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5fa399c9 JS |
1 | # Microsoft Developer Studio Project File - Name="MmediaVC" - Package Owner=<4> |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=MmediaVC - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "MmediaVC.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
15 | !MESSAGE | |
16 | !MESSAGE NMAKE /f "MmediaVC.mak" CFG="MmediaVC - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "MmediaVC - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "MmediaVC - Win32 Debug" (based on "Win32 (x86) Static Library") | |
22 | !MESSAGE | |
23 | ||
24 | # Begin Project | |
25 | # PROP AllowPerConfigDependencies 0 | |
26 | # PROP Scc_ProjName "" | |
27 | # PROP Scc_LocalPath "" | |
28 | CPP=cl.exe | |
29 | RSC=rc.exe | |
30 | ||
31 | !IF "$(CFG)" == "MmediaVC - Win32 Release" | |
32 | ||
33 | # PROP BASE Use_MFC 0 | |
34 | # PROP BASE Use_Debug_Libraries 0 | |
35 | # PROP BASE Output_Dir "Release" | |
36 | # PROP BASE Intermediate_Dir "Release" | |
37 | # PROP BASE Target_Dir "" | |
38 | # PROP Use_MFC 0 | |
39 | # PROP Use_Debug_Libraries 0 | |
40 | # PROP Output_Dir "Release" | |
41 | # PROP Intermediate_Dir "Release" | |
42 | # PROP Target_Dir "" | |
43 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
5638d705 | 44 | # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c |
5fa399c9 JS |
45 | # ADD BASE RSC /l 0x809 |
46 | # ADD RSC /l 0x809 | |
47 | BSC32=bscmake.exe | |
48 | # ADD BASE BSC32 /nologo | |
49 | # ADD BSC32 /nologo | |
50 | LIB32=link.exe -lib | |
51 | # ADD BASE LIB32 /nologo | |
52 | # ADD LIB32 /nologo /out:"..\..\lib\mmedia.lib" | |
53 | ||
54 | !ELSEIF "$(CFG)" == "MmediaVC - Win32 Debug" | |
55 | ||
56 | # PROP BASE Use_MFC 0 | |
57 | # PROP BASE Use_Debug_Libraries 1 | |
58 | # PROP BASE Output_Dir "Debug" | |
59 | # PROP BASE Intermediate_Dir "Debug" | |
60 | # PROP BASE Target_Dir "" | |
61 | # PROP Use_MFC 0 | |
62 | # PROP Use_Debug_Libraries 1 | |
63 | # PROP Output_Dir "Debug" | |
64 | # PROP Intermediate_Dir "Debug" | |
65 | # PROP Target_Dir "" | |
66 | # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
5638d705 | 67 | # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c |
5fa399c9 JS |
68 | # ADD BASE RSC /l 0x809 |
69 | # ADD RSC /l 0x809 | |
70 | BSC32=bscmake.exe | |
71 | # ADD BASE BSC32 /nologo | |
72 | # ADD BSC32 /nologo | |
73 | LIB32=link.exe -lib | |
74 | # ADD BASE LIB32 /nologo | |
75 | # ADD LIB32 /nologo /out:"..\..\lib\mmediad.lib" | |
76 | ||
77 | !ENDIF | |
78 | ||
79 | # Begin Target | |
80 | ||
81 | # Name "MmediaVC - Win32 Release" | |
82 | # Name "MmediaVC - Win32 Debug" | |
83 | # Begin Source File | |
84 | ||
85 | SOURCE=.\cdbase.cpp | |
86 | # End Source File | |
87 | # Begin Source File | |
88 | ||
89 | SOURCE=.\cdwin.cpp | |
90 | # End Source File | |
91 | # Begin Source File | |
92 | ||
93 | SOURCE=.\g711.cpp | |
94 | # End Source File | |
95 | # Begin Source File | |
96 | ||
97 | SOURCE=.\g721.cpp | |
98 | # End Source File | |
99 | # Begin Source File | |
100 | ||
101 | SOURCE=.\g723_24.cpp | |
102 | # End Source File | |
103 | # Begin Source File | |
104 | ||
105 | SOURCE=.\g723_40.cpp | |
106 | # End Source File | |
107 | # Begin Source File | |
108 | ||
109 | SOURCE=.\g72x.cpp | |
110 | # End Source File | |
111 | # Begin Source File | |
112 | ||
113 | SOURCE=.\sndaiff.cpp | |
114 | # End Source File | |
115 | # Begin Source File | |
116 | ||
117 | SOURCE=.\sndbase.cpp | |
118 | # End Source File | |
119 | # Begin Source File | |
120 | ||
121 | SOURCE=.\sndcodec.cpp | |
122 | # End Source File | |
123 | # Begin Source File | |
124 | ||
125 | SOURCE=.\sndcpcm.cpp | |
126 | # End Source File | |
127 | # Begin Source File | |
128 | ||
129 | SOURCE=.\sndfile.cpp | |
130 | # End Source File | |
131 | # Begin Source File | |
132 | ||
133 | SOURCE=.\sndg72x.cpp | |
134 | # End Source File | |
135 | # Begin Source File | |
136 | ||
137 | SOURCE=.\sndpcm.cpp | |
138 | # End Source File | |
139 | # Begin Source File | |
140 | ||
141 | SOURCE=.\sndulaw.cpp | |
142 | # End Source File | |
143 | # Begin Source File | |
144 | ||
145 | SOURCE=.\sndwav.cpp | |
146 | # End Source File | |
147 | # Begin Source File | |
148 | ||
149 | SOURCE=.\sndwin.cpp | |
150 | # End Source File | |
151 | # Begin Source File | |
152 | ||
153 | SOURCE=.\vidbase.cpp | |
154 | # End Source File | |
155 | # Begin Source File | |
156 | ||
157 | SOURCE=.\vidwin.cpp | |
158 | # End Source File | |
159 | # End Target | |
160 | # End Project |