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[wxWidgets.git] / include / wx / socket.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: socket.h
3// Purpose: Socket handling classes
fade627a 4// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
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5// Modified by:
6// Created: April 1997
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
65571936 9// Licence: wxWindows licence
f4ada568 10/////////////////////////////////////////////////////////////////////////////
0c32066b 11
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12#ifndef _WX_SOCKET_H_
13#define _WX_SOCKET_H_
f4ada568 14
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15#include "wx/defs.h"
16
17#if wxUSE_SOCKETS
18
f4ada568 19// ---------------------------------------------------------------------------
71622a7a 20// wxSocket headers
f4ada568 21// ---------------------------------------------------------------------------
483249fc 22
372c511b 23#include "wx/event.h"
ed58dbea 24#include "wx/sckaddr.h"
b8ddac49 25#include "wx/list.h"
f4ada568 26
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27class wxSocketImpl;
28
aa8fb7a0 29// ------------------------------------------------------------------------
71622a7a 30// Types and constants
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31// ------------------------------------------------------------------------
32
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33// Types of different socket notifications or events.
34//
35// NB: the values here should be consecutive and start with 0 as they are
36// used to construct the wxSOCKET_XXX_FLAG bit mask values below
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37enum wxSocketNotify
38{
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39 wxSOCKET_INPUT,
40 wxSOCKET_OUTPUT,
41 wxSOCKET_CONNECTION,
c363ead1 42 wxSOCKET_LOST
a64a02ef 43};
aa8fb7a0 44
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45enum
46{
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47 wxSOCKET_INPUT_FLAG = 1 << wxSOCKET_INPUT,
48 wxSOCKET_OUTPUT_FLAG = 1 << wxSOCKET_OUTPUT,
49 wxSOCKET_CONNECTION_FLAG = 1 << wxSOCKET_CONNECTION,
50 wxSOCKET_LOST_FLAG = 1 << wxSOCKET_LOST
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51};
52
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53// this is a combination of the bit masks defined above
54typedef int wxSocketEventFlags;
aa8fb7a0 55
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56enum wxSocketError
57{
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58 wxSOCKET_NOERROR = 0,
59 wxSOCKET_INVOP,
60 wxSOCKET_IOERR,
61 wxSOCKET_INVADDR,
62 wxSOCKET_INVSOCK,
63 wxSOCKET_NOHOST,
64 wxSOCKET_INVPORT,
65 wxSOCKET_WOULDBLOCK,
66 wxSOCKET_TIMEDOUT,
67 wxSOCKET_MEMERR,
68 wxSOCKET_OPTERR
a64a02ef 69};
aa8fb7a0 70
51fe4b60 71// socket options/flags bit masks
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72enum
73{
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74 wxSOCKET_NONE = 0,
75 wxSOCKET_NOWAIT = 1,
76 wxSOCKET_WAITALL = 2,
77 wxSOCKET_BLOCK = 4,
78 wxSOCKET_REUSEADDR = 8,
79 wxSOCKET_BROADCAST = 16,
80 wxSOCKET_NOBIND = 32
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81};
82
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83typedef int wxSocketFlags;
84
85// socket kind values (badly defined, don't use)
71622a7a 86enum wxSocketType
a64a02ef 87{
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88 wxSOCKET_UNINIT,
89 wxSOCKET_CLIENT,
90 wxSOCKET_SERVER,
91 wxSOCKET_BASE,
92 wxSOCKET_DATAGRAM
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93};
94
aa8fb7a0 95
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96// event
97class WXDLLIMPEXP_FWD_NET wxSocketEvent;
9b11752c 98wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_NET, wxEVT_SOCKET, wxSocketEvent);
bffc1eaa 99
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100// --------------------------------------------------------------------------
101// wxSocketBase
102// --------------------------------------------------------------------------
103
7c4728f6 104class WXDLLIMPEXP_NET wxSocketBase : public wxObject
f4ada568 105{
71622a7a 106public:
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107 // Public interface
108 // ----------------
109
110 // ctors and dtors
111 wxSocketBase();
112 wxSocketBase(wxSocketFlags flags, wxSocketType type);
113 virtual ~wxSocketBase();
114 void Init();
115 bool Destroy();
116
117 // state
118 bool Ok() const { return IsOk(); }
119 bool IsOk() const { return m_impl != NULL; }
120 bool Error() const { return LastError() != wxSOCKET_NOERROR; }
121 bool IsClosed() const { return m_closed; }
122 bool IsConnected() const { return m_connected; }
123 bool IsData() { return WaitForRead(0, 0); }
124 bool IsDisconnected() const { return !IsConnected(); }
125 wxUint32 LastCount() const { return m_lcount; }
126 wxSocketError LastError() const;
127 void SaveState();
128 void RestoreState();
129
130 // addresses
131 virtual bool GetLocal(wxSockAddress& addr_man) const;
132 virtual bool GetPeer(wxSockAddress& addr_man) const;
133 virtual bool SetLocal(const wxIPV4address& local);
134
135 // base IO
136 virtual bool Close();
137 void ShutdownOutput();
138 wxSocketBase& Discard();
139 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
140 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
141 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
142 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
