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1e6feb95 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/spinbutt.cpp | |
3 | // Purpose: implementation of the universal version of wxSpinButton | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 21.01.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
9 | // Licence: wxWindows licence |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
8ca01ec6 | 21 | #pragma implementation "spinbutt.h" |
a3870b2f | 22 | #pragma implementation "univspinbutt.h" |
1e6feb95 VZ |
23 | #endif |
24 | ||
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #endif | |
33 | ||
34 | #include "wx/spinbutt.h" | |
35 | ||
36 | #if wxUSE_SPINBTN | |
37 | ||
38 | #include "wx/univ/renderer.h" | |
39 | #include "wx/univ/inphand.h" | |
40 | #include "wx/univ/theme.h" | |
41 | ||
42 | // ============================================================================ | |
43 | // implementation of wxSpinButton | |
44 | // ============================================================================ | |
45 | ||
46 | IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxNotifyEvent) | |
47 | IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl) | |
48 | ||
49 | // ---------------------------------------------------------------------------- | |
50 | // creation | |
51 | // ---------------------------------------------------------------------------- | |
52 | ||
53 | #ifdef __VISUALC__ | |
54 | // warning C4355: 'this' : used in base member initializer list | |
55 | #pragma warning(disable:4355) // so what? disable it... | |
56 | #endif | |
57 | ||
58 | wxSpinButton::wxSpinButton() | |
59 | : m_arrows(this) | |
60 | { | |
61 | Init(); | |
62 | } | |
63 | ||
64 | wxSpinButton::wxSpinButton(wxWindow *parent, | |
65 | wxWindowID id, | |
66 | const wxPoint& pos, | |
67 | const wxSize& size, | |
68 | long style, | |
69 | const wxString& name) | |
70 | : m_arrows(this) | |
71 | { | |
72 | Init(); | |
73 | ||
74 | (void)Create(parent, id, pos, size, style, name); | |
75 | } | |
76 | ||
77 | #ifdef __VISUALC__ | |
78 | // warning C4355: 'this' : used in base member initializer list | |
79 | #pragma warning(default:4355) | |
80 | #endif | |
81 | ||
82 | void wxSpinButton::Init() | |
83 | { | |
84 | for ( size_t n = 0; n < WXSIZEOF(m_arrowsState); n++ ) | |
85 | { | |
86 | m_arrowsState[n] = 0; | |
87 | } | |
88 | ||
89 | m_value = 0; | |
90 | } | |
91 | ||
92 | bool wxSpinButton::Create(wxWindow *parent, | |
93 | wxWindowID id, | |
94 | const wxPoint& pos, | |
95 | const wxSize& size, | |
96 | long style, | |
97 | const wxString& name) | |
98 | { | |
99 | // the spin buttons never have the border | |
100 | style &= ~wxBORDER_MASK; | |
101 | ||
102 | if ( !wxSpinButtonBase::Create(parent, id, pos, size, style, | |
103 | wxDefaultValidator, name) ) | |
104 | return FALSE; | |
105 | ||
106 | SetBestSize(size); | |
107 | ||
108 | CreateInputHandler(wxINP_HANDLER_SPINBTN); | |
109 | ||
110 | return TRUE; | |
111 | } | |
112 | ||
113 | // ---------------------------------------------------------------------------- | |
114 | // value access | |
115 | // ---------------------------------------------------------------------------- | |
116 | ||
117 | void wxSpinButton::SetRange(int minVal, int maxVal) | |
118 | { | |
119 | wxSpinButtonBase::SetRange(minVal, maxVal); | |
120 | ||
121 | // because the arrows disabled state might have changed - we don't check if | |
122 | // it really changed or not because SetRange() is called rarely enough and | |
123 | // son an extre refresh here doesn't really hurt | |
124 | Refresh(); | |
125 | } | |
126 | ||
127 | int wxSpinButton::GetValue() const | |
128 | { | |
129 | return m_value; | |
130 | } | |
131 | ||
132 | void wxSpinButton::SetValue(int val) | |
133 | { | |
134 | if ( val != m_value ) | |
135 | { | |
136 | m_value = val; | |
137 | ||
138 | Refresh(); | |
139 | } | |
140 | } | |
141 | ||
142 | int wxSpinButton::NormalizeValue(int value) const | |
143 | { | |
144 | if ( value > m_max ) | |
145 | { | |
146 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
147 | value = m_min + (value - m_max) % (m_max - m_min); | |
148 | else | |
149 | value = m_max; | |
150 | } | |
151 | else if ( value < m_min ) | |
152 | { | |
153 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
154 | value = m_max - (m_min - value) % (m_max - m_min); | |
155 | else | |
