |
378 | if (pAET->ymax == y) { /* leaving this edge */ \ | |
379 | pPrevAET->next = pAET->next; \ | |
380 | pAET = pPrevAET->next; \ | |
381 | if (pAET) \ | |
382 | pAET->back = pPrevAET; \ | |
383 | } \ | |
384 | else { \ | |
385 | BRESINCRPGONSTRUCT(pAET->bres); \ | |
386 | pPrevAET = pAET; \ | |
387 | pAET = pAET->next; \ | |
388 | } \ | |
389 | } | |
390 | ||
391 | /* mipolyutil.c */ | |
392 | ||
393 | static bool miCreateETandAET( | |
394 | int /*count*/, | |
395 | const wxPoint * /*pts*/, | |
396 | EdgeTable * /*ET*/, | |
397 | EdgeTableEntry * /*AET*/, | |
398 | EdgeTableEntry * /*pETEs*/, | |
399 | ScanLineListBlock * /*pSLLBlock*/ | |
400 | ); | |
401 | ||
402 | static void miloadAET( | |
403 | EdgeTableEntry * /*AET*/, | |
404 | EdgeTableEntry * /*ETEs*/ | |
405 | ); | |
406 | ||
407 | static void micomputeWAET( | |
408 | EdgeTableEntry * /*AET*/ | |
409 | ); | |
410 | ||
411 | static int miInsertionSort( | |
412 | EdgeTableEntry * /*AET*/ | |
413 | ); | |
414 | ||
415 | static void miFreeStorage( | |
416 | ScanLineListBlock * /*pSLLBlock*/ | |
417 | ); | |
418 | ||
419 | /* | |
420 | * fillUtils.c | |
421 | * | |
422 | * Written by Brian Kelleher; Oct. 1985 | |
423 | * | |
424 | * This module contains all of the utility functions | |
425 | * needed to scan convert a polygon. | |
426 | * | |
427 | */ | |
428 | ||
429 | /* | |
430 | * InsertEdgeInET | |
431 | * | |
432 | * Insert the given edge into the edge table. | |
433 | * First we must find the correct bucket in the | |
434 | * Edge table, then find the right slot in the | |
435 | * bucket. Finally, we can insert it. | |
436 | * | |
437 | */ | |
438 | static bool | |
439 | miInsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline, | |
440 | ScanLineListBlock **SLLBlock, int *iSLLBlock) | |
441 | { | |
442 | EdgeTableEntry *start, *prev; | |
443 | ScanLineList *pSLL, *pPrevSLL; | |
444 | ScanLineListBlock *tmpSLLBlock; | |
445 | ||
446 | /* | |
447 | * find the right bucket to put the edge into | |
448 | */ | |
449 | pPrevSLL = &ET->scanlines; | |
450 | pSLL = pPrevSLL->next; | |
451 | while (pSLL && (pSLL->scanline < scanline)) | |
452 | { | |
453 | pPrevSLL = pSLL; | |
454 | pSLL = pSLL->next; | |
455 | } | |
456 | ||
457 | /* | |
458 | * reassign pSLL (pointer to ScanLineList) if necessary | |
459 | */ | |
460 | if ((!pSLL) || (pSLL->scanline > scanline)) | |
461 | { | |
462 | if (*iSLLBlock > SLLSPERBLOCK-1) | |
463 | { | |
464 | tmpSLLBlock = | |
465 | (ScanLineListBlock *)malloc(sizeof(ScanLineListBlock)); | |
466 | if (!tmpSLLBlock) | |
467 | return FALSE; | |
468 | (*SLLBlock)->next = tmpSLLBlock; | |
469 | tmpSLLBlock->next = (ScanLineListBlock *)NULL; | |
470 | *SLLBlock = tmpSLLBlock; | |
471 | *iSLLBlock = 0; | |
472 | } | |
473 | pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]); | |
474 | ||
475 | pSLL->next = pPrevSLL->next; | |
476 | pSLL->edgelist = (EdgeTableEntry *)NULL; | |
477 | pPrevSLL->next = pSLL; | |
478 | } | |
479 | pSLL->scanline = scanline; | |
480 | ||
481 | /* | |
482 | * now insert the edge in the right bucket | |
483 | */ | |
484 | prev = (EdgeTableEntry *)NULL; | |
485 | start = pSLL->edgelist; | |
486 | while (start && (start->bres.minor < ETE->bres.minor)) | |
487 | { | |
488 | prev = start; | |
489 | start = start->next; | |
490 | } | |
491 | ETE->next = start; | |
492 | ||
493 | if (prev) | |
494 | prev->next = ETE; | |
495 | else | |
496 | pSLL->edgelist = ETE; | |
497 | return TRUE; | |
498 | } | |
499 | ||
500 | /* | |
501 | * CreateEdgeTable | |
502 | * | |
503 | * This routine creates the edge table for | |
504 | * scan converting polygons. | |
505 | * The Edge Table (ET) looks like: | |
506 | * | |
507 | * EdgeTable | |
508 | * -------- | |
509 | * | ymax | ScanLineLists | |
510 | * |scanline|-->------------>-------------->... | |
