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Make wxChoice and wxComboBox behaviour same as in native controls in wxMSW.
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10b959e3 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: wx/thread.h
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3// Purpose: Thread API
4// Author: Guilhem Lavaux
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5// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
6// package from Olivetti & Oracle Research Laboratory)
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7// Created: 04/13/98
8// RCS-ID: $Id$
9// Copyright: (c) Guilhem Lavaux
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_THREAD_H_
14#define _WX_THREAD_H_
10b959e3 15
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16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
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19
20// get the value of wxUSE_THREADS configuration flag
9e84b847 21#include "wx/defs.h"
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22
23#if wxUSE_THREADS
6d167489 24
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25// ----------------------------------------------------------------------------
26// constants
27// ----------------------------------------------------------------------------
28
6d167489 29enum wxMutexError
d524867f 30{
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31 wxMUTEX_NO_ERROR = 0, // operation completed successfully
32 wxMUTEX_INVALID, // mutex hasn't been initialized
33 wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread
34 wxMUTEX_BUSY, // mutex is already locked by another thread
35 wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked
696d13ee 36 wxMUTEX_TIMEOUT, // LockTimeout() has timed out
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37 wxMUTEX_MISC_ERROR // any other error
38};
39
40enum wxCondError
41{
42 wxCOND_NO_ERROR = 0,
43 wxCOND_INVALID,
44 wxCOND_TIMEOUT, // WaitTimeout() has timed out
45 wxCOND_MISC_ERROR
46};
47
48enum wxSemaError
49{
50 wxSEMA_NO_ERROR = 0,
51 wxSEMA_INVALID, // semaphore hasn't been initialized successfully
52 wxSEMA_BUSY, // returned by TryWait() if Wait() would block
53 wxSEMA_TIMEOUT, // returned by WaitTimeout()
54 wxSEMA_OVERFLOW, // Post() would increase counter past the max
55 wxSEMA_MISC_ERROR
6d167489 56};
10b959e3 57
6d167489 58enum wxThreadError
d524867f 59{
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60 wxTHREAD_NO_ERROR = 0, // No error
61 wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
62 wxTHREAD_RUNNING, // The thread is already running
63 wxTHREAD_NOT_RUNNING, // The thread isn't running
64 wxTHREAD_KILLED, // Thread we waited for had to be killed
65 wxTHREAD_MISC_ERROR // Some other error
6d167489 66};
10b959e3 67
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68enum wxThreadKind
69{
70 wxTHREAD_DETACHED,
71 wxTHREAD_JOINABLE
72};
73
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74enum wxThreadWait
75{
76 wxTHREAD_WAIT_BLOCK,
77 wxTHREAD_WAIT_YIELD, // process events while waiting; MSW only
78
79 // For compatibility reasons we use wxTHREAD_WAIT_YIELD by default as this
80 // was the default behaviour of wxMSW 2.8 but it should be avoided as it's
81 // dangerous and not portable.
82#if WXWIN_COMPATIBILITY_2_8
83 wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_YIELD
84#else
85 wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_BLOCK
86#endif
87};
88
bf1852e1 89// defines the interval of priority
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90enum
91{
92 WXTHREAD_MIN_PRIORITY = 0u,
93 WXTHREAD_DEFAULT_PRIORITY = 50u,
94 WXTHREAD_MAX_PRIORITY = 100u
95};
10b959e3 96
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97// There are 2 types of mutexes: normal mutexes and recursive ones. The attempt
98// to lock a normal mutex by a thread which already owns it results in
99// undefined behaviour (it always works under Windows, it will almost always
100// result in a deadlock under Unix). Locking a recursive mutex in such
101// situation always succeeds and it must be unlocked as many times as it has
102// been locked.
103//
104// However recursive mutexes have several important drawbacks: first, in the
105// POSIX implementation, they're less efficient. Second, and more importantly,
106// they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with
107// wxCondition will work under Windows and some Unices (notably Linux) but will
108// deadlock under other Unix versions (e.g. Solaris). As it might be difficult
109// to ensure that a recursive mutex is not used with wxCondition, it is a good
110// idea to avoid using recursive mutexes at all. Also, the last problem with
111// them is that some (older) Unix versions don't support this at all -- which
112// results in a configure warning when building and a deadlock when using them.
