]>
Commit | Line | Data |
---|---|---|
a660d684 KB |
1 | \section{\class{wxBrush}}\label{wxbrush} |
2 | ||
3 | A brush is a drawing tool for filling in areas. It is used for painting | |
4 | the background of rectangles, ellipses, etc. It has a colour and a | |
5 | style. | |
6 | ||
7 | \wxheading{Derived from} | |
8 | ||
9 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
10 | \helpref{wxObject}{wxobject} | |
11 | ||
954b8ae6 JS |
12 | \wxheading{Include files} |
13 | ||
14 | <wx/brush.h> | |
15 | ||
20e85460 JS |
16 | \wxheading{Predefined objects} |
17 | ||
18 | Objects: | |
19 | ||
20 | {\bf wxNullBrush} | |
21 | ||
22 | Pointers: | |
23 | ||
24 | {\bf wxBLUE\_BRUSH\\ | |
25 | wxGREEN\_BRUSH\\ | |
26 | wxWHITE\_BRUSH\\ | |
27 | wxBLACK\_BRUSH\\ | |
28 | wxGREY\_BRUSH\\ | |
29 | wxMEDIUM\_GREY\_BRUSH\\ | |
30 | wxLIGHT\_GREY\_BRUSH\\ | |
31 | wxTRANSPARENT\_BRUSH\\ | |
32 | wxCYAN\_BRUSH\\ | |
33 | wxRED\_BRUSH} | |
34 | ||
a660d684 KB |
35 | \wxheading{Remarks} |
36 | ||
37 | On a monochrome display, wxWindows shows | |
38 | all brushes as white unless the colour is really black. | |
39 | ||
40 | Do not initialize objects on the stack before the program commences, | |
41 | since other required structures may not have been set up yet. Instead, | |
42 | define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or | |
43 | when required. | |
44 | ||
45 | An application may wish to create brushes with different | |
46 | characteristics dynamically, and there is the consequent danger that a | |
47 | large number of duplicate brushes will be created. Therefore an | |
48 | application may wish to get a pointer to a brush by using the global | |
49 | list of brushes {\bf wxTheBrushList}, and calling the member function | |
50 | \rtfsp{\bf FindOrCreateBrush}. | |
51 | ||
52 | wxBrush uses a reference counting system, so assignments between brushes are very | |
53 | cheap. You can therefore use actual wxBrush objects instead of pointers without | |
12a44087 RR |
54 | efficiency problems. Once one wxBrush object changes its data it will create its |
55 | own brush data internally so that other brushes, which previously shared the | |
56 | data using the reference counting, are not affected. | |
a660d684 | 57 | |
5b6aa0ff | 58 | %TODO: an overview for wxBrush. |
a660d684 KB |
59 | \wxheading{See also} |
60 | ||
61 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush} | |
62 | ||
63 | \latexignore{\rtfignore{\wxheading{Members}}} | |
64 | ||
65 | \membersection{wxBrush::wxBrush} | |
66 | ||
67 | \func{}{wxBrush}{\void} | |
68 | ||
69 | Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will | |
70 | return FALSE. | |
71 | ||
eaaa6a06 | 72 | \func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style}} |
a660d684 KB |
73 | |
74 | Constructs a brush from a colour object and style. | |
75 | ||
eaaa6a06 | 76 | \func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}} |
a660d684 KB |
77 | |
78 | Constructs a brush from a colour name and style. | |
79 | ||
80 | \func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}} | |
81 | ||
82 | Constructs a stippled brush using a bitmap. | |
83 | ||
84 | \func{}{wxBrush}{\param{const wxBrush\&}{ brush}} | |
85 | ||
86 | Copy constructor. This uses reference counting so is a cheap operation. | |
87 | ||
a660d684 KB |
88 | \wxheading{Parameters} |
89 | ||
90 | \docparam{colour}{Colour object.} | |
91 | ||
92 | \docparam{colourName}{Colour name. The name will be looked up in the colour database.} | |
93 | ||
94 | \docparam{style}{One of: | |
95 | ||
96 | \begin{twocollist}\itemsep=0pt | |
97 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
98 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
99 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
100 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
101 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
102 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
103 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
104 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
105 | \end{twocollist}} | |
106 | ||
107 | \docparam{brush}{Pointer or reference to a brush to copy.} | |
108 | ||
109 | \docparam{stippleBitmap}{A bitmap to use for stippling.} | |
110 | ||
111 | \wxheading{Remarks} | |
112 | ||
113 | If a stipple brush is created, the brush style will be set to wxSTIPPLE. | |
114 | ||
115 | \wxheading{See also} | |
116 | ||
117 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase} | |
118 | ||
119 | \membersection{wxBrush::\destruct{wxBrush}} | |
120 | ||
121 | \func{void}{\destruct{wxBrush}}{\void} | |
122 | ||
123 | Destructor. | |
124 | ||
125 | \wxheading{Remarks} | |
126 | ||
127 | The destructor may not delete the underlying brush object of the native windowing | |
128 | system, since wxBrush uses a reference counting system for efficiency. | |
129 | ||
130 | Although all remaining brushes are deleted when the application exits, | |