511 | * -------- |scanline| |scanline| | |
512 | * |edgelist| |edgelist| | |
513 | * --------- --------- | |
514 | * | | | |
515 | * | | | |
516 | * V V | |
517 | * list of ETEs list of ETEs | |
518 | * | |
519 | * where ETE is an EdgeTableEntry data structure, | |
520 | * and there is one ScanLineList per scanline at | |
521 | * which an edge is initially entered. | |
522 | * | |
523 | */ | |
524 | ||
525 | static bool | |
526 | miCreateETandAET(int count, const wxPoint * pts, EdgeTable *ET, EdgeTableEntry *AET, | |
527 | EdgeTableEntry *pETEs, ScanLineListBlock *pSLLBlock) | |
528 | { | |
529 | const wxPoint* top, *bottom; | |
530 | const wxPoint* PrevPt, *CurrPt; | |
531 | int iSLLBlock = 0; | |
532 | ||
533 | int dy; | |
534 | ||
535 | if (count < 2) return TRUE; | |
536 | ||
537 | /* | |
538 | * initialize the Active Edge Table | |
539 | */ | |
540 | AET->next = (EdgeTableEntry *)NULL; | |
541 | AET->back = (EdgeTableEntry *)NULL; | |
542 | AET->nextWETE = (EdgeTableEntry *)NULL; | |
543 | AET->bres.minor = INT_MIN; | |
544 | ||
545 | /* | |
546 | * initialize the Edge Table. | |
547 | */ | |
548 | ET->scanlines.next = (ScanLineList *)NULL; | |
549 | ET->ymax = INT_MIN; | |
550 | ET->ymin = INT_MAX; | |
551 | pSLLBlock->next = (ScanLineListBlock *)NULL; | |
552 | ||
553 | PrevPt = &pts[count-1]; | |
554 | ||
555 | /* | |
556 | * for each vertex in the array of points. | |
557 | * In this loop we are dealing with two vertices at | |
558 | * a time -- these make up one edge of the polygon. | |
559 | */ | |
560 | while (count--) | |
561 | { | |
562 | CurrPt = pts++; | |
563 | ||
564 | /* | |
565 | * find out which point is above and which is below. | |
566 | */ | |
567 | if (PrevPt->y > CurrPt->y) | |
568 | { | |
569 | bottom = PrevPt, top = CurrPt; | |
570 | pETEs->ClockWise = 0; | |
571 | } | |
572 | else | |
573 | { | |
574 | bottom = CurrPt, top = PrevPt; | |
575 | pETEs->ClockWise = 1; | |
576 | } | |
577 | ||
578 | /* | |
579 | * don't add horizontal edges to the Edge table. | |
580 | */ | |
581 | if (bottom->y != top->y) | |
582 | { | |
583 | pETEs->ymax = bottom->y-1; /* -1 so we don't get last scanline */ | |
584 | ||
585 | /* | |
586 | * initialize integer edge algorithm | |
587 | */ | |
588 | dy = bottom->y - top->y; | |
589 | BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres); | |
590 | ||
591 | if (!miInsertEdgeInET(ET, pETEs, top->y, &pSLLBlock, &iSLLBlock)) | |
592 | { | |
593 | miFreeStorage(pSLLBlock->next); | |
594 | return FALSE; | |
595 | } | |
596 | ||
597 | ET->ymax = wxMax(ET->ymax, PrevPt->y); | |
598 | ET->ymin = wxMin(ET->ymin, PrevPt->y); | |
599 | pETEs++; | |
600 | } | |
601 | ||
602 | PrevPt = CurrPt; | |
603 | } | |
604 | return TRUE; | |
605 | } | |
606 | ||
607 | /* | |
608 | * loadAET | |
609 | * | |
610 | * This routine moves EdgeTableEntries from the | |
611 | * EdgeTable into the Active Edge Table, | |
612 | * leaving them sorted by smaller x coordinate. | |
613 | * | |
614 | */ | |
615 | ||
616 | static void | |
617 | miloadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs) | |
618 | { | |
619 | EdgeTableEntry *pPrevAET; | |
620 | EdgeTableEntry *tmp; | |
621 | ||
622 | pPrevAET = AET; | |
623 | AET = AET->next; | |
624 | while (ETEs) | |
625 | { | |
626 | while (AET && (AET->bres.minor < ETEs->bres.minor)) | |
627 | { | |
628 | pPrevAET = AET; | |
629 | AET = AET->next; | |
630 | } | |
631 | tmp = ETEs->next; | |
632 | ETEs->next = AET; | |
633 | if (AET) | |
634 | AET->back = ETEs; | |
635 | ETEs->back = pPrevAET; | |
636 | pPrevAET->next = ETEs; | |
637 | pPrevAET = ETEs; | |
638 | ||
639 | ETEs = tmp; | |
640 | } | |
641 | } | |
642 | ||
643 | /* | |
644 | * computeWAET | |
645 | * | |
646 | * This routine links the AET by the | |