113enum wxMutexType
114{
115 // normal mutex: try to always use this one
116 wxMUTEX_DEFAULT,
117
118 // recursive mutex: don't use these ones with wxCondition
119 wxMUTEX_RECURSIVE
120};
121
122// forward declarations
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123class WXDLLIMPEXP_FWD_BASE wxThreadHelper;
124class WXDLLIMPEXP_FWD_BASE wxConditionInternal;
125class WXDLLIMPEXP_FWD_BASE wxMutexInternal;
126class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal;
127class WXDLLIMPEXP_FWD_BASE wxThreadInternal;
9e84b847 128
d524867f 129// ----------------------------------------------------------------------------
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130// A mutex object is a synchronization object whose state is set to signaled
131// when it is not owned by any thread, and nonsignaled when it is owned. Its
132// name comes from its usefulness in coordinating mutually-exclusive access to
133// a shared resource. Only one thread at a time can own a mutex object.
a6b0bd49 134// ----------------------------------------------------------------------------
d524867f 135
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136// you should consider wxMutexLocker whenever possible instead of directly
137// working with wxMutex class - it is safer
bb24c68f 138class WXDLLIMPEXP_BASE wxMutex
d524867f 139{
10b959e3 140public:
bf1852e1 141 // constructor & destructor
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142 // ------------------------
143
144 // create either default (always safe) or recursive mutex
145 wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT);
146
147 // destroys the mutex kernel object
cb4f1ca4 148 ~wxMutex();
10b959e3 149
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150 // test if the mutex has been created successfully
151 bool IsOk() const;
152
153 // mutex operations
154 // ----------------
155
156 // Lock the mutex, blocking on it until it is unlocked by the other thread.
157 // The result of locking a mutex already locked by the current thread
158 // depend on the mutex type.
159 //
160 // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR.
cb4f1ca4 161 wxMutexError Lock();
9e84b847 162
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163 // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked
164 // during the given number of milliseconds
165 wxMutexError LockTimeout(unsigned long ms);
166
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167 // Try to lock the mutex: if it is currently locked, return immediately
168 // with an error. Otherwise the caller must call Unlock().
cb4f1ca4 169 wxMutexError TryLock();
10b959e3 170
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171 // Unlock the mutex. It is an error to unlock an already unlocked mutex
172 wxMutexError Unlock();
a6b0bd49 173
10b959e3 174protected:
9fc3ad34 175 wxMutexInternal *m_internal;
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176
177 friend class wxConditionInternal;
9e84b847 178
c0c133e1 179 wxDECLARE_NO_COPY_CLASS(wxMutex);
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180};
181
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182// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
183// this ensures that mutex is always unlocked, even if the function returns or
184// throws an exception before it reaches the end
bb24c68f 185class WXDLLIMPEXP_BASE wxMutexLocker
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186{
187public:
188 // lock the mutex in the ctor
be52b341 189 wxMutexLocker(wxMutex& mutex)
c096f614 190 : m_isOk(false), m_mutex(mutex)
be52b341 191 { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); }
9d133d87 192
c096f614 193 // returns true if mutex was successfully locked in ctor
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194 bool IsOk() const
195 { return m_isOk; }
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196
197 // unlock the mutex in dtor
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198 ~wxMutexLocker()
199 { if ( IsOk() ) m_mutex.Unlock(); }
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200
201private:
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202 // no assignment operator nor copy ctor
203 wxMutexLocker(const wxMutexLocker&);
204 wxMutexLocker& operator=(const wxMutexLocker&);
205
9d133d87 206 bool m_isOk;
7c3d7e2d 207 wxMutex& m_mutex;
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208};
209
210// ----------------------------------------------------------------------------
211// Critical section: this is the same as mutex but is only visible to the
212// threads of the same process. For the platforms which don't have native
213// support for critical sections, they're implemented entirely in terms of
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214// mutexes.
