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7e1bcfa8 1///////////////////////////////////////////////////////////////////////////////
355b4d3d 2// Name: src/motif/evtloop.cpp
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3// Purpose: implements wxEventLoop for Motif
4// Author: Mattia Barbon
5// Modified by:
6// Created: 01.11.02
7// RCS-ID: $Id$
8// Copyright: (c) 2002 Mattia Barbon
526954c5 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
7e1bcfa8 23#ifndef WX_PRECOMP
d5da0ce7 24 #include "wx/event.h"
670f9935 25 #include "wx/app.h"
cdccdfab 26 #include "wx/window.h"
02761f6c 27 #include "wx/module.h"
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28#endif //WX_PRECOMP
29
30#include "wx/evtloop.h"
5cd8b5b8 31#include "wx/thread.h"
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32
33#ifdef __VMS__
02761f6c 34 #pragma message disable nosimpint
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35#endif
36#include <Xm/Xm.h>
37#include <X11/Xlib.h>
38#ifdef __VMS__
02761f6c 39 #pragma message enable nosimpint
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40#endif
41
17a1ebd1 42#include "wx/unix/private.h"
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43#include "wx/motif/private.h"
44
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45#ifdef HAVE_SYS_SELECT_H
46# include <sys/select.h>
47#endif
48
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49static bool CheckForKeyUp(XEvent* event);
50static bool CheckForKeyDown(XEvent* event);
51static bool CheckForAccelerator(XEvent* event);
52static void ProcessXEvent(XEvent* event);
53static void wxBreakDispatch();
54
55// ----------------------------------------------------------------------------
56// wxEventLoopImpl
57// ----------------------------------------------------------------------------
58
59class WXDLLEXPORT wxEventLoopImpl
60{
61public:
62 // ctor
63 wxEventLoopImpl() { SetExitCode(0); }
64
65 // set/get the exit code
66 void SetExitCode(int exitcode) { m_exitcode = exitcode; }
67 int GetExitCode() const { return m_exitcode; }
68
69 bool SendIdleMessage();
70 bool GetKeepGoing() const { return m_keepGoing; }
71 void SetKeepGoing(bool keepGoing) { m_keepGoing = keepGoing; }
72private:
73 // the exit code of the event loop
74 int m_exitcode;
75 bool m_keepGoing;
76};
77
78// ----------------------------------------------------------------------------
79// wxEventLoopImpl idle event processing
80// ----------------------------------------------------------------------------
81
82static bool SendIdleMessage()
83{
df7f0a04 84 return wxTheApp->ProcessIdle();
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85}
86
87bool wxEventLoopImpl::SendIdleMessage()
88{
89 return ::SendIdleMessage();
90}
91
92// ============================================================================
93// wxEventLoop implementation
94// ============================================================================
95
96// ----------------------------------------------------------------------------
97// wxEventLoop running and exiting
98// ----------------------------------------------------------------------------
99
b46b1d59 100wxGUIEventLoop::~wxGUIEventLoop()
7e1bcfa8 101{
9a83f860 102 wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") );
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103}
104
c738d187 105int wxGUIEventLoop::DoRun()
7e1bcfa8 106{
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107 m_impl = new wxEventLoopImpl;
108 m_impl->SetKeepGoing( true );
109
110 for( ;; )
111 {
112 if( !wxDoEventLoopIteration( *this ) )
113 break;
114 }
115
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116 OnExit();
117
7e1bcfa8 118 int exitcode = m_impl->GetExitCode();
5276b0a5 119 wxDELETE(m_impl);
7e1bcfa8 120
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121 return exitcode;
122}
123
d3ad22bd 124void wxGUIEventLoop::SchduleExit(int rc)
7e1bcfa8 125{
d3ad22bd 126 wxCHECK_RET( IsInsideRun(), wxT("can't call ScheduleExit() if not started") );
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127
128 m_impl->SetExitCode(rc);
129 m_impl->SetKeepGoing( false );
130
131 ::wxBreakDispatch();
132}
133
a8519f65 134bool wxGUIEventLoop::YieldFor(long eventsToProcess)
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135{
136 m_isInsideYield = true;
137 m_eventsToProcessInsideYield = eventsToProcess;
138
139 while (wxTheApp && wxTheApp->Pending())
140 // TODO: implement event filtering using the eventsToProcess mask
141 wxTheApp->Dispatch();
142
143 m_isInsideYield = false;
144
145 return true;
146}
147
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148// ----------------------------------------------------------------------------
149// wxEventLoop message processing dispatching
150// ----------------------------------------------------------------------------
151
b46b1d59 152bool wxGUIEventLoop::Pending() const
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153{
154 return XtAppPending( (XtAppContext)wxTheApp->GetAppContext() ) != 0;
155}
156
b46b1d59 157bool wxGUIEventLoop::Dispatch()
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158{
159 XEvent event;
160 XtAppContext context = (XtAppContext)wxTheApp->GetAppContext();
161
162 if( XtAppPeekEvent( context, &event ) != 0 )
163 {
164 XtAppNextEvent( context, &event );
165 ProcessXEvent( &event );
166 }
167 else
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168 {
169 XtAppProcessEvent( context, XtIMTimer | XtIMAlternateInput
170#ifdef XtIMSignal
171 | XtIMSignal
bf91e652 172#endif
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173 );
174 }
369da724 175
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176 return m_impl ? m_impl->GetKeepGoing() : true;
177}
178
179// ----------------------------------------------------------------------------
180// Static functions (originally in app.cpp)
181// ----------------------------------------------------------------------------
182
183void ProcessXEvent(XEvent* event)
184{
185 if (event->type == KeyPress)
186 {
187 if (CheckForAccelerator(event))
188 {
189 // Do nothing! We intercepted and processed the event as an
190 // accelerator.