143 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
144 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
145
146 // all Wait() functions wait until their condition is satisfied or the
147 // timeout expires; if seconds == -1 (default) then m_timeout value is used
148 //
149 // it is also possible to call InterruptWait() to cancel any current Wait()
150
151 // wait for anything at all to happen with this socket
152 bool Wait(long seconds = -1, long milliseconds = 0);
153
154 // wait until we can read from or write to the socket without blocking
155 // (notice that this does not mean that the operation will succeed but only
156 // that it will return immediately)
157 bool WaitForRead(long seconds = -1, long milliseconds = 0);
158 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
159
160 // wait until the connection is terminated
161 bool WaitForLost(long seconds = -1, long milliseconds = 0);
162
163 void InterruptWait() { m_interrupt = true; }
164
165
166 wxSocketFlags GetFlags() const { return m_flags; }
167 void SetFlags(wxSocketFlags flags);
6214e8d5 168 virtual void SetTimeout(long seconds);
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169 long GetTimeout() const { return m_timeout; }
170
171 bool GetOption(int level, int optname, void *optval, int *optlen);
172 bool SetOption(int level, int optname, const void *optval, int optlen);
173 wxUint32 GetLastIOSize() const { return m_lcount; }
174
175 // event handling
176 void *GetClientData() const { return m_clientData; }
177 void SetClientData(void *data) { m_clientData = data; }
178 void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
179 void SetNotify(wxSocketEventFlags flags);
180 void Notify(bool notify);
181
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182 // initialize/shutdown the sockets (done automatically so there is no need
183 // to call these functions usually)
184 //
185 // should always be called from the main thread only so one of the cases
186 // where they should indeed be called explicitly is when the first wxSocket
187 // object in the application is created in a different thread
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188 static bool Initialize();
189 static void Shutdown();
190
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191 // check if wxSocket had been already initialized
192 //
193 // notice that this function should be only called from the main thread as
194 // otherwise it is inherently unsafe because Initialize/Shutdown() may be
195 // called concurrently with it in the main thread
196 static bool IsInitialized();
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197
198 // Implementation from now on
199 // --------------------------
200
201 // do not use, should be private (called from wxSocketImpl only)
202 void OnRequest(wxSocketNotify notify);
203
204 // do not use, not documented nor supported
205 bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
206 wxSocketType GetType() const { return m_type; }
ce3ed50d 207
fbf5995c 208private:
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209 friend class wxSocketClient;
210 friend class wxSocketServer;
211 friend class wxDatagramSocket;
212
213 // low level IO
214 wxUint32 DoRead(void* buffer, wxUint32 nbytes);
215 wxUint32 DoWrite(const void *buffer, wxUint32 nbytes);
216
217 // wait until the given flags are set for this socket or the given timeout
218 // (or m_timeout) expires
219 //
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220 // notice that wxSOCKET_LOST_FLAG is always taken into account and the
221 // function returns -1 if the connection was lost; otherwise it returns
222 // true if any of the events specified by flags argument happened or false
223 // if the timeout expired
224 int DoWait(long timeout, wxSocketEventFlags flags);
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225
226 // a helper calling DoWait() using the same convention as the public
227 // WaitForXXX() functions use, i.e. use our timeout if seconds == -1 or the
228 // specified timeout otherwise
ebbf7407 229 int DoWait(long seconds, long milliseconds, wxSocketEventFlags flags);
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230
231 // another helper calling DoWait() using our m_timeout
ebbf7407 232 int DoWaitWithTimeout(wxSocketEventFlags flags)
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233 {
234 return DoWait(m_timeout*1000, flags);
235 }
236
237 // pushback buffer
238 void Pushback(const void *buffer, wxUint32 size);
239 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
240
241 // store the given error as the LastError()
242 void SetError(wxSocketError error);
64b1cea0 243
fbf5995c 244private:
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245 // socket
246 wxSocketImpl *m_impl; // port-specific implementation
247 wxSocketType m_type; // wxSocket type
248
249 // state
250 wxSocketFlags m_flags; // wxSocket flags
251 bool m_connected; // connected?
252 bool m_establishing; // establishing connection?
253 bool m_reading; // busy reading?
254 bool m_writing; // busy writing?
255 bool m_closed; // was the other end closed?
256 wxUint32 m_lcount; // last IO transaction size
257 unsigned long m_timeout; // IO timeout value in seconds
258 // (TODO: remove, wxSocketImpl has it too)
259 wxList m_states; // stack of states (TODO: remove!)
260 bool m_interrupt; // interrupt ongoing wait operations?
261 bool m_beingDeleted; // marked for delayed deletion?
262 wxIPV4address m_localAddress; // bind to local address?