215//
216// NB: wxCriticalSection object does not allocate any memory in its ctor
217// which makes it possible to have static globals of this class
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218// ----------------------------------------------------------------------------
219
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220// in order to avoid any overhead under platforms where critical sections are
221// just mutexes make all wxCriticalSection class functions inline
d98a58c5 222#if !defined(__WINDOWS__)
6d167489 223 #define wxCRITSECT_IS_MUTEX 1
d42e3d59 224
e317bd3f 225 #define wxCRITSECT_INLINE WXEXPORT inline
d1bab566 226#else // MSW
6d167489 227 #define wxCRITSECT_IS_MUTEX 0
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228
229 #define wxCRITSECT_INLINE
f6ddc54a 230#endif // MSW/!MSW
bf1852e1 231
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232enum wxCriticalSectionType
233{
234 // recursive critical section
235 wxCRITSEC_DEFAULT,
236
237 // non-recursive critical section
238 wxCRITSEC_NON_RECURSIVE
239};
240
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241// you should consider wxCriticalSectionLocker whenever possible instead of
242// directly working with wxCriticalSection class - it is safer
bb24c68f 243class WXDLLIMPEXP_BASE wxCriticalSection
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244{
245public:
246 // ctor & dtor
3ad41c28 247 wxCRITSECT_INLINE wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT );
d42e3d59 248 wxCRITSECT_INLINE ~wxCriticalSection();
9d133d87 249 // enter the section (the same as locking a mutex)
d42e3d59 250 wxCRITSECT_INLINE void Enter();
9e84b847 251
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252 // try to enter the section (the same as trying to lock a mutex)
253 wxCRITSECT_INLINE bool TryEnter();
254
9d133d87 255 // leave the critical section (same as unlocking a mutex)
d42e3d59 256 wxCRITSECT_INLINE void Leave();
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257
258private:
6d167489 259#if wxCRITSECT_IS_MUTEX
f6ddc54a 260 wxMutex m_mutex;
d98a58c5 261#elif defined(__WINDOWS__)
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262 // we can't allocate any memory in the ctor, so use placement new -
263 // unfortunately, we have to hardcode the sizeof() here because we can't
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264 // include windows.h from this public header and we also have to use the
265 // union to force the correct (i.e. maximal) alignment
9e84b847 266 //
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267 // if CRITICAL_SECTION size changes in Windows, you'll get an assert from
268 // thread.cpp and will need to increase the buffer size
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269#ifdef __WIN64__
270 typedef char wxCritSectBuffer[40];
271#else // __WIN32__
dac348b9 272 typedef char wxCritSectBuffer[24];
975b6bcf 273#endif
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274 union
275 {
276 unsigned long m_dummy1;
277 void *m_dummy2;
278
279 wxCritSectBuffer m_buffer;
280 };
d1bab566 281#endif // Unix&OS2/Win32
9e84b847 282
c0c133e1 283 wxDECLARE_NO_COPY_CLASS(wxCriticalSection);
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284};
285
e317bd3f 286#if wxCRITSECT_IS_MUTEX
9e84b847 287 // implement wxCriticalSection using mutexes
a5cc517f 288 inline wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType )
3ad41c28 289 : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { }
d42e3d59 290 inline wxCriticalSection::~wxCriticalSection() { }
9e84b847 291
d42e3d59 292 inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
b9697cb4 293 inline bool wxCriticalSection::TryEnter() { return m_mutex.TryLock() == wxMUTEX_NO_ERROR; }
d42e3d59 294 inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
9e84b847 295#endif // wxCRITSECT_IS_MUTEX
bf1852e1 296
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297#undef wxCRITSECT_INLINE
298#undef wxCRITSECT_IS_MUTEX
299
9d133d87 300// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
87b6002d 301// to mutexes
bb24c68f 302class WXDLLIMPEXP_BASE wxCriticalSectionLocker
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303{
304public:
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305 wxCriticalSectionLocker(wxCriticalSection& cs)
306 : m_critsect(cs)
307 {
308 m_critsect.Enter();
309 }
9d133d87 310
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311 ~wxCriticalSectionLocker()
312 {
313 m_critsect.Leave();
314 }
cb4f1ca4 315
9e84b847 316private:
bee503b0 317 wxCriticalSection& m_critsect;
9e84b847 318
c0c133e1 319 wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker);
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320};
321
a6b0bd49 322// ----------------------------------------------------------------------------
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323// wxCondition models a POSIX condition variable which allows one (or more)
324// thread(s) to wait until some condition is fulfilled
a6b0bd49 325// ----------------------------------------------------------------------------
d524867f 326
bb24c68f 327class WXDLLIMPEXP_BASE wxCondition
d524867f 328{
10b959e3 329public:
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330 // Each wxCondition object is associated with a (single) wxMutex object.
