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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
edccf428 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
2bda0e17 20#ifdef __GNUG__
edccf428 21 #pragma implementation "button.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
edccf428 28 #pragma hdrstop
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29#endif
30
31#ifndef WX_PRECOMP
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32 #include "wx/button.h"
33 #include "wx/brush.h"
4e938f5b 34 #include "wx/panel.h"
8a4df159 35 #include "wx/bmpbuttn.h"
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36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
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38#endif
39
40#include "wx/msw/private.h"
41
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42// ----------------------------------------------------------------------------
43// macros
44// ----------------------------------------------------------------------------
45
cd0b1709 46IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
2bda0e17 47
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48// this macro tries to adjust the default button height to a reasonable value
49// using the char height as the base
1c4a764c 50#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 51
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52// ============================================================================
53// implementation
54// ============================================================================
55
56// ----------------------------------------------------------------------------
57// creation/destruction
58// ----------------------------------------------------------------------------
59
60bool wxButton::Create(wxWindow *parent,
61 wxWindowID id,
62 const wxString& label,
63 const wxPoint& pos,
64 const wxSize& size,
65 long style,
66 const wxValidator& validator,
67 const wxString& name)
2bda0e17 68{
8d99be5f 69 if ( !CreateBase(parent, id, pos, size, style, validator, name) )
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70 return FALSE;
71
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72 parent->AddChild((wxButton *)this);
73
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74 m_backgroundColour = parent->GetBackgroundColour();
75 m_foregroundColour = parent->GetForegroundColour();
76
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77 long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD /* | WS_CLIPSIBLINGS */ ;
78
79#ifdef __WIN32__
80 if(m_windowStyle & wxBU_LEFT)
81 msStyle |= BS_LEFT;
82 if(m_windowStyle & wxBU_RIGHT)
83 msStyle |= BS_RIGHT;
84 if(m_windowStyle & wxBU_TOP)
85 msStyle |= BS_TOP;
86 if(m_windowStyle & wxBU_BOTTOM)
87 msStyle |= BS_BOTTOM;
88#endif
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89
90 m_hWnd = (WXHWND)CreateWindowEx
91 (
92 MakeExtendedStyle(m_windowStyle),
223d09f6 93 wxT("BUTTON"),
edccf428 94 label,
f6bcfd97 95 msStyle,
a77aa9d6 96 0, 0, 0, 0,
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97 GetWinHwnd(parent),
98 (HMENU)m_windowId,
99 wxGetInstance(),
100 NULL
101 );
102
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103 if (m_hWnd == 0)
104 {
105 wxString msg;
106#ifdef __WIN16__
107 msg.Printf(wxT("CreateWindowEx failed"));
108#else
109 msg.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError());
110#endif
111 wxFAIL_MSG(msg);
112 }
113
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114 // Subclass again for purposes of dialog editing mode
115 SubclassWin(m_hWnd);
116
117 SetFont(parent->GetFont());
118
119 SetSize(pos.x, pos.y, size.x, size.y);
120
2bda0e17 121 return TRUE;
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122}
123
edccf428 124wxButton::~wxButton()
2bda0e17 125{
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126 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
127 if ( panel )
128 {
129 if ( panel->GetDefaultItem() == this )
130 {
131 // don't leave the panel with invalid default item
132 panel->SetDefaultItem(NULL);
133 }
134 }
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135}
136
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137// ----------------------------------------------------------------------------
138// size management including autosizing
139// ----------------------------------------------------------------------------
140
f68586e5 141wxSize wxButton::DoGetBestSize() const
2bda0e17 142{
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143 wxString label = wxGetWindowText(GetHWND());
144 int wBtn;
145 GetTextExtent(label, &wBtn, NULL);
edccf428 146
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147 int wChar, hChar;
148 wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
149
150 // add a margin - the button is wider than just its label
151 wBtn += 3*wChar;
152
153 // the button height is proportional to the height of the font used
154 int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar);
edccf428 155
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156 wxSize sz = GetDefaultSize();
157 if (wBtn > sz.x) sz.x = wBtn;
158 if (hBtn > sz.y) sz.y = hBtn;
159
160 return sz;
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161}
162
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163/* static */
164wxSize wxButton::GetDefaultSize()
165{
8c3c31d4 166 static wxSize s_sizeBtn;
e1f36ff8 167
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168 if ( s_sizeBtn.x == 0 )
169 {
170 wxScreenDC dc;
171 dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
172
173 // the size of a standard button in the dialog units is 50x14,
174 // translate this to pixels
175 // NB1: the multipliers come from the Windows convention
176 // NB2: the extra +1/+2 were needed to get the size be the same as the
177 // size of the buttons in the standard dialog - I don't know how
178 // this happens, but on my system this size is 75x23 in pixels and
179 // 23*8 isn't even divisible by 14... Would be nice to understand
180 // why these constants are needed though!