263
264 // pushback buffer
265 void *m_unread; // pushback buffer
266 wxUint32 m_unrd_size; // pushback buffer size
267 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
268
269 // events
270 int m_id; // socket id
271 wxEvtHandler *m_handler; // event handler
272 void *m_clientData; // client data for events
273 bool m_notify; // notify events to users?
274 wxSocketEventFlags m_eventmask; // which events to notify?
275 wxSocketEventFlags m_eventsgot; // collects events received in OnRequest()
276
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277
278 friend class wxSocketReadGuard;
279 friend class wxSocketWriteGuard;
280
c0c133e1 281 wxDECLARE_NO_COPY_CLASS(wxSocketBase);
f26d8138 282 DECLARE_CLASS(wxSocketBase)
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283};
284
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285
286// --------------------------------------------------------------------------
287// wxSocketServer
288// --------------------------------------------------------------------------
f4ada568 289
7c4728f6 290class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
f4ada568 291{
71622a7a 292public:
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293 wxSocketServer(const wxSockAddress& addr,
294 wxSocketFlags flags = wxSOCKET_NONE);
f4ada568 295
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296 wxSocketBase* Accept(bool wait = true);
297 bool AcceptWith(wxSocketBase& socket, bool wait = true);
35809fe3 298
f26d8138 299 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
0fccfc51 300
c0c133e1 301 wxDECLARE_NO_COPY_CLASS(wxSocketServer);
f26d8138 302 DECLARE_CLASS(wxSocketServer)
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303};
304
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305
306// --------------------------------------------------------------------------
307// wxSocketClient
308// --------------------------------------------------------------------------
f4ada568 309
7c4728f6 310class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
f4ada568 311{
71622a7a 312public:
f26d8138 313 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
f4ada568 314
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315 virtual bool Connect(const wxSockAddress& addr, bool wait = true);
316 bool Connect(const wxSockAddress& addr,
317 const wxSockAddress& local,
318 bool wait = true);
f4ada568 319
f26d8138 320 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
0fccfc51 321
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322 // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF
323 // options before calling connect (either one can be -1 to leave it
324 // unchanged)
325 void SetInitialSocketBuffers(int recv, int send)
326 {
327 m_initialRecvBufferSize = recv;
328 m_initialSendBufferSize = send;
329 }
8c029a5b 330
33d925b0 331private:
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332 virtual bool DoConnect(const wxSockAddress& addr,
333 const wxSockAddress* local,
334 bool wait = true);
8c029a5b 335
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336 // buffer sizes, -1 if unset and defaults should be used
337 int m_initialRecvBufferSize;
338 int m_initialSendBufferSize;
33d925b0 339
c0c133e1 340 wxDECLARE_NO_COPY_CLASS(wxSocketClient);
f26d8138 341 DECLARE_CLASS(wxSocketClient)
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342};
343
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344
345// --------------------------------------------------------------------------
346// wxDatagramSocket
347// --------------------------------------------------------------------------
348
349// WARNING: still in alpha stage
dc5c1114 350
7c4728f6 351class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
dc5c1114 352{
dc5c1114 353public:
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354 wxDatagramSocket(const wxSockAddress& addr,
355 wxSocketFlags flags = wxSOCKET_NONE);
356
357 wxDatagramSocket& RecvFrom(wxSockAddress& addr,
358 void *buf,
359 wxUint32 nBytes);
360 wxDatagramSocket& SendTo(const wxSockAddress& addr,
361 const void* buf,
362 wxUint32 nBytes);
363
364 /* TODO:
365 bool Connect(wxSockAddress& addr);
366 */
367
368private:
c0c133e1 369 wxDECLARE_NO_COPY_CLASS(wxDatagramSocket);
f26d8138 370 DECLARE_CLASS(wxDatagramSocket)
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371};
372
dc5c1114 373
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374// --------------------------------------------------------------------------
375// wxSocketEvent
376// --------------------------------------------------------------------------
377
7c4728f6 378class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
71622a7a 379{
f4ada568 380public:
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381 wxSocketEvent(int id = 0)
382 : wxEvent(id, wxEVT_SOCKET)
383 {
384 }
f4ada568 385
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386 wxSocketNotify GetSocketEvent() const { return m_event; }
387 wxSocketBase *GetSocket() const
388 { return (wxSocketBase *) GetEventObject(); }
389 void *GetClientData() const { return m_clientData; }
f187448d 390
f26d8138 391 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
d48b06bd 392 virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_SOCKET; }
aadbdf11 393
f4ada568 394public:
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395 wxSocketNotify m_event;
396 void *m_clientData;
163f3154 397
f26d8138 398 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
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399};
400
71622a7a 401
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402typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
403
7fa03f04 404#define wxSocketEventHandler(func) \
3c778901 405 wxEVENT_HANDLER_CAST(wxSocketEventFunction, func)
7fa03f04 406
2e4df4bf 407#define EVT_SOCKET(id, func) \
7fa03f04 408 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
f4ada568 409
7fa03f04 410#endif // wxUSE_SOCKETS
71622a7a 411
7fa03f04 412#endif // _WX_SOCKET_H_
ce4169a4 413