331 // The mutex object MUST be locked before calling Wait()
c112e100 332 wxCondition(wxMutex& mutex);
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333
334 // dtor is not virtual, don't use this class polymorphically
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335 ~wxCondition();
336
c096f614 337 // return true if the condition has been created successfully
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338 bool IsOk() const;
339
be809868 340 // NB: the associated mutex MUST be locked beforehand by the calling thread
cb719f2e 341 //
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342 // it atomically releases the lock on the associated mutex
343 // and starts waiting to be woken up by a Signal()/Broadcast()
344 // once its signaled, then it will wait until it can reacquire
345 // the lock on the associated mutex object, before returning.
9e84b847 346 wxCondError Wait();
9fc3ad34 347
be809868 348 // exactly as Wait() except that it may also return if the specified
90e572f1 349 // timeout elapses even if the condition hasn't been signalled: in this
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350 // case, the return value is false, otherwise (i.e. in case of a normal
351 // return) it is true
cb719f2e 352 //
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353 // the timeout parameter specifies an interval that needs to be waited for
354 // in milliseconds
9e84b847 355 wxCondError WaitTimeout(unsigned long milliseconds);
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356
357 // NB: the associated mutex may or may not be locked by the calling thread
358 //
359 // this method unblocks one thread if any are blocking on the condition.
360 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 361 // The thread which was blocking on Wait() will then reacquire the lock
be809868 362 // on the associated mutex object before returning
9e84b847 363 wxCondError Signal();
a6b0bd49 364
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365 // NB: the associated mutex may or may not be locked by the calling thread
366 //
367 // this method unblocks all threads if any are blocking on the condition.
368 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 369 // The threads which were blocking on Wait() will then reacquire the lock
be809868 370 // on the associated mutex object before returning.
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371 wxCondError Broadcast();
372
373
40ff126a 374#if WXWIN_COMPATIBILITY_2_6
9e84b847 375 // deprecated version, don't use
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376 wxDEPRECATED( bool Wait(unsigned long milliseconds) );
377#endif // WXWIN_COMPATIBILITY_2_6
8d5eff60 378
10b959e3 379private:
9fc3ad34 380 wxConditionInternal *m_internal;
9e84b847 381
c0c133e1 382 wxDECLARE_NO_COPY_CLASS(wxCondition);
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383};
384
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385#if WXWIN_COMPATIBILITY_2_6
386 inline bool wxCondition::Wait(unsigned long milliseconds)
387 { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; }
388#endif // WXWIN_COMPATIBILITY_2_6
389
a6b0bd49 390// ----------------------------------------------------------------------------
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391// wxSemaphore: a counter limiting the number of threads concurrently accessing
392// a shared resource
393// ----------------------------------------------------------------------------
394
bb24c68f 395class WXDLLIMPEXP_BASE wxSemaphore
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396{
397public:
398 // specifying a maxcount of 0 actually makes wxSemaphore behave as if there
399 // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex
400 wxSemaphore( int initialcount = 0, int maxcount = 0 );
401
402 // dtor is not virtual, don't use this class polymorphically
403 ~wxSemaphore();
404
c096f614 405 // return true if the semaphore has been created successfully
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406 bool IsOk() const;
407
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408 // wait indefinitely, until the semaphore count goes beyond 0
409 // and then decrement it and return (this method might have been called
410 // Acquire())
9e84b847 411 wxSemaError Wait();
be809868 412
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413 // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if
414 // successful and wxSEMA_BUSY if the count is currently zero
415 wxSemaError TryWait();
be809868 416
9e84b847 417 // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the
90e572f1 418 // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed
9e84b847 419 wxSemaError WaitTimeout(unsigned long milliseconds);
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420
421 // increments the semaphore count and signals one of the waiting threads
9e84b847 422 wxSemaError Post();
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423
424private:
425 wxSemaphoreInternal *m_internal;
9e84b847 426
c0c133e1 427 wxDECLARE_NO_COPY_CLASS(wxSemaphore);
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428};
429
430// ----------------------------------------------------------------------------
87b6002d 431// wxThread: class encapsulating a thread of execution
a6b0bd49 432// ----------------------------------------------------------------------------
d524867f 433
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434// there are two different kinds of threads: joinable and detached (default)
435// ones. Only joinable threads can return a return code and only detached
436// threads auto-delete themselves - the user should delete the joinable
437// threads manually.