647 | * nextWETE (winding EdgeTableEntry) link for | |
648 | * use by the winding number rule. The final | |
649 | * Active Edge Table (AET) might look something | |
650 | * like: | |
651 | * | |
652 | * AET | |
653 | * ---------- --------- --------- | |
654 | * |ymax | |ymax | |ymax | | |
655 | * | ... | |... | |... | | |
656 | * |next |->|next |->|next |->... | |
657 | * |nextWETE| |nextWETE| |nextWETE| | |
658 | * --------- --------- ^-------- | |
659 | * | | | | |
660 | * V-------------------> V---> ... | |
661 | * | |
662 | */ | |
663 | static void | |
664 | micomputeWAET(EdgeTableEntry *AET) | |
665 | { | |
666 | EdgeTableEntry *pWETE; | |
667 | int inside = 1; | |
668 | int isInside = 0; | |
669 | ||
670 | AET->nextWETE = (EdgeTableEntry *)NULL; | |
671 | pWETE = AET; | |
672 | AET = AET->next; | |
673 | while (AET) | |
674 | { | |
675 | if (AET->ClockWise) | |
676 | isInside++; | |
677 | else | |
678 | isInside--; | |
679 | ||
680 | if ((!inside && !isInside) || | |
681 | ( inside && isInside)) | |
682 | { | |
683 | pWETE->nextWETE = AET; | |
684 | pWETE = AET; | |
685 | inside = !inside; | |
686 | } | |
687 | AET = AET->next; | |
688 | } | |
689 | pWETE->nextWETE = (EdgeTableEntry *)NULL; | |
690 | } | |
691 | ||
692 | /* | |
693 | * InsertionSort | |
694 | * | |
695 | * Just a simple insertion sort using | |
696 | * pointers and back pointers to sort the Active | |
697 | * Edge Table. | |
698 | * | |
699 | */ | |
700 | ||
701 | static int | |
702 | miInsertionSort(EdgeTableEntry *AET) | |
703 | { | |
704 | EdgeTableEntry *pETEchase; | |
705 | EdgeTableEntry *pETEinsert; | |
706 | EdgeTableEntry *pETEchaseBackTMP; | |
707 | int changed = 0; | |
708 | ||
709 | AET = AET->next; | |
710 | while (AET) | |
711 | { | |
712 | pETEinsert = AET; | |
713 | pETEchase = AET; | |
714 | while (pETEchase->back->bres.minor > AET->bres.minor) | |
715 | pETEchase = pETEchase->back; | |
716 | ||
717 | AET = AET->next; | |
718 | if (pETEchase != pETEinsert) | |
719 | { | |
720 | pETEchaseBackTMP = pETEchase->back; | |
721 | pETEinsert->back->next = AET; | |
722 | if (AET) | |
723 | AET->back = pETEinsert->back; | |
724 | pETEinsert->next = pETEchase; | |
725 | pETEchase->back->next = pETEinsert; | |
726 | pETEchase->back = pETEinsert; | |
727 | pETEinsert->back = pETEchaseBackTMP; | |
728 | changed = 1; | |
729 | } | |
730 | } | |
731 | return(changed); | |
732 | } | |
733 | ||
734 | /* | |
735 | * Clean up our act. | |
736 | */ | |
737 | static void | |
738 | miFreeStorage(ScanLineListBlock *pSLLBlock) | |
739 | { | |
740 | ScanLineListBlock *tmpSLLBlock; | |
741 | ||
742 | while (pSLLBlock) | |
743 | { | |
744 | tmpSLLBlock = pSLLBlock->next; | |
745 | free(pSLLBlock); | |
746 | pSLLBlock = tmpSLLBlock; | |
747 | } | |
748 | } | |
749 | ||
750 | /* mipolygen.c */ | |
751 | ||
752 | static bool | |
753 | scanFillGeneralPoly( wxRegion* rgn, | |
754 | int count, /* number of points */ | |
755 | const wxPoint *ptsIn, /* the points */ | |
756 | wxPolygonFillMode fillStyle | |
757 | ) | |
758 | { | |
759 | EdgeTableEntry *pAET; /* the Active Edge Table */ | |
760 | int y; /* the current scanline */ | |
761 | int nPts = 0; /* number of pts in buffer */ | |
762 | EdgeTableEntry *pWETE; /* Winding Edge Table */ | |
763 | ScanLineList *pSLL; /* Current ScanLineList */ | |
764 | wxPoint * ptsOut; /* ptr to output buffers */ | |
765 | int *width; | |
766 | wxPoint FirstPoint[NUMPTSTOBUFFER]; /* the output buffers */ | |
767 | int FirstWidth[NUMPTSTOBUFFER]; | |
768 | EdgeTableEntry *pPrevAET; /* previous AET entry */ | |
769 | EdgeTable ET; /* Edge Table header node */ | |
770 | EdgeTableEntry AET; /* Active ET header node */ | |
771 | EdgeTableEntry *pETEs; /* Edge Table Entries buff */ | |
772 | ScanLineListBlock SLLBlock; /* header for ScanLineList */ | |