156 | value = m_min; | |
157 | } | |
158 | ||
159 | return value; | |
160 | } | |
161 | ||
162 | bool wxSpinButton::ChangeValue(int inc) | |
163 | { | |
164 | int valueNew = NormalizeValue(m_value + inc); | |
165 | ||
166 | if ( valueNew == m_value ) | |
167 | { | |
168 | // nothing changed - most likely because we are already at min/max | |
169 | // value | |
170 | return FALSE; | |
171 | } | |
172 | ||
173 | wxSpinEvent event(inc > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, | |
174 | GetId()); | |
175 | event.SetPosition(valueNew); | |
176 | event.SetEventObject(this); | |
177 | ||
178 | if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) | |
179 | { | |
180 | // programm has vetoed the event | |
181 | return FALSE; | |
182 | } | |
183 | ||
184 | m_value = valueNew; | |
185 | ||
186 | // send wxEVT_SCROLL_THUMBTRACK as well | |
187 | event.SetEventType(wxEVT_SCROLL_THUMBTRACK); | |
188 | (void)GetEventHandler()->ProcessEvent(event); | |
189 | ||
190 | return TRUE; | |
191 | } | |
192 | ||
193 | // ---------------------------------------------------------------------------- | |
194 | // size calculations | |
195 | // ---------------------------------------------------------------------------- | |
196 | ||
197 | wxSize wxSpinButton::DoGetBestClientSize() const | |
198 | { | |
199 | // a spin button has by default the same size as two scrollbar arrows put | |
200 | // together | |
201 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
202 | if ( IsVertical() ) | |
203 | { | |
204 | size.y *= 2; | |
205 | } | |
206 | else | |
207 | { | |
208 | size.x *= 2; | |
209 | } | |
210 | ||
211 | return size; | |
212 | } | |
213 | ||
214 | // ---------------------------------------------------------------------------- | |
215 | // wxControlWithArrows methods | |
216 | // ---------------------------------------------------------------------------- | |
217 | ||
218 | int wxSpinButton::GetArrowState(wxScrollArrows::Arrow arrow) const | |
219 | { | |
220 | int state = m_arrowsState[arrow]; | |
221 | ||
222 | // the arrow may also be disabled: either because the control is completely | |
223 | // disabled | |
224 | bool disabled = !IsEnabled(); | |
225 | ||
226 | if ( !disabled && !(GetWindowStyleFlag() & wxSP_WRAP) ) | |
227 | { | |
228 | // ... or because we can't go any further - note that this never | |
229 | // happens if we just wrap | |
230 | if ( IsVertical() ) | |
231 | { | |
232 | if ( arrow == wxScrollArrows::Arrow_First ) | |
233 | disabled = m_value == m_max; | |
234 | else | |
235 | disabled = m_value == m_min; | |
236 | } | |
237 | else // horizontal | |
238 | { | |
239 | if ( arrow == wxScrollArrows::Arrow_First ) | |
240 | disabled = m_value == m_min; | |
241 | else | |
242 | disabled = m_value == m_max; | |
243 | } | |
244 | } | |
245 | ||
246 | if ( disabled ) | |
247 | { | |
248 | state |= wxCONTROL_DISABLED; | |
249 | } | |
250 | ||
251 | return state; | |
252 | } | |
253 | ||
254 | void wxSpinButton::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
255 | { | |
256 | int state = m_arrowsState[arrow]; | |
257 | if ( set ) | |
258 | state |= flag; | |
259 | else | |
260 | state &= ~flag; | |
261 | ||
262 | if ( state != m_arrowsState[arrow] ) | |
263 | { | |
264 | m_arrowsState[arrow] = state; | |
265 | Refresh(); | |
266 | } | |
267 | } | |
268 | ||
269 | bool wxSpinButton::OnArrow(wxScrollArrows::Arrow arrow) | |
270 | { | |
271 | int valueOld = GetValue(); | |
272 | ||
273 | wxControlAction action; | |
274 | if ( arrow == wxScrollArrows::Arrow_First ) | |
275 | action = IsVertical() ? wxACTION_SPIN_INC : wxACTION_SPIN_DEC; | |
276 | else | |
277 | action = IsVertical() ? wxACTION_SPIN_DEC : wxACTION_SPIN_INC; | |
278 | ||
279 | PerformAction(action); | |
280 | ||
281 | // did we scroll to the end? | |
282 | return GetValue() != valueOld; | |
283 | } | |
284 | ||
285 | // ---------------------------------------------------------------------------- | |
286 | // drawing | |
287 | // ---------------------------------------------------------------------------- | |
288 | ||
289 | void wxSpinButton::DoDraw(wxControlRenderer *renderer) | |
290 | { | |
291 | wxRect rectArrow1, rectArrow2; | |
292 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
293 | ||
294 | wxDC& dc = renderer->GetDC(); | |
295 | m_arrows.DrawArrow(wxScrollArrows::Arrow_First, dc, rectArrow1); | |