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438
439// NB: in the function descriptions the words "this thread" mean the thread
440// created by the wxThread object while "main thread" is the thread created
441// during the process initialization (a.k.a. the GUI thread)
b568d04f 442
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443// On VMS thread pointers are 64 bits (also needed for other systems???
444#ifdef __VMS
445 typedef unsigned long long wxThreadIdType;
446#else
447 typedef unsigned long wxThreadIdType;
448#endif
449
bb24c68f 450class WXDLLIMPEXP_BASE wxThread
d524867f 451{
10b959e3 452public:
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453 // the return type for the thread function
454 typedef void *ExitCode;
455
456 // static functions
457 // Returns the wxThread object for the calling thread. NULL is returned
458 // if the caller is the main thread (but it's recommended to use
459 // IsMain() and only call This() for threads other than the main one
460 // because NULL is also returned on error). If the thread wasn't
461 // created with wxThread class, the returned value is undefined.
462 static wxThread *This();
463
464 // Returns true if current thread is the main thread.
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465 //
466 // Notice that it also returns true if main thread id hadn't been
467 // initialized yet on the assumption that it's too early in wx startup
468 // process for any other threads to have been created in this case.
469 static bool IsMain()
470 {
471 return !ms_idMainThread || GetCurrentId() == ms_idMainThread;
472 }
473
474 // Return the main thread id
475 static wxThreadIdType GetMainId() { return ms_idMainThread; }
bf1852e1 476
90e572f1 477 // Release the rest of our time slice letting the other threads run
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478 static void Yield();
479
480 // Sleep during the specified period of time in milliseconds
481 //
8cd8a7fe 482 // This is the same as wxMilliSleep().
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483 static void Sleep(unsigned long milliseconds);
484
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485 // get the number of system CPUs - useful with SetConcurrency()
486 // (the "best" value for it is usually number of CPUs + 1)
487 //
488 // Returns -1 if unknown, number of CPUs otherwise
489 static int GetCPUCount();
490
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491 // Get the platform specific thread ID and return as a long. This
492 // can be used to uniquely identify threads, even if they are not
493 // wxThreads. This is used by wxPython.
f9226383 494 static wxThreadIdType GetCurrentId();
547b93ab 495
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496 // sets the concurrency level: this is, roughly, the number of threads
497 // the system tries to schedule to run in parallel. 0 means the
498 // default value (usually acceptable, but may not yield the best
499 // performance for this process)
500 //
c096f614 501 // Returns true on success, false otherwise (if not implemented, for
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502 // example)
503 static bool SetConcurrency(size_t level);
504
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505 // constructor only creates the C++ thread object and doesn't create (or
506 // start) the real thread
507 wxThread(wxThreadKind kind = wxTHREAD_DETACHED);
508
509 // functions that change the thread state: all these can only be called
510 // from _another_ thread (typically the thread that created this one, e.g.
511 // the main thread), not from the thread itself
bf1852e1 512
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513 // create a new thread and optionally set the stack size on
514 // platforms that support that - call Run() to start it
515 // (special cased for watcom which won't accept 0 default)
516
6fe73788 517 wxThreadError Create(unsigned int stackSize = 0);
bf1852e1 518
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519 // starts execution of the thread - from the moment Run() is called
520 // the execution of wxThread::Entry() may start at any moment, caller
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521 // shouldn't suppose that it starts after (or before) Run() returns.