773 | int fixWAET = 0; | |
774 | ||
775 | if (count < 3) | |
776 | return(TRUE); | |
777 | ||
778 | if(!(pETEs = (EdgeTableEntry *) | |
779 | malloc(sizeof(EdgeTableEntry) * count))) | |
780 | return(FALSE); | |
781 | ptsOut = FirstPoint; | |
782 | width = FirstWidth; | |
783 | if (!miCreateETandAET(count, ptsIn, &ET, &AET, pETEs, &SLLBlock)) | |
784 | { | |
785 | free(pETEs); | |
786 | return(FALSE); | |
787 | } | |
788 | pSLL = ET.scanlines.next; | |
789 | ||
790 | if (fillStyle == wxODDEVEN_RULE) | |
791 | { | |
792 | /* | |
793 | * for each scanline | |
794 | */ | |
795 | for (y = ET.ymin; y < ET.ymax; y++) | |
796 | { | |
797 | /* | |
798 | * Add a new edge to the active edge table when we | |
799 | * get to the next edge. | |
800 | */ | |
801 | if (pSLL && y == pSLL->scanline) | |
802 | { | |
803 | miloadAET(&AET, pSLL->edgelist); | |
804 | pSLL = pSLL->next; | |
805 | } | |
806 | pPrevAET = &AET; | |
807 | pAET = AET.next; | |
808 | ||
809 | /* | |
810 | * for each active edge | |
811 | */ | |
812 | while (pAET) | |
813 | { | |
814 | ptsOut->x = pAET->bres.minor; | |
815 | ptsOut++->y = y; | |
816 | *width++ = pAET->next->bres.minor - pAET->bres.minor; | |
817 | nPts++; | |
818 | ||
819 | /* | |
820 | * send out the buffer when its full | |
821 | */ | |
822 | if (nPts == NUMPTSTOBUFFER) | |
823 | { | |
824 | // (*pgc->ops->FillSpans)(dst, pgc, | |
825 | // nPts, FirstPoint, FirstWidth,1); | |
826 | ||
827 | for ( int i = 0 ; i < nPts; ++i) | |
828 | { | |
829 | wxRect rect; | |
830 | rect.y = FirstPoint[i].y; | |
831 | rect.x = FirstPoint[i].x; | |
832 | rect.height = 1; | |
833 | rect.width = FirstWidth[i]; | |
834 | rgn->Union(rect); | |
835 | } | |
836 | ptsOut = FirstPoint; | |
837 | width = FirstWidth; | |
838 | nPts = 0; | |
839 | } | |
840 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y) | |
841 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y); | |
842 | } | |
843 | miInsertionSort(&AET); | |
844 | } | |
845 | } | |
846 | else /* default to WindingNumber */ | |
847 | { | |
848 | /* | |
849 | * for each scanline | |
850 | */ | |
851 | for (y = ET.ymin; y < ET.ymax; y++) | |
852 | { | |
853 | /* | |
854 | * Add a new edge to the active edge table when we | |
855 | * get to the next edge. | |
856 | */ | |
857 | if (pSLL && y == pSLL->scanline) | |
858 | { | |
859 | miloadAET(&AET, pSLL->edgelist); | |
860 | micomputeWAET(&AET); | |
861 | pSLL = pSLL->next; | |
862 | } | |
863 | pPrevAET = &AET; | |
864 | pAET = AET.next; | |
865 | pWETE = pAET; | |
866 | ||
867 | /* | |
868 | * for each active edge | |
869 | */ | |
870 | while (pAET) | |
871 | { | |
872 | /* | |
873 | * if the next edge in the active edge table is | |
874 | * also the next edge in the winding active edge | |
875 | * table. | |
876 | */ | |
877 | if (pWETE == pAET) | |
878 | { | |
879 | ptsOut->x = pAET->bres.minor; | |
880 | ptsOut++->y = y; | |
881 | *width++ = pAET->nextWETE->bres.minor - pAET->bres.minor; | |
882 | nPts++; | |
883 | ||
884 | /* | |
885 | * send out the buffer | |
886 | */ | |
887 | if (nPts == NUMPTSTOBUFFER) | |
888 | { | |
889 | // (*pgc->ops->FillSpans)(dst, pgc, | |
890 | // nPts, FirstPoint, FirstWidth,1); | |
891 | for ( int i = 0 ; i < nPts ; ++i) | |
892 | { | |
893 | wxRect rect; | |
894 | rect.y = FirstPoint[i].y; | |
895 | rect.x = FirstPoint[i].x; | |
896 | rect.height = 1; | |
897 | rect.width = FirstWidth[i]; | |
898 | rgn->Union(rect); | |
899 | } | |
900 | ptsOut = FirstPoint; | |
901 | width = FirstWidth; | |
902 | nPts = 0; | |
903 | } | |
904 | ||
905 | pWETE = pWETE->nextWETE; | |
906 | while (pWETE != pAET) | |
907 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET); | |
908 | pWETE = pWETE->nextWETE; | |
909 | } | |
910 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET); | |
911 | } | |
912 | ||