296 | m_arrows.DrawArrow(wxScrollArrows::Arrow_Second, dc, rectArrow2); | |
297 | } | |
298 | ||
299 | // ---------------------------------------------------------------------------- | |
300 | // geometry | |
301 | // ---------------------------------------------------------------------------- | |
302 | ||
303 | void wxSpinButton::CalcArrowRects(wxRect *rect1, wxRect *rect2) const | |
304 | { | |
305 | // calculate the rectangles for both arrows: note that normally the 2 | |
306 | // arrows are adjacent to each other but if the total control width/height | |
307 | // is odd, we can have 1 pixel between them | |
308 | wxRect rectTotal = GetClientRect(); | |
309 | ||
310 | *rect1 = | |
311 | *rect2 = rectTotal; | |
312 | if ( IsVertical() ) | |
313 | { | |
314 | rect1->height /= 2; | |
315 | rect2->height /= 2; | |
316 | ||
317 | rect2->y += rect1->height; | |
318 | if ( rectTotal.height % 2 ) | |
319 | rect2->y++; | |
320 | } | |
321 | else // horizontal | |
322 | { | |
323 | rect1->width /= 2; | |
324 | rect2->width /= 2; | |
325 | ||
326 | rect2->x += rect1->width; | |
327 | if ( rectTotal.width % 2 ) | |
328 | rect2->x++; | |
329 | } | |
330 | } | |
331 | ||
332 | wxScrollArrows::Arrow wxSpinButton::HitTest(const wxPoint& pt) const | |
333 | { | |
334 | wxRect rectArrow1, rectArrow2; | |
335 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
336 | ||
337 | if ( rectArrow1.Inside(pt) ) | |
338 | return wxScrollArrows::Arrow_First; | |
339 | else if ( rectArrow2.Inside(pt) ) | |
340 | return wxScrollArrows::Arrow_Second; | |
341 | else | |
342 | return wxScrollArrows::Arrow_None; | |
343 | } | |
344 | ||
345 | // ---------------------------------------------------------------------------- | |
346 | // input processing | |
347 | // ---------------------------------------------------------------------------- | |
348 | ||
349 | bool wxSpinButton::PerformAction(const wxControlAction& action, | |
350 | long numArg, | |
351 | const wxString& strArg) | |
352 | { | |
353 | if ( action == wxACTION_SPIN_INC ) | |
354 | ChangeValue(+1); | |
355 | else if ( action == wxACTION_SPIN_DEC ) | |
356 | ChangeValue(-1); | |
357 | else | |
358 | return wxControl::PerformAction(action, numArg, strArg); | |
359 | ||
360 | return TRUE; | |
361 | } | |
362 | ||
363 | // ---------------------------------------------------------------------------- | |
364 | // wxStdSpinButtonInputHandler | |
365 | // ---------------------------------------------------------------------------- | |
366 | ||
367 | wxStdSpinButtonInputHandler:: | |
368 | wxStdSpinButtonInputHandler(wxInputHandler *inphand) | |
369 | : wxStdInputHandler(inphand) | |
370 | { | |
371 | } | |
372 | ||
373 | bool wxStdSpinButtonInputHandler::HandleKey(wxControl *control, | |
374 | const wxKeyEvent& event, | |
375 | bool pressed) | |
376 | { | |
377 | if ( pressed ) | |
378 | { | |
379 | wxControlAction action; | |
380 | switch ( event.GetKeyCode() ) | |
381 | { | |
382 | case WXK_DOWN: | |
383 | case WXK_RIGHT: | |
384 | action = wxACTION_SPIN_DEC; | |
385 | break; | |
386 | ||
387 | case WXK_UP: | |
388 | case WXK_LEFT: | |
389 | action = wxACTION_SPIN_INC; | |
390 | break; | |
391 | } | |
392 | ||
393 | if ( !!action ) | |
394 | { | |
395 | control->PerformAction(action); | |
396 | ||
397 | return TRUE; | |
398 | } | |
399 | } | |
400 | ||
401 | return wxStdInputHandler::HandleKey(control, event, pressed); | |
402 | } | |
403 | ||
404 | bool wxStdSpinButtonInputHandler::HandleMouse(wxControl *control, | |
405 | const wxMouseEvent& event) | |
406 | { | |
407 | wxSpinButton *spinbtn = wxStaticCast(control, wxSpinButton); | |
408 | ||
409 | if ( spinbtn->GetArrows().HandleMouse(event) ) | |
410 | { | |
411 | // don't refresh, everything is already done | |
412 | return FALSE; | |
413 | } | |
414 | ||
415 | return wxStdInputHandler::HandleMouse(control, event); | |
416 | } | |
417 | ||
418 | bool wxStdSpinButtonInputHandler::HandleMouseMove(wxControl *control, | |
419 | const wxMouseEvent& event) | |
420 | { | |
421 | wxSpinButton *spinbtn = wxStaticCast(control, wxSpinButton); | |
422 | ||
423 | if ( spinbtn->GetArrows().HandleMouseMove(event) ) | |
424 | { | |
425 | // processed by the arrows | |
426 | return FALSE; | |
427 | } | |
428 | ||
429 | return wxStdInputHandler::HandleMouseMove(control, event); | |
430 | } | |
431 | ||
432 | ||
433 | #endif // wxUSE_SPINBTN |