191 return;
192 }
193 // It seemed before that this hack was redundant and
194 // key down events were being generated by wxCanvasInputEvent.
195 // But no longer - why ???
196 //
197 else if (CheckForKeyDown(event))
198 {
199 // We intercepted and processed the key down event
200 return;
201 }
202 else
203 {
204 XtDispatchEvent(event);
205 return;
206 }
207 }
208 else if (event->type == KeyRelease)
209 {
210 // TODO: work out why we still need this ! -michael
211 //
212 if (::CheckForKeyUp(event))
213 {
214 // We intercepted and processed the key up event
215 return;
216 }
217 else
218 {
219 XtDispatchEvent(event);
220 return;
221 }
222 }
223 else if (event->type == PropertyNotify)
224 {
225 wxTheApp->HandlePropertyChange(event);
226 return;
227 }
228 else if (event->type == ResizeRequest)
229 {
230 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
231 * If resize event, don't resize until the last resize event for this
232 * window is recieved. Prevents flicker as windows are resized.
233 */
234
eb6fa4b4 235 Display *disp = event->xany.display;
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236 Window win = event->xany.window;
237 XEvent report;
238
239 // to avoid flicker
240 report = * event;
241 while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
242
243 // TODO: when implementing refresh optimization, we can use
244 // XtAddExposureToRegion to expand the window's paint region.
245
246 XtDispatchEvent(event);
247 }
248 else
249 {
250 XtDispatchEvent(event);
251 }
252}
253
254// Returns true if an accelerator has been processed
255bool CheckForAccelerator(XEvent* event)
256{
257 if (event->xany.type == KeyPress)
258 {
259 // Find a wxWindow for this window
260 // TODO: should get display for the window, not the current display
eb6fa4b4 261 Widget widget = XtWindowToWidget(event->xany.display,
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262 event->xany.window);
263 wxWindow* win = NULL;
264
265 // Find the first wxWindow that corresponds to this event window
355b4d3d 266 while (widget && ((win = wxGetWindowFromTable(widget))!=NULL))
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267 widget = XtParent(widget);
268
269 if (!widget || !win)
270 return false;
271
272 wxKeyEvent keyEvent(wxEVT_CHAR);
273 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event);
274
275 // Now we have a wxKeyEvent and we have a wxWindow.
276 // Go up the hierarchy until we find a matching accelerator,
277 // or we get to the top.