131 | the application should try to clean up all brushes itself. This is because | |
132 | wxWindows cannot know if a pointer to the brush object is stored in an | |
133 | application data structure, and there is a risk of double deletion. | |
134 | ||
135 | \membersection{wxBrush::GetColour}\label{wxbrushgetcolour} | |
136 | ||
137 | \constfunc{wxColour\&}{GetColour}{\void} | |
138 | ||
139 | Returns a reference to the brush colour. | |
140 | ||
141 | \wxheading{See also} | |
142 | ||
143 | \helpref{wxBrush::SetColour}{wxbrushsetcolour} | |
144 | ||
145 | \membersection{wxBrush::GetStipple}\label{wxbrushgetstipple} | |
146 | ||
147 | \constfunc{wxBitmap *}{GetStipple}{\void} | |
148 | ||
149 | Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style, | |
150 | this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns FALSE). | |
151 | ||
152 | \wxheading{See also} | |
153 | ||
154 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
155 | ||
156 | \membersection{wxBrush::GetStyle}\label{wxbrushgetstyle} | |
157 | ||
158 | \constfunc{int}{GetStyle}{\void} | |
159 | ||
160 | Returns the brush style, one of: | |
161 | ||
162 | \begin{twocollist}\itemsep=0pt | |
163 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
164 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
165 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
166 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
167 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
168 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
169 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
170 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
171 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
172 | \end{twocollist} | |
173 | ||
174 | \wxheading{See also} | |
175 | ||
176 | \helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp | |
177 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
178 | ||
179 | \membersection{wxBrush::Ok}\label{wxbrushok} | |
180 | ||
181 | \constfunc{bool}{Ok}{\void} | |
182 | ||
183 | Returns TRUE if the brush is initialised. It will return FALSE if the default | |
184 | constructor has been used (for example, the brush is a member of a class, or | |
185 | NULL has been assigned to it). | |
186 | ||
187 | \membersection{wxBrush::SetColour}\label{wxbrushsetcolour} | |
188 | ||
189 | \func{void}{SetColour}{\param{wxColour\& }{colour}} | |
190 | ||
191 | Sets the brush colour using a reference to a colour object. | |
192 | ||
193 | \func{void}{SetColour}{\param{const wxString\& }{colourName}} | |
194 | ||
195 | Sets the brush colour using a colour name from the colour database. | |
196 | ||
197 | \func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}} | |
198 | ||
199 | Sets the brush colour using red, green and blue values. | |
200 | ||
201 | \wxheading{See also} | |
202 | ||
203 | \helpref{wxBrush::GetColour}{wxbrushgetcolour} | |
204 | ||
205 | \membersection{wxBrush::SetStipple}\label{wxbrushsetstipple} | |
206 | ||
207 | \func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}} | |
208 | ||
209 | Sets the stipple bitmap. | |
210 | ||
211 | \wxheading{Parameters} | |
212 | ||
213 | \docparam{bitmap}{The bitmap to use for stippling.} | |
214 | ||
215 | \wxheading{Remarks} | |
216 | ||
217 | The style will be set to wxSTIPPLE. | |
218 | ||
219 | Note that there is a big difference between stippling in X and Windows. | |
220 | On X, the stipple is a mask between the wxBitmap and current colour. | |
221 | On Windows, the current colour is ignored, and the bitmap colour is used. | |
222 | However, for pre-defined modes like wxCROSS\_HATCH, the behaviour is the | |
223 | same for both platforms. | |
224 | ||
225 | \wxheading{See also} | |
226 | ||
227 | \helpref{wxBitmap}{wxbitmap} | |
228 | ||
229 | \membersection{wxBrush::SetStyle}\label{wxbrushsetstyle} | |
230 | ||
eaaa6a06 | 231 | \func{void}{SetStyle}{\param{int}{ style}} |
a660d684 KB |
232 | |
233 | Sets the brush style. | |
234 | ||
235 | \docparam{style}{One of: | |
236 | ||
237 | \begin{twocollist}\itemsep=0pt | |
238 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
239 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
240 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
241 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
242 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
243 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
244 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
245 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
246 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
247 | \end{twocollist}} | |
248 | ||
249 | \wxheading{See also} | |
250 | ||
251 | \helpref{wxBrush::GetStyle}{wxbrushgetstyle} | |
252 | ||
253 | \membersection{wxBrush::operator $=$}\label{wxbrushassignment} | |
254 | ||
255 | \func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}} | |
256 | ||
257 | Assignment operator, using reference counting. Returns a reference | |