913 | /* | |
914 | * reevaluate the Winding active edge table if we | |
915 | * just had to resort it or if we just exited an edge. | |
916 | */ | |
917 | if (miInsertionSort(&AET) || fixWAET) | |
918 | { | |
919 | micomputeWAET(&AET); | |
920 | fixWAET = 0; | |
921 | } | |
922 | } | |
923 | } | |
924 | ||
925 | /* | |
926 | * Get any spans that we missed by buffering | |
927 | */ | |
928 | // (*pgc->ops->FillSpans)(dst, pgc, | |
929 | // nPts, FirstPoint, FirstWidth,1); | |
930 | for ( int i = 0 ; i < nPts; ++i) | |
931 | { | |
932 | wxRect rect; | |
933 | rect.y = FirstPoint[i].y; | |
934 | rect.x = FirstPoint[i].x; | |
935 | rect.height = 1; | |
936 | rect.width = FirstWidth[i]; | |
937 | rgn->Union(rect); | |
938 | } | |
939 | ||
940 | free(pETEs); | |
941 | miFreeStorage(SLLBlock.next); | |
942 | return(TRUE); | |
943 | } | |
944 | ||
945 | #endif | |
946 | ||
4e17cf82 | 947 | wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle) |
489468fe | 948 | { |
4e17cf82 RD |
949 | // Set the region to a polygon shape generically using a bitmap with the |
950 | // polygon drawn on it. | |
951 | ||
952 | m_refData = new wxRegionRefData(); | |
7a36d9c7 SC |
953 | |
954 | #if OSX_USE_SCANLINES | |
955 | scanFillGeneralPoly(this,n,points,fillStyle); | |
956 | #else | |
4e17cf82 RD |
957 | wxCoord mx = 0; |
958 | wxCoord my = 0; | |
959 | wxPoint p; | |
960 | size_t idx; | |
961 | ||
962 | // Find the max size needed to draw the polygon | |
963 | for (idx=0; idx<n; idx++) | |
964 | { | |
965 | wxPoint pt = points[idx]; | |
966 | if (pt.x > mx) | |
967 | mx = pt.x; | |
968 | if (pt.y > my) | |
969 | my = pt.y; | |
970 | } | |
971 | ||
972 | // Make the bitmap | |
973 | wxBitmap bmp(mx, my); | |
974 | wxMemoryDC dc(bmp); | |
975 | dc.SetBackground(*wxBLACK_BRUSH); | |
976 | dc.Clear(); | |
977 | dc.SetPen(*wxWHITE_PEN); | |
978 | dc.SetBrush(*wxWHITE_BRUSH); | |
979 | dc.DrawPolygon(n, (wxPoint*)points, 0, 0, fillStyle); | |
980 | dc.SelectObject(wxNullBitmap); | |
981 | bmp.SetMask(new wxMask(bmp, *wxBLACK)); | |
982 | ||
983 | // Use it to set this region | |
7a36d9c7 SC |
984 | Union(bmp); |
985 | #endif | |
489468fe SC |
986 | } |
987 | ||
988 | wxRegion::~wxRegion() | |
989 | { | |
990 | // m_refData unrefed in ~wxObject | |
991 | } | |
992 | ||
993 | wxGDIRefData *wxRegion::CreateGDIRefData() const | |
994 | { | |
995 | return new wxRegionRefData; | |
996 | } | |
997 | ||
998 | wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const | |
999 | { | |
5c33522f | 1000 | return new wxRegionRefData(*static_cast<const wxRegionRefData *>(data)); |
489468fe SC |
1001 | } |
1002 | ||
1003 | //----------------------------------------------------------------------------- | |
1004 | //# Modify region | |
1005 | //----------------------------------------------------------------------------- | |
1006 | ||
1007 | //! Clear current region | |
1008 | void wxRegion::Clear() | |
1009 | { | |
1010 | UnRef(); | |
1011 | } | |
1012 | ||
1013 | // Move the region | |
1014 | bool wxRegion::DoOffset(wxCoord x, wxCoord y) | |
1015 | { | |
dd4eefcb | 1016 | wxCHECK_MSG( m_refData, false, wxT("invalid wxRegion") ); |
489468fe SC |
1017 | |
1018 | if ( !x && !y ) | |
1019 | // nothing to do | |
1020 | return true; | |
1021 | ||
0aab87fd VZ |
1022 | AllocExclusive(); |
1023 | ||
489468fe SC |
1024 | verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ; |
1025 | ||
1026 | return true ; | |
1027 | } | |
1028 | ||
833e100f SC |
1029 | bool wxRegion::DoUnionWithRect(const wxRect& rect) |
1030 | { | |
1031 | if ( !m_refData ) | |
1032 | { | |
1033 | m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height); | |
1034 | return true; | |
1035 | } | |
1036 | ||
1037 | AllocExclusive(); | |
1038 | ||
1039 | CGRect r = CGRectMake(rect.x , rect.y , rect.width , rect.height); | |