181 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
182 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
183 }
e1f36ff8 184
8c3c31d4 185 return s_sizeBtn;
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186}
187
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188// ----------------------------------------------------------------------------
189// set this button as the default one in its panel
190// ----------------------------------------------------------------------------
191
edccf428 192void wxButton::SetDefault()
2bda0e17 193{
edccf428 194 wxWindow *parent = GetParent();
5d1d2d46 195 wxButton *btnOldDefault = NULL;
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196 wxPanel *panel = wxDynamicCast(parent, wxPanel);
197 if ( panel )
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198 {
199 btnOldDefault = panel->GetDefaultItem();
edccf428 200 panel->SetDefaultItem(this);
5d1d2d46 201 }
2bda0e17 202
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203 if ( parent )
204 {
205 SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L);
206 }
8ed57d93 207
cd0b1709 208 if ( btnOldDefault )
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209 {
210 // remove the BS_DEFPUSHBUTTON style from the other button
211 long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE);
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212
213 // don't do it with the owner drawn buttons because it will reset
214 // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)!
be4017f8 215 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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216 {
217 style &= ~BS_DEFPUSHBUTTON;
218 SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L);
219 }
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220 else
221 {
222 // redraw the button - it will notice itself that it's not the
223 // default one any longer
224 btnOldDefault->Refresh();
225 }
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226 }
227
228 // set this button as the default
229 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
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230 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
231 {
232 style |= BS_DEFPUSHBUTTON;
233 SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L);
234 }
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235}
236
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237// ----------------------------------------------------------------------------
238// helpers
239// ----------------------------------------------------------------------------
240
241bool wxButton::SendClickEvent()
2bda0e17 242{
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243 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
244 event.SetEventObject(this);
245
246 return ProcessCommand(event);
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247}
248
edccf428 249void wxButton::Command(wxCommandEvent & event)
2bda0e17 250{
edccf428 251 ProcessCommand(event);
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252}
253
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254// ----------------------------------------------------------------------------
255// event/message handlers
256// ----------------------------------------------------------------------------
2bda0e17 257
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258bool wxButton::MSWCommand(WXUINT param, WXWORD id)
259{
260 bool processed = FALSE;
57c0af52 261 switch ( param )
edccf428 262 {
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263 case 1: // message came from an accelerator
264 case BN_CLICKED: // normal buttons send this
265 case BN_DOUBLECLICKED: // owner-drawn ones also send this
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266 processed = SendClickEvent();
267 break;
edccf428 268 }
2bda0e17 269
edccf428 270 return processed;
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271}
272
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273long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
274{
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275 // when we receive focus, we want to become the default button in our
276 // parent panel
277 if ( nMsg == WM_SETFOCUS )
678cd6de 278 {
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279 SetDefault();
280
281 // let the default processign take place too
678cd6de 282 }
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283 else if ( nMsg == WM_LBUTTONDBLCLK )
284 {
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285 // emulate a click event to force an owner-drawn button to change its
286 // appearance - without this, it won't do it
287 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
288
289 // and conitnue with processing the message normally as well
a95e38c0 290 }
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291
292 // let the base class do all real processing
293 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
294}
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295
296// ----------------------------------------------------------------------------
297// owner-drawn buttons support
298// ----------------------------------------------------------------------------
299
300#ifdef __WIN32__
301
302// drawing helpers
303
304static void DrawButtonText(HDC hdc,
305 RECT *pRect,
306 const wxString& text,
307 COLORREF col)
308{
309 COLORREF colOld = SetTextColor(hdc, col);
310 int modeOld = SetBkMode(hdc, TRANSPARENT);
311
312 DrawText(hdc, text, text.length(), pRect,
313 DT_CENTER | DT_VCENTER | DT_SINGLELINE);
314
315 SetBkMode(hdc, modeOld);
316 SetTextColor(hdc, colOld);
317}