522 wxThreadError Run();
523
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524 // stops the thread if it's running and deletes the wxThread object if
525 // this is a detached thread freeing its memory - otherwise (for
526 // joinable threads) you still need to delete wxThread object
527 // yourself.
528 //
529 // this function only works if the thread calls TestDestroy()
530 // periodically - the thread will only be deleted the next time it
531 // does it!
532 //
533 // will fill the rc pointer with the thread exit code if it's !NULL
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534 wxThreadError Delete(ExitCode *rc = NULL,
535 wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT);
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536
537 // waits for a joinable thread to finish and returns its exit code
538 //
539 // Returns (ExitCode)-1 on error (for example, if the thread is not
540 // joinable)
b95a7c31 541 ExitCode Wait(wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT);
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542
543 // kills the thread without giving it any chance to clean up - should
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544 // not be used under normal circumstances, use Delete() instead.
545 // It is a dangerous function that should only be used in the most
546 // extreme cases!
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547 //
548 // The wxThread object is deleted by Kill() if the thread is
549 // detachable, but you still have to delete it manually for joinable
550 // threads.
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551 wxThreadError Kill();
552
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553 // pause a running thread: as Delete(), this only works if the thread
554 // calls TestDestroy() regularly
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555 wxThreadError Pause();
556
557 // resume a paused thread
558 wxThreadError Resume();
559
560 // priority
561 // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants
562 //
563 // NB: the priority can only be set before the thread is created
564 void SetPriority(unsigned int prio);
565
566 // Get the current priority.
567 unsigned int GetPriority() const;
568
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569 // thread status inquiries
570 // Returns true if the thread is alive: i.e. running or suspended
571 bool IsAlive() const;
572 // Returns true if the thread is running (not paused, not killed).
573 bool IsRunning() const;
574 // Returns true if the thread is suspended
a737331d 575 bool IsPaused() const;
bf1852e1 576
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577 // is the thread of detached kind?
578 bool IsDetached() const { return m_isDetached; }
579
580 // Get the thread ID - a platform dependent number which uniquely
581 // identifies a thread inside a process
547b93ab 582 wxThreadIdType GetId() const;
4958ea8f 583
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584 wxThreadKind GetKind() const
585 { return m_isDetached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE; }
586
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587 // Returns true if the thread was asked to terminate: this function should
588 // be called by the thread from time to time, otherwise the main thread
589 // will be left forever in Delete()!
590 virtual bool TestDestroy();
591
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592 // dtor is public, but the detached threads should never be deleted - use
593 // Delete() instead (or leave the thread terminate by itself)
594 virtual ~wxThread();
595
bf1852e1 596protected:
bf1852e1 597 // exits from the current thread - can be called only from this thread
b568d04f 598 void Exit(ExitCode exitcode = 0);
9d133d87 599
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600 // entry point for the thread - called by Run() and executes in the context
601 // of this thread.
602 virtual void *Entry() = 0;
a6b0bd49 603
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604
605 // Callbacks which may be overridden by the derived class to perform some
606 // specific actions when the thread is deleted or killed. By default they
607 // do nothing.
608
609 // This one is called by Delete() before actually deleting the thread and
610 // is executed in the context of the thread that called Delete().
611 virtual void OnDelete() {}
612
613 // This one is called by Kill() before killing the thread and is executed
614 // in the context of the thread that called Kill().
615 virtual void OnKill() {}
616
10b959e3 617private:
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618 // no copy ctor/assignment operator
619 wxThread(const wxThread&);
620 wxThread& operator=(const wxThread&);
10b959e3 621
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622 // called when the thread exits - in the context of this thread
623 //
624 // NB: this function will not be called if the thread is Kill()ed
625 virtual void OnExit() { }
626
bf1852e1 627 friend class wxThreadInternal;
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628 friend class wxThreadModule;
629
630
631 // the main thread identifier, should be set on startup
632 static wxThreadIdType ms_idMainThread;
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633
634 // the (platform-dependent) thread class implementation
9fc3ad34 635 wxThreadInternal *m_internal;
10b959e3 636
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637 // protects access to any methods of wxThreadInternal object
638 wxCriticalSection m_critsect;
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639
640 // true if the thread is detached, false if it is joinable
641 bool m_isDetached;
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642};
643
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644// wxThreadHelperThread class
645// --------------------------
646
647class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread
648{
649public:
650 // constructor only creates the C++ thread object and doesn't create (or
651 // start) the real thread
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652 wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind)
653 : wxThread(kind), m_owner(owner)
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654 { }
655
656protected:
657 // entry point for the thread -- calls Entry() in owner.