1040 | HIShapeUnionWithRect(M_REGION , &r); | |
1041 | ||
1042 | return true; | |
1043 | } | |
489468fe SC |
1044 | |
1045 | //! Union /e region with this. | |
1046 | bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op) | |
1047 | { | |
a1b806b9 | 1048 | wxCHECK_MSG( region.IsOk(), false, wxT("invalid wxRegion") ); |
489468fe | 1049 | |
265dd232 VZ |
1050 | // Handle the special case of not initialized (e.g. default constructed) |
1051 | // region as we can't use HIShape functions if we don't have any shape. | |
1052 | if ( !m_refData ) | |
1053 | { | |
1054 | switch ( op ) | |
1055 | { | |
1056 | case wxRGN_COPY: | |
1057 | case wxRGN_OR: | |
1058 | case wxRGN_XOR: | |
1059 | // These operations make sense with a null region. | |
1060 | *this = region; | |
1061 | return true; | |
1062 | ||
1063 | case wxRGN_AND: | |
1064 | case wxRGN_DIFF: | |
1065 | // Those ones don't really make sense so just leave this region | |
1066 | // empty/invalid. | |
1067 | return false; | |
1068 | } | |
1069 | ||
1070 | wxFAIL_MSG( wxT("Unknown region operation") ); | |
1071 | return false; | |
1072 | } | |
1073 | ||
22aa243d | 1074 | AllocExclusive(); |
489468fe SC |
1075 | |
1076 | switch (op) | |
1077 | { | |
1078 | case wxRGN_AND: | |
1079 | verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); | |
1080 | break ; | |
1081 | ||
1082 | case wxRGN_OR: | |
1083 | verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) ); | |
1084 | break ; | |
1085 | ||
1086 | case wxRGN_XOR: | |
1087 | { | |
1088 | // XOR is defined as the difference between union and intersection | |
1089 | wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) ); | |
1090 | wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) ); | |
1091 | verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) ); | |
1092 | } | |
1093 | break ; | |
1094 | ||
1095 | case wxRGN_DIFF: | |
1096 | verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ; | |
1097 | break ; | |
1098 | ||
1099 | case wxRGN_COPY: | |
1100 | default: | |
1101 | M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) ); | |
1102 | break ; | |
1103 | } | |
1104 | ||
1105 | return true; | |
1106 | } | |
1107 | ||
1108 | //----------------------------------------------------------------------------- | |
1109 | //# Information on region | |
1110 | //----------------------------------------------------------------------------- | |
1111 | ||
1715d4fe | 1112 | bool wxRegion::DoIsEqual(const wxRegion& region) const |
489468fe | 1113 | { |
1715d4fe VZ |
1114 | // There doesn't seem to be any native function for checking the equality |
1115 | // of HIShapes so we compute their differences to determine if they are | |
1116 | // equal. | |
913bcbfc | 1117 | wxRegion r(*this); |
1715d4fe | 1118 | r.Subtract(region); |
489468fe | 1119 | |
1715d4fe VZ |
1120 | if ( !r.IsEmpty() ) |
1121 | return false; | |
1122 | ||
1123 | wxRegion r2(region); | |
1124 | r2.Subtract(*this); | |
1125 | ||
1126 | return r2.IsEmpty(); | |
489468fe SC |
1127 | } |
1128 | ||
1129 | // Outer bounds of region | |
1130 | bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const | |
1131 | { | |
1132 | if (m_refData) | |
1133 | { | |
1134 | CGRect box ; | |
1135 | HIShapeGetBounds( M_REGION , &box ) ; | |
5c33522f VZ |
1136 | x = static_cast<int>(box.origin.x); |
1137 | y = static_cast<int>(box.origin.y); | |
1138 | w = static_cast<int>(box.size.width); | |
1139 | h = static_cast<int>(box.size.height); | |
489468fe SC |
1140 | |
1141 | return true; | |
1142 | } | |
1143 | else | |
1144 | { | |
1145 | x = y = w = h = 0; | |
1146 | ||
1147 | return false; | |
1148 | } | |
1149 | } | |
1150 | ||
1151 | // Is region empty? | |
1152 | bool wxRegion::IsEmpty() const | |
1153 | { | |
1154 | if ( m_refData ) | |