278 while (win)
279 {
280 if (win->ProcessAccelerator(keyEvent))
281 return true;
282 win = win->GetParent();
283 }
284 return false;
285 }
286 return false;
287}
288
289// bool wxApp::CheckForKeyDown(WXEvent* event) { wxFAIL; return false; }
290
291bool CheckForKeyDown(XEvent* event)
292{
293 if (event->xany.type == KeyPress)
294 {
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295 Widget widget = XtWindowToWidget(event->xany.display,
296 event->xany.window);
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297 wxWindow* win = NULL;
298
299 // Find the first wxWindow that corresponds to this event window
355b4d3d 300 while (widget && ((win = wxGetWindowFromTable(widget))!=NULL))
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301 widget = XtParent(widget);
302
303 if (!widget || !win)
304 return false;
305
306 wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
307 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event);
308
937013e0 309 return win->HandleWindowEvent( keyEvent );
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310 }
311
312 return false;
313}
314
315// bool wxApp::CheckForKeyUp(WXEvent* event) { wxFAIL; return false; }
316
317bool CheckForKeyUp(XEvent* event)
318{
319 if (event->xany.type == KeyRelease)
320 {
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321 Widget widget = XtWindowToWidget(event->xany.display,
322 event->xany.window);
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323 wxWindow* win = NULL;
324
325 // Find the first wxWindow that corresponds to this event window
355b4d3d 326 while (widget && ((win = wxGetWindowFromTable(widget))!=NULL))
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327 widget = XtParent(widget);
328
329 if (!widget || !win)
330 return false;
331
332 wxKeyEvent keyEvent(wxEVT_KEY_UP);
333 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event);
334
937013e0 335 return win->HandleWindowEvent( keyEvent );
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336 }
337
338 return false;
339}
340
341// ----------------------------------------------------------------------------
342// executes one main loop iteration (declared in include/wx/motif/private.h)
343// ----------------------------------------------------------------------------
344
b46b1d59 345bool wxDoEventLoopIteration( wxGUIEventLoop& evtLoop )
7e1bcfa8 346{
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347 bool moreRequested, pendingEvents;
348
349 for(;;)
350 {
351 pendingEvents = evtLoop.Pending();
352 if( pendingEvents ) break;
353 moreRequested = ::SendIdleMessage();
354 if( !moreRequested ) break;
355 }
356
7e1bcfa8 357#if wxUSE_THREADS
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358 if( !pendingEvents && !moreRequested )
359 {
360 // leave the main loop to give other threads a chance to
361 // perform their GUI work
362 wxMutexGuiLeave();
27d1f929 363 wxMilliSleep(20);
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364 wxMutexGuiEnter();
365 }
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366#endif
367
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368 if( !evtLoop.Dispatch() )
369 return false;
370
371 return true;
372}
373
374// ----------------------------------------------------------------------------
375// ::wxWakeUpIdle implementation
376// ----------------------------------------------------------------------------
377
378// As per Vadim's suggestion, we open a pipe, and XtAppAddInputSource it;
379// writing a single byte to the pipe will cause wxEventLoop::Pending
380// to return true, and wxEventLoop::Dispatch to dispatch an input handler
381// that simply removes the byte(s), and to return, which will cause
382// an idle event to be sent
383
384// also wxEventLoop::Exit is implemented that way, so that exiting an
385// event loop won't require an event being in the queue
386
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387#include <sys/types.h>
388#include <sys/time.h>
389#include <unistd.h>
390
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391static int idleFds[2] = { -1, -1 };
392
393class wxIdlePipeModule : public wxModule
394{
395public:
396 wxIdlePipeModule() {};
397
398 virtual bool OnInit()
399 {
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400 // Must be done before modules are initialized
401#if 0
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402 if( pipe(idleFds) != 0 )
403 return false;
74039d33 404#endif
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405 return true;
406 }
407
408 virtual void OnExit()
409 {
410 close( idleFds[0] );
411 close( idleFds[1] );
412 }
413private:
bc21780e 414 DECLARE_DYNAMIC_CLASS(wxIdlePipeModule)
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415};
416
e933b5bc 417IMPLEMENT_DYNAMIC_CLASS(wxIdlePipeModule, wxModule)
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418
419static void wxInputCallback( XtPointer, int* fd, XtInputId* )
420{
421 char buffer[128];
422
423 // wxWakeUpIdle may have been called more than once
424 for(;;)
425 {
426 fd_set in;
427 struct timeval timeout;
428
429 timeout.tv_sec = 0;
430 timeout.tv_usec = 0;
431
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432 wxFD_ZERO( &in );
433 wxFD_SET( *fd, &in );
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434
435 if( select( *fd + 1, &in, NULL, NULL, &timeout ) <= 0 )
436 break;
437 if( read( *fd, buffer, sizeof(buffer) - 1 ) != sizeof(buffer) - 1 )
438 break;
439 }
440}
441
442static void wxBreakDispatch()
443{
d8d18184 444 char dummy = 0; // for valgrind
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445
446 // check if wxWakeUpIdle has already been called
447 fd_set in;
448 struct timeval timeout;
449
450 timeout.tv_sec = 0;
451 timeout.tv_usec = 0;
452
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453 wxFD_ZERO( &in );
454 wxFD_SET( idleFds[0], &in );
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455
456 if( select( idleFds[0] + 1, &in, NULL, NULL, &timeout ) > 0 )
457 return;
458
459 // write a single byte
460 write( idleFds[1], &dummy, 1 );
461}
462
e2478fde 463void wxApp::WakeUpIdle()
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464{
465 ::wxBreakDispatch();
466}
467
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468bool wxInitIdleFds()
469{
470 if( pipe(idleFds) != 0 )
471 return false;
472 return true;
473}
474
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475bool wxAddIdleCallback()
476{
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477 if (!wxInitIdleFds())
478 return false;
355b4d3d 479
7e1bcfa8 480 // install input handler for wxWakeUpIdle
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481 XtAppAddInput((XtAppContext) wxTheApp->GetAppContext(),
482 idleFds[0],
483 (XtPointer)XtInputReadMask,
484 wxInputCallback,
485 NULL);
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486
487 return true;
488}