658 virtual void *Entry();
659
660private:
661 // the owner of the thread
662 wxThreadHelper& m_owner;
663
664 // no copy ctor/assignment operator
665 wxThreadHelperThread(const wxThreadHelperThread&);
666 wxThreadHelperThread& operator=(const wxThreadHelperThread&);
667};
668
669// ----------------------------------------------------------------------------
670// wxThreadHelper: this class implements the threading logic to run a
671// background task in another object (such as a window). It is a mix-in: just
672// derive from it to implement a threading background task in your class.
673// ----------------------------------------------------------------------------
674
675class WXDLLIMPEXP_BASE wxThreadHelper
676{
677private:
678 void KillThread()
679 {
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680 // If wxThreadHelperThread is detached and is about to finish, it will
681 // set m_thread to NULL so don't delete it then.
682 // But if KillThread is called before wxThreadHelperThread (in detached mode)
683 // sets it to NULL, then the thread object still exists and can be killed
c4b64a94 684 wxCriticalSectionLocker locker(m_critSection);
a5cc517f 685
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686 if ( m_thread )
687 {
688 m_thread->Kill();
a5cc517f 689
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690 if ( m_kind == wxTHREAD_JOINABLE )
691 delete m_thread;
a5cc517f 692
c4b64a94 693 m_thread = NULL;
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694 }
695 }
696
697public:
698 // constructor only initializes m_thread to NULL
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699 wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE)
700 : m_thread(NULL), m_kind(kind) { }
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701
702 // destructor deletes m_thread
703 virtual ~wxThreadHelper() { KillThread(); }
704
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705#if WXWIN_COMPATIBILITY_2_8
706 wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) );
707#endif
708
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709 // create a new thread (and optionally set the stack size on platforms that
710 // support/need that), call Run() to start it
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711 wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE,
712 unsigned int stackSize = 0)
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713 {
714 KillThread();
715
3d5930b5 716 m_kind = kind;
c4b64a94 717 m_thread = new wxThreadHelperThread(*this, m_kind);
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718
719 return m_thread->Create(stackSize);
720 }
721
722 // entry point for the thread - called by Run() and executes in the context
723 // of this thread.
724 virtual void *Entry() = 0;
725
726 // returns a pointer to the thread which can be used to call Run()
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727 wxThread *GetThread() const
728 {
729 wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection);
a5cc517f 730
c4b64a94 731 wxThread* thread = m_thread;
a5cc517f 732
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733 return thread;
734 }
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735
736protected:
737 wxThread *m_thread;
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738 wxThreadKind m_kind;
739 wxCriticalSection m_critSection; // To guard the m_thread variable
a5cc517f 740
c4b64a94 741 friend class wxThreadHelperThread;
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742};
743
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744#if WXWIN_COMPATIBILITY_2_8
745inline wxThreadError wxThreadHelper::Create(unsigned int stackSize)
746{ return CreateThread(m_kind, stackSize); }
747#endif
748
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749// call Entry() in owner, put it down here to avoid circular declarations
750inline void *wxThreadHelperThread::Entry()
751{
c4b64a94 752 void * const result = m_owner.Entry();
a5cc517f 753
c4b64a94 754 wxCriticalSectionLocker locker(m_owner.m_critSection);
a5cc517f 755
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756 // Detached thread will be deleted after returning, so make sure
757 // wxThreadHelper::GetThread will not return an invalid pointer.