318
319static void DrawRect(HDC hdc, const RECT& r)
320{
321 MoveToEx(hdc, r.left, r.top, NULL);
322 LineTo(hdc, r.right, r.top);
323 LineTo(hdc, r.right, r.bottom);
324 LineTo(hdc, r.left, r.bottom);
325 LineTo(hdc, r.left, r.top);
326}
327
328void wxButton::MakeOwnerDrawn()
329{
330 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 331 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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332 {
333 // make it so
334 style |= BS_OWNERDRAW;
335 SetWindowLong(GetHwnd(), GWL_STYLE, style);
336 }
337}
338
339bool wxButton::SetBackgroundColour(const wxColour &colour)
340{
341 if ( !wxControl::SetBackgroundColour(colour) )
342 {
343 // nothing to do
344 return FALSE;
345 }
346
347 MakeOwnerDrawn();
348
349 Refresh();
350
351 return TRUE;
352}
353
354bool wxButton::SetForegroundColour(const wxColour &colour)
355{
356 if ( !wxControl::SetForegroundColour(colour) )
357 {
358 // nothing to do
359 return FALSE;
360 }
361
362 MakeOwnerDrawn();
363
364 Refresh();
365
366 return TRUE;
367}
368
369/*
370 The button frame looks like this normally:
371
372 WWWWWWWWWWWWWWWWWWB
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373 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
374 WH GB H = light grey (LIGHT)
375 WH GB G = dark grey (SHADOW)
376 WH GB B = black (DKSHADOW)
377 WH GB
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378 WGGGGGGGGGGGGGGGGGB
379 BBBBBBBBBBBBBBBBBBB
380
381 When the button is selected, the button becomes like this (the total button
382 size doesn't change):
383
384 BBBBBBBBBBBBBBBBBBB
385 BWWWWWWWWWWWWWWWWBB
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386 BWHHHHHHHHHHHHHHGBB
387 BWH GBB
388 BWH GBB
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389 BWGGGGGGGGGGGGGGGBB
390 BBBBBBBBBBBBBBBBBBB
391 BBBBBBBBBBBBBBBBBBB
392
393 When the button is pushed (while selected) it is like:
394
395 BBBBBBBBBBBBBBBBBBB
396 BGGGGGGGGGGGGGGGGGB
397 BG GB
398 BG GB
399 BG GB
16162a64 400 BG GB
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401 BGGGGGGGGGGGGGGGGGB
402 BBBBBBBBBBBBBBBBBBB
403*/
404
405static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
406 bool selected, bool pushed)
407{
408 RECT r;
409 CopyRect(&r, &rectBtn);
410
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411 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
412 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
413 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
414 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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415
416 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
417
418 r.right--;
419 r.bottom--;
420
421 if ( pushed )
422 {
423 DrawRect(hdc, r);
424
425 (void)SelectObject(hdc, hpenGrey);
426 InflateRect(&r, -1, -1);
427
428 DrawRect(hdc, r);
429 }
430 else // !pushed
431 {
432 if ( selected )
433 {
434 DrawRect(hdc, r);
435
436 InflateRect(&r, -1, -1);
437 }
438
439 MoveToEx(hdc, r.left, r.bottom, NULL);
440 LineTo(hdc, r.right, r.bottom);
441 LineTo(hdc, r.right, r.top - 1);
442
443 (void)SelectObject(hdc, hpenWhite);
444 MoveToEx(hdc, r.left, r.bottom - 1, NULL);
445 LineTo(hdc, r.left, r.top);
446 LineTo(hdc, r.right, r.top);
447
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448 (void)SelectObject(hdc, hpenLightGr);
449 MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL);
450 LineTo(hdc, r.left + 1, r.top + 1);
451 LineTo(hdc, r.right - 1, r.top + 1);
452
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453 (void)SelectObject(hdc, hpenGrey);
454 MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL);
455 LineTo(hdc, r.right - 1, r.bottom - 1);
456 LineTo(hdc, r.right - 1, r.top);
457 }
458
459 (void)SelectObject(hdc, hpenOld);
460 DeleteObject(hpenWhite);
16162a64 461 DeleteObject(hpenLightGr);
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462 DeleteObject(hpenGrey);
463 DeleteObject(hpenBlack);
464}
465
466bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
467{
468 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
469
470 RECT rectBtn;
471 CopyRect(&rectBtn, &lpDIS->rcItem);
472
473 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
474 colFg = wxColourToRGB(GetForegroundColour());
475
476 HDC hdc = lpDIS->hDC;
477 UINT state = lpDIS->itemState;
478
479 // first, draw the background
480 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
481
482 FillRect(hdc, &rectBtn, hbrushBackground);
483
484 // draw the border for the current state
485 bool selected = (state & ODS_SELECTED) != 0;
486 if ( !selected )
487 {
488 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
489 if ( panel )
490 {
491 selected = panel->GetDefaultItem() == this;
492 }
493 }
494 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
495
496 DrawButtonFrame(hdc, rectBtn, selected, pushed);
497
498 // draw the focus rect if needed
499 if ( state & ODS_FOCUS )
500 {
501 RECT rectFocus;
502 CopyRect(&rectFocus, &rectBtn);
503
504 // I don't know where does this constant come from, but this is how
505 // Windows draws them
506 InflateRect(&rectFocus, -4, -4);
507
508 DrawFocusRect(hdc, &rectFocus);
509 }
510
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511 if ( pushed )
512 {
513 // the label is shifted by 1 pixel to create "pushed" effect
514 OffsetRect(&rectBtn, 1, 1);
515 }
516
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517 DrawButtonText(hdc, &rectBtn, GetLabel(),
518 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
519 : colFg);
520
521 ::DeleteObject(hbrushBackground);
522
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523 return TRUE;
524}
525
526#endif // __WIN32__