1155 | return HIShapeIsEmpty( M_REGION ) ; | |
1156 | else | |
1157 | return true ; | |
1158 | } | |
1159 | ||
7279a306 | 1160 | WXHRGN wxRegion::GetWXHRGN() const |
489468fe | 1161 | { |
00c784a4 VZ |
1162 | if ( !m_refData ) |
1163 | return NULL; | |
1164 | ||
489468fe SC |
1165 | return M_REGION ; |
1166 | } | |
1167 | ||
1168 | //----------------------------------------------------------------------------- | |
1169 | //# Tests | |
1170 | //----------------------------------------------------------------------------- | |
1171 | ||
1172 | // Does the region contain the point? | |
1173 | wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const | |
1174 | { | |
1175 | if (!m_refData) | |
1176 | return wxOutRegion; | |
1177 | ||
81f94bb5 | 1178 | CGPoint p = CGPointMake( x, y ) ; |
489468fe SC |
1179 | if (HIShapeContainsPoint( M_REGION , &p ) ) |
1180 | return wxInRegion; | |
1181 | ||
1182 | return wxOutRegion; | |
1183 | } | |
1184 | ||
1185 | // Does the region contain the rectangle (x, y, w, h)? | |
1186 | wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const | |
1187 | { | |
1188 | if (!m_refData) | |
1189 | return wxOutRegion; | |
1190 | ||
1191 | CGRect rect = CGRectMake(r.x,r.y,r.width,r.height); | |
1192 | wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect)); | |
1193 | wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION)); | |
1194 | CGRect bounds; | |
1195 | HIShapeGetBounds(intersect, &bounds); | |
1196 | ||
1197 | if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) ) | |
1198 | return wxInRegion; | |
1199 | else if ( HIShapeIsEmpty( intersect ) ) | |
1200 | return wxOutRegion; | |
1201 | else | |
1202 | return wxPartRegion; | |
1203 | } | |
1204 | ||
1205 | /////////////////////////////////////////////////////////////////////////////// | |
1206 | // // | |
1207 | // wxRegionIterator // | |
1208 | // // | |
1209 | /////////////////////////////////////////////////////////////////////////////// | |
1210 | ||
1211 | /*! | |
1212 | * Initialize empty iterator | |
1213 | */ | |
1214 | wxRegionIterator::wxRegionIterator() | |
1215 | : m_current(0), m_numRects(0), m_rects(NULL) | |
1216 | { | |
1217 | } | |
1218 | ||
1219 | wxRegionIterator::~wxRegionIterator() | |
1220 | { | |
5276b0a5 | 1221 | wxDELETEA(m_rects); |
489468fe SC |
1222 | } |
1223 | ||
1224 | wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator) | |
1225 | : wxObject() | |
1226 | , m_current(iterator.m_current) | |
1227 | , m_numRects(0) | |
1228 | , m_rects(NULL) | |
1229 | { | |
1230 | SetRects(iterator.m_numRects, iterator.m_rects); | |
1231 | } | |
1232 | ||
1233 | wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator) | |
1234 | { | |
1235 | m_current = iterator.m_current; | |
1236 | SetRects(iterator.m_numRects, iterator.m_rects); | |
1237 | ||
1238 | return *this; | |
1239 | } | |
1240 | ||
1241 | /*! | |
1242 | * Set iterator rects for region | |
1243 | */ | |
1244 | void wxRegionIterator::SetRects(long numRects, wxRect *rects) | |
1245 | { | |
5276b0a5 | 1246 | wxDELETEA(m_rects); |
489468fe SC |
1247 | |
1248 | if (rects && (numRects > 0)) | |
1249 | { | |
1250 | int i; | |
1251 | ||
1252 | m_rects = new wxRect[numRects]; | |
1253 | for (i = 0; i < numRects; i++) | |
1254 | m_rects[i] = rects[i]; | |
1255 | } | |
1256 | ||
1257 | m_numRects = numRects; | |
1258 | } | |
1259 | ||
1260 | /*! | |
1261 | * Initialize iterator for region | |
1262 | */ | |
1263 | wxRegionIterator::wxRegionIterator(const wxRegion& region) | |
1264 | { | |
1265 | m_rects = NULL; | |
1266 | ||
1267 | Reset(region); | |
1268 | } | |
1269 | ||
1270 | /*! | |
1271 | * Reset iterator for a new /e region. | |
1272 | */ | |
1273 | ||
5398a2e0 SC |
1274 | class RegionToRectsCallbackData |
1275 | { | |
1276 | public : | |
1277 | wxRect* m_rects ; | |