758 // And that wxThreadHelper::KillThread will not try to kill
759 // an already deleted thread
760 if ( m_owner.m_kind == wxTHREAD_DETACHED )
761 m_owner.m_thread = NULL;
a5cc517f 762
c4b64a94 763 return result;
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764}
765
a6b0bd49 766// ----------------------------------------------------------------------------
d524867f 767// Automatic initialization
a6b0bd49 768// ----------------------------------------------------------------------------
10b959e3 769
9d133d87 770// GUI mutex handling.
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771void WXDLLIMPEXP_BASE wxMutexGuiEnter();
772void WXDLLIMPEXP_BASE wxMutexGuiLeave();
d524867f 773
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774// macros for entering/leaving critical sections which may be used without
775// having to take them inside "#if wxUSE_THREADS"
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776#define wxENTER_CRIT_SECT(cs) (cs).Enter()
777#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
bdc72a22 778#define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs
db882c54 779#define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs
b568d04f 780#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
72cdf4c9 781
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782// function for checking if we're in the main thread which may be used whether
783// wxUSE_THREADS is 0 or 1
784inline bool wxIsMainThread() { return wxThread::IsMain(); }
785
9d133d87 786#else // !wxUSE_THREADS
d524867f 787
9d133d87 788// no thread support
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789inline void wxMutexGuiEnter() { }
790inline void wxMutexGuiLeave() { }
d524867f 791
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792// macros for entering/leaving critical sections which may be used without
793// having to take them inside "#if wxUSE_THREADS"
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794// (the implementation uses dummy structs to force semicolon after the macro;
795// also notice that Watcom doesn't like declaring a struct as a member so we
796// need to actually define it in wxCRIT_SECT_DECLARE_MEMBER)
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797#define wxENTER_CRIT_SECT(cs) do {} while (0)
798#define wxLEAVE_CRIT_SECT(cs) do {} while (0)
799#define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs
98fa068e 800#define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs { }
e8ec9749 801#define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name
72cdf4c9 802
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803// if there is only one thread, it is always the main one
804inline bool wxIsMainThread() { return true; }
805
9e84b847 806#endif // wxUSE_THREADS/!wxUSE_THREADS
10b959e3 807
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808// mark part of code as being a critical section: this macro declares a
809// critical section with the given name and enters it immediately and leaves
810// it at the end of the current scope
811//
812// example:
813//
814// int Count()
815// {
816// static int s_counter = 0;
817//
818// wxCRITICAL_SECTION(counter);
819//
820// return ++s_counter;
821// }
822//
823// this function is MT-safe in presence of the threads but there is no
824// overhead when the library is compiled without threads
825#define wxCRITICAL_SECTION(name) \
826 wxCRIT_SECT_DECLARE(s_cs##name); \
827 wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name)
828
9e84b847 829// automatically lock GUI mutex in ctor and unlock it in dtor
bb24c68f 830class WXDLLIMPEXP_BASE wxMutexGuiLocker
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831{
832public:
833 wxMutexGuiLocker() { wxMutexGuiEnter(); }
834 ~wxMutexGuiLocker() { wxMutexGuiLeave(); }
835};
836
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837// -----------------------------------------------------------------------------
838// implementation only until the end of file
839// -----------------------------------------------------------------------------
dcda1c71 840
9838df2c 841#if wxUSE_THREADS
dcda1c71 842
da0ee16e 843#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__DARWIN__)
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844 // unlock GUI if there are threads waiting for and lock it back when
845 // there are no more of them - should be called periodically by the main
846 // thread
bb24c68f 847 extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter();
f6ddc54a 848
c096f614 849 // returns true if the main thread has GUI lock
bb24c68f 850 extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread();
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851
852 // wakes up the main thread if it's sleeping inside ::GetMessage()
bb24c68f 853 extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
bf1852e1 854
da0ee16e 855#ifndef __DARWIN__
c096f614 856 // return true if the main thread is waiting for some other to terminate:
e7549107 857 // wxApp then should block all "dangerous" messages
bb24c68f 858 extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();
a94c4b85 859#endif
420b39aa 860#endif // MSW, OS/2
dcda1c71 861
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862#endif // wxUSE_THREADS
863
9e84b847 864#endif // _WX_THREAD_H_