258 | to `this'. | |
259 | ||
260 | \membersection{wxBrush::operator $==$}\label{wxbrushequals} | |
261 | ||
262 | \func{bool}{operator $==$}{\param{const wxBrush\& }{brush}} | |
263 | ||
264 | Equality operator. Two brushes are equal if they contain pointers | |
265 | to the same underlying brush data. It does not compare each attribute, | |
266 | so two independently-created brushes using the same parameters will | |
267 | fail the test. | |
268 | ||
269 | \membersection{wxBrush::operator $!=$}\label{wxbrushnotequals} | |
270 | ||
271 | \func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}} | |
272 | ||
273 | Inequality operator. Two brushes are not equal if they contain pointers | |
274 | to different underlying brush data. It does not compare each attribute. | |
275 | ||
276 | \section{\class{wxBrushList}}\label{wxbrushlist} | |
277 | ||
278 | A brush list is a list containing all brushes which have been created. | |
279 | ||
280 | \wxheading{Derived from} | |
281 | ||
282 | \helpref{wxList}{wxlist}\\ | |
283 | \helpref{wxObject}{wxobject} | |
284 | ||
954b8ae6 JS |
285 | \wxheading{Include files} |
286 | ||
287 | <wx/gdicmn.h> | |
288 | ||
a660d684 KB |
289 | \wxheading{Remarks} |
290 | ||
291 | There is only one instance of this class: {\bf wxTheBrushList}. Use | |
292 | this object to search for a previously created brush of the desired | |
293 | type and create it if not already found. In some windowing systems, | |
294 | the brush may be a scarce resource, so it can pay to reuse old | |
295 | resources if possible. When an application finishes, all brushes will | |
296 | be deleted and their resources freed, eliminating the possibility of | |
297 | `memory leaks'. However, it is best not to rely on this automatic | |
298 | cleanup because it can lead to double deletion in some circumstances. | |
299 | ||
300 | There are two mechanisms in recent versions of wxWindows which make the | |
301 | brush list less useful than it once was. Under Windows, scarce resources | |
302 | are cleaned up internally if they are not being used. Also, a referencing | |
303 | counting mechanism applied to all GDI objects means that some sharing | |
304 | of underlying resources is possible. You don't have to keep track of pointers, | |
305 | working out when it is safe delete a brush, because the referencing counting does | |
306 | it for you. For example, you can set a brush in a device context, and then | |
307 | immediately delete the brush you passed, because the brush is `copied'. | |
308 | ||
309 | So you may find it easier to ignore the brush list, and instead create | |
310 | and copy brushes as you see fit. If your Windows resource meter suggests | |
311 | your application is using too many resources, you can resort to using | |
312 | GDI lists to share objects explicitly. | |
313 | ||
314 | The only compelling use for the brush list is for wxWindows to keep | |
315 | track of brushes in order to clean them up on exit. It is also kept for | |
316 | backward compatibility with earlier versions of wxWindows. | |
317 | ||
318 | \wxheading{See also} | |
319 | ||
320 | \helpref{wxBrush}{wxbrush} | |
321 | ||
322 | \latexignore{\rtfignore{\wxheading{Members}}} | |
323 | ||
324 | \membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr} | |
325 | ||
326 | \func{void}{wxBrushList}{\void} | |
327 | ||
328 | Constructor. The application should not construct its own brush list: | |
329 | use the object pointer {\bf wxTheBrushList}. | |
330 | ||
331 | \membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush} | |
332 | ||
333 | \func{void}{AddBrush}{\param{wxBrush *}{brush}} | |
334 | ||
335 | Used internally by wxWindows to add a brush to the list. | |
336 | ||
337 | \membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush} | |
338 | ||
eaaa6a06 | 339 | \func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style}} |
a660d684 KB |
340 | |
341 | Finds a brush with the specified attributes and returns it, else creates a new brush, adds it | |
342 | to the brush list, and returns it. | |
343 | ||
eaaa6a06 | 344 | \func{wxBrush *}{FindOrCreateBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}} |
a660d684 KB |
345 | |
346 | Finds a brush with the specified attributes and returns it, else creates a new brush, adds it | |
347 | to the brush list, and returns it. | |
348 | ||
349 | Finds a brush of the given specification, or creates one and adds it to the list. | |
350 | ||
351 | \wxheading{Parameters} | |
352 | ||
353 | \docparam{colour}{Colour object.} | |
354 | ||
355 | \docparam{colourName}{Colour name, which should be in the colour database.} | |
356 | ||
357 | \docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.} | |
358 | ||
359 | \membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush} | |
360 | ||
361 | \func{void}{RemoveBrush}{\param{wxBrush *}{brush}} | |
362 | ||
363 | Used by wxWindows to remove a brush from the list. | |
364 | ||
365 |