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USE_OPENGL is 0 by default
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1# =========================================================================
2# This makefile was generated by
3# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4# Do not modify, all changes will be overwritten!
5# =========================================================================
6
7
8# -------------------------------------------------------------------------
9# These are configurable options:
10# -------------------------------------------------------------------------
11
12# Type of compiled binaries [debug,release]
13BUILD = release
14# C compiler
15CC = wcc386
16# Name of your custom configuration. This affects directory
17# where object files are stored as well as the location of
18# compiled .lib files and setup.h under the lib/ toplevel directory.
19CFG =
20# Standard flags for CC
21CFLAGS =
22# Standard preprocessor flags (common for CC and CXX)
23CPPFLAGS =
24# C++ compiler
25CXX = wpp386
26# Standard flags for C++
27CXXFLAGS =
28# Standard linker flags
29LDFLAGS =
30# Multiple libraries or single huge monolithic one? [0,1]
31MONOLITHIC = 1
32# Is this official build by wxWindows developers? [0,1]
33OFFICIAL_BUILD = 0
34# Version of C runtime library to use. You can change this to
35# static if SHARED=0, but it is highly recommended to not do
36# it if SHARED=1 unless you know what you are doing. [dynamic,static]
37RUNTIME_LIBS = dynamic
38# What type of library to build? [0,1]
39SHARED = 1
40# Compile Unicode build of wxWindows? [0,1]
41UNICODE = 0
42# Build GUI libraries? [0,1]
43USE_GUI = 1
44# Build wxHTML library (USE_GUI must be 1)? [0,1]
45USE_HTML = 1
46# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
62958ed7 47USE_OPENGL = 0
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48# Use this to name your customized DLLs differently
49VENDOR = custom
50# Build wxUniversal instead of native port? [0,1]
51WXUNIV = 0