1278 | long m_current ; | |
1279 | }; | |
1280 | ||
5398a2e0 SC |
1281 | OSStatus wxOSXRegionToRectsCounterCallback( |
1282 | int message, HIShapeRef WXUNUSED(region), const CGRect *WXUNUSED(rect), void *data ) | |
1283 | { | |
1284 | long *m_numRects = (long*) data ; | |
1285 | if ( message == kHIShapeEnumerateInit ) | |
1286 | { | |
1287 | (*m_numRects) = 0 ; | |
1288 | } | |
1289 | else if (message == kHIShapeEnumerateRect) | |
1290 | { | |
1291 | (*m_numRects) += 1 ; | |
1292 | } | |
1293 | ||
1294 | return noErr; | |
1295 | } | |
1296 | ||
1297 | OSStatus wxOSXRegionToRectsSetterCallback( | |
1298 | int message, HIShapeRef WXUNUSED(region), const CGRect *rect, void *data ) | |
1299 | { | |
1300 | if (message == kHIShapeEnumerateRect) | |
1301 | { | |
1302 | RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ; | |
1303 | cb->m_rects[cb->m_current++] = wxRect( rect->origin.x , rect->origin.y , rect->size.width , rect->size.height ) ; | |
1304 | } | |
1305 | ||
1306 | return noErr; | |
1307 | } | |
1308 | ||
489468fe SC |
1309 | void wxRegionIterator::Reset(const wxRegion& region) |
1310 | { | |
1311 | m_current = 0; | |
1312 | m_region = region; | |
1313 | ||
5276b0a5 | 1314 | wxDELETEA(m_rects); |
489468fe SC |
1315 | |
1316 | if (m_region.IsEmpty()) | |
1317 | { | |
1318 | m_numRects = 0; | |
1319 | } | |
1320 | else | |
1321 | { | |
5398a2e0 SC |
1322 | #if 0 |
1323 | // fallback code in case we ever need it again | |
489468fe SC |
1324 | // copying this to a path and dissecting the path would be an option |
1325 | m_numRects = 1; | |
1326 | m_rects = new wxRect[m_numRects]; | |
1327 | m_rects[0] = m_region.GetBox(); | |
5398a2e0 | 1328 | #endif |
c0b301f4 SC |
1329 | OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback, |
1330 | (void*)&m_numRects); | |
1331 | if (err == noErr) | |
489468fe | 1332 | { |
c0b301f4 SC |
1333 | m_rects = new wxRect[m_numRects]; |
1334 | RegionToRectsCallbackData data ; | |
1335 | data.m_rects = m_rects ; | |
1336 | data.m_current = 0 ; | |
1337 | HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback, | |
1338 | (void*)&data ); | |
489468fe SC |
1339 | } |
1340 | else | |
1341 | { | |
c0b301f4 | 1342 | m_numRects = 0; |
5398a2e0 | 1343 | } |
489468fe SC |
1344 | } |
1345 | } | |
1346 | ||
1347 | /*! | |
1348 | * Increment iterator. The rectangle returned is the one after the | |
1349 | * incrementation. | |
1350 | */ | |
1351 | wxRegionIterator& wxRegionIterator::operator ++ () | |
1352 | { | |
1353 | if (m_current < m_numRects) | |
1354 | ++m_current; | |
1355 | ||
1356 | return *this; | |
1357 | } | |
1358 | ||
1359 | /*! | |
1360 | * Increment iterator. The rectangle returned is the one before the | |
1361 | * incrementation. | |
1362 | */ | |
1363 | wxRegionIterator wxRegionIterator::operator ++ (int) | |
1364 | { | |
1365 | wxRegionIterator previous(*this); | |
1366 | ||
1367 | if (m_current < m_numRects) | |
1368 | ++m_current; | |
1369 | ||
1370 | return previous; | |
1371 | } | |
1372 | ||
1373 | long wxRegionIterator::GetX() const | |
1374 | { | |
1375 | if (m_current < m_numRects) | |
1376 | return m_rects[m_current].x; | |
1377 | ||
1378 | return 0; | |
1379 | } | |
1380 | ||
1381 | long wxRegionIterator::GetY() const | |
1382 | { | |
1383 | if (m_current < m_numRects) | |
1384 | return m_rects[m_current].y; | |
1385 | ||
1386 | return 0; | |
1387 | } | |
1388 | ||
1389 | long wxRegionIterator::GetW() const | |
1390 | { | |
1391 | if (m_current < m_numRects) | |
1392 | return m_rects[m_current].width ; | |
1393 | ||
1394 | return 0; | |
1395 | } | |
1396 | ||
1397 | long wxRegionIterator::GetH() const | |
1398 | { | |
1399 | if (m_current < m_numRects) | |
1400 | return m_rects[m_current].height; | |
1401 | ||
1402 | return 0; | |
1403 | } | |
afd5d91c SC |
1404 | |
1405